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Xerol
Jan 13, 2007




Amaranthine is a text-based sort-of-idle multiplayer web game where you gather resources to craft things and generally just make numbers go up. We have 40+ active goons in the game and one of the top 10 guilds, both of which piss off the pubbies so that's reason enough to play. The game is pretty slow paced but there are lots of ways to speed it up, to a point. You can spend all day chopping logs and only get half of what you need to finish making the batch of bowls you need to finish cooking the foods that will make your woodcutting go faster. But it's fun to make numbers get bigger and to minmax with the power of spreadsheets.

Sign up for the game and then post your username here to get a guild invite. Officers are on most of the time (not so much NA overnight) so invites should be processed fairly quickly. You need to check the Guild tab in-game to accept your invite. We also change guild name/tag monthly so if you're confused check the Highscores > Guild Highscores list in the manual, we're the one with about 200 members.

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Here's the discord link in a section by itself so it's easy to find https://discord.gg/ZYKw3hk

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Getting Started Updated 8/29/17

Note: We're working on a longer guide in google docs format, this is just a "what do you do in the first couple hours" guide. After that you should probably just ask in guild chat anyway, since what's useful to us from low level actions varies pretty often.

Step 0: Make sure someone gives you storage access. If you don't have it, ask in guild chat. You may need to refresh the game after getting permissions, sometimes it acts weird. (Note: If you have trouble figuring out anything in the game, asking in guild chat is usually the best way to solve it.) Set guild chat to default (click the purple "Guild" text under the chat bar). If you need to talk in World for whatever reason, prefix your message with /w. Or just do what most goons do and turn world chat off entirely in settings (it will still show up in Chat History in the manual).

Step 1: Go to Aeon Bay and open the guild storage panel. From the "Gear / Consumables" storage, grab a set of blue clothes (superior if we have them) (2 of each), a set of dazzling festives (1 each), 2 copal and jasper bracelets, and an easter pendant. Put on the blue clothes, easter pendant, copal bracelet, and fill up the rest of the body slots with festives.

Step 2: First thing you actually want to do is train Magic to level 5. This will allow you to equip the basic spellbook, which gives +1 mana regen. Mana is pretty much the only way to level magic, and natural regen will make up 90%+ of the mana you'll ever get. Your natural regen is 1 every 5 minutes, and the spellbook doubles that, so you can see why this is important to do early. In Aeon Bay (AB) find the "hooded figure" quest and accept it. If you turn him away you'll lose the quest forever (and a followup quest later on) and that is bad so don't do that.

Grab 40 bottles of lightning out of the consumables storage (if we don't have enough, ask in guild chat, there's more scattered around other guild storages around the world that you can't get to yet). In AB, you'll want to find the action for "Summon White Runes". A bottle of lightning will give you +1 regen per action for 6 actions, and white runes cost 1 mana to summon. You can probably see where this is going. What you're going to want to do is not drink all 40 bottles at once, but just enough that you'll run out a little bit of your natural regen at the end. Start summoning runes, watch your available mana and when it gets down to 5, drink 20 bottles of mana. That should last you about 40 minutes, which is how long it will take to regenerate 8 mana (you should start with 13 max). Set a timer or keep an eye on it, when it gets down to 5 again drink the other 20 bottles. Keep summoning runes until you've gathered the 250 required by the quest, and turn in the quest. Between the XP from summoning the runes and the XP from turning in the quest, you should now be level 5 in magic, and can then equip the basic spellbook. Grab like 50 of them from the storage and always keep one equipped.

Step 3: Take the Getting Started quest in Disenchanted Forest. At this point it doesn't matter which skill you go after, pick whatever looks interesting and ask in guild chat if you need help deciding. Woodcutting or mining both work well since at level 5 magic you'll have access to the spells for both woodcutting (level 2) and mining (level 4) timer reduction. Finish that up, don't forget to complete the bonus objectives, and then from there you can go around the rest of the areas, take all the quests, complete them and their bonuses (always complete the bonus).

Step 4: By this point the guide breaks down since no one can agree on what's best to do next but just ask in guild chat. I recommend 15 speed because it gives a lot of materials that are useful and helps with travel timers and character level (which gives more carrying capacity). Also check the in-game guild forums for current and ongoing projects ("Monthly Projects" and "Projects" respectively). Use consumables. Ask for buffs. We have too much stuff. You can be at 20 timer / 100% success almost all the time. Also if you're not sure about how effects stack ask in guild chat with your specific situation because the mechanics can be weird.

One more tip: Don't even think about trying to bot / script / cheat anything. Free Ox16. Grumpy (the lone developer) keeps detailed logs and has some sort of bat-signal that alerts him when anyone's trying anything involving breaking the game. For all the shenanigans goons have brought into this game it's the only thing anyone's been outright banned for.

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Events

There are a couple events that run semi-regularly in the game. Grumpy has managed to get a few of them running on a schedule but some of them he still has to manually turn on and off so those might not happen in a given year.

Christmas
This is probably the most important one. The way it's worked most recently is that stockings will have a chance to randomly drop (affected by your Random Drops stat) after every action. At the end of the event you can open these and you get nice consumables and festive coins, which can be traded for festive gear. Festive gear is best in slot for several slots for most actions (head, neck, feet) and a "better than nothing" option for most others.

Easter
This has varied and hasn't always happened every year. Most recently the event just increased the chance of dropping golden eggs (and had them drop without needing an easter pendant) which could then just be traded in for the normal golden egg trades. With an easter pendant equipped you'll always have a chance of golden eggs year-round so you should always have one on (and carry a spare, and replace it as soon as it breaks).

Amar Birthday
This is in January and happens irregularly. Works similarly to the christmas event in that a container will drop and at the end you open it and get stuff. Rewards were mostly consumables and some collectible (e.g. worthless) coins.

Valentine's Day
Another "get random drops and open for rewards" that only happens when Grumpy feels like it. Most recently gave valentine cards and candles.

Snail Day
Happens in June, and has happened almost every year (except 2017, when a one-time Wedding event happened instead). Gives snail gear and chocolate snails. The lack of a 2017 snail day means our snail gear stocks are getting dangerously low, so hopefully this will be back in 2018.

Harvest
Happens in September and October. Part 1 (September) adds random apple and pumpkin harvesting events to the world (all on the first island) and opens the apple cidery for operation. This lets you turn apples into cider, which gives +20 spell duration for 1 spell. Part 2 (October) continues the random harvesting events, the cidery, and also opens the pumpkin stills. You can then turn pumpkins into pumpkin ale which gives a -2 timer for 20 minutes buff. We stockpile apples and pumpkins all summer to make a fuckload of these.

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TODO: Updated UI screenshot / guide.

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poo poo pubbies say:




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Knowledge Base

Beginner’s Tips

  • Don’t start with combat, it’s a quick way to lose all your stuff. Ask in guild chat before you click on anything combat-related.
  • Read the manual. If you click on (or hover over, in the beta) an item in your inventory there’s a link to the manual page for that item. You can also click on the name of a skill in the skills tab (in the upper left) to see what you can do with that skill, at what level, and what equipment and consumables are available for that skill. There’s another longer section on useful things about the manual below.
  • Equipment breaks. Constantly. Carrying 10+ of whatever tool you’re currently using is recommended. Broken equipment is automatically replaced from your inventory if you’re carrying spares.
  • Botchecks happen every 30 minutes by default, this can be extended to an hour by paying snail bucks (premium currency). :10bux: gets you enough snail bucks to extend botchecks for 4 months, with 10 left over. Snail bucks can be bought and sold between players, usually for around 5,000 copper each. There is no in-game way of telling when your next botcheck will be, most people use a cellphone or desk timer to keep track.
  • You start with a pittance of 50 copper. The starter woodcutting quest should give you enough hatchets to complete the starter quest and get a chunk of the way towards building your first house. However, the guild is well-supplied, and we have loads of most iron tools plus some other starter equipment in the guild storage in Aeon Bay (AB). The main point here is that you don’t need to “make money” to get started, and the cash economy in the game is largely a joke anyway - most trades are item for item. If you need something and we don’t have it, just ask, and we can either build it or buy it from guild funds.
  • Train Magic early and often. It is pretty much the slowest and hardest skill to level, and it depends on your mana regen, which by default is 1 every 5 minutes. When your mana is full, you don’t get regen, so that’s magic XP out the window. Magic starts to get very useful and powerful around level 10 since you will have both more mana to cast with and longer duration spells, so you want to start getting this up as soon as possible.
  • There’s no stupid questions when you’re starting out. (Well okay maybe there are.) Once you hit character level 2 (which should be pretty quick) (even Grumpy thought this was stupid and removed it) you can start chatting in the guild chat where most people will be able to answer any questions. For your sanity you may want to go into Settings (in the map window) early on and turn off World chat.
  • Character level doesn’t matter all that much. Your character XP is ¼ of the total XP earned in all skills combined, and follows the same level curve. Character Level 2 gives you the ability to chat. Other than that, character levels are only useful for increasing your total carrying capacity (1000 stones + 100 per character level).

There's lots more useful tips in the Knowledge Base document and also in the in-game forums and guild chat.

[edit 4/22/16]: To answer all the "how the gently caress do I get around" questions, I made a map.



[edit 8/20/16]: here's a thing

bmoon posted:

Amar goons XP v0.6.1

Save your own copy and play around with the numbers

    0.6.1 - 2016-08-20
  • Added a few timers
  • Added level chart and updated cell W6 in the skill tabs (no more entering exp!)
  • Highlighted a few actions to denote skill progression for optimal exp

[edit 12/17/16]: Magres made a detailed writeup on levelling magic and how you can help resupply mana foods so you don't feel bad about taking them

Xerol fucked around with this message at 19:03 on Mar 7, 2018

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Xerol
Jan 13, 2007


Invites all caught up.

Xerol
Jan 13, 2007


I will spreadsheet it out tonight. First order of business is to cook up the Trout Potato Salads so the rest of the cooking can go at min timer, followed by the Steak Stews so the rest of the logs can get chopped in a timely fashion. So anyone who can get to 18 cooking on their own in the next 2-3 weeks is encouraged to do so.

Xerol
Jan 13, 2007


If you were on the fence about joining, this weekend's a good time! There's an easter event on. Like most events you'll get random event drops (easter eggs in this case) which you can turn in at the end for...well, we won't know until it's over, but it's usually good stuff. The Christmas event dropped all those festive clothes we're always needing more of, the valentine's event dropped cards and candles, and the birthday event dropped some unique boost items.

Also if you're just a part-timer this would also be a good time to login and play a bit, since the eggs only drop until 8pm ET (midnight server) tomorrow. It doesn't matter what you do, but whatever action you can do at lowest timer is best because more actions = more eggs.

Xerol
Jan 13, 2007


Looks like the easter event got extended by a day. More eggs for everyone!

Also, this thread is looking pretty bland. Let's spice it up a bit with a Contest!

From now until whenever I get home from work on Friday (~4-6pm ET) make some crappy mspaint art related to the game. (Or make it not crappy. Or not in paint. I don't really care.) I'll give out some fabulous prizes to the best ones as judged solely by me. Prizes will include a full sparkly festive set, some other gear, and pumpkin ales (-2 timer for 20 minutes, works on ANYTHING). Number and distribution of prizes will be determined when I give them out. Make sure you post your in-game name with your submission so I know who to mail prizes to!

Xerol
Jan 13, 2007


lemonslol posted:

Wow awesome! I played this a long time ago. I really love games like this: Syrnia, Varamexia, Moldova. I never could get into Amaranthine because I felt late to the party. So I'll log on count me in !

Neat, I've only been playing about 10 months, how long ago were you on?

e: Also need your in-game name unless I'm illiterate.

Xerol
Jan 13, 2007


It's not too hard to look for those opportunities manually, there's not very many items that are bought/sold in large quantity. Herbs, vegetables, logs and ores come to mind (even if there's a lot of types of those). Plus, there's an API coming soon.

Xerol
Jan 13, 2007


Good summary but disagree on one point:

quote:

And at low levels, there's precisely dick you can do to help us get blue clothes, really.

Hiking gets you flax, which is used (at higher tailoring levels) to make linen, which is used to make clothes. And making those leather armors to get up to level 6 tailoring can help indirectly since selling leather to the NPCs is one of the few ways to get new copper into the game, furthering our attempts to crash the economy.

Xerol
Jan 13, 2007


Reindeer Flotilla posted:

Invite accepted, but I don't have rights to get a set of blue clothes in AB and am not yet level 2 to ask in guild chat about it. Should I not get them yet?

Gotcha added.

For anyone else having this problem, just hike in the forest in DF until you hit character level 2. It should take less than 15 minutes.

Xerol
Jan 13, 2007


Nice guide, but I do have a couple minor nitpicks/additions:

1) Cooked fish is actually pretty useless, it only really gets used at the lowest levels of combat (unless there's someone sitting there cramming fish down to take on snakes 5 levels ahead of schedule). But it does have the advantage of being relatively "free" to cook (still costs logs, but what doesn't).
2) Gathering 15 lets you pick citrus, which our cookgoons can (eventually) turn into Citrus Coolers, which are the food that reduces gathering time. So once you hit 15 you can pop over to the 2nd island (ask in guild chat if you need a canoe, don't waste copper on the ferry) and grab a bunch of supply of lemons, limes, and oranges, and then ask a friendly local chef to chop them up into delicious timer-reducing beverages.
3) Tailoring, like cooking, is very much a secondary skill. Our current murdergroup (which I think is up to 4-5 goons at this point) is only supplying a bit more than one tailor can use, and at this point I think we need to be able to hit the higher tailoring levels more than we need a bunch of bota-makers.
4) For Alchemy, you should crush mushrooms up to 5 and then crush ginseng up to 6, which is where woodland potions become available (which use mushrooms and ginseng).
5) While I think most of the low level tasks are good ideas in general, the guild's needs fluctuate based on who's around and doing what at any given moment, so don't take all these as hard-and-fast requirements - For example, we might need more pine handles on a given day, or a certain tool, and even if you're a few levels short of being able to do whatever it is we need, you can usually prepare for that by doing something else and getting up to that level quickly (for example if we need iron hammers, you can smelt ingots up to Smithing 6 pretty quickly).

Xerol
Jan 13, 2007


We can make more, we get another "slot" (which are global, so we want to reserve some for IP storages too) every 5 guild levels so we'll have enough for 12 total storages once we hit guild level 55, which shouldn't take too much longer. But I think we'll need more stone blocks. The other option is just a shared house (which would only need logs, but is a nightmare for managing permissions).

e: Also with the way we do guild permissions it wouldn't be possible to restrict a specialist storage to specific people.

Xerol
Jan 13, 2007


TONIGHT: 9:30pm ET, we're all going to chop pine to see how high we can get the crowding penalty. There is no point to this other than to make a number go up.

Xerol
Jan 13, 2007


Operation PINE CRUSH is on now! Grab a dozen hatchets and get chopping pine.

Xerol
Jan 13, 2007


Xerol
Jan 13, 2007


cones.txt

Xerol
Jan 13, 2007


Yeah buy up the cheap pineapples, until we get more people at 39 gathering our only source is shops and jungle hiking.

In other news:

quote:

20:36:58 Charles Bukoski Haven : come guild is growing on me
20:37:07 Charles Bukoski Haven : cone*
20:37:24 Charles Bukoski Haven : I get to be Beconeski

Xerol
Jan 13, 2007


You get that message if the invite's already pending.

Xerol
Jan 13, 2007


Finally. This took 11 months.

Xerol
Jan 13, 2007




:birdtoot:

e: Looks better on black.

Xerol
Jan 13, 2007


I also added this to the OP, but here's a map showing how the islands are connected by boat routes:

Xerol
Jan 13, 2007


It would be nice to have someone chewing on that 10-30 Alchemy range to supply the cooks with salt. We have a major surplus of salt rocks and are getting a bit low on the crushed stuff.

Xerol
Jan 13, 2007


Seems like we're having trouble keeping up with cooking the low level fish, so if you just want to grind up some cooking (and woodcutting) grab some logs and raw fish (especially Sunfish) and some frying pans and fry it up.

Xerol
Jan 13, 2007




Don't drink be encumbered and drive.

This is normally about 56 seconds for me, it was around 330 when I started it.

Xerol
Jan 13, 2007




I am never taking these off. until they break after 20 actions

Xerol
Jan 13, 2007


oldskool posted:

In as oldskool

e: still need invite :(

Gotcha.

Also, note for anyone who's been inactive for a long time (think 2+ months) and wants to return: We may have kicked you from the guild because we were doing a thing for a while where we were trying to keep our inactive numbers down to not appear as if we were padding numbers with dummy accounts, but that was dumb anyway and if you want to play again just post so we can reinvite you.

Xerol
Jan 13, 2007


You know what would help with that problem? Being able to name extensions.

Xerol
Jan 13, 2007


Everyone over 60 days inactive has been cleaned out: baram, blazing, Danaru, deathrat, Drakonis, Fat Batman, Geop, Klapman, LorJSR, Natahn, Nolanar, Scorps, TaranWanderer, Teddybear, Vitamins. If you're one of these people and want to come back just pop down a post and we'll invite you back.

Xerol
Jan 13, 2007


Sent these bad boys off to Grumpy for approval:



They look a lot better on a black background.

Xerol
Jan 13, 2007


Xerol
Jan 13, 2007


Mountain Sorrels are basically a waste product of growing frost flowers into roseroots, so we shouldn't need to worry about those. (You can also grow them directly, but we still have so many frost flowers to get through.) Bearberry leaves come as a "random" drop (not actually affected by the random drops stat) when you finish clearing a bearberry extension. Those end up becoming a limiting factor once you start getting enough larch leaves. The larch leaves seem to be the hardest to get, coming as a relatively uncommon random drop when chopping larch trees.

Xerol
Jan 13, 2007


Fat Samurai posted:

Hey, something else I can use to be less productive at work. Could someone send an invite to FatSamurai, please?

Added.

Xerol
Jan 13, 2007


Guess I should make some sort of post on this project, this'll have to do until I can get a more detailed writeup together.

PROJECT MANA SPLURGE for lack of a better name

Probably way out of date spreadsheet

Goal: Get lots of mana foods and help get people up to the magic breakpoints (5, 15, 30) faster.

Step 1: Lots of potions (see spreadsheet). Woodland potions for spotted treefrogs; fish finding potions for purple snails/sea urchins. Gem potions because we only need blue mushrooms for the other two, so we'll have loads of extra red mushrooms.

Things we need: Ginseng, Lavender, Mandrake, Red and Blue mushrooms. Parchment, logs, bottles, water. Crush all those things in the first list. Then make potions.

Once we have 10k of each potion made we'll move on to step 2: actually gathering the mana stuff. Then step 3 is cooking the mana foods, and step 4 is eating them.

This has been designed so people of all levels can contribute. Best ways to help right now are to hike in DF and gather mushrooms.

There are some side projects that higher levels can contribute to: mining white sand and chopping heartwood for the better bottle recipe; chopping larch (with potions on) for larch leaves (which go into northern salads); stingrays, stingray skins, and kites for lightning catching.

Xerol
Jan 13, 2007


Invited.

In other news I think we're going to spin up a temporary storage (in AB) for the mana project, just to keep the stocks separate from the general use stuff (and make tracking easier).

Xerol
Jan 13, 2007


Both! Or either! Bamboo is useful as a "log" which we can use for parchment or brewing potions, although if you can do palm that's better timer even if lower log drops, plus palm leaves are kinda worth something.

Xerol
Jan 13, 2007


Invited.

Xerol
Jan 13, 2007


Ratzap posted:

I'm currently not working (medical leave) and spend a fair amount of time every day doing my extensions. I've been trying to level alchemy when I'm not at the extensions but I'm wondering if it would be helpful to put that aside for a while and do nothing but extensions (mine and others I have access to) all day?

https://docs.google.com/spreadsheets/d/14lXTInOVFZu2DYGDZ1qMD9kh49ys11-uIleEPHQDZiM/edit?usp=sharing

Ginseng, Lavender, and Mandrake Root are all in demand right now because of this project. Lavender is (kind of) nice because of its high output slot multiplier, which means you can set it to pick and go away for the better part of an hour (if the garden's high enough level). If you're doing veggie gardens, tomatoes and peppers are pretty much always needed. And if you want to keep levelling alchemy, you can grind up whatever's in the project storage (Wizard Blood Bank). And if you run out of stuff to crush and all your gardens are on cooldown, you can gather mushrooms.

Xerol
Jan 13, 2007


I made an in-game forum post too.

Xerol
Jan 13, 2007


bmoon posted:

Amar goons XP v0.6.1

Save your own copy and play around with the numbers

    0.6.1 - 2016-08-20
  • Added a few timers
  • Added level chart and updated cell W6 in the skill tabs (no more entering exp!)
  • Highlighted a few actions to denote skill progression for optimal exp

Added to OP. Also the OP could use a refresher but I'm extremely lazy and I think we still have that knowledge base gdoc so if anyone's put any work into that give me recommendations for things to put in the OP.

Xerol
Jan 13, 2007


Cerepol posted:

Cerepol is my ign. Could I join this exlcusive goon guild?

Invited.

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Xerol
Jan 13, 2007


If you wanna invite non-goon friends to join the guild I think we generally came to a "sure why not whatever" conclusion when I asked around so here's the deal:

-1 Guest per Goon
-Must post in the thread
-They will be on the shortest of leashes with regards to intentionally stirring up poo poo (in world or whatever) and we will cut them loose at the first sign of trouble.

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