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# ¿ Jan 13, 2016 00:07 |
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# ¿ Apr 28, 2024 17:03 |
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There's 3 ways to push the A button (0, 0.5 and 1) and there's 8 days in a week (Sun, M, Tu, W, Th, F, Sat, Sun)
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# ¿ Jan 13, 2016 00:52 |
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Wormskull posted:Is there folks that play Mario and count how many times they press the A button. That's even more insane to me than this guy's awesomely insane theory about half-presses... Lol. God I hope so.
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# ¿ Jan 13, 2016 02:49 |
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Soral posted:the only way that would work is if he entered the level at the exact moment he pressed the button....... as it is he pressed down on the button and did half a hold outside the level, and inside the level he did half a hold and a release, combining into one full press, but only half of it occuring inside the level i agree
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# ¿ Jan 13, 2016 03:38 |
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elf help book posted:did you know pro marble blast ultra players sand down the area around the stick on their 360 controllers to push the sticks further Awesome
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# ¿ Jan 13, 2016 03:45 |
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Wormskull posted:The only one I believed for a while sheerly because I never played or intended to play it, was my friend who was always about acting really macho and straight and stuff all the time told me that at the end of Devil May Cry if you play it right, Dante takes out his dick and starts loving Trish in it and he went into detail about Dante's huge Donkey Dick. If this is not true please someone who's played the game, let me know. Lmao
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# ¿ Jan 13, 2016 03:52 |
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Press and hold B when the ball pops and then let go on the second wiggle.
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# ¿ Jan 13, 2016 03:53 |
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I thought he was saying Whoopsie. UMKIII on SNES.
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# ¿ Jan 13, 2016 04:27 |
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trying to jack off posted:you were probably hearing crispy I watched the video link and that sounds about right
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# ¿ Jan 13, 2016 04:49 |
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I need to watch all of these it seems
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# ¿ Jan 13, 2016 16:49 |
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I think TAS people are cooler than speedrunners. Runners are still actually playing a game and practicing tricks and whatnot but TAS ppl are absolutely insane and when they see a video game all they can see is the code behind the Matrix
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# ¿ Jan 13, 2016 17:12 |
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Plus there's a growing braggadocio in speedrunning where people are trying their damndest to become personalities and get their faces on GDQs, whereas TAS guys happily toil away on robots and would rather spend their time making hour long YouTube videos about how many different ways you can press the A button on an N64 controller, which I respect more.
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# ¿ Jan 13, 2016 19:39 |
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# ¿ Jan 19, 2016 05:41 |
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Wormskull posted:Actually lmfao in the video he says he builds up speed by making Mario collide with a wall and a ceiling element to make the game start accelerating him for some reason my eyes glazed over about but anyway he does this technique for 12 hours to build up a speed with like 8 digits in it which usually Mario has like 50 speed when he's running I guess, for scale. Idk if you saw the Metroid Prime run at this past AGDQ but there was a new trick discovered similar to a Pedro Spot where you can put Samus in morph ball form and hit a certain element of the geometry that is frictionless due to competing boundaries overlapping and eventually Samus gets such a high speed that she turns into a ball of light and when you leave the frictionless element you're going so fast that the game thinks you are simultaneously touching every single square inch of every currently loaded room, which they use to collect certain items out of order.
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# ¿ Jan 19, 2016 06:03 |
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# ¿ Jan 24, 2016 03:27 |
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lesbian baphomet posted:I Enjoy The Skinny Mario He has a cool jump
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# ¿ Jan 24, 2016 03:59 |
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Lol
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# ¿ Jan 25, 2016 18:44 |
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There's no way running into a sloped wall for 12 hours is faster than simply being a few minutes late to work.
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# ¿ Jan 26, 2016 19:04 |
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Has he reduced his total A count since the video last year detailing all 27 A presses. It seems like over half of them are in tick tock clock
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# ¿ Jan 27, 2016 16:08 |
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He posts videos to pannenkeok2012 these days btw, because people trolled him off the face of the planet unjustly.
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# ¿ Sep 13, 2016 03:53 |
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elf help book posted:his newest video is really sweet im catching up on videos i missed since Talking to Yoshi with Negative Lives but this one https://www.youtube.com/watch?v=-0emgkIEobI is particularly cool
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# ¿ Sep 13, 2016 04:17 |
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# ¿ Sep 13, 2016 04:24 |
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https://www.youtube.com/watch?v=9hdFG2GcNuA&t=358s lmao
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# ¿ Sep 13, 2016 04:44 |
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I originally linked that for mario going negative infinity miles per hour but stick around for him following a slow moving fish sprite for 7 days straight in wet dry world
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# ¿ Sep 13, 2016 04:48 |
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# ¿ Sep 14, 2016 02:29 |
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It's sad that the 0 a press run is a dead dream
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# ¿ Sep 15, 2016 12:46 |
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Watching this now and its anothe epic video. Ive still got a lot of pannenkeok to catch up on
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# ¿ Sep 15, 2016 14:56 |
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I like that all the conservation explanations seems kinda crazy until it explains that its probably all there so flying out of a cannon works the way it does and it has a bunch of unintended side affects
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# ¿ Sep 15, 2016 14:59 |
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# ¿ Sep 15, 2016 15:18 |
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ArfJason posted:wow hes really upped video output this past few weeks after like 2 months of scarcity another video today https://www.youtube.com/watch?v=HlLGbZ0CcrY Maybe he's been working on a lot of ideas and is releasing a big batch of recent testing stuff. Who knows but I'm happy
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# ¿ Sep 16, 2016 05:21 |
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goferchan posted:The Assassination of pannenkoek2012 by the Coward TJ "Henry" Yoshi Lol
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# ¿ Sep 16, 2016 14:32 |
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My favorite pannenkoek subgenre is the videos about Tick Tock Clock random setting math.
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# ¿ Sep 19, 2016 02:02 |
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today i learned that theres only one A press remaining in the any% run which is pretty awesome but its apparently insurmountable https://www.youtube.com/watch?v=E6UhkHRF_3Q
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# ¿ Sep 26, 2016 00:49 |
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Bill Barber posted:Might be able to get it down to half a press, but yeah. That's crazy. the glitch that he explains where he uses the real jrb ship for 1 frame to launch mario like a catapult in a PU at 10000000 MPH is badass.
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# ¿ Sep 26, 2016 01:00 |
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Wormskull posted:Idea #10: Its epic that he's so thoroughly explained his methodology and naming structures that comments on his video can be like "Is it possible to use rotational VSC displacement to initiate a demo displacement and move Mario into a more useful horizontal position?" lmao
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# ¿ Sep 26, 2016 01:13 |
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Wormskull posted:https://www.youtube.com/watch?v=HlLGbZ0CcrY This is epic. heres one in a similar vein where he bugs out a fly guy until its the size of Tall Tall Mountain https://www.youtube.com/watch?v=kHd8TSf2tds
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# ¿ Sep 26, 2016 01:19 |
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# ¿ Sep 26, 2016 01:32 |
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he posted a new 10 minute video at midnight just now simply called Blinking. There's goes my evening
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# ¿ Sep 27, 2016 05:14 |
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# ¿ Sep 27, 2016 05:18 |
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# ¿ Apr 28, 2024 17:03 |
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# ¿ Sep 27, 2016 05:28 |