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The Iron Rose posted:Yeah autohotkey works Then you realize that they're actually sex-starved adults.
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# ¿ Nov 19, 2015 22:53 |
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# ¿ May 15, 2024 12:24 |
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Harrow posted:Thanks! Road Leathers - 000AF0E2
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# ¿ Nov 20, 2015 17:24 |
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The Iron Rose posted:so i have some bad news... Yeah I had my doubts it was doable without the GECK
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# ¿ Nov 22, 2015 05:51 |
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strong bird posted:apple murders chinese as like a sport and people still buy their garbage so youre allowed to use the mod by the russian homophobe Or don't because you don't want to.
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# ¿ Nov 22, 2015 22:54 |
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strong bird posted:Scared?
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# ¿ Nov 22, 2015 23:22 |
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CommissarMega posted:Seriously, In can understand having the button hidden until the GECK and Workshop support come out, but why under Joe Power Armour's right eye? Why not?
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# ¿ Nov 24, 2015 07:39 |
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Capn Beeb posted:Punch this into the console: Cause you're supposed to die and fall to pieces
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# ¿ Nov 26, 2015 03:46 |
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Anime Schoolgirl posted:what this basically means is that bethesda still hasn't figured out how to make weapons use more than one ammo properly What? Bows in TES games can all use varying types of arrows with their own given properties, they pretty clearly know how to do it.
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# ¿ Nov 26, 2015 15:16 |
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I just want a mod that makes Master-locked loot boxes hold things worth taking all those perks for. Getting tired of finding a single radX and a skull in Master-level safes.
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# ¿ Nov 28, 2015 02:43 |
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Gestalt Intellect posted:Here's my opinion. oh and let me preemptively state that anyone who might disagree with me is an idiot. This is also 99% of the main Fallout 4 thread.
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# ¿ Dec 1, 2015 00:50 |
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Amstrad posted:Covenant has a quest line that can turn the town hostile towards you depending on how you follow it. Nice potato tits
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# ¿ Dec 2, 2015 17:56 |
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SneakyFrog posted:the sound replacer for guns is nice though, adds a lovely punch to it. If this doesn't produce the ear-ringing crack that renders all use of headphones painful than it's a garbage 'realistic' mod
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# ¿ Dec 3, 2015 00:10 |
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Anime Schoolgirl posted:there should be a mod that granted settlers X experience levels per day based on happiness so there's an actual point to boosting it, couldn't SKSE determine where NPCs are in an area and gently caress with their values accordingly? Happiness over 85 is a myth
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# ¿ Dec 3, 2015 00:55 |
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Neither of them make any sense under 'Luck' anyway. 'Dumb Luck' is a much better fit.
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# ¿ Dec 3, 2015 16:12 |
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Is there a mod to add headlamp functionality to the combat helmet yet?
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# ¿ Dec 4, 2015 01:42 |
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Jack Ketch posted:It probably would be pretty easy to do just copying the relevant parts of either the power armor helmet or the mining helmet, but I have no clue if you could get the light on the model to actually be lit up in third person. I don't really care so much about that part, playing in first person
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# ¿ Dec 4, 2015 02:10 |
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Falken posted:D.E.C.A.Y. (Better ghouls) These look like hot loving garbage sitting on the side of the road about as far away from 'really well done' as possible.
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# ¿ Dec 8, 2015 04:14 |
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Gestalt Intellect posted:When scripting is possible with the GECK I want to see a mod that changes AI so they don't magically know exactly where you are and start shooting you while still in [CAUTION] after you shoot with a silenced weapon. They manage to be weirdly dumb but omniscient about stealth at the same time in some ways. They're blindly shooting in the direction your gunfire came from, you can move after they start doing this and they'll keep hammering that position instead of tracking you.
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# ¿ Dec 9, 2015 16:04 |
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Falken posted:Which, to me makes perfect sense. I know that's what I'd do if one of my buddies just got their head meloned. I'd say 'Huh? What was that?' look around for a few seconds and then return to standing next to his dead body and say 'Jumping at shadows...'
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# ¿ Dec 9, 2015 18:56 |
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Deadmeat5150 posted:Alright I cannot get OCD to play nice with anything else. It flat out won't load. Were you aware you have three different mods that add planters to the workshops?
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# ¿ Dec 11, 2015 02:38 |
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Segmentation Fault posted:please tell me more about how human curie is problematic because she's good-looking, in a game with characters like desdemona, glory, piper, sturges, preston, maccready... Where's the mod to make MacCready look like Kurt Russell from The Thing?
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# ¿ Dec 17, 2015 23:52 |
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Fereydun posted:this explains everything It certainly explains this entire thread, at the very least
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# ¿ Dec 18, 2015 02:34 |
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Twincityhacker posted:I'm rolling with with Settlement Supplies Expanded, Homemaker, and Alternate Settlements. I recognize that this ridiculous, and trying to figure out which one(s) to ax. Which one, or combo, is the best in your guys and gals opinion? Homemaker fills all my construction needs by itself rather neatly, with Robot Home Defense, OCDecorator and Convenient Stores for taste
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# ¿ Dec 21, 2015 20:55 |
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7c Nickel posted:There's always going to be a min maxed build in any system, but I actually feel like 4 has an overall better balance than the previous games. I will agree that I'm disappointed that there aren't more stat and perk checks built in to the dialogue or other interactions. But I don't think that a huge rework of the system itself is necessary. A completely reworking of perks back into skills (lol what) won't fix the lack of build checks for tasks anyway.
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# ¿ Dec 22, 2015 04:20 |
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REJOICE ye Unwashed Goones, the First Edition of CBBE for Fallout 4 is here and barbie-doll plastic as ever! http://www.nexusmods.com/fallout4/mods/15/ EDIT: \/\/\/ poo poo! Sorry, edited for tags Magmarashi fucked around with this message at 05:59 on Dec 24, 2015 |
# ¿ Dec 24, 2015 05:04 |
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greatBigJerk posted:Is it because of CBBE that there's an absurd amount of creepy rear end nude mods drowning out actual non-creepy mods? Yes, as soon as CBBE released and then finished up the body slider every loving page of latest mods has had at least 1 or 2 of those loving mods
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# ¿ Dec 29, 2015 16:41 |
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Talkie Toaster posted:I'm annoyed- I was on track for a 3rd mod making Hot Files before it got swamped with literal_sex_objects.esp. 5 of the 6 current Hot Files is CBBE related
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# ¿ Dec 29, 2015 17:33 |
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NickPancakes posted:Ugh Armorsmith. I'll keep from updating for now, but is there a similar mod sans the creepy feature creep? Yeah, it's called 'Use Armorsmith and then don't make the nudity rings at the crafting bench and you'll never even know they exist' This poo poo is hardly end-of-the-mod levels of feature creep, here. I went the last 3 versions without even noticing the new workbench it added, get a grip.
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# ¿ Dec 29, 2015 22:47 |
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flatluigi posted:They added in a nude mod into a completely unrelated mod, saying it's fine because it's ignorable is silly It's dumb, but it IS completely, 100% ignorable. You'd never ever know it was there at all, it is the wateriest loving feature creep I've ever seen and people are acting like it's a loving disaster, lol.
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# ¿ Dec 29, 2015 23:00 |
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gromdul posted:This is amazing. Crafting armor and outfit manipulation tools: Verboten feature creep in an armor crafting mod.
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# ¿ Dec 30, 2015 05:33 |
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gasman posted:
"There"
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# ¿ Jan 7, 2016 01:16 |
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staberind posted:I'll reiterate : loving is kind of a prime mover as far as human instinct goes, so, LL caters to mainly sex, and then strange, but, people interested in sex also happen to be pretty talented,
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# ¿ Jan 16, 2016 15:35 |
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staberind posted:I have an account at LL, Last thing I got from there was mebbe the sg hair pack, for skyrim. it was taken down after due to korean modders being babbies. Nice meltdown. Laughing at the garbage The Nexus and Slab barf up into the pool of mods is SOP for any of these threads so you might as well get over whatever hangup you possess for having a good chuckle at poo poo cause it ain't gonna stop.
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# ¿ Jan 16, 2016 21:36 |
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Capn Beeb posted:Those XT or whatever skeletons that lover's lab folks make are pretty nice, and when the animators make something that isn't Sithis' Sex Slave Immersion Overhaul or whatever but rather an animation overhaul/new animation pack it was usually decent stuff. Really hoping those Skyrim animation modders come to Fallout 4, given the utter lack of weapon types that are going to need new animations if weapon modders want their poo poo to work. I don't think there was even ONE Ninja-run mod for Skyrim, was there? What a waste.
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# ¿ Jan 16, 2016 23:06 |
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Gobblecoque posted:I'd be pretty cool with losing a lot of the modding capability if it meant that these games didn't all have a littany of absurd issues. Also, using an engine that isn't held together by duct tape and prayers doesn't mean that oh welp can't do any modding anymore. I don't think that Bethesda would be cool with losing the modding community revenue, is the deciding factor here really.
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# ¿ Jan 18, 2016 03:30 |
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Anime Schoolgirl posted:there's wanting an engine to be redone, which is implausible and dumb, and then there's things like "actually putting things into video memory" which is something that's been basic to game engines since quake 2 and if you somehow think fixing that will gently caress up modding then lol Bethesda would find a way. Segmentation Fault posted:Stating that people won't mod games if there's no mod support is really dumb imo, people mod games with no support all the time Oh, people most certainly wouldn't stop modding, but there would be a sharp decline in the people that do if the tools weren't as available as currently, coupled with pissbaby backlash like 'Bethesda has turned it's back on modding!' It would hardly be noticeable, at the bottom line, but I'm not going to pretend it doesn't factor in their choice to keep going with Creation. Magmarashi fucked around with this message at 04:00 on Jan 18, 2016 |
# ¿ Jan 18, 2016 03:56 |
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LumberingTroll posted:haha calling out people for being dumb is white-knighting apparently. If you can be perceived as defending something, you are a white-knight or a shill. If you can be perceived as being negative about something, you hate it unquestioningly and want it banned or destroyed.
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# ¿ Jan 18, 2016 04:30 |
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MaliciousOnion posted:It's not about whether it's possible or not, it's about whether Bethesda wants to devote the time to it or not. Maybe it didn't seem as bad during testing so they thought it'd be ok. Maybe it didn't crop up during testing at all. Maybe they just figured they could spend their time better elsewhere. I'm going with 'Eh, we'll fix it in patches'
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# ¿ Jan 18, 2016 04:51 |
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This just reminds me that Obsidian somehow discovered a way to make you play jump rope with your loving arms while wielding a weapon.
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# ¿ Jan 18, 2016 05:37 |
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# ¿ May 15, 2024 12:24 |
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gasman posted:How about replacing it with a random Robco Fun game? How would that be an improvement?
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# ¿ Jan 21, 2016 22:13 |