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Has anyone tried to go for Exquisite Timing with the Alien Hunters DLC enabled? Did it cause major problems or is that doable? Seems at a glance like the weaponry might help at the start, but then you're just liable to get massively shafted by the rulers and extra time spent away from the storyline...
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# ¿ Jun 20, 2016 17:20 |
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# ¿ May 19, 2024 19:08 |
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I think cosmetic mod wise I'd mostly like to see more variety in face shapes. After a few games you can almost predict what your opening lineup will be.
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# ¿ Jun 21, 2016 11:57 |
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Alkydere posted:You'll notice the difference from the very first mission as even the basic grunt starts with 4 HP so grenades only have a 50/50 chance of killing them. I see this a lot and it's not correct. I think the maths in the code is closer to a 20% chance of +1 on the base 3 damage, not an even distribution. The ranges have no details about the falloff or distribution, just the minimum and maximum, but in reality it's not a linear progression.
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# ¿ Jun 30, 2016 12:57 |
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Something like a Johnny Rotten Five then.
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# ¿ Jun 30, 2016 16:51 |