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There's an article that was posted in the MGSV thread about the process of making MGS4's intro and I think it's a perfect example of Kojima's attention to detail and passion for game design that is unique in the industry.
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# ¿ Dec 16, 2015 19:39 |
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# ¿ May 5, 2024 17:53 |
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Here it is. http://www.gameinformer.com/b/features/archive/2014/02/28/the-story-behind-metal-gear-solid-4-39-s-bizarre-intro.aspx
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# ¿ Dec 16, 2015 19:40 |
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elf help book posted:that articles about kojima hiring a company to make it and letting them do whatever which is opposite from what that guy said Most developers wouldn't hire a company and use dozens of man-hours to make a 10 minute live-action intro to a videogame.
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# ¿ Dec 16, 2015 19:57 |