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Crashbee
May 15, 2007

Stupid people are great at winning arguments, because they're too stupid to realize they've lost.
I felt that Foucault was more of an academic history book about a past that never actually happened than a novel.

A few chapters into Rose now, enjoying reading about medieval Sherlock Holmes and Watson.

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Crashbee
May 15, 2007

Stupid people are great at winning arguments, because they're too stupid to realize they've lost.

Hieronymous Alloy posted:

Need suggestions for next month.

High-Rise by JG Ballard, as the movie's just come out.

Crashbee
May 15, 2007

Stupid people are great at winning arguments, because they're too stupid to realize they've lost.
So we're going from an Englishman in historical Italy to an Englishman in historical India? I like it.

Almost finished the Name of the Rose, and it's giving me a serious Warhammer vibe. Was it ever cited as inspiration for the fluff?

Crashbee
May 15, 2007

Stupid people are great at winning arguments, because they're too stupid to realize they've lost.
An interesting article about how Eco inspired open-world games: https://killscreen.com/articles/umberto-eco-and-his-legacy-in-open-world-games/

quote:

The Name of the Rose was built around a similar twist of interpretation. A monk detective hypothesizes that a series of unconnected murders in an abbey are being inspired by the events of the Seven Days of Revelation. But when he voices this erroneous theory, another monk is inspired to see the pattern through to its bloody end. This marks a common theme in both Eco’s fiction and his philosophical work: our interpretations of the world are necessary tools for making sense of it, but fixing onto these beliefs as if they revealed the true nature of things can be dangerous. The world is always more chaotic than the order our closed systems of signs impose.

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