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lewtt
Apr 2, 2011

The Great Twist




:eonwe::eonwe:Resources you will use a lot: A Lovely Map, and An Exhaustive Database:eonwe::eonwe:
:eonwe::eonwe:Parks and Rec is current goon guild. Join discord and ask for an invite https://discord.gg/tXJYW48.:eonwe::eonwe:

Black Desert Online is one of Korea's latest entries into the long-standing series of time-burning chatrooms, colloquially known as MMO's. BDO has action based combat with a hefty focus on open-world gathering, crafting, and trading systems. A lot of activities like fishing, having a conversation with an NPC, and milking a cow are actual minigames, not cast bars. You can tame some wild horses, chop a bunch of lumber, have some workers build you a wagon out of that lumber, then take your wagon and deliver various trade goods between towns to pay for the furniture and crafting utensils for your ingame house, which you'll probably use to brew beer and start the whole process over again. Or you can just go kill orcs and loot their poo poo until you've died inside, then turn to chatting up half the NPCs in the game and becoming a socialite adventurer. Everything is voice acted, but it's probably going to be terrible, so I'm not sure whether to list it as a feature. There's also a story or something, but mostly it's just your dark spirit sidekick being a sassy jerk all the time.

Combat plays like a typical third-person ARPG. You have a few buttons for attacks, and how you combine those buttons will net you a whole bunch of different attacks. Holding W + and tapping LMB on a warrior will overhand swing, whereas holding Shift + tapping LMB will slash the ground so hard that dust flies up everywhere and somehow deals damage to everyone around you. Great for killing swarms of bees! You can even get a pretty pony and perform a few dazzling swordy and shooty maneuvers (Mounted Combat) whilst on your noble steed. There's a hotbar to place skills in, but very few abilities require it and most will actually penalize you with a cost increase if you don't press the native key combination.

Breaking from the 2010 norms of f2p cash shop heroism, the game is buy to play and no premium/subscription. The official NA/EU cash shop is quite tame in terms of pay to win (albeit very expensive), being mostly limited to $25 USD outfits to make you into a slightly better anime barbie and a "Value Pack" which gives some decent week-3month bonuses.

The CHARACTER CREATOR is the most important part of the game for a few people. You can even make and export your pretty princess for other people to use! If you don't like the idea of burning daylight to fine-tune half a dozen eye shape sliders (that you will never get just quite right), you can download awkward anime character designs and Angelina Jolie clones from people who won't see the sun anyway.

https://www.youtube.com/watch?v=72rFa_TscYk
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:eonwe:Classes:eonwe:
You get a normal weapon (like Longsword or Bow) and sub-weapon (Like Dagger or Talismans). These overlap for some classes. Awakened Weapons are unlocked at level 56, and further differentiate the classes. Some classes start use their awakening all the time, whereas others swap between normal and awakened depending on the situation. 56 will take you around 8 hours played to get once you know what you're doing.

Warrior/Valkyrie - Sword and Board. Can block frontal attacks with a shield and survive for days. Warrior awakened weapon is greatsword for speedmurder and Valkyrie gets a (great)lance and thigh-highs, which make her good at running towards things.
Warrior: Durability, Can Block, Grab, Damage (Awakening)
Valkyrie: Durability, Support, Can Block, Grab, Mobility (Awakening)
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https://www.youtube.com/watch?v=dKmFx7l700Mhttps://www.youtube.com/watch?v=I6jZaWjq6vM
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Musa/Maehwa (Blader/Plum) use a Blade (katana) and shortbow. They're a melee/midrange mobile class. Best class for running away from everything. Awakened weapons are an asiaglaive for Blader, and a Spear for Plum.
Musa: Mobility, Block (Awakening), AOE (Awakening)
maehwa: Mobility, Block, More Mobility (Awakening)
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https://www.youtube.com/watch?v=_w-_xnWy1kwhttps://www.youtube.com/watch?v=OOEOFhCWPS8
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Ninja/Kunoichi are heavy cc assassins. Tricksy trapsie poo poo and a short term stealth. They use Daggers and Shurikens. Ninja gets a whole bunch of extra swords as awakened weapon for anime reasons. Kunoichi gets a giant chakram hula-hoop as an awakened weapon also for anime reasons.
Ninja: Burst DAMNAGE, Grab, Mobility, Block (Awakening)
Kunoichi: AOE damnage, Grab, Block, Midrange (Awakening)
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https://www.youtube.com/watch?v=10nH6qOml_E&t=45shttps://www.youtube.com/watch?v=jdtr0F1UgeI&t=10s
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Wizard/Witch - Standard mage class of every high fantasy game. They are the god kings of guild fights and mass pvp, because they can easily wipe out dozens of clumped spergs n' zergs with meteors, lightning, and various wizardry poo poo. Witch is a wizard with boobs, which turns it into a different class. Awakened weapons are the main difference between the two: Wizard gets fiery and icy balls for the big damage, whereas witch grows balls of air and thunder. You also kind of get a pet
Wizard: BIGGEST AOE DAMNAGE, Long Range, Pet (Awakening)
Witch: BIGG AOE DAMNAGE, Long Range, Support, Pet (Awakening)
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https://www.youtube.com/watch?v=QjlYkedLzqA https://www.youtube.com/watch?v=-72Z4pv8YJc
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Ranger - 720 Trickshot noscope elfy class. Very powerful if you can kite and burst properly. Awakened weapon is a frosty sword. Fast Paced and technical.
Tamer - Tiny anime schoolgirl with a dog. Very mobile and bursty, assuming their dog cooldown is up. Awakened weapon is a staff.
Ranger: Burst DAMNage, Mobility, Midrange, Grab (Awakening)
Tamer: Burst Damnage, Grab, Mobility, Can Block (Awakening)
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https://www.youtube.com/watch?v=5w19y1rWUtkhttps://www.youtube.com/watch?v=HKp2YJDt6_Q
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Sorceress – MMA punchwitch. Melee/ranged hybrid glass cannon, with a complex rotation and high skill cap. Awakened weapon is a scythe, giving some pretty crazy AOE moves.
Dark Knights use evil elf magicks and wield long rear end kriegsmessers(swords). Swordmage spellsword. A Sword-slinging super-slicer class, with a flurry of sword stabs and sword slashes with many millions of swings. Disdains swinging said swords like real swords once you get awakening (long-range stabs).
Sorceress: Burst Damnage, Mobility, AOE (Awakening)
Dark Knight: Bigg Area Damnage, Can Block, Midrange AOE (Awakening)
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https://www.youtube.com/watch?v=ZfpyZ1ZyX1I&t=20shttps://www.youtube.com/watch?v=YAFlOhxRJsw&t=30s
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Strikers are monk fisters focused on fluid combos. Pick up guys by the head and run around. Awakened weapon just gives them golden armor and clones and poo poo. Very fast paced class.
Mystic is the female counterpart to Striker. Gets a water dragon spirit animal, but the asian snake kind
Striker: Grab, Burst Damage, Reaction Block, Pseudo-Pet/Clones (Awakening)
Mystic: Grab, Utility, Mobility, AOE/Debuffs (Awakening)
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https://www.youtube.com/watch?v=Wp1ysa-vSGc&t=25shttps://www.youtube.com/watch?v=84PLa9yywiA
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Berserker - Giant hunchback guy with two axes. Pick enemies up, then throw them into another enemy. Or throw them onto your axes. Or throw them onto your fist. Awakened weapon turns you into megaman with a crazy cannon arm with wide area damage and range. Very tanky and real grapply.
Lahn - Obligatory Chinese Dancing Martial Arts Class class released in attempts to grab a portion of the Chinese MMO market. Gets chainblades for awakening weapon.
Berserker: Grab, Durrrability, Midrange (Awakening)
Stripper: Grabs, Mobility, AOE, Midrange (Awakening)
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https://www.youtube.com/watch?v=myXtkInwqVM&t=8shttps://www.youtube.com/watch?v=xuXJW7YKNi4
---


:eonwe:Mechanics and Whatnots:eonwe:
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Guilds are a bit weird in this game, but you can own towns and lands and poo poo, setting taxes and getting bonuses for guildies.
Parks and Rec is currently active goon guild!
  • Signing up for a guild means literally signing a contract, with penalties for leaving/being kicked early
  • Guilds can declare war, meaning pvp between the two guilds results in no penalty for your karma
  • You get payed every day for being in the guild, and the more you "contribute" (helping guild missions and being active), the more you can be payed.
  • Guilds can fight over nodes or towns during set siege times. These take place on the 1st server of a bundle (Balenos 1, Calpheon 1, etc).
  • Ballistas and Cannons and Trebuchets and Traps and Palisades
---


Gear/Equipment itself is pretty simplified in this game. The damage you deal is almost entirely based on your attack power (AP) – their armor (DP), and whatever damage modifier the ability you use has, and whether or not you hit an iframe.
  • Mobs and players higher than you get a bonus to “evasion” (as well as AP and DP), which means you deal 0 damage with your attacks
  • Armor isn't specific to classes. They are not soulbound (unless you intentionally use a "Brand" item on it) nor do they have level requirements, meaning you can equip them on alts.
  • Enchantments can't fail below +5 for armor, and +7 for weapons. They can fail above that but it won't really penalize you until +18 (Tri), where the item will go back down to +16 (Pri).
  • Lifeskill costumes (Silver Embroidered Stuff) and all accessories require another of the same item to enchant. If it fails, both items explode.
  • You can "Failstack" where you intentionally fail to enchant cheap items so you can enchant your more expensive items with a higher % success rate. It increases your rate of success by piddly amounts (2.5% - 0.5%) meaning it is not worth it unless you are enchanting an incredibly expensive piece of gear (Liverto and/or PRI+).
  • The best way failstack is to make an alt and have him kill horses until his karma gets to -1,000,000
  • If you succeed at enchanting, your failstack goes back down to 0. Don't rule out just outright buying enchanted gear on the AH.

---


Map/Nodes – This is complicated
  • Activating to a node gives you higher drop rates and better loot if you kill/gather in it. You can only activate nodes that are connected to a node you already own, or connected to a major town.
  • You have to create a path of nodes from one point to another in order to sell TRADE ITEMS for its actual value (crafted, bought, looted, OR gathered).
  • Not having the origin node of the item and the node you are selling the TRADE ITEM in will result in the item only being worth 30% of its actual value
  • Owning a node takes “Contribution Points”, which you mostly get from doing quests.
  • If you want your workers to harvest materials from a node, you have to activate the subnode. Not all nodes have subnodes.
  • You must visit the node manager to activate that node, unless you've got a :eonwe:VALUE PACK:eonwe:. You can deactivate the node from anywhere on the map, as long as you remove contribution from the subnodes and don't have it connecting two other nodes together
  • You can INVEST in a node after you own it. Investing takes energy, not contribution. This will increase the drop rates further but its benefit is debated. Only invest as a last resort of energy spending
  • In the desert and deep ocean, you can't see your position on the map without a 1 million gold compass that decays in a few days. Pick a general direction and run that way till you see landmarks
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Housing is instanced and in static spots in this game. There's a few hundred pieces of real estate in the game, and you can own all of them!
  • Property take contribution points and money to buy, but just money to upgrade.
  • You can sell the property if you no longer need it to return your contribution points, but it won't return your money
  • Somewhat similar to the node system, houses have to be bought along a path. You can't buy house 4-5 if you haven't bought 4-1, 4-2, 4-3, and 4-4
  • You can activate ANY house as a residence (home) without owning the prior houses.
  • You won't need to actually visit any real estate except your residence. Workshops can be used from anywhere on the map, and storage/lodging are passive increases
  • Having the 1st rank house on the server (NA/EU) will give you access to a "monopoly" node which is a unique trading item resource workers can produce at. You will not get this without throwing oodles of cash at pearls and production and they're not worth it
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Workers are your indentured servants. You buy them once and they work for life. You need them to use workshops, which are how you produce equipment, gear, and most poo poo besides food and potions.
  • You have to restore workers stamina after they work too long. Cooking is the only current method off doing this, and the most efficient way is to feed your workers nothing but beer all day
  • Workers can level up and receive traits and stat bonuses. Don't worry about this too much until you get artisan (can get a trait for 4x production). Naive workers (White/Grey) CANNOT level up; don't buy them.
  • You can buy and sell slaves on the slave market, accessible by talking to the work manager.
  • There are three races of workers. Giants can work for a long time (work longer without beer), goblins run and work really fast (workers must physically travel to the nodes), and humans are lucky (and get you more/rarer resources). Humans are probably the best overall
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Gathering/Crafting is a big focus of the game. Most of these activities require energy to perform, which is a player resource that regenerates slowly over time (1 per 3 minutes), or faster if your character sleeps in a bed (2-3 per 3 minutes). When you run out of energy, you can't do any gathering or crafting poo poo via your character (workshops/workers are separate). You also can't do conversation minigame with npcs, can't milk cows, and a lot of other poo poo. A lot of quests will regenerate your energy as well. Your energy cap can be increased by completing knowledge tabs about the game world. No, it doesn't make sense.
  • Gathering itself is a single skill that applies to all gather/related tasks like mining and lumbering
  • Resource respawn speed is based on the number of people in the area
  • Costumes make you feel more confident and you learn stuff faster
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Processing is how you refine raw materials.
  • Stuff is usually usable right off the tree, but processing it is usually required for more complicated recipes. You'll have to boil or air out dirty river water to make clean water for alchemy/cooking/sunstroke/hypothermia. Fish will go bad unless you dry it out.
  • You can't dry stuff if the 0s and 1s align on the server and it starts raining
  • Processing burns your energy in the same way gathering does. Higher processing levels allows you to make more complicated items, gives you higher returns each time you process something (+% Processing Success stat), and reduces the chance of costing energy
  • You can process some stuff like ingots via workshops in town to save your energy, but they take a while and usually yield less than doing it yourself
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Cooking is mostly about making buffs and being bored while boiling water
  • There is a levelable stat based on how much food you've eaten called “Health”, granting a bonus to your maximum HP
  • Cooking is the only way to regenerate your workers stamina. If they keep slaving too long over your coal/mushroom/wheat stores or building your lovely boats and swords, they will stop working until you throw calories at them
  • You will probably spend a lot of your time making or buying beer, because it's the cheapest way to refill your worker's stamina
  • Almost as tedious as alchemy
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Alchemy is super loving complicated, time consuming, expensive, and boring, but it's required for a ton of high end crafting items
  • Makes reagents for crafting different reagants
  • Makes drugs that do weird poo poo like make you jump higher
  • Makes drugs that do weirder poo poo like making you fish harder
  • Makes "Alchemy Stones" that give you buffs, but have to be enchanted (or "Polished") with high end materials to be worth a crap
  • It will require a lot of memorizing or googling on a second monitor, but offer potent short term buffs
  • The recipes have so many steps and specific reagent ratios (that also vary based on your skill level) that you will probably spend more time alt-tabbed than actually doing stuff onscreen in order to optimize your supplies
  • You can make bundles of potions and turn them into trade items at the Imperial Crafting
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Fishing is for when you need to go afk or have the raging desire to play quicktime events.
  • If you press spacebar when you've got a bite, you get a short quicktime event you have to perform. This is much faster than autofishing, and offers much more XP
  • If you don't interact with the game, you'll autofish something every 3 or so minutes
  • Fishes start going bad (and lose trade value) a couple hours after caught and are ruined after 24 hours. You can DRY them (processing) so they last forever and are still usable in in cooking, but they almost all of their value
  • Can get a crossbow-harpoon to fish the biggest fish. You can physically see these bigger fishies in the ocean.
  • If too many people fish in an area, the resources start dwindling and it'll take longer and longer to catch anything.
  • There are “Hotspots” which give much better fish drops. They move around, but can be seen by seagulls; golden stationary fishing hotspots are gone.
  • There's leaderboards for the biggest fishies caught serverwide for pro-tier fishermens, though it doesn't give you anything except a reason to wave your dick around
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Farming is an offshoot of gathering, but a bit more complicated.
  • You have to rent a fence from an npc and place it almost anywhere in the open world before you're allowed to just spread your plant embryos all over the ground. You can use alts to rent more fences
  • You can either harvest the seeds from the plant or harvest the grown version; not both. Harvested seeds can higher quality, giving a higher quality ingredient when grown. Plants will go up to 200% growth will reach old age and give you less harvests; Harvest/Breed before that
  • Where you place it matters. You have to make sure there's enough water, the correct heat/cold, and correct humidity (get them in the solid blue/red bars)
  • Water and fertilize it to grow it faster, or don't
  • You need to check in on your farm/plants every now and then to kill pests or give it more water, or else it will grow slower.
  • Scarecrows are ok and stop (rare) bird attacks. Waterways suck, don't use em
  • You can also send a worker to go deal with it instead, but you won't level your farming skill as fast
  • Plants only grow while you are online
  • Use a farming alt character so you don't have to run back to your farm every single time a caterpillar bites a leaf
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Trading in BDO means delivering local trade goods from a town or settlement to another town. There's an auction house, but that's not the same!
  • You need to have invested contribution points the node, as well as have it connected to the node/town in which you are selling the trade item/pack in order to make any money off it. If you don't own it, it will magically turn into a worthless item and you'll only get 30% of its value
  • Donkeys are terrible, and carrying it on your back is even worse (but useful for leveling "Strength" stat, which increases weight capacity by piddly amounts). Get a Merchant Wagon or Noble Wagon if you want to trade regularly.
  • The farther away you trade an item from its source, the more money you get. Trent>Sandgrain Bazaar is a good route. Glish>Olvia is also good if don't have a lot of contribution to spend connecting nodes
  • Higher trading skill allows you to purchase more items from trade market NPCs, as well as increases your profits
  • "Bargaining" with a trade merchant allows you to have a chance at selling your goods at a higher price to the trade merchant. One option moves the scales a lot, and one moves it a little. Try to keep the scales level (it's mostly RNG)
  • Every hour, some random place gets a 200% trade bonus
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Hunting is all about shooting dozens to hundreds of bullets into an animal whilst facetanking it
  • Shoot Bears
  • Shoot Boars
  • Shoot Sea Monsters
  • Shoot Whales (they don't shoot back but you'll need a sailorman to ferry alongside it)
  • Butcher knife animals afterwards and mysteriously gain the ability to shoot bullets harder.
  • Level up your matchlock using black weaponstones for more dumbage (Can delevel after +7)
  • Run around and shoot poo poo on your horse like some napoleonic Carabinier
  • Put your horse on a boat and hop on your horse to be a mounted boatman
  • Hunting targets barely take damage from anything but muskets and have oversized scary icons on the map
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Taming Horsing is the tradeskill for horses,
  • Find horse. rope horse in horse-roping minigame, get close to horse and ride it back to stables to enslave it.
  • Force horses to gently caress and make a potentially better horse. List your horse as a horse prostitute on the market for other horse-owners to have their horse gently caress and produce new horse.
  • The higher the horse's Tier level, the better the horse. Horses can't improve their own tier, but can gently caress another horse and produce new horse with possibly a better tier.
  • Horses can have skills like kicking, strafing, and stopping fast. Sprint, Drift, and Instant Accel are good skills for a horse to have, and makes it a big money horse.
  • The higher your skill in horsing, the faster your horse will become skilled. Horseowners have to make their horse practice their skills so the skill won't fail. A horse who fails a skill usually knocks you off or unskillfully hurts itself. The higher your horses level, the more skills your horse may learn.
  • Level up your horse by having your horse do most horse-related things.
  • Level up your horse skill by doing most horse-related things on a horse.
  • Dead horses get worse at horsing and become exponentially more expensive to turn into a living horse again, so a pro horseowner tip is to not kill your horse.
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Sailing is all about riding a horse except its a boat and in water and other people can join in on the boredom
  • You probably want an Epheria Sailboat
  • Level it up by horsing around in the DEEP sea (where you can't see your position on map) or by shooting rude fish/mans/fishmans/boats with mounted cannons
  • Lets you use horse abilities on boats like turning faster and moving forward faster and moving backwards faster and other boring crap
  • Takes forever to level
  • Don't do it unless you really like doing something else while having the game actively running
  • If you're gonna level it anyway, just get it up to skilled 1 for the extra speed boost
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Amity/Conversations are for when a npc has feelings and doesn't feel hard enough about you to sell or tell you things. Having the same horoscope as an NPC supposedly makes it easier talking to them

Jackard posted:

Amity is easy and I don't even understand how card abilities work.
  • Cards have two stats: Success and Points. Game even does the math for you in the second section.
  • You need success for points, but those points don't count unless you fill the Conditions.
  • Combos multiply your points.
  • I think success also gives a bonus to next roll, so you want to start with your worst cards for the Fail X condition
  • All other conditions basically read "Get High Point Combos"
---------------------

TVDinna posted:

The only accessories you should ever be enchanting are Crescent Guardians, Tree/Basilisk belt, Ogre/Laytenn, Tungrade/Whale/Khalk earrings. Buy everything else.

The most time efficient way to get strong:
1) Buy PRI/DUO Liverto = 90-150mil silver
2) Buy PRI/DUO Steel Dagger (or equivalents) = 30-60mil silver
3a) Buy PRI/DUO Grunil Helm/Gloves (5AP set bonus for those specific two)
3b) Buy remaining Chest/Boots (Grunil for 150AP for those 2 pc, then 4 pc bonus of 2AP), or another 2 piece with desired set bonus.
3a+3b costs) Full Grunil PRI set = 120mil, Full Grunil DUO set = 200mil.
4) Asula Accessories in Mediah

Total costs: 410m for DUO Liverto/Steel Dagger/Full Grunil. Awakening (blue quality) 100-300mil depending on enchant level.

After those steps, do you start saving up for Kzarka, Bhegs, etc.
If you get a drop, sell it (with value pack). Do not try to enchant it. You will spend 2-3 times more money trying to enchant it than to buy it outright. TRI Bhegs and TRI Kzarkas are 450mil. The cost of the item is 95mil so you'll break even if you can hit TRI within 350mil silver for memory fragments, enchanting stones and FS building costs.

If you start a brand new day 1 account right now and just collect welfare and play casually. You will have about 200 mil by the end of Month 1 at the minimum. If you're playing half seriously, you will accrue the remaining money for Full DUO gear and the accessories recommended by the end of month 2 pretty easily. Save money, liquidate everything, buy all the above pieces.

------

How do you get the most efficiency out of your playtime?
Get daily boss scrolls, run with groups.
AFK fish or train horses.
AFK fishing will get you tons of memory fragments and you can run groups for those like daily boss scrolls.
AFK fishing greatly benefits those with huge inventories as you can AFK fish longer. If you don't have big inventory, horse training is solid money.
Catch 1 T3 male, 2 T3 females. Male to 28, females to 26. This nets you 3 breeding attempts and a glue factory attempt. You have roughly a 33% chance to get a T6. You can do this with low inventory and just AFK all day riding horses while at work or sleeping.
You can sell T6s or try to breed them even higher.
Get discord and hop on the IHA channel and always do bosses. Use a alt boss witch and you can pass gear to level 2 up to 50 something more efficiently. Tree/Bheg/Karanda/RN (RN is pretty poo poo) are very close by. Mudster and Kzarka are very close by to each other.
A Liverto bundle will fetch 8-9mil and an Awakening bundle 7-8mil. You'll pick up a good number of magic crystals that will also sell for a decent amount. If you pick up a boss armor/weapon, that's 95mil.

------

Worker node advice for PNR guys:

We do a ton of gathering guild missions and we always try to encourage people to go and chop logs/hit rocks. Especially during the events which give bonus drops to gathering.
Gathering gets you hard/sharp stones which are worth 1.6/3.6 respectively and used to enchant gear so they're very valuable.
A lot of newer players keep asking in guild chat about nodes to connect, etc.

I would suggest doing the following:
Veila - max out your workers there, get a residence and grab all the nearby grains (corn/potatos).
Heidel - Get the Heidel mine
Keplan - Grab the coal node right next to Keplan.
Iron mines near Altinova - Iron + Zinc
Glish - Iron mine next to town

Glish: get the Armor factory and the Tool factory. Do the following items:
Make steel using melted iron shards + coal.
Make Bronze with zinc + copper shards.
Grind down magic crystals for Blackstone powder.
Chop some lumber nearby for tools.
Mine rocks for rough stone for tools.
Farm tough hide.
Melt down Black Crystals from Altinova Iron mine.

At Glish, you can now craft all your tools (make sure you use a high luck human to proc lucky tools/Ult Grunil).
You will need to farm tough hide but if you do that, you can craft Grunil for repairing yours or just selling.

Always use lucky tools when gathering, as it increases hard/sharp rate.

When I have VP buff active, I craft several weeks worth of Lucky Steel tools and sell the regular ones on the MP.
Don't craft anything but Steel, it's the best value.



:eonwe:FAQ:YOU:eonwe:

I heard XIGNCODE anticheat is a rootkit/bitcoin miner
Nope, its just a piss poor sack of unoptimized code written by people who have no idea how cheating is actually done
http://steamcommunity.com/app/582660/discussions/9/2119355556482775513/

help how do i start
Do the missions your little black blob bitch gives you. and please google your question before unleashing newbie hell upon guild chat

this chat and community sucks
yeah it does. Disable world chat and server group chat and turn off system>general for less spam

help my auction house lags
searching with nothing but name filter makes the anticheat and client angry. same effect with favorites menu

help what horoscope do i pick
it supposedly helps with amity minigame if you have the same horoscope as an npc. otherwise, it really doesn't matter since noone has any idea if it does anything

UGH how long is it gonna take for me to get to 56/awakened
I can do it in about 8 hours played on an alt using a couple daily xp buffs

INFORMATION OVERLAAODD
Settings>Game>"Turn Off System Notifications"; check all them boxes. Worldmap filters are at the top right when opening the map if you're a newbie
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http://www.somethinglovely.net/bdo/ - 2nd time I'm linking famme's map cause you'll need it (The Filters offer lots more info)
http://dulfy.net/2016/08/05/black-desert-master-guide-list/ - Dulfy. (good guides and ingame event info)
https://www.blackdesertanalytics.com/ - General Minmaxing Site (helpful stuff)
http://incendar.com/master_knowledge_database.php - Quick Knowledge References (and other helpful stuff)
https://docs.google.com/spreadsheets/d/1WzAeIFslcWhZ-TudUTrvt4S6ejGF8Uo5FwVqNivfHK0/pubhtml - Enhancement Tables (Failstacks/Just Buy Instead)
https://docs.google.com/spreadsheets/d/1SXKyuvAO36ZJPe-4q_pp6too6Fnrq9Gs9mKcnUUcotc/edit#gid=523729641 - Maximizing your Empire (Optimal Nodes/Workers)
https://www.reddit.com/r/blackdesertonline/comments/6ck5bv/valencia_city_contribution_dailies_guide/?st=j5a0vxqi&sh=3135a897 - Quick Contribution Points (Valencia Dailies)
https://www.reddit.com/r/blackdesertonline/comments/5uz72a/how_to_tribute_wagon/?st=j5a0w0xa&sh=d745c510 - Tribute Wagon (Quick $$$ on Saturdays)
http://www.aklectures.com/ - This has nothing to do with BDO, but is what I like to watch while fishing




https://www.youtube.com/watch?v=ylgdYWDa0H4

lewtt fucked around with this message at 06:45 on Jul 23, 2018

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cinci zoo sniper
Mar 15, 2013




Those eager to try before beta (or missing it :v:) can do so for free on Russian server.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
http://vocaroo.com/i/s1J0lPgOkoIP

Gerblederp
Dec 4, 2009

goddamnit lewtt

Alexander DeLarge
Dec 20, 2013
Alright so I'll use this thread

kalstrams posted:

Sorceress, Blader, and Ninja have some learning curve. Everything else is playable from the get go.

Doesn't the required leveling account for the learning curve? Based on the XP rates, you'll definitely have time to figure your class out.

Probad
Feb 24, 2013

I want to believe!
This is a good OP. May it never change.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.

Probad posted:

This is a good OP. May it never change.

look at this guy who doesn't want a desert

Drinkfist
Aug 2, 2005



I approve of this thread OP.

cinci zoo sniper
Mar 15, 2013




Alexander DeLarge posted:

Doesn't the required leveling account for the learning curve? Based on the XP rates, you'll definitely have time to figure your class out.
Not really, since even bad players pose significantly higher threat than any mobs in the game. You will learn what your buttons do, there's no doubt in that, but the key tricky bit of all three classes, i.e. being extremely squishy, is not something put to a test during the grind. Sure, mobs can and will kill you, but it won't be Ranger McSpergisson which kills you in 0.5x A presses that you will gain your levels upon.

Gerblederp
Dec 4, 2009

grithok what are you going to name the guild you are going to run

Alexander DeLarge
Dec 20, 2013

kalstrams posted:

Not really, since even bad players pose significantly higher threat than any mobs in the game. You will learn what your buttons do, there's no doubt in that, but the key tricky bit of all three classes, i.e. being extremely squishy, is not something put to a test during the grind. Sure, mobs can and will kill you, but it won't be Ranger McSpergisson which kills you in 0.5x A presses that you will gain your levels upon.

Oh yeah, I've heard that there's practically no difficulty in a review someone did of the Korean release. I look forward to taking advantage of this in the PVP early on.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.

Gerblederp posted:

grithok what are you going to name the guild you are going to run

I don't know but if I make one it will probably not have that alex weird guy or that other weird guy

XENA I LOVE YOU
Sep 11, 2010

Gerblederp posted:

grithok what are you going to name the guild you are going to run

i heard he was bringing back the goontang clan from archeage

cinci zoo sniper
Mar 15, 2013




Alexander DeLarge posted:

Oh yeah, I've heard that there's practically no difficulty in a review someone did of the Korean release. I look forward to taking advantage of this in the PVP early on.
For early PvP, bring health potions. Lots of health potions. Who has more will basically decide any PvP until 50+. Also, don't try to kill a Ranger until you're 50+, or at least insult them well before you do since they'll otherwise kite any class to death.

Alexander DeLarge
Dec 20, 2013
Are people exaggerating how grindy this is? Because I want to play, but I'm definitely going blader (when they release the class) so that means two characters.
Not to mention the poo poo I've been reading about how NA's XP rates are like 4-5 times less than Korea's, which is insane to me.

eonwe
Aug 11, 2008



Lipstick Apathy
hi

Alexander DeLarge
Dec 20, 2013
hi
page 2?
edit: nope

Eltoasto
Aug 26, 2002

We come spinning out of nothingness, scattering stars like dust.



A+ OP I knew we could count on you Lewtt

Kimsemus
Dec 4, 2013

by Reene
Toilet Rascal
This is the mocking OP we 100% deserve. All aboard the hype train.

Godmode Enabled
Jul 14, 2013

I AM A BETAGOON, ASK ME ABOUT PROPER GRIEF TO CASH RATIOS.
Ground Floor :toot:

I hope they increase max guild size on NA version. I think its like 80-100

Hy_C
Apr 1, 2010



Drinkfist posted:

I approve of this thread OP.

Alexander DeLarge
Dec 20, 2013

Godmode Enabled posted:

Ground Floor :toot:

I hope they increase max guild size on NA version. I think its like 80-100

Can they increase it without changing the rule set entirely? Seems like guilds actually have a purpose beyond large but private chat channels.

Wonder Turbine
Sep 22, 2011



Has anyone called it "Hack Desert Online" yet?

cinci zoo sniper
Mar 15, 2013




Alexander DeLarge posted:

Are people exaggerating how grindy this is? Because I want to play, but I'm definitely going blader (when they release the class) so that means two characters.
Not to mention the poo poo I've been reading about how NA's XP rates are like 4-5 times less than Korea's, which is insane to me.
One has to ask of these exaggerations, but the game indeed is grindy. With Russian experience rates, a reasonably geared Sorceress takes north of 200 hours, and that's when played by person who has level 60 Sorceress on Korea. As to rates, Russia indeed has slower experience gain than Korea, and I think we are getting even slower, but I am not quite sure on this last bit. Don't despair though, base levelling is piss easy on Russia - spergs claim that 1-55 is doable in 24 hours. Again though, 55 is not where the climb ends.

As to your future Blader, just transfer all the amour and poo poo from the old character. You will then need just to figure out the weapon, provided your old class was "compatible". I don't know how to gear out Blader, so I can't say you which class would work better for that.

Another thing is that Blader is being completely remade, so it can turn out to be a poo poo unfunny class you loathe.

Godmode Enabled posted:

Ground Floor :toot:

I hope they increase max guild size on NA version. I think its like 80-100
80 is Korea and 100 is Russia.

MH Knights
Aug 4, 2007

How does the combat in this game compare to Vindictus?

cinci zoo sniper
Mar 15, 2013




MH Knights posted:

How does the combat in this game compare to Vindictus?
Similar to some extent. If you have played C9, then it will also be fairly similar, since the game has one of C9 guys behind it.

YOTC
Nov 18, 2005
Damn stupid newbie
Whaling pacts?

vrath
Jul 6, 2015

Buy 1 get 1 bottle of Lysol FREE!
http://bdo-templates.com/

found this site, since I'm too lazy to make my own man killing beast. Also, that op is majestic as gently caress.

Skwee
Apr 29, 2010

たべる つくる
つくる たべる
たべる つくる
ふたり ドゥビドゥバ


amazing

cinci zoo sniper
Mar 15, 2013




Skwee posted:



amazing
OUT OF THIS WORLD, THEY SAY :vince:

fishception
Feb 20, 2011

~carrier has arrived~
Oven Wrangler
holy poo poo, hunting is killing whales?

i am going to make a ranger and run around on horseback kiting assholes and also on the side do nothing but be ishmael

https://www.youtube.com/watch?v=v-Su1YXQYek

vrath
Jul 6, 2015

Buy 1 get 1 bottle of Lysol FREE!

kalstrams posted:


OUT OF THIS WORLD, THEY SAY :vince:

this face should be mandatory

8-bit Miniboss
May 24, 2005

CORPO COPS CAME FOR MY :filez:

Skwee posted:



amazing

Serious question, was it for Beast or Beauty? :confused:

cinci zoo sniper
Mar 15, 2013




8-bit Miniboss posted:

Serious question, was it for Beast or Beauty? :confused:
Beauty.

SweetBro
May 12, 2014

Did you read that sister?
Yes, truly a shitposter's post. I read it, Rem.
Hoo hoo, hee hee!
https://www.youtube.com/watch?v=2UGliJzlhew

Tactical Lesbian
Mar 31, 2012

good post OP :five:

ohsosad
Feb 11, 2012

Why is every game i play unbalanced in the other guys favour?
SPERM (WHALE) HUNTING.

Moongrave
Jun 19, 2004

Finally Living Rent Free
https://twitter.com/miflett/status/697176963832803328

Edit oh dear someone already posted this welp I'll leave my shame for all to see.

Also someone get working on the Emily Blunt I need it before launch, thanks.

Ffycchi
Jun 4, 2014

Sigh...challenge accepted...shitty photoshop incoming.
top loving notch lewtt :five:

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Drinkfist
Aug 2, 2005



vrath posted:

http://bdo-templates.com/

found this site, since I'm too lazy to make my own man killing beast. Also, that op is majestic as gently caress.

They have quite a lot of good ones. You can also download their character file and use it yourself.

Thor


Witcher


Frozen


Obama


Rey


Superalloy Darkshine


HyC

Drinkfist fucked around with this message at 08:21 on Feb 10, 2016

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