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the GM's copypasta was clarified lewtt fucked around with this message at 17:49 on Jun 22, 2016 |
# ¿ Jun 22, 2016 17:40 |
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# ¿ May 15, 2024 18:06 |
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fudging around in gw2 before classes start. can't really justify a reason to head back to bdo
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# ¿ Sep 7, 2016 07:36 |
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TVDinna posted:Is there no one that can pass GoonTang roles on? Trucidation kicked everyone out. i tossed lead to buffdaddy/"aziz_light" a while ago, not sure if I'm even in the guild anymore i'll dl, log on, and see what I can do noncommittal grunt
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# ¿ Dec 26, 2016 17:55 |
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looks like daum has the policy of ignoring all guild leadership issues https://blackdesert.zendesk.com/hc/en-us/articles/209220469-Guild-Leadership-Changes I PM'd BuffDaddy a few days ago with no response yet, but it is the holidays
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# ¿ Dec 30, 2016 04:05 |
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updated various poo poo in the OP, PM me if you want anything else added maybe i'll fix up picture headers when my shoulder is less broken
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# ¿ Mar 9, 2017 19:31 |
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updated OP with various tidbits and nonsensical picture headers. hopped back in the game a day or so ago since I saw it explode up on the steam charts. Don't know poo poo about hunting so someone write me something I can shove in the op.
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# ¿ Jun 2, 2017 23:03 |
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you may be right, all i noticed was the text was different than what I recall when I played before, and it was only assumed it made conversations easier back then
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# ¿ Jun 3, 2017 01:56 |
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if you're gonna pve, you'll probably want aoe clear speed. You can pull up to 8 mobs at a time; tamer can pull 16 with dog. awakened weapons either differentiate a class further (wizard/witch), and/or compensate for a class weakness (ranger, CC) classes can generally be summed up as a mixture of mobility or durability, and cc, dps, range, or buffs/debuffs wizard: pure aoe damage, BIG hits, squish, low mobility; good on horse witch: aoe damage and support, BIG hits, squishy, low mobility; good on horse sorceress: mobility, midrange/melee hybrid, big hits, squishy. Dark Knight: aoe midrange/melee hybrid, big hits. ranger: extreme range, mobility, squishy, low cc. hypercarry; you need gear. good on horse tamer: mobile melee, versatility (can do a bit of everything; CC, single target, aoe), squishy, reliant on cool downs musa: mobile aoe melee, versatility maehwa: mobile single target melee (compared to musa), versatility ninja: single target melee, CC, squishy kunoichi: melee aoe, CC, squishy warrior: durability, pressure valkyrie: even more durability, support berserker: durability, CC striker: pressure, CC feel free to correct me if someone has more experience with the classes; I only play ranger, and have only observed other classes for pvp purposes
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# ¿ Jun 5, 2017 19:35 |
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shotgun is still our best skill, so not really
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# ¿ Jun 5, 2017 21:01 |
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Drythe posted:How long until you follow step and sperg about goons not having balls or doing gqs goontang is the best its ever been with just me in the guild now
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# ¿ Jun 9, 2017 21:44 |
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TVDinna posted:Wtf, you got Goontang back somehow? no, but i'm enjoying the game much more without anything to manage
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# ¿ Jun 9, 2017 21:49 |
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Inzombiac posted:Jesus. This game is so obtuse most of them time. It's just incredibly complicated and that can be frustrating in hindsight most of their decisions make sense from a gameplay or business perspective but that doesn't mean it's intuitive
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# ¿ Jul 9, 2017 18:11 |
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a well played ranger post 56 is 75% ranged 25% melee in PvE, and 50% ranged 50% melee in PvP. You use melee for cc/burst (~20s timers) and bow for everything else. And half our sword abilities worth using are mid-range column-style attacks that I wouldn't classify as melee. The class gets melee post 56 yeah, but by no means does it become a melee class. The video in the OP is pretty much how the class plays. https://www.youtube.com/watch?v=5w19y1rWUtk In PvE I use my melee bursts (basically all your sword abilities except cold blade) on a pack or two, then use wotw->shotgun for all mobs not in tight density to eachother until all my sword timers are back up. If I have no mana, I blasting gust cancel (bow) when necessary to gap close, pull ranged mobs, and regen mana. You don't need to spam mana pots; shoving two extraction gems on your mainhand will give you nearly 100% uptime on shotgun spam which is still very formidable dps in PvE and offer you lots of recovery on your multi-hit (all of them) sword abilities. Durability cost is another matter; shotgun spamming results in my weapons breaking in ~60 minutes of grinding simply because it hits a target (and checks for durability loss) 12 + 5 = 17 times per skill cast (which is why its called shotgun) In PvP I use bow to maintain gaps (get used to middle mouse camera control), and use the rangers insane mobility (sword and bow) to get them to whiff their timers, then punish with sword grab and burst damage. Then I swap back to bow again, and either finish them off or kite until all my timers are back up (~20s). Noone should ever be able to get away from you or catch up so long as you have mana pots. The class has tremendous versatility but its basically as much a twitch shooter as an MMO can get. If you aren't spinning your mouse like crazy to take advantage of your crazy forward/backward mobility, using middle mouse (default bind) to change your attack angle during the majority of your qcancels (Blasting Gust) and fcancels (Ultimate Evasive Shot), or ignoring the potential of wotw/shotgun (on downed targets especially) you'll probably resort to the sword too much and your effectiveness will suffer. If you don't want a fast-paced class that requires swaps between short and long range the split second the situation calls for it, ranger wont be your cup of tea. Ranger is a high skill cap glass cannon midrange assassin that is incredibly rewarding and effective if you can handle the speed. Your survival is tied to your ability to stay mobile and opportunistic. I can't think of any other class in a action rpg or mmo that can match the pace of ranger which is why i love mine so much Pick witch/wizard if you want to sit in the back tapping artillery buttons every few seconds. It's slow paced, low effort, boring (to me), and low skill cap, but the two classes are drat effective at their gimmick. And you don't have to be good at video games to play them, which is nothing to be ashamed of
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# ¿ Jul 20, 2017 22:00 |
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# ¿ May 15, 2024 18:06 |
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updated the OP quite a bit over the past 3 week summer break but it needs a new title, so throw 'em at me boys Black Dessert: The Fisherman's Fury
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# ¿ Jul 26, 2017 02:08 |