|
If your game doesn't have enough players to support the gameplay style you are aiming for, what contingency plans do you have? Or will you just shutter it?
|
# ¿ May 6, 2016 14:40 |
|
|
# ¿ May 22, 2024 11:31 |
|
Farg posted:I rolled a mage and then the game didn't respond to controls then my guy cast like 20 spells in a row at nothing and i couldnt make him stop then it said i was out of reagents but wouldnt tell me what those are or where to get them so i couldnt attack so i quit sounds like the sort of experience the OP wants you to have tbf. Telling you how to actually power your character would be a click-this-next tutorial and we can't have that.
|
# ¿ May 7, 2016 04:35 |
|
Lizard Wizard posted:I don't want to rain on your parade but half the features in the OP sound kind of drastically unfun. Why shouldn't soloing be rewarding? Why is there not a tutorial? Why penalize death in a game that seems to be actively shooting for a steep learning curve? Why require reagents? What's wrong with quest hubs? WoW broke online gaming man Also look at all the crowfall/shards/pantheon/ect games in dev atm, there are about 1000 broken people who really loudly want this game.
|
# ¿ May 11, 2016 01:47 |