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For those who are interested, last March was Civ's twenty fifth birthday and the strategy game podcast Three Moves Ahead had Jon Shafer (lead dev on Civ V) and Soren Johnson (lead dev on IV) on to talk about the series. If you're a fan it is pretty interesting! Good parts include a giant hate-on for espionage mechanics and Shafer talking about how V was conceived as a test bed for new mechanics after IV "perfected" the old formula started by II.
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# ¿ May 15, 2016 18:16 |
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# ¿ May 14, 2024 08:48 |
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Groovelord Neato posted:is shafer's game ever coming out He set a release date for like, winter 2017 I think, or something ridiculously far away like that. The dude's kind of crazy.
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# ¿ May 16, 2016 00:39 |
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Managing 1upt carpets of doom was always a much more enormous pain in the dick than just shift clicking stacks of units around, plus the different unit qualities in IV made stack management more tactical anyway. I feel like a lot of people came in when Civ V launched cause Steam sales and whatnot and just heard tales of the horrible micromanagement hell of doom stacks, which has never really been the case. The AI could even actually fight you! And yes, I do have Soren's dick lodged squarely in mouth.
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# ¿ May 17, 2016 17:47 |
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Grinning Goblin posted:Poor kids will never experience the Ultimate Fanfic Crossover Circle Jerk that was the Fall From Heaven mods. This, but unironically.
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# ¿ May 18, 2016 02:09 |
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Espionage is, was, and ever shall be horrible in all strategy games. Even Soren and Shafer have both admitted they think it's a fundamentally unworkable mechanic.
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# ¿ Sep 1, 2016 07:13 |
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How's the actual warfare AI/system looking? Less prone to being chumped than V?
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# ¿ Sep 30, 2016 22:13 |
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Gorelab posted:The modern Civ 4 music basically made it feel like the world was just in some sort of hellwar to me. It was awesome. Felt appropriate for a world poised on either achieving the stars or nuking itself into oblivion.
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# ¿ Oct 1, 2016 22:13 |
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Nader Shah would be an awesome and unexpected choice for Persia.
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# ¿ Oct 14, 2016 21:37 |
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Airfoil posted:I wonder... is there a strategy game that a reasonable percentage of people agree actually has good AI? Civ IV. EU IV, most of the time. It's hard to get right, certainly, but I don't think it means we should just let deva off the hook.
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# ¿ Oct 20, 2016 05:40 |
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firaxis is the new maxis
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# ¿ Apr 30, 2017 19:59 |
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Y'all got my nostalgia boner on. Time to dive in and see if anyone ever made a competent AI mod for FfH2.
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# ¿ Aug 16, 2017 17:17 |
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Gort posted:Cuv 4's AI kicked my rear end a lot It worked well enough for the base game, but it was not at all designed for anything like Fall from Heaven. It's a shame that Firaxis still hasn't made a Civ as good as IV and that future prospects aren't any brighter.
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# ¿ Aug 16, 2017 20:25 |
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Did Beyond Earth ever get any big balance or AI overhaul mods?
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# ¿ Sep 1, 2017 16:43 |
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Crazy Ted posted:Here's where Civ VI is at right now: the official scenarios are more fun to play than the base game itself, and I think that's really the first version of the series I can say that about. The FfH and the Ryse and Fall scenarios included in BTS were pretty good! gently caress I miss Fall from Heaven so bad, it's a travesty that the lead dev got sucked into Stardock.
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# ¿ Sep 6, 2017 20:23 |
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Yeah I played all of one half game with espionage in BtS before turning it off. I remember Soren and Schafer describing it as one of those mechanics devs feel obligated to shoe-horn in even though it's always awful.
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# ¿ Sep 29, 2017 23:41 |
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A Civ IV HD rerelease with Steam Workshop would be insanely good. It pains me that this does not exist already. Also save Kael from Stardock and put him to work on Fall from Heaven III ty
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# ¿ Oct 14, 2017 16:50 |
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Captain Oblivious posted:The only reason to want to play Civ 4 is to play FFH2
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# ¿ Jan 14, 2019 00:12 |
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i'm normally a IV boi but I feel like putting some time into V. Are there any fun or 'fun' big overhaul mods, or recommended sets of mod civs?
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# ¿ Jan 20, 2019 02:13 |
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Poopuli it is, thanks for the suggestions all. Still on the lookout for any standout new civs tho
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# ¿ Jan 20, 2019 03:36 |
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I genuinely don't understand how the ai is this incompetent. I mean, poo poo's hard, but not that hard. And this is the same studio that's made the X-Com reboots
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# ¿ Feb 16, 2019 00:45 |
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Baronjutter posted:AI is really hard to do, and it gets harder the more and more kitchen-sink ideas the devs keep tossing into the game. A game like the original master of orion can have an amazing seeming AI because the core of how the economy and warfare and diplomacy work are simple enough for an AI to master but still present tons of depth for a human player. Games like Civ6 and Stellaris though constantly fail to provide AI's that even give the illusion it can handle the basics of the game's core mechanics because modern strategy games have decided to be needlessly complicated. At some level it feels like modern strategy games are design specifically to trip up AI's on fussy busy-work mechanics that a human can very quickly master to see the optimal solution but it requires a bunch of annoying clicking, while the AI absolutely fails. I also think you are overstating the difficulty of designing an ai that can, in the case of 6 specifically, do things like recognize "opponent's last city, i have units in range, i should attack" or "opponent has literally no units, and one city, do not surrender to them." There are TBS games with functional tactical AI, these are not unsolvable problems
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# ¿ Feb 16, 2019 02:07 |
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victrix posted:So I played 6 the least of any civ since 3. Does Storm push it into worth it territory? Wait two weeks then check the thread's temperature. It's not going anywhere and 40$ is a decent chunk of change
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# ¿ Feb 17, 2019 07:43 |
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punk rebel ecks posted:1upt? 1 unit per tile, solving a marginal problem (large stacks can be unwieldy) in the most drastic and disastrous way possible
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# ¿ Jun 5, 2019 04:43 |
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# ¿ May 14, 2024 08:48 |
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I feel like it's come up a lot but yeah, the VI quotes are generally pretty bad. A lot of them are practically tangential to their tech, others are just asinine. They feel like they were chosen by an intern in haste
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# ¿ Feb 18, 2021 03:05 |