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Oh god, it's happening again HMS Hermes Veloxyll fucked around with this message at 07:46 on Dec 8, 2015 |
# ¿ Dec 8, 2015 07:42 |
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# ¿ May 4, 2024 12:13 |
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Yeh. no-one cares about WA or Darwin etc Also, Fiji or bust!
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# ¿ Dec 10, 2015 09:48 |
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In Tokyo Bay Fortress? Also, I see that the Japanese are maintaining the tradition of claiming to have sunk half the US fleet in each attack,
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# ¿ Dec 11, 2015 09:36 |
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Yeah. Starting the game you've got a fair idea where the US carriers are, and you can sink em and make things easy for a couple of years.
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# ¿ Dec 12, 2015 03:24 |
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But isince their torps actually, you know, work, it's still an acceptable trade. Especially early on if you can avoid damage so they don't try to get repairs in Java or something.
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# ¿ Dec 18, 2015 09:39 |
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That said, it's not like the dud rate in SH4 was particularly bad. Even the 'realism' mods didn't seem to quite capture the hillarious awfulness of US torpedoes.
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# ¿ Dec 18, 2015 10:32 |
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Now we find out if the Japanese can put out fires on a cruiser. Biplanes are doing work
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# ¿ Dec 19, 2015 23:11 |
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Obviously, the only air wings in the area are Army.
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# ¿ Dec 20, 2015 00:47 |
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fredleander posted:Hmmm.....after launching at one of their own cruisers first.....Besides, you've heard about the Channel Dash....? Try battleship. Fortunately, when your entire carrier air wing says "Yo, our torpedoes exploded when they hit the water," backed up by a presumably VERY cross watch officer from one of your own Battleships giving a very colourful account of how they just got attacked by a bunch of torpedo biplanes, the British were the only power able to figure out their magnetic detonators were garbage in under 2 years. (The IJN never used them)
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# ¿ Dec 20, 2015 23:11 |
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fredleander posted:Which battleship? I was referring to the cruiser Sheffield. The King George V Looks like Grey is just commanding in the finest traditions of the Royal Navy trying to sink its boats!
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# ¿ Dec 21, 2015 01:55 |
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huh. guess my history books were wrong on that.
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# ¿ Dec 21, 2015 03:06 |
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Reuben Sandwich posted:At least it wasn't losing 3 carriers from forgetting to set CAP. 10/28/44 There's still time.
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# ¿ Dec 21, 2015 10:49 |
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Did the Japan one here get archived? Where he captured Australia up to the reinforcement line. And Sri Lanka. And the AI kinda broke.Grey Hunter posted:You guys are going to laugh so hard in a few days time...... For Christmas, we get 4 sunk carriers!
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# ¿ Dec 22, 2015 01:35 |
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It's able to be upgraded to be a fairly large naval base and it's within range of the Australian east coast and Australia -> USA shipping lines. So it gives a close naval base that threatens any efforts to invade Indonesian holdings
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# ¿ Dec 27, 2015 03:50 |
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while doing this they would've found themselves on the business end of such a unit. Japan keeps attacking without a plan sums up a lot of their campaigning though.
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# ¿ Dec 27, 2015 15:02 |
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Say what you will, those Dutch boats are doing work!
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# ¿ Dec 27, 2015 18:58 |
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Kemper Boyd posted:Regarding Midway, it was actually the other way: the entire offensive was at the same time hideously badly planned and overplanned: it employed a whole lot of ships in a general plan while the four carriers and their escorts were essentially the tip of the spear. Most ships involved in the whole offensive didn't really do poo poo and all they did was waste a bunch of fuel up north. No strategic plan then. Like, they went "We can do x" but no followthrough of "then we will be able to support it through y or z." They mobilised most of the fleet across the Pacific for Midway, but only a few units were even meant to see combat.
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# ¿ Dec 27, 2015 21:34 |
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goatface posted:24 knots is a significant speed drop. Maybe they can fix some of that engine damage en-route, but it's an irritation if there are cruiser squads doing crazytimes or subs out there. The UI can't go giving detailed information like that. That'd be unrealistic.
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# ¿ Dec 28, 2015 01:22 |
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Grey fixes things eventually.
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# ¿ Dec 30, 2015 21:32 |
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Yeah, early on your air wings are underwhelming and the threat of getting your carriers KB'd makes doing much with em early very risky
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# ¿ Jan 6, 2016 11:09 |
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Drone posted:Happy one month of being at war, everyone! We'll be at Los Angeles by Christmas!
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# ¿ Jan 8, 2016 07:55 |
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Rexim posted:In this game, does 1 'casualty' represent one man? I had always figured that the initial casualties were the dead from the torpedo strike itself. The rest going down with their ship.
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# ¿ Jan 8, 2016 23:18 |
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That's more a WITE thing, WITP is more tropical trauma than winter. Russia, meanwhile.
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# ¿ Jan 9, 2016 00:06 |
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drat it WITP thread. I thought something interesting had happened. Instead someone tried to prove that Hitler did nothing wrong...ON THE LP FORUM. what. We have a History AND a Politics forum on here for a reason. This is just like people putting lovely sexist jokes in my Dad jokes group on FB >: ( Also, I am 100% okay with it being the President Coolaid.
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# ¿ Jan 9, 2016 23:06 |
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lenoon posted:Edit: the real crime here is people somehow believing that the Catalina was the best floatplane of the war and not the majestic Sunderland. The Sunderland - an experiment in how many .303s you can mount on a boatplane.
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# ¿ Jan 10, 2016 11:12 |
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The Glorious Co-Prosperity sphere is on the wrong side of the date line generally, so it's gotta be Hawaii time
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# ¿ Jan 13, 2016 03:15 |
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First a nazi apologist, then a Macarthurite. WW2 threads bring out the worst in people. But also great grandpa stories And Grey sinking ships. Sometimes even ones belonging to the enemy!
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# ¿ Jan 14, 2016 01:27 |
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Maybe he figured that biting off any more of Europe than the half he got was over-extending. Lend Lease did a LOT to help speed up the Soviet forces logistics. Pushing further into Europe would quite possibly have over-stretched Soviet logistics. As for the game - god drat. First torpedo hit on a Carrier. Dem dutch boats doin work!
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# ¿ Jan 17, 2016 00:50 |
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ZombieLenin posted:I think people are over valuing lend-lease to the Soviets. Soviet industry actually out produced the United States in a number of key areas--like armored vehicles. And let's face facts, most Soviet armor was superior to American armor during that period--there was a good reason Soviet troops referred to American tanks as "coffins for the brothers." And the Soviets certainly weren't getting the better late war American armor anyhow. the question is: did the soviets outproduce the USA on Armoured vehicles because the soviets were better at it. or because they didn't need to build steam locos and trucks so much. And bear in mind that along with building a bunch of tanks, the USA was also building strategic bombers. And a navy. And the same kind of stuff the USSR was. And some for Lend Lease. But I suspect we're arguing the same point practically, just from different angles. To be fair, nor could either side at Midway. Even though the Yorktown eventually did die to a torpedo strike, all through the day neither side's subs or torpedo bombers were able to score a hit. it was dive bombers that blew up the Kido Butai
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# ¿ Jan 17, 2016 03:16 |
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Sometimes airpower killed the same tank several times over. Being able to kill every tank with your tank: way less necessary when you have air support flying by every few hours or so. And are urban fighting where getting jumped by infantry is more of a thing. And by that point in the war, ground troops could totally kill tanks.
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# ¿ Jan 18, 2016 05:15 |
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All WW2 threads have dalliances with Tankchat. it's just a thing. Even though the Pacific is much more of a naval theatre as far as ww2 is concerned. IJN ww2 torpedoes are amazing. Disgusting range, and reliable detonators as well as good torpedo training meant that Japanese torpedoes were super effective all through the war. Well, until allied pilots learnt that strafing the torpedo decks could set off their fuel, since they ran on an oxygen fuel rather than petroleum/gas.
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# ¿ Jan 18, 2016 08:04 |
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PittTheElder posted:Commanders told them over and over too, and the brass kept coming back with "no, that doesn't sound right". BuOrd didn't even test the magnetic detonators, since Congress cut the funding to do so. Which leads to this ridiculous report: ironically, if he'd selected contact instead, there's a good chance the pins would've smashed in and failed to detonate because of that instead. Since he was in 'perfect' position, that meant he was aiming for square on hits. which were too fast for the contact detonators to handle. if he'd used contact and scored angled hits he might have actually had success. Essentially the US torpedoes had 4 problems. 1: They didn't run at the set depth (they ran deep) 2: Their Gyros were unreliable, and sometimes didn't shut off, leading the torpedo to circle around. 3: Their magnetic detonators didn't work, either detonating too soon, or not at all depending on the magnetic field locally 4: Their contact detonators wouldn't detonate on square hits - the firing pin would be impacted too far due to the force. #1 was field kludged by setting them to run at minimum depth. #3 was 'solved' by using contact always #4 was 'solved' by instead of going for the beautiful 90 degree hits, instead aiming for angled hits of (off memory) 80 to 50 degrees. I mean, eventually they were resolved at the production side of things. But only after a LOT of failures and lost lives.
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# ¿ Jan 19, 2016 05:08 |
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fredleander posted:There's a story going around that Mr. Einstein, when seeing the drawings of the fuze pistol, right away said it wouldn't work. The piston would break. To be fair, they are usually compared with the Type-14s. And a torpedo that only runs deep some of the time is a lot more reliable than a torpedo that runs deep, circles back, and doesn't explode when hitting the target (or explodes too soon)
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# ¿ Jan 19, 2016 13:24 |
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HEAVEN FORBID SOMEONE BE 'FEMININE' Rolleyes so hard.
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# ¿ Jan 19, 2016 22:38 |
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Also, off memory, that's about what it took for Uboats to get a kill. Turns out boats don't sink easy.
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# ¿ Jan 21, 2016 03:51 |
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gradenko_2000 posted:The Something Awful Forums > Discussion > Games > Let's Play! > War in the Pacific Day by Day - One more day of this should do it! Grey Hunter posted:
With only 1 hit, I find that unlikely.
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# ¿ Jan 23, 2016 23:39 |
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Historyschool being dumb is totally in keeping with the game. Our history here in Aus, for instance, goes on (and on) about how the Gallipoli landings were a total clusterfuck. Without bothering to mention some of the other significant facts about the War from an Australian standpoint, let alone going into anything in depth. Then I think WW2 is like KOKODA IS WHERE WE TURNED BACK THE JAPS. and maybe something about Normandy, I can't really recall. Even the societies other than english and other south east asia related subjects don't really cover much of what happened to make them who they are. It is kinda gross.
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# ¿ Jan 27, 2016 00:20 |
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They are probably about, but finding subs early on is tricky business at the best of times.
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# ¿ Jan 27, 2016 09:47 |
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Ardeem posted:It's an early war Mk XIV, technically firing the thing was a waste of a torpedo! Either way, nothing of value was lost.
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# ¿ Jan 30, 2016 00:08 |
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# ¿ May 4, 2024 12:13 |
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Yeh. The basis behind this particular map projection was it gives roughly equal hex size/distance near the middle of the pacific/se asia, where the war mainly takes place. Every map projection is going to be a compromise of one sort or another, anyhow. The perils of living on a spherical world and projecting things onto a flat screen.
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# ¿ Jan 31, 2016 07:23 |