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Blind Rasputin posted:I'm looking for something new and fun to play that will take up a lot of time. Just hoping for something immersive and enjoyable with a good story and that brings you back hour after hour. This is out on Xbox now and I was wondering about it. You all seem to be having fun? How does this game fare with the hopes above? Fun, yes. Take up a lot of time? Maybe, depending on how much you like building bases. Immersive and enjoyable, yes. Good story, not really (yet, anyway). It's not very hard. It's much different than The Long Dark, not anywhere near as unforgiving.
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# ¿ Jun 1, 2017 18:45 |
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# ¿ May 16, 2024 02:54 |
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ARK is very bad. The Long Dark is cool if you can accept that you will die at some point.
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# ¿ Jun 8, 2017 18:25 |
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man you guys sound pretty spergy yourselves, Subnautica is still a fun and good game for people not Invested In The Principles of Gaming
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# ¿ Jun 10, 2017 16:56 |
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GlyphGryph posted:Co-op multiplayer Subnautica is pretty interesting so far. hunh? i thought the official stance was that it's not happening
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# ¿ Jul 21, 2017 20:17 |
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someone who knows about this kind of stuff- how does the PUBG map compare to the Subnautica map? is it even a reasonable comparison to make?
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# ¿ Aug 17, 2017 18:48 |
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everyone got your captain murphy gear on? im gonna be an adrienne barbeau-bot
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# ¿ Jan 24, 2018 20:35 |
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i'm playing on hardcore, are there any 'gotcha' deaths 35 hours in to the game?
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# ¿ Jan 30, 2018 17:18 |
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uXs posted:So what are the chances of a quick mod that gives fabricators the ability to pull stuff out of storage? I want to start playing but if there are QoL mods coming in the relatively near future I'd rather wait. slim to none
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# ¿ Jan 31, 2018 15:51 |
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grrr, i played this game for about 15 hours in the beta and stopped when i realized it can't really be replayed. so i started again after release. died 2 hours into a hardcore save, then 7 hours in to one. both times, 100% my fault. however, what's making me want to quit is that i beached a seamoth on the floating island that somehow is stuck in the terrain. i know it's there because i can see its lights literally from the enforcement platform at night, and i can see its beacon on my pda. i've lost 2 more seamoths since i beached that one and every time i've had to build a new mobile vehicle bay because the one i built the previous seamoth with just doesn't work- i have the mats, i click the button, nothing happens. can't find any console commands that work on seamoths. starting to get pissed. i dont want to have to rebuild a bay too every time i lose a vehicle...
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# ¿ Feb 6, 2018 03:56 |
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GlyphGryph posted:Can someone explain to me what my motivation is for building and using this escape rocket. finishing the game
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# ¿ Feb 6, 2018 22:22 |
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Internet Kraken posted:Hey thanks, I wasn't looking forward to swimming back and building a new sea moth from scratch. This worked out fine. restart your game if you want to get cheevos
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# ¿ Feb 12, 2018 20:38 |
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Mrenda posted:I have my habitat builder gun thingy and I'm wondering about how I build stuff. I got that you lay a (single?) foundation tile, but then I just have corridors in my blueprint files for the moment. I have some of the scanner room, but apart from that no other rooms. Are corridors enough for me to place useful things in them? yep
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# ¿ Feb 13, 2018 19:52 |
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don't play hardcore. or you might get glitched under geometry by a crabsquid and be unable to use the console to warp yourself out and lose yet another 7 hours to a dumb glitch, or you might open the hatch to your cyclops, click the button to enter, hear a roar and then see the game over screen and lose 5 hours at this point the good part of blowing it so many times is that i can be in a cyclops in pretty much two hours from a fresh start now
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# ¿ Feb 15, 2018 18:53 |
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Taerkar posted:I glitched through the floor of The Primary Containment Facility and almost got killed twice by the rocket platform having a collision issue with the PRAWN suit. nope. there's not even a cheevo for it. just a glutton for punishment i guess
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# ¿ Feb 15, 2018 19:15 |
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i've never used a bioreactor before, is one marblemelon supposed to get me through pretty much the entire endgame?
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# ¿ Feb 20, 2018 18:55 |
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Section Z posted:500 energy is basically gently caress all if you're actually using your base for anything but lighting. And the bio reactor is essentially a fancy battery, because no matter what you put in it, it only has an output of "roughly 25 energy per minute". one tray of marblemelons in the base and one in the 'clops has trivialized food, water and power for the last half of this game
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# ¿ Feb 20, 2018 19:13 |
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Internet Kraken posted:Nope. I legit have no clue why the game decided it was suddenly time for me to die. i had exactly a similar thing happen- i was out of the cyclops for five seconds to get a ruby, i know for drat sure there was nothing out there. swim back to the 'clops, click 'enter'...fade to black, game over screen no warning, no chance to react, save deleted. dont play hardcore ever and yeah if thats not in the op it oughta be
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# ¿ Feb 20, 2018 19:43 |
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Internet Kraken posted:Are the jelly caves the only place you can get magnetite? no but it's as good a place as any, really
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# ¿ Feb 21, 2018 08:14 |
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i mean if you listen to the radio and follow the story beats you get the multipurpose room in the first hour to two hours of the story you don't need it before that
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# ¿ Feb 21, 2018 18:47 |
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Mein Kampf Enthusiast posted:The only radio transmission I didn't follow-up immediately was the one where the location was corrupted, although I think I found it by myself later. Where exactly are the multipurpose room blueprints according to the story? 'Commander Keen's Lask Known Location' or something like that leads you to the floating island where you find the multipurpose room, bulkhead, desk, chair, observatory, a bunch of flora...it's a big moment
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# ¿ Feb 21, 2018 18:56 |
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Bobfly posted:So, uh, I built a base. It's flooded when I enter, and when I exit I have stopped using oxygen. And when I exit and enter the game, I can swim in the air. its the mods
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# ¿ Feb 21, 2018 19:47 |
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Vargs posted:The cyclops barely uses any power if you have the efficiency upgrade. You can find an already-built one in the Aurora. You also might have lava slugs attached to your sub. Those drain energy. if you unseat the cells before you hop in your prawn you won't attract as many larvae either
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# ¿ Feb 22, 2018 17:17 |
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finally beat this game which felt like kind of a chore towards the end if they add an achievement for hardcore honor will force me to play it again i'll also likely buy the dlc
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# ¿ Feb 24, 2018 00:53 |
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Paracelsus posted:Watch the achievement fail to trigger like the other end-of-game ones do. i'm sure we will get them retroactively. on a side note, my time capsule was a repulsion cannon, a model of the aurora, and a cup of coffee
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# ¿ Feb 24, 2018 01:26 |
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Internet Kraken posted:Repulsion canon is something I never bothered to make but on my run but I got a free one out of a time capsule so I actually tried it. Its actually pretty nice; you can't kill stuff with it but you do boot them so far away they might as well be dead. The advantage it has over the stasis rifle is that its smaller and fires faster, with no chance of accidentally locking down your ship. So I actually have a reason to keep using it. I only pull out the stasis rifle if I want to permanently remove predators that are giving me problems. it's great for blowing larva off your 'clops at the endgame
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# ¿ Feb 24, 2018 18:44 |
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Ghetto SuperCzar posted:I'm actually sad I beat the game. I won't be able to discover all those neat locations for the first time again... tbh the end for me was kind of a slog. to be fair, i did put in 20 hours before launch and had about another 15 worth of hardcore deaths...but i was ready for it to be over.
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# ¿ Feb 24, 2018 19:45 |
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Ciaphas posted:Do multiple prawn jump modules stack the effectiveness or fuel or anything for the jets? Debating what 4 upgrades i like. nope. upgraded jets and drill arm at least are mandatory, thermal power is nice for the endgame too
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# ¿ Feb 25, 2018 01:37 |
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my mistake
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# ¿ Feb 25, 2018 03:23 |
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lol why would my alien thermal plant visit cheevo not trigger? because i got my blue tablet from a time capsule?
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# ¿ Feb 25, 2018 20:02 |
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is there supposed to be a signal that tells you where the thermal plant is? the wiki has conflicting info and i never got that signal in my game, nor did the achievement trigger
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# ¿ Feb 27, 2018 18:59 |
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sitting in chairs is great when you need to smoke a bowl
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# ¿ Mar 2, 2018 01:10 |
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Drake_263 posted:I got this game last week and finally finished it. I got stuck for a little bit because I never visited the Sunbeam landing site before the ship got shot down; turns out that deletes the marker so I ended up farting around to the point I built a Cyclops before I realized the mountain island was a thing. i am jealous as gently caress
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# ¿ Mar 2, 2018 19:50 |
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obviously very spoiler heavy but if you are stuck in storyline progression you can always look here: http://subnautica.wikia.com/wiki/Storyline
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# ¿ Mar 22, 2018 17:16 |
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Wingnut Ninja posted:Or see if I have the patience to try Survival mode for the long haul. survival mode basically lasts for a couple of hours and then it's just Subnautica, incidentally. food and water are negated entirely by marblemelons
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# ¿ Mar 28, 2018 15:39 |
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i'm actually fine with more of the same when it comes to this game
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# ¿ Mar 29, 2018 18:45 |
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Drake_263 posted:Like Nintendo did with Ocarina of Time and Majora's Mask? Clever. you can't save it
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# ¿ Mar 30, 2018 06:05 |
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Meskhenet posted:At first i am sure i read that night time things became more aggressive. I think i spent the first 3 hours refusing to leave the lifepod or its top when night fell because i was scared. This is the kind of thing that increases immersion and makes a playthrough more meaningful, i really wish the game wasn't too buggy to play hardcore and that there was a cheevo for doing so. i'd replay it then
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# ¿ Mar 31, 2018 15:56 |
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Rutibex posted:I found a cave on one of the dry islands that was filled to the brim with nothing but lithium. gun island has a poo poo ton of lithium and diamond
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# ¿ Apr 1, 2018 00:02 |
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don't play hardcore
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# ¿ Apr 5, 2018 16:30 |
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# ¿ May 16, 2024 02:54 |
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Kurr de la Cruz posted:You're not my real dad I do what I want if you've read the thread, you've seen all the complaints (mine included) of losing hardcore games after investing dozens of hours because you get glitched into the geometry or something there's literally no reward for it, either
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# ¿ Apr 5, 2018 17:07 |