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is this like a speedrunning trick, or just something the guy made up on his own?
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# ¿ Jan 13, 2016 05:28 |
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# ¿ Apr 30, 2024 08:31 |
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i've blocked r/creepypasta for a reason (sleep related), and i'd appreciate it not being brought into this forum. thank you.
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# ¿ Jan 21, 2016 00:55 |
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omfg
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# ¿ Jan 27, 2016 00:40 |
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Your Dead Gay Son posted:the thing that rules about this guy is he's so good at explaining the bonkers poo poo he understands in the engine. Like, it doesn't come off like the rambling of a psychopath, but like a great teacher.
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# ¿ Sep 27, 2016 05:39 |
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the depth of programming in mario64 is just barely less impressive than pannenkoek's ability to discover it
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# ¿ Sep 27, 2016 06:03 |
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In Training posted:Since there is only one star that uses a Goomba ladder in the any% run, and one a press left, it's possible that some time next year (if he can solve the fire sea pole) Pannenkoek will put together a loving monumental 40 hour (or whatever it is) real time video of him beating SM64 with 0 a presses and without having to fast forward except for that one star. I would watch that whole thing probably the cremaster cycle for the 2010s
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# ¿ Sep 28, 2016 04:06 |
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no one man should have all that power....
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# ¿ Sep 30, 2016 01:40 |
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his ability to visualize complex concepts is really impressive. i wish i could make presentations like that.
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# ¿ May 28, 2017 16:00 |
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Mush Man posted:Here's one of the devs writing about cramming everything into the PSX's RAM and dynamic loading in levels. jesus
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# ¿ May 29, 2017 15:08 |
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Regy Rusty posted:Pannen's official documentation of the new 0x Star: https://www.youtube.com/watch?v=9dkwHlDC1LY
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# ¿ Apr 7, 2018 21:59 |
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# ¿ Apr 30, 2024 08:31 |
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not panenkoek or mario 64, but check out this detailed guide to a dude figuring out how to run ROMs in the GC animal farm NES furniture, and how that could be used to run arbitrary code on a GC: https://jamchamb.github.io/2018/07/11/animal-crossing-nes-emulator-hacks.html
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# ¿ Jul 13, 2018 20:36 |