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Multiple goons may have been harmed in the making of this Kickstarter. I definitely worked some ungodly hours, but we've been more than 150% funded in a day (hit our goal in the first 7 hours!), so it's all worth it?? http://tinyurl.com/jh7xfx9 The base game is a sweet easy-to-learn deckbuilding game for up to 4 people. The expansions add RPG elements - they are not necessary, but they add a different dimension to the game that you might or might not enjoy. Thanks for taking a look and keeping this goon employed!
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# ¿ Jun 14, 2016 14:16 |
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# ¿ Apr 29, 2024 14:24 |
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alg posted:Great art. The cost ramps up quickly and the stretch goals are a little thin. I agree the stretch goals are currently a little thin. Our previous Kickstarter is to blame, in a way- we overshot our goal by so much that we were scrambling to add extra stretch goals that wouldn't bankrupt us. So for this one we planned for that a bit more, but that does mean we're stretching the rewards a bit. A good problem to have, I guess?
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# ¿ Jun 14, 2016 14:46 |
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Evil Mastermind posted:You know, while I love Star Realms and Epic, I have to say this KS left me kinda cold. At PAX East one of the guys there said Hero Realms was going to be like Star Realms, but going in a different direction, which is cool, but I don't like that the base game is just Star Realms with a paint job and you have to start shelling out for the expansions to actually make it different. We're trying to get some videos shot and put up to show some gameplay. The character packs you have to imagine as something similar to Hearthstone's heroes: they are cards that modify your starting health and possibly other things, you get a different starting deck themed to your character, and each character has a major and a minor ability that they can use once a game and once a turn respectively. The Boss decks are like a "play your level 1 character vs their level 15 character". As for the base game being Star Realms with a paint job: the number one complaint about Epic was that it *wasn't* just Star Realms with a paint job We obviously tried to make the base game a little more exciting than that (it definitely feels different when you play it), but without changing the rules, so that people who are familiar with Star Realms can jump right in. It's hard to get it just right I must say.
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# ¿ Jun 14, 2016 15:28 |
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Evil Mastermind posted:Wait, what? That doesn't make any sense; Epic was presented from day one as a different style of game. I know right? We thought we were very clear, but ehh ...yeah. There are still people that loudly complain about this all over the internet whenever we post about it or a new project. I feel you on the whole remake thing though. It apparently does work for a whole lot of people
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# ¿ Jun 14, 2016 16:11 |