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Oh yeah here's the trailer links too for anyone curious. The arcade edition trailer: https://www.youtube.com/watch?v=3l4mux-seHI And the Sakura reveal trailer: https://www.youtube.com/watch?v=WABWyJ45XCo
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# ¿ Dec 11, 2017 04:53 |
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# ¿ May 9, 2024 05:42 |
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http://www.capcom-unity.com/strumslinger/blog/2017/12/14/sfv-arcade-edition-extra-battle-mode-details-and-changes-in-earning-fight-money What's that Capcom, you're making changes to the fight money system? Capcom posted:Beginning January 16, modes that offered one-time finite batches of Fight Money will no longer do so. This includes Character Stories, the General Story (A Shadow Falls), Trials, Survival, and Demonstrations – if you haven’t completed these modes yet, there’s still a few weeks left to do so before the changes occur in January! Hahah, no more fight money for completing anything outside of weekly challenges, leveling up your characters, or completing the "Extra Battle" mode challenges that reward it. Oh and the extra battle mode? Costs 2500 fight money per attempt.
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# ¿ Dec 15, 2017 03:25 |
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Stefan Prodan posted:So if I have the vanilla game but have never bought any characters, will I get any of the season 1 or 2 characters for free since I paid $60 for the game on launch? Or do I have to pay still if I want to get any? Search your heart for the answer~~ Really I don't think they've said, but I'm going to guess you're not going to get any of the characters in the update. You'd think they'd be yelling about that from the rooftops if it would be anything else. It would be nice if they at least offered a discounted upgrade package, kind of like the Rev->Rev2 thing.
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# ¿ Dec 15, 2017 03:29 |
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Partial Octopus posted:It's probably too soon to ask this, but have they made the normals in AE any less stubby? I mean, they increased the range on Ryu's cmk at least apparently? https://twitter.com/jav1ts/status/952642674909220866?s=09
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# ¿ Jan 15, 2018 19:10 |
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Pomp posted:Hold up they still had crush counters in the game that actually makes your reward worse 3 years later? They actually changed the scaling in general so that crush counters would scale more heavily then regular hits in.. I wanna say S3 patch? They also made a few crush counter buttons be the kind that knocks back so that you couldn't actually link anything after them. The change they're making in S4 to make punishing invincible reversals give a 1.2x damage bonus really seems like what they intended crush counters to be without the neutral implications of random crush counters, so I'm not really sure what they're intending at this point? I wonder if these buffs are enough to make Sakura or Falke actually playable now rather than the worst characters. Sakura is still going to have the absolute worst smp in the game though.
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# ¿ Dec 17, 2018 22:10 |
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Nostalgia4Butts posted:are the second vskills out now? Yep, they're kind of hit and miss though. Menat got Rose's drill, but even if you hit at the very tip you're still negative 7, it's nice to be able to confirm to a knockdown at longer range though without meter.
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# ¿ Dec 18, 2019 18:43 |
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Dias posted:https://twitter.com/Filipinoman/status/1206707093924794368 Yeah it's pretty much trash outside of the one specific scenario of a medium range cmp or something. Just like vtrigger 2 there's really no reason to use it
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# ¿ Dec 18, 2019 19:15 |
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LeninVS posted:I tried to get back into this game last night/today It bad, I've got the same problem with a 2080 ti no less. It's not even during the round that's slow, it's the splash screens between matches of all things
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# ¿ Mar 3, 2020 00:46 |
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Help Im Alive posted:I like Menat/Kolin's designs (Kolin's alt with the scarf is better than her default though) and new Seth Both Menat and Kolin have real good designs. Hopefully they survive to show up in a better game as well.
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# ¿ Mar 3, 2020 22:10 |
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I'd play more, but they sort of nerfed everything I liked about Ibuki wrt setups since she can't do real setups on block and the Bomb is still kinda useless. I haven't found another character I really enjoy playing like I did her. I like Menat but I'm poo poo awful at VT1 combos and without those she's really not that threatening. Maybe I'll try Seth? They look really fun.
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# ¿ May 19, 2020 14:05 |
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Astrochicken posted:I've been playing for a month or so. Menat is wicked fun, even if i haven't learned a gently caress-your-poo poo-up-punish combo yet. Her normals and specials rule. I absolutely love playing menat, but I've never been able to get more than 8 or so hits out of a VT1 combo, and I feel like she really, really needs her VT combos to succeed as you move up the ranks. I'm also just completely not patient enough to deal with zoning out people I feel like!
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# ¿ May 22, 2020 14:43 |
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# ¿ May 9, 2024 05:42 |
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Mode 7 posted:I made Super Bronze last night! Nice job! There's actually a trick to crouching DP combos like that, you don't have to input a complete DP motion after pressing crMP So, for example, you could do this: Forward + st MP, down + crMP, down-forward + HP or whatever and you'd still get the DP at the end. Basically you hit the down portion of the motion at the same time as your cr MP. It's also the secret to doing a standing normal in a combo with a down up charge move! Depending on how long the buttons are, you might have to input forward AFTER st MP but before your crMP, but it's the same idea
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# ¿ May 22, 2020 22:32 |