|
TjyvTompa posted:I can't get over how loving retarded all the mechs look in the drawings. The person who drew all of these (why is it the same guy drawing all of them?) can't even draw perspectives! Man, compare how the Huntsman (Nobori-nin) looks in the TRO drawing to how it looks in MWO. Flyingdebris is a pretty drat good artist.
|
# ¿ Mar 1, 2017 14:36 |
|
|
# ¿ May 15, 2024 22:08 |
|
I may be playing tis game again, but I am buying mechs with c-bills. gently caress spending money on it. Can't you even get 'free' mechbays from the community warfare poo poo now? Or these bullshit supply caches?
|
# ¿ Mar 1, 2017 23:35 |
|
Oh you only get one item? I thought you got all 8? gently caress, selling all my caches then.
|
# ¿ Mar 1, 2017 23:41 |
|
Rhymenoserous posted:literally taken out of the game because goons went bowling for russ one day in dragons. Yeah, I was showing a friend that video the other day. <3 Paul.
|
# ¿ Mar 2, 2017 00:55 |
|
Willfrey posted:Flashing mech lights, all sorts of funny horns that go off after a kill, goofy googly eye decals on mechs with neon paint jobs... May as well go silly in a game that lets you strip down and rebuild any mech however you want (hell, IS mechs are more customizable than omnis in MWO) despite this very much not being a thing in-universe. If anything I treat MWO as something like 'BattleTech EXTREME' so why the gently caress not have horns that go off when you get a kill. (I still think the hero Highlander should have played big hair rock and roll all match to everyone in the game, as the pilot was known to do in the fluff though)
|
# ¿ Mar 2, 2017 04:31 |
|
Artificer posted:In universe you never would get any of the customization in any of the games, so that part of the argument is irrelevant. So you're saying that every single Mechwarrior game has had lovely implementations of customization? Cool, we agree.
|
# ¿ Mar 2, 2017 05:09 |
|
Artificer posted:That was always the best part of the games, though. Meh, it results in dumb things like gausscats and the current laser vomit meta and poo poo. People just pick one or two weapon types to boat, and it ends up shortening TTK so you can't get a proper mechbrawl going on. In other news, actually tempting:
|
# ¿ Mar 2, 2017 05:43 |
|
aniviron posted:Apparently the Urbanmech is the new Ubermëch on the PTS because agility is now decoupled from engine size. Every light from the zippiest Jenners to the slowest Adders got agility nerfs, except the Urbanmech which is now much more perky, especially if you're going for std60 builds. I'm one of the weirdos who advocates for stock engine ratings and even I don't have the patience to play a STD60 Urbanmech. The match is half over before you get anywhere in one of those.
|
# ¿ Mar 2, 2017 15:35 |
|
Fil5000 posted:If I remember the engine maths correctly, am I right in saying you can only do like 34kph in that? Yeah, the stock Urby moves at 34kph (and 38 or something with speed tweak). A 120 brings it to 64/68 kph and a 180 (largest it can handle) to ~92/97kph. Notably the STD60 engine in MWO weighs -2.5 (negative tons) which I think they did to get the thing to work at all.
|
# ¿ Mar 2, 2017 15:54 |
|
Zebulon posted:Leave it to PGI to listen to the players on one or two specific things, fix one, and gently caress up the other even worse. That new weapons skill tree is a god drat abortion. I haven't looked into it too closely, but from what I've sen it just looks like everyone will default to grabbing the durability, sensor, upper/lower mobility trees on every mech and just not speccing for weapons because gently caress having to pay c-bills to respec. Am I wrong? Also, this build may not be 'good' but it's fun as hell to play:
|
# ¿ Mar 2, 2017 18:17 |
|
I don't see how that's needed. So hot maps 'punish' laser spam, so what. Bring ballistics or missiles. Now what should get a c-bill bonus is shooting down missiles with AMS. If you got money for it people might actually carry it.
|
# ¿ Mar 2, 2017 19:32 |
|
Cyrano4747 posted:It's a problem because you can't pick your builds with knowledge of what map is coming up, so anyone with a build that runs hot always picks the cold maps. You could always switch builds to one that runs less hot. Or if you decide to stick with a bunch of lasers you just have to deal with the fact that a hot map hinders you more than someone with ballistics or missiles.
|
# ¿ Mar 2, 2017 20:02 |
|
^^^: Probably make a good laser vomit build then. Urbies kind of disappoint me in that I want to mount dakka on them but a UAC5/AC10/LB10X is pretty much as big as you can go; you can fit an AC20 on, sure, but you have to make a bunch of sacrifices to also get ammo for it.Oh Snapple! posted:What's up with the new tree. Instead of having trees for each type of weapon, it has one 'weaponry' tree that has everything in it. Agnostic nodes like cooldown, heat generation and such but also type-spcific (velocity for ACs, beam duration for lasers, etc) so you can find yourself having to 'waste' points on some nodes to get to the ones you want. I think that's what everyone is talking about, anyway. Oh, the mobility trees got merged too, now it's one big tree split down the middle, with the lower torso stuff on one side and the upper torso on the other. But all the Speed Tweak nodes are at the very bottom, so if you want all of them you have to go down both sides of the tree.
|
# ¿ Mar 3, 2017 04:33 |
|
Commoners posted:Also lmao holy poo poo you can get 6 coolshot 18s with the miscellaneous skill tree. I don't know if you can equip 6 but you can do at least two, one of the preview vids (from Snuggles Time maybe?) showed that, there's a node further down the tree that 'unlocks' the ability to equip two coolshots.
|
# ¿ Mar 3, 2017 05:13 |
|
|
# ¿ May 15, 2024 22:08 |
|
Oh dear lord, I forgot I had this account:
|
# ¿ Mar 3, 2017 07:00 |