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Why the hell is Grey at Luganville if he isn't putting land based air th… oh. Right.
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# ¿ Apr 29, 2016 05:42 |
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# ¿ May 21, 2024 09:46 |
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Night10194 posted:You cannot oppose the Swordfish. It is the destroyer of worlds. You don't want Grey anywhere near a planet buster.
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# ¿ Jun 15, 2016 21:24 |
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Saros posted:Yeah you never get a railroad into Burma from Thailand which is a bit of an oversight considering how absurdly detailed this game usually is. They'd have to track POWs as an expendable resource.
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# ¿ Sep 20, 2016 16:13 |
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TheDemon posted:Honestly, your BBs soaked 12 bombs that could have sent that entire reinforcement convoy to the bottom. I'd take that any day. They're doing their job !
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# ¿ Jan 28, 2017 23:57 |
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i81icu812 posted:The Lurline sunk? Who's going to cruise to Hawaii now? The Lurline had a hell of a career. There's a story that her radio operator picked up signals from Kido Butai during the approach to Pearl Harbor. She was also the ship that picked up the American diplomatic corps from Japan after war was declared. She pops up all over the place during the war if you look at which troop transports participated in any given operation.
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# ¿ Jan 30, 2017 00:06 |
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Leperflesh posted:But Kamikaze was more about desperation than pulling resources from successful war production. The Japanese understood by then that they were loosing, but were not yet prepared to surrender. In that instance, it appeared to them to be worthwhile to try anything, even something horrific. I imagine it helped that it appealed to traditions of honorable self-sacrifice. At the point where the Kamikazes were introduced American task forces were too well defended for conventional attacks. If you're going to lose 90-95% of a strike force for zero hits, losing 100% for a few hits is a major upgrade in the effectiveness of your air units. Air search radars, effective CAP doctrine, and proximity fuses were slaughtering anything that got near a carrier TF. A Kamikaze strike didn't increase loses appreciably, and would occasionally sink or cripple a carrier.
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# ¿ Mar 14, 2017 22:12 |
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wedgekree posted:... This is the Marinas Turkey Shoot. Admittedly with capital ships in transports. So I guess it's Leyte Gulf. So it looks like Rabaul is going to get some new scrap metal to help build fortifications. How many trnasports do the Allies have in the area!? It's Bismark Sea writ large. That was also a slaughter of transports and escorts by air power. Grey's just managed to get some surface ships into the action.
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# ¿ Mar 23, 2017 06:34 |
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Dawncloack posted:What sound does a magnetic pistol that doesn't work make? Swoooosh.
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# ¿ Mar 24, 2017 00:39 |
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Hammerstein posted:How comes the Japanese fighters are that bad against US bombers ? Didn't the Zero have 20mm cannons ? Two of them ! With a low muzzle velocity and 80 rounds each ! So not so much as you'd think.
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# ¿ Apr 8, 2017 17:09 |
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Pittsburgh Lambic posted:At least the Japanese apparently noticed the uselessness of that endeavor and made some adjustments to the Yamato's defenses. If Wikipedia's to be believed, by the time the Yamato was sunk it had 162 25mm AA guns mounted on it. lovely AA guns, but AA nonetheless. Shieldless mounts with lousy ammo supply, slow traverse, and a crew of 9 for 3x25mm. That's what you get when you just plunk down guns wherever they'll fit; gun shields would be too much extra topweight, and the ammo has to come from far away. That mount can't be much lighter than a twin 40mm and once the ready use ammunition is gone, it is just sitting there until someone brings up a few more rounds. https://www.youtube.com/watch?v=kcBW2r8-abk
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# ¿ Apr 18, 2017 02:11 |
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Danann posted:Did the uploader really have to substitute in overused music over the film's score? Actually, yes. YouTube uses the audio - primarily music - to flag copyright infringements.
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# ¿ Apr 20, 2017 21:51 |
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David Corbett posted:Aluminum hulls have other challenges for warships, not least of which is that they apparently have an unfortunate tendency to melt and catch fire at significantly lower temperatures than steel. This has significant downsides e.g. when hit with an Exocet. Not least because Exocets tend to do damage by bringing a whole bunch of fuel on board at high speed. Their fuses are terrible and detonate the warhead less than half the time, but smacking a bunch of combustible liquid wrapped with steel into a ship at high speed does a lot of damage. Stark and Sheffield both took hits without an explosion and lost a fire main when hot wreckage physically crashed through the pipes. The Stark survived because she had redundancy where HMS Sheffield didn't.
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# ¿ May 30, 2017 06:15 |
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AbleArcher posted:Sheffield sank under tow in a gale 6 days after being hit, in calm waters like Persian Gulf she may well have floated indefinitely. Thank you. I have vague memories of the Sheffield lasting a while, but 6 days is a credit to the RN.
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# ¿ May 31, 2017 07:16 |
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Grey Hunter posted:Shame this is the Kiddo Butai and not the main force, but we're doing some damage. 8 damaged Liberators and zero operational losses... better luck tomorrow.
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# ¿ Jun 22, 2017 06:45 |
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gradenko_2000 posted:If I'm not mistaken, the Kido Butai ran into a random passenger liner on the way to Pearl Harbor, and the USS Hornet encountered a Japanese fishing trawler on the way to launch the Doolittle Raid. Close. The SS Lurline is rumored to have detected radio transmissions from the KB while they were on their approach; Prange reports on this if memory serves. I don't recall any mention that KB detected the Lurline.
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# ¿ Jul 11, 2017 19:27 |
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Epicurius posted:Another good game, although more limited in scope and less "grand strategy" is Unity of Command, which is about the Battle of Stalingrad, and its DLC : Black Turn, which is about the beginning of Barbarossa, and Red Turn, about the Soviet counteroffensive. UoC is a very good gateway drug to grog games.It has a clean, easy to use interface, nice graphics, and a bunch of scenarios many of which are shorter. The scenarios do tend to be puzzle-like in that there are a limited range of perfect strategies. Even so, you will pick up a good appreciation of Eastern Front operational warfare, "blitzkrieg", supply lines and such. Chits are divisions and can have supporting arms attached to them, air power is represented by a limited number of air strikes you can use per turn, and supply is king.
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# ¿ Aug 10, 2017 02:13 |
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The troop losses reported are just those killed by the actual strikes against the ships (and usually underreported). It doesn't list what happens when you try and swim to shore from 100nm out, let alone vehicles and artillery pieces.
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# ¿ Aug 28, 2017 02:09 |
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David Corbett posted:This feels a bit dubious to me. They're from the Italian countryside, not Middle-Earth. I'd understand certain difficulties with practical literacy and numeracy, or certain mathematical functions, but incapability to differentiate between left and right strains credulity. It's probably another "gee" and "haw" situation. That supposedly cropped up in the ACW when farm boys who were used to yelling at mules had to do formation drill. e. BUG JUG posted:This would be a fascinating mod. I've flown the IL-2 campaign all the way to Berlin. Going the other way in Stukas up to 410s would probably also be awesome.
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# ¿ Sep 12, 2017 07:16 |
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shalafi4 posted:https://en.wikipedia.org/wiki/Hu%C3%A1scar_(ironclad) That's a bote with a checkered career. Built for Peru, she was stolen by rebels and sailed as the next best thing to a pirate. She fought a Royal Navy task group and suffered the first attack by a self-propelled torpedo. She won one battle against Chile, but was captured in the next. She fought against her original owners and helped win the naval war. And then, oh yes, stolen by rebels again. The Chilean Navy was on the rebel side so Huascar was used for prosaic things like shore bombardment and convoy escort instead of more piracy. She still exists and I'd love to head south to see her some day. mllaneza fucked around with this message at 03:53 on Sep 13, 2017 |
# ¿ Sep 13, 2017 03:50 |
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And some of those Operational Losses are sure to be Liberators.
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# ¿ Sep 20, 2017 06:13 |
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And Grey only lost 3 planes to flak this turn.
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# ¿ Oct 24, 2017 07:43 |
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Acebuckeye13 posted:Yeah that's it, the Buffalo got loving slaughtered in every other theater it fought in. That said, the flight sim IL-2 Sturmovik had a fantastic campaign flying Buffalos for the Finns. If you own a joystick, that's a good reason to drop ten bucks on Steam or GOG for a copy of IL2 1946.
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# ¿ Nov 10, 2017 08:21 |
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dtkozl posted:With a few modifications though they could turn with a Ki-43, out dive a zero, and that is no joke. The allied air forces just sucked early war. Finns had the advantage because they were doing stuff like finger fours, two man teams, close in gunnery way before anyone other than germany so they got the most they could out of it. The Finnish campaign in IL-2 Sturmovik is a blast to play for exactly this reason. A "fixed" Buffalo against Mig-3s, I-153s, and other early-war Russian birds is God Mode.
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# ¿ Nov 11, 2017 17:50 |
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gradenko_2000 posted:It dawned on me this morning while reading Grey's latest update that we've still got another two full years to go before this LP ends. The sheer scale is still daunting. Respect Nimitz. His job seems really cool, until you realize he had to do it for four-plus years and had that nerve-wracking first year of carrier raids and the Solomons campaign. By the time he's reading reports of Kenney pounding Rabaul flat he's had about a year and a half of shoestring fighting.
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# ¿ Jan 4, 2018 08:43 |
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Ron Jeremy posted:As nasty as the air war over Europe was, it would have been 10x worse for the allies had the Nazis had proximity fuses on their flak like the Americans had in the pacific. Losses were bad enough as it was, prox fuses would have ended strategic bombing entirely.
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# ¿ Jan 5, 2018 07:17 |
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Danann posted:In other words, the Allies can just deplete Grey of fighter planes simply by doing endless bomber missions by '45? It worked against the Luftwaffe. 3 DONG HORSE posted:I have always wondered how the US would've reacted if Taffy 3 did not manage to scare off the Japanese force. It would've resulted in ridiculous casualties unheard of in American history. Well, maybe not as bad as the Civil War but that's kind of cheating. We were already pissed off, that would have made it worse. It would probably have made the occupation harsher. The real blow from losing an invasion force is the highly specialized training and equipment that went into it. That's at least a years worth of production and training to get back to the same place for force structure, but without a lot of the experience. Okinawa was bad enough without losing 2 years worth of experience in the logistics and landing arms. mllaneza fucked around with this message at 06:52 on Jan 17, 2018 |
# ¿ Jan 17, 2018 06:48 |
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Woodchip posted:So ive dumped all the Singapore reinforcements and aussies I toBurma. I’m sure I can totally hold Rangoon. I had a fantastic bit of luck defending Rangoon. I went all-in and had Hurricanes and all the tank brigades I could lay my hands on moved in. Singapore went as expected, and the IJA fought it's way to Rangoon. They had a big stack, my 44,000 or so troops were having a bad time of it. Convoys in started to take painful losses, so I decided I'd do one last shock attack as a spoiler, and then start shipping the best troops out. In what would come to eclipse Cannae as the most decisive battle in history, the Imperial forces in Rangoon sallied forth one last time. Intricate planning and individual initiative sent armoured formation ravening through the Japanese rear areas. Cut up, confused, and stripped of their leadership, the entire army corps, to a man, turned and ran.The whole drat Japanese death stack retreated. They lost all their artillery. It was a chase all the way back to Singapore, they could't make a stand without artillery support, to say nothing of the armor imbalance. Then we got to Singapore. Then this happened. And a few weeks later the game ended because I'd done a First Year campaign as a misguided "learning exercise". With a couple more counteroffensives underway that I never got to play out.
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# ¿ Jan 21, 2018 00:18 |
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Bold Robot posted:Is that just infantry or does it also include second-line troops? It's Jan. '42 in my game and I've got about 34,000 in Rangoon and its immediate vicinity, but under half of those are infantry. Are there many good armored units in India? I've got a couple armored units on the way in from Aden via Calcutta. That was everybody. Push those armored units forward and you might get lucky.
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# ¿ Jan 21, 2018 06:32 |
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Serpentis posted:Good God, this is the sort of gently caress-up that leads to governments/generals falling. The question of what could get the US looking for a compromise peace came up recently. This is it, public support for a negotiated peace is now present.
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# ¿ Jan 22, 2018 05:59 |
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Gnoman posted:Note that a Canadian Flower-class corvette is worth only one point less. This is not an error. HMS Tenedos was a wholly obsolete S-Class boat left over from the previous war. For any "modern" purpose, her sole value was that she was slightly better than nothing, and most of the boats in her class were refitted as training ships or minelayers. Fun fact: the S-Class boats couldn't fit the broken torpedoes. So if they could catch something, they could actually sink it. The USN starts with a bunch of them in the Philippines, go nuts.
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# ¿ Feb 12, 2018 03:57 |
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dylguy90 posted:I don't think so? I like to use PBs as escorts because they're a bit more durable. SC's get relegated to coastal work. SCs could juuust make it across the Atlantic. I can't imagine them having much value in the Pacific other than for relatively short routes or local defense. There's an excellent account of life in an SC by Edward Stafford, he didn't have a flashy war but he did get around, mostly in the Med. This is one of the accounts I re-read. https://smile.amazon.com/Subchaser-Bluejacket-Paperbacks-Edward-Stafford-ebook/dp/B009SC1RZ8/
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# ¿ Feb 23, 2018 04:56 |
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The way pilots over-report kills, that's going to be claimed as 4 or 5 hundred kills. PACCOM is breaking out the champagne and expecting the war to end in months.
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# ¿ Mar 15, 2018 05:24 |
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TheDemon posted:Like, this is legit how you break the "unsinkable aircraft carriers" in WitP. Bombardment is brutal on a stacked airfield. The IJN proved that in unquestionable fashion.
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# ¿ Mar 27, 2018 08:00 |
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Lakedaimon posted:Are the IJN surface ships even restocked with shells and torpedoes? Yeah, let's have the apocalypse AFTER resupply.
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# ¿ Apr 9, 2018 03:57 |
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Looks like Grey's Zeros have taken to using the Oscars as bait. And it seems to be working !
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# ¿ Apr 18, 2018 02:29 |
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Caconym posted:Shipyard workers man. What can you do? (IIRC ships can only randomly blow up when under repair, not when just chilling at anchor) The Port Chicago explosion probably isn't modeled.
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# ¿ Apr 19, 2018 02:25 |
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And to make matters worse, the 40mm and 5" guns are director controlled, with radar, and the 5"/38s are throwing proximity fused shells. American formations in 42 and 43 were massacring Japanese air attacks anyway, but the VT proximity fuse made the Kamikazes a worthwhile proposition - you weren't going to be losing many more planes, and the Kamikazes actually sank ships. They VT Fuse: https://en.wikipedia.org/wiki/Proximity_fuze
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# ¿ May 25, 2018 19:13 |
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Deep Dish Fuckfest posted:Well, there's a neat trick in statistics to estimate just how many of the damnable things there really are. It's called the, well, the German Tank Problem after exactly this situation. That's shockingly accurate; estimate: 256 tanks a month, actual number: 255
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# ¿ May 27, 2018 21:12 |
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Bold Robot posted:The intended audience definitely scoffs at the idea that someone would be unfamiliar with the tactical role of the Wirraway. (gently caress wirraways) In the game where I spent a shitload of political points and held Rabaul, a squadron of Wirraways did yeoman work in sinking transports and disrupting landed troops. it was tolerably warm work, and their contribution from the air was sorely needed.
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# ¿ Jun 15, 2018 07:18 |
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# ¿ May 21, 2024 09:46 |
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Banemaster posted:That one shell hit against Kongo earns E for effort. That's some Cape Samar level bullshit. Remember, that's not just 13 Corsairs sunk. That's 13 Corsairs destroyed by the shell hits that sank the ship. "Destroyed on field" is at 24 for the day, and 2 Chinese planes were destroyed by bombing. That's 22 Corsairs sunk.
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# ¿ Jul 11, 2018 06:04 |