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extra stout
Feb 24, 2005

ISILDUR's ERR

Zaphod42 posted:

The QTE kills are one of my biggest turn-offs of the game right now.

However, if you watch the video where they talk about them: https://www.youtube.com/watch?v=P8qfIY4RqWs they're at least thinking about it in the right way.



I should probably watch that vid first to confirm, but is there going to be anyway to totally disable those animated mortal kombat finisher things? It adds absolutely nothing to the game other than being porn for hosed up people, the game is violent enough as is and I really prefer the idea of a fast paced Doom than I do a game that pauses time for me to watch a video of bones and blood in a blender or some poo poo.

I just read the post about them giving extra health, hope that's bullshit or I'm gonna send angry emails to John Carmack then he will reply explaining that he doesn't work there anymore and that he's busy solo coding an entire new VR game and building a new NASA or something

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extra stout
Feb 24, 2005

ISILDUR's ERR

Zaphod42 posted:

Yeah you should try watching that video or maybe reading the thread? We were just talking about this.

As far as we know there's no way to disable them and they sound rather integrated into the game's design. There could be an option at release or somebody could figure out a hack or a mod to work around it. You can always use cheat engine / RAM manipulation if you have to. But I wouldn't hold your breath on their being an option to disable it, the developers clearly believe in it and putting in such an option would be like admitting that it was a mistake. (Even though I agree that games should appeal to multiple groups of people have offer options to tailor the experience to your own preferences)

What do you mean 'hope that's bullshit', you think we're lying? Dude watch the video.

Have fun writing angry emails to Carmack though. :)


Don't even respond to him. Either ignore him or report him for thread making GBS threads. He's the worst low-effort troll in games.


I know there are a lot of poo poo posters in here but I did read the thread and just hadn't had time to check the vid yet, I did and it sucks, plz don't John Romero me. I still think this will be a great game once they turn that poo poo off.

extra stout
Feb 24, 2005

ISILDUR's ERR

Linguica posted:

No rocket jumping huh. id is truly dead

This is the worst news in this thread since the video of the stupid kill animations if true =/

extra stout
Feb 24, 2005

ISILDUR's ERR
I'm just about sure that stupid animations + no rocket jump + 15 dollar dlc being made before the game is finished to charge you for a weapon and 3 maps is all I need to know that this is not a buy until it's on sale for five dollars. What a loving bummer.

extra stout
Feb 24, 2005

ISILDUR's ERR

JoshVanValkenburg posted:

Game looks dope as poo poo~!

35 dollar DLC ready before launch is definitely for dopes alright!

extra stout
Feb 24, 2005

ISILDUR's ERR

dangerdoom volvo posted:

"this is what doom is all about" *canned melee qte animation plays*

I'm furious about all these rational nitpickers because I grew up on ID games and like anyone else who did I clearly remember paying 100 dollars for the new Doom title with DLC for the 4th and 5th maps unlocked. I remember being 10 years old and saying: I hope they add rocket jumps in Doom 3 and everyone loves doing it online on multiplayer then when the 100 dollar sequel comes out they don't bother putting it in even though everyone liked it.

extra stout
Feb 24, 2005

ISILDUR's ERR

Hellburger99 posted:

It does feel more cartoonish, but I imagine they're doing that thing TF2 and other games do where they're making the designs exaggerated so each enemy has an an easily identifiable silhouette. Besides, the last time Id did "grim" and "dark" we got Doom 3.

Yeah that was terrible when we got Doom 3: The last good Doom game, the one with PC multiplayer with rocket jumping rather than 'pay to unlock another rocket, pay twice to jump with it'' customized for the ultimate Xbox One Couch Experience.

Literally the best thing about Doom 4 will be that the Doom 3 expansion I never bought will probably be on sale on Steam for 2 dollars.

extra stout
Feb 24, 2005

ISILDUR's ERR

Al-Saqr posted:

you're mad about literally nothing bro, read the facts and take a chill pill. Doom 3 was tepid and not fondly remembered as having a good multiplayer.

Also, a lot of people where are forgetting how nearly 99% of people who played doom when it was new played only keyboard. Doom as a baseline game is very simple. I'm guessing that's why there's so many people complaining about what 'doom' is it's because it's a raw blank canvas. if they literally tried to 1:1 doom you guys would really not enjoy it, I think with this version they did an admirable job of taking the spirit of what made that original game fondly remembered, constant action, labrynthian maps, interesting character designs and tension building. They may not have nailed it as much as I would've liked them to, but they're much closer and much more interesting than I thought it would be.

That and snapmap is really going to give this game legs. Notice how the SP has those green neon launch pads, that's definitely going to be an exciting thing to have for map makers when they get around to making good multiplayer arenas.

I'm not upset just a little disappointed, as is half the internet, and honestly they might actually add or fix some of the poo poo people complain about aside from the DLC thing so it's not always a waste of time for people to whine until the devs become aware of it.

I was like 14 years old at a LAN party with 100 people in some business room at a hotel when Doom 3 leaked online and everyone was packing up their PCs on sunday until they got word of the leak, 100 nerds then replugged in their PCs and played Doom 3 til the hotel kicked us out, it owned and much like when Trump saw thousands of muslims cheering as the towers fell it is anecdotal and you cannot disprove it.

I'll have to look into what snap map is, if that's the map editor then that is cool.

extra stout
Feb 24, 2005

ISILDUR's ERR

Brooks Cracktackle posted:

At no point in any of the gameplay videos I've seen does the player look like he's under any real pressure or threat.

Also the enemies all warping in is kind of dumb, it entirely removes that 'oh poo poo' moment when you walk into a new area and everything notices you. The only enemies that seem to be already placed in the world are trash zombies who don't even appear to have weapons, as if they just decided "ok I guess we need to have something to shoot all time time so let's just throw these dudes everywhere". There's no real tactics required, you're only ever fighting one or maybe two enemies that matter, and once they're dead the next one or two show up. Classic Doom had a lot of threat management and poo poo that just looks totally absent here.

I get that they're making a totally different game than the original Doom, but the game they ended up making seems worse in pretty much every non-graphical way (and even in some of the graphical ways, the whole world looks pretty same-y and uninteresting)

Yeah I watched another hour of gameplay of this game to be open minded and cool and good, and while I admit I will buy it when it's 15 dollars this Christmas sale, I was a little bummed out to see you can just double or triple jump is probably why they removed rocket jumps. No skill, no health lost, and you still get to be super mobile and dodge poo poo.

Devs when you read our very famous gaming forum, take my advice: Just make it a regular 1 jump game, and add rocket jumps back again.

extra stout
Feb 24, 2005

ISILDUR's ERR

Pomp posted:

because damaging yourself in exchange for mobility is an iconic part of arena shooters, something they keep billing this thing as.

Yeah I really don't know a better way to explain rocket jumping to people who don't rocket jump but they added it in Doom 3 for a reason because they knew the engine was a bit sluggish and the gameplay was a bit slow, so they wanted to give it a little taste of Quake.

This game is absolutely being marketed as the new extreme gore filled violent i dare u to try and 1v1 me, winner buys the next round of mtns!!!, if it truly is flashier and faster than Doom 3 was (it has to be or it'll have the same criticism the previous game in the series faced) why would it not have the more useful than ever rocket jumps instead of double jumps and boosters and poo poo?

Double jumps and boosters are clearly a simpler, easier way to make the player avoid taking damage in singleplayer and in multi, just because I made a few new Doom jokes doesn't mean we have to start pretending to be retarded to lie about obvious changes in game mechanics.

edit

Also rocket jumping is harder on console than pc I'm sure, making it again a pandering to console kids to replace it with "press A a bunch of times while holding the joystick forward"

extra stout
Feb 24, 2005

ISILDUR's ERR
Anyone mind posting their favorite controls for doom 1/2, or why my mouse won't work? I remember as a kid my mouse never worked so I just used arrow keys, but I am now spoiled, fat, and gay

extra stout
Feb 24, 2005

ISILDUR's ERR

Segmentation Fault posted:

The Creator stood on a platform. Grey marble, ten perfect square meters, with one meter of depth. An endless void surrounded the suspended dais, the perfect blank canvas. The Creator, clad in a faded t-shirt and worn jeans, opened his eyes, looked through his glasses, and surveyed the universe.

"Mmm."

The dull grey, exactly #808080 gives way to a pitch black as laws governing light are created. Stars fill the new sky. They form, age, and die, forming quasars, nebulae, and black holes. Gravity's nuances are completed. Asteroids are formed from dust, and planets come together to orbit. Some of these new worlds contain a peculiar mixture of chemicals, coming together to form acids. Natural selection is drafted, and those acids, over the course of millenia, become simple organisms, growing in complexity until they resemble autonomy.

The pseudo-autonomous creatures lean toward curiosity. Eventually, they start to reverse-engineer each and every one of the billions of laws the Creator enacted. They start to manipulate and exploit the world for their benefit. The laws governing electromagnetic emissions, vibrations, and electricity and bent in such a way as to allow the creatures a simplified facsimile of the Creator's own canvas.

He takes an interest in his own laws eventually giving way to beings that start to reverse-engineer themselves. He watches over them, and spies the enactment of one such creation. An environment projected using light and vibrations that can be controlled through the use of switches. Watching from the perspective of a creature, the Creator experiences this... and is ultimately disappointed. He's not sure why, but for some reason he feels as if the creatures can actually do better. For the first time in millenia, he speaks.

"I'm calling this game Retard 4."


jesus christ this thread actually got good

extra stout
Feb 24, 2005

ISILDUR's ERR

End boss Of SGaG* posted:

I thought the darkness was the least of Doom 3's problems. The enemies were more annoying than threatening and just slapped your camera around. There wasn't any memorable music, it didn't have to be metal ripoffs but it was all just ambience. The early game guns were unsatisfying and by late game you could just hose everything down with the plasma rifle and chaingun. And there were lame level gimmicks like the crane game and the tram.

Really?

https://www.youtube.com/watch?v=jHAqT0XOog8

extra stout
Feb 24, 2005

ISILDUR's ERR
The Guys Who Did The Game John Carmack No Longer Felt Interested In Are About To Make You Buy DLC

extra stout
Feb 24, 2005

ISILDUR's ERR

Starhawk64 posted:

I'm confused, is this the talk about how lovely Nintendo is thread or the Doom 4 thread?

we ran out of 35 dollar dlc, no rocket jump, pause animation, no more carmack, and generally any jokes that could be made about do4m

extra stout
Feb 24, 2005

ISILDUR's ERR

Poultron posted:

This poo poo owns. I remember being completely flabbergasted that they only showed this off on like Twitter. Christ Bethesda is stupid

The same company has a game apparently only I like (Doom 3) that they didn't think to put on Steam sale when the brand new Doom comes out to hype people up and make some free cash off a thing they made ten years ago. loving idiots.

extra stout
Feb 24, 2005

ISILDUR's ERR
I just got back from my local video game store, the kid working was a nice dude, he asks me

"Hey man you heard about the new Doom?"

"I call it Retard 4"

"You don't think it'll be good?"

"Maybe, no rocket jumps though. 35 dollar DLC. Paused kill animations."

"Well take this, maybe it'll be good. If not, put it on your wall and throw darts at it.'

extra stout
Feb 24, 2005

ISILDUR's ERR

JoshVanValkenburg posted:

You really said to the guy "I call it Retard 4"?

And then he gave you a cool poster?

Try it if you don't believe me

extra stout
Feb 24, 2005

ISILDUR's ERR
Ok I'm sold how does this game run on a 5770

extra stout
Feb 24, 2005

ISILDUR's ERR

Bardeh posted:







There are a crapload of settings to fiddle around with and I don't know what most of them do or what effect they have on performance. You could probably get it playable at 1080p too, but I'd rather just play at 900 for now until Digital Foundry come out with their analysis, because they normally try most games on their budget build which has a 750ti.

Thanks for posting this I appreciate it, really though if I tweak this enough is there any chance it'll run on an HD5770 8 gigs of ram and a quad core 3gig or something cpu? If not Steam refunds cover 'doesn't run on my poo poo computer' right?

extra stout
Feb 24, 2005

ISILDUR's ERR

Otakufag posted:

Is this game suitable for my 8 year old son?

i was 11 when i got quake II and i turned out to be pretty useless

extra stout
Feb 24, 2005

ISILDUR's ERR

Tenzarin posted:

Where is the mountain dew tie in with the game too?

I haven't seen any in game but my local gas station has cans of code red that have either doom guy or a cyber demon on the side, and the can reads "Mtn Dewm'

extra stout
Feb 24, 2005

ISILDUR's ERR

Anime Schoolgirl posted:

entry level cards are 2gb, soon to be 4gb

Tell that to my used 200 dollar PC that runs The Witcher 3 (game of the year about to be two years in a row) on medium settings just fine. Some companies know how to hire programmers. Others know how to panic when they lose John Carmack.

extra stout
Feb 24, 2005

ISILDUR's ERR
Have they done much work optimizing this to run on old rear end computers? Tempted to bite finally

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extra stout
Feb 24, 2005

ISILDUR's ERR

Zedsdeadbaby posted:

Are you really going to turn your nose up at saving 20 because it's got its own launcher

Wish we could pay an extra 20 and have it on GOG personally

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