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PunkBoy posted:she soon finds herself caught in the middle of a conflict between those that rule Glass, and those fighting to depose them. PunkBoy posted:Unlike the first game, Catalyst will be in an open-world setting, giving you more freedom on the path to take to your objective. PunkBoy posted:Combat does return from the first game PunkBoy posted:while Faith will face enemies with firearms, she herself doesn't use them PunkBoy posted:a lot of emphasis on the new combat system Mordja posted:He's going to betray you. Trivia posted:Over / under on them adding horrible combat to a game about running (again)? Why can't we just have a game where you're a parkour courier and the police only hassle you for trespassing and stuff rather than having a big conspiracy plot where the cops are constantly trying to chase and shoot you? Why include combat at all? OK, so you can apparently run rather than fight, but I'm 100% confident that that will be the challenge option rather than the default choice. The bits in the first game where there was an open path and you just had to run and jump and climb and keep moving were great. It got poo poo any time there was an enemy around or you ended up in one of those spots where it was really unclear which way you were meant to go. Also, it looks like the game doesn't have any kind of radar or GPS again, which was pretty frustrating the first time.
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# ¿ Apr 19, 2016 09:56 |
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# ¿ May 15, 2024 09:01 |
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PunkBoy posted:I thought guns were pretty much useless is ME 1. The only decent one was the sniper rifle since it was the only one you could aim. Even then, it was much easier to just run past them, with the occasional sliding dick kick or wall kick to stun anyone in your immediate way. Also I never actually finished the game. I got up to that bit where you're in the back of a truck and it drives somewhere and you have to escape, but you're in a room full of dudes. I just gave up after a couple of attempts at that because it seemed impossible.
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# ¿ Apr 19, 2016 19:20 |