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Silver Falcon posted:Massively looking forward to this game! Is the thread title a Xenogears thing? It sounds familiar. Yeah, it was the tagline for Xenogears's magazine ads. Remember gaming magazines? They were made of paper. It was crazy times.
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# ¿ Nov 30, 2015 18:24 |
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# ¿ May 14, 2024 12:22 |
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I've heard it can be annoying because apparently the vocal tracks will be played during cutscenes, which is pretty distracting. On the other hand it's pretty great that the tyrant battle music is just like, a couple singing about their messed up relationship.
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# ¿ Nov 30, 2015 22:08 |
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Junpei Hyde posted:WontWontWon't somebody please think about the anime? I try my best not to, to be honest.
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# ¿ Nov 30, 2015 22:43 |
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I'm excited for Xenoblade Chronicles NX, coming 2019.
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# ¿ Nov 30, 2015 23:22 |
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Vitamin P posted:I hope I can leave the little girl Linly back in the city. The wilds of an alien world are no place for a child. It's wrong to make her fight a giant crab. As I understand it, the story missions have required party members and level restrictions, so she's gonna have to come along sometimes, unfortunately.
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# ¿ Nov 30, 2015 23:28 |
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Everyone likes Beyonce they should have gotten her to compose the soundtrack.
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# ¿ Dec 1, 2015 00:18 |
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Louisgod posted:You mean the 45 people that compose and write it for her? The power of friendship is a key component to JRPGs, even though the protagonist gets all the glory.
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# ¿ Dec 1, 2015 01:13 |
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Heropon very cool, he's just a dad trying to do right by his family. Xenoblade Chronicles X's biggest misstep is that there are no playable Nopon, imo.
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# ¿ Dec 1, 2015 17:04 |
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All games require you to use an Amiibo.
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# ¿ Dec 1, 2015 19:21 |
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Golden Goat posted:How much control do you have over faces? I want like Dark Souls levels of ugly characters going on if the rest of the cast look this bad. There's like... four or five default faces for each gender that you have a very small bit of control over, like cheek bone shading, skin color, freckles, etc. There's also some make up/face paint options that should help you achieve the ugly you want.
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# ¿ Dec 3, 2015 18:24 |
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Macdeo Lurjtux posted:Do the specialized classes get access to new weapon types or is all the same 6 from the base classes? The three base classes branch, one of the branches retains the base class's weapon (ie Samurai Gunner keeps Striker's Longsword/Assault Rifle), and the other branch introduces different weapons (Shield Trooper drops the Longsword/Assault Rifle for a Gatling Gun and Shield). The final tier retains the weapons from the previous tier. TurnipFritter fucked around with this message at 19:43 on Dec 3, 2015 |
# ¿ Dec 3, 2015 19:37 |
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Zooming the camera out (Hold L and use the right control stick) makes navigation way easier for me.GreenBuckanneer posted:Gamestop didn't have the guide till 1pm.if I knew that I would have had it shipped to my house I turned cranked the camera reset speed up to max and that's helped a lot. I have no idea why it's defaulted to such a low speed.
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# ¿ Dec 4, 2015 22:26 |
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How are y'all taking screenshots of the game?
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# ¿ Dec 5, 2015 06:05 |
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How do you unlock new Arms Merchants? I've put plenty of miranium into the Sakuraba and Grenada, but I don't want to put anymore into them because I'm not high enough level to wear the stuff I'm unlocking.
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# ¿ Dec 5, 2015 23:49 |
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brainwrinkle posted:Why the hell does NLA have automobiles? Seems like a really inefficient city design for fleeing from aliens. To properly capture the spirit of the Old LA they needed sprawling highways. ThisIsACoolGuy posted:Can I get a refresher on how to raise the survey rate? I've got the required missions for chapter 4 knocked out but need 15% and I've been filling out the collectapedia, got a handful of probes and stuff set up and have been taking down Tyrants I come across and can handle and I'm only at 12.8% I think it's where you have to do the thing that's indicated in the hexagon's icon so it turns to a gold shield? ArmyOfMidgets posted:Also, if i picked Biology or whatever over mechanical and archeological, do I just not raise those levels? Cuz I'll switch to mechanical in a heartbeat if it's the only way to set up those level two probes. You can pick whichever you want the next time your Blade level goes up. It feels like Mechanical is the most useful, because probes.
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# ¿ Dec 6, 2015 05:28 |
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Thank gently caress party members don't affinity levels with each other.
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# ¿ Dec 6, 2015 06:07 |
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Good Citizen posted:It seems like I'm underleveled for all the missions I have and the affinity mission I'm locked into has an end encounter I can't beat. I'd like to think I'm missing something and the solution around level 17 isn't just 'grind out some levels' but I don't know what it could be right now. If you have open slots in your party you can go pick up some other player characters and see if they can bring in the extra fire power you need.
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# ¿ Dec 6, 2015 19:26 |
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Baal posted:Here's my dude, btw How did you get Ozzy Osbourn in your party
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# ¿ Dec 6, 2015 21:12 |
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Can't wait til I'm strong enough to come back to this stupid rain forest and kill all of these assholes for making me sneak around so much.
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# ¿ Dec 7, 2015 04:49 |
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Oxxidation posted:I think I might have to put this game aside until I get a bigger TV somewhere down the line. My model's perfectly fine and not exactly tiny (I think it's a 28-inch), but even then, it actually hurts to play because of that horrible text size. Wait'll you find out how you switch in party members.
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# ¿ Dec 7, 2015 16:41 |
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It wouldn't have killed them to give the different areas of the city different music.
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# ¿ Dec 7, 2015 17:24 |
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Ibram Gaunt posted:I don't really mind that there's a wide variety of enemy levels just out in the field but it's really stupid that they like to pepper in high level enemies in story based areas like the turret destruction mission. There's no real challenge involved, its just do you get lucky with their patrol or not. Initially I was into the pseudo-stealth aspects of the game, but yeah, the turret mission was just super tedious and felt like it relied way too much on getting lucky when sneaking around.
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# ¿ Dec 8, 2015 09:10 |
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Looper posted:An NPC told me where to find california sunsets and spherical EM rotors (west of Biahno Lake near the caves in Primordia, and in the Weeping Whitewood in Noctilum) which is pretty cool, but it'd be way cooler if that information got added to the collectopedia or the mission marker or something I'm pretty sure the California Sunsets only spawn inside caves.
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# ¿ Dec 8, 2015 19:12 |
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Calaveron posted:Your best bet is the cave north of uh, something mire. It's the cave where you have to plant the tourist probe for that one quest. It's north of nla. Yeah, the one north of the Silent Mire is great because you can explore it at your leisure in the day. The Beast's Lair is a good one too if you can run fast enough to get past the guard monster.
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# ¿ Dec 8, 2015 19:41 |
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Accidentally knocked a boss off a cliff when it only had a sliver of health left. The fight ended and it respawned at full health. Cool.
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# ¿ Dec 9, 2015 02:48 |
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Am I supposed to actually be crafting weapons? Also I'm not completely sure how to check what a piece of equipment's augments actually do.
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# ¿ Dec 9, 2015 04:24 |
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...so this "Rise of the Blood Lobster" quest is serious, huh. I guess everyone in New LA is gonna get blown up because there is no way in hell I'm doing this.
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# ¿ Dec 9, 2015 05:37 |
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I was kinda hoping the "Dark Suit" from L's shop mission would be an actual suit so I could go full Roger Smith/Big O once I got my skell. At least it's equal opportunity fan service, I guess.
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# ¿ Dec 10, 2015 01:48 |
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At least you'll be able to upgrade to a better ride immediately.
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# ¿ Dec 10, 2015 05:07 |
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The collectable guide says I need to find a cave in Oblivia so I can get Moleworms. I cannot find a cave in Oblivia. Ok, that's not true, the one I did find doesn't have the normal cave spawns though. Edit: On the "Recover the Missing Drive" quest, there's one of those level 54 plants that pop up when you get too close parked right in front of it and I'm not sure how to get around it to get the thing. TurnipFritter fucked around with this message at 21:34 on Dec 10, 2015 |
# ¿ Dec 10, 2015 21:31 |
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Thanks for the directions y'all, I'll get to it in a bit. Ok, so what about this rear end in a top hat. It's planted right in front of where I need to go and is level 50, twenty levels higher than my main. It always wakes up when I get too close. Skells are a no go because the level 50 giant spiders are around and will aggro at them.
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# ¿ Dec 10, 2015 21:44 |
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Nope, can't get to the cave that way.
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# ¿ Dec 10, 2015 21:50 |
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It feels like nearly every new character I unlock is a Galactic Knight, and I can't tell if that's because the game expects every player to go Samurai Gunner and wanted to give them a chance to have one in the party, or if it's because the game expects every player to go Galactic Knight and wanted to make sure you could use their Affinity skills.
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# ¿ Dec 10, 2015 22:13 |
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PRADA SLUT posted:Mayday (the quest) is bugged for me. I bought one of the items I needed and it checks off on the tracker but May doesn't say anything when I try to turn it in, and I can't figure out how to drop and re-accept. Ideas? Do you have everything she's asking for? I'm pretty sure she won't react unless you turn in all the stuff.
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# ¿ Dec 11, 2015 00:51 |
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Finally, a character who can actually rock this armor: Man, what is with this game and psycho launchers? It seems like nearly every character has them as their ranged weapon.
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# ¿ Dec 11, 2015 03:29 |
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There was a mission I did that I don't really understand the point of. It was the Celestrial Three, or something like that, and it was about this dude and his friend being bullied into killing the rest of their squad because their boss wanted to keep the stuff they were transporting, and then they send you to go fight the boss, and once you beat him they show up and it turns out they were all in it together and are planning on killing you, and it's like, ok? What was the point of any of that if you were planning on just killing me because I'm a "do gooder"? Why tell the player anything about the squad, or your boss, or send him to where the stuff was stored, or any of that?
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# ¿ Dec 11, 2015 03:59 |
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It'd be nice if you could just, like, buy clothes from the commercial district or something, because then maybe quests would have more rewards other than different colored tank tops.Looper posted:I just found the lobster quest and uhhh this seems like a nightmare Welcome to hell. They have an icon like collectables, so that makes spotting them a bit easier, but still I've been all over the city looking and only came up with 41, even with a skell.
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# ¿ Dec 11, 2015 23:30 |
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Suaimhneas posted:
I was having the same problem. People in this thread recommended putting Elma as your lead party member and having her using the Shadowrunner skill to get by it. It worked.
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# ¿ Dec 12, 2015 03:05 |
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What do the circles around the detection icons mean? That those enemies are extra perceptive of sight/sound? Also when you lose your skell insurance and actually have to pay to revive it, is the price based on the frame you're using, or is it based on the frame and everything you have equipped to it? TurnipFritter fucked around with this message at 16:09 on Dec 12, 2015 |
# ¿ Dec 12, 2015 16:06 |
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# ¿ May 14, 2024 12:22 |
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horriblePencilist posted:Man, I haven't gotten into augments and trait enhancing at all. It feels way too overwhelming and I always figure it's just a matter of time until I dump my weapon for a better one. Same with Skell customization, I mostly just slap on whatever drops I get and call it a day. Melee/Ranged Attack Up augments seem to just take really common Suid parts, so that's pretty convenient.
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# ¿ Dec 12, 2015 20:42 |