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Legacy is the greatest format. http://imgur.com/a/5nRLi
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# ¿ Jun 16, 2016 03:47 |
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# ¿ Apr 28, 2024 23:02 |
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mcmagic posted:Why should I be playing City of Solitude over Defense Grid in ANT? Stops your opponent from using top (relevant with counterbalance and with miracles floating countermagic on top of their deck to protect it from discard).
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# ¿ Jun 22, 2016 04:16 |
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RoflcopterPilot posted:Why would you be playing either of these in ANT? Do you have a list? I've only ever seen Defense Grid in Vintage Storm. That and also Serenity for the lists that splash white instead of red in the side. I just can't imagine either of those played in ANT....not sure what you'd cut for them. I have had city of solitude played against me out of ANT. Seems like you could swap it in for Xantid Swarm - it has a similar effect, isn't vulnerable to creature removal (bolt often stays in vs storm, and as miracles I leave in some plow/terminus/staticasters for empty the warrens, dark confidant, and xantid swarm), works the turn you cast it, and is stronger vs miracles. It is significantly more expensive, though, so not all upside.
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# ¿ Jun 22, 2016 17:37 |
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RoflcopterPilot posted:I've always thought both of those would be way too slow and expensive for Legacy. City isn't that bad if you're playing Trop + Bayou (I run the 15 lands with both personally) but I still can't imagine losing anything to fit in 2-3 more cards in the side. I guess I'll have to watch the Cheon videos and see how they ended up. I just feel like we already have the tools to beat any deck we'd ever want Grid/Solitude against. I don't even have Xantid in the side and took out Carpet of Flowers a while back too. Shrug. I have never played storm so idk. When it was cast against me I force of willed it.
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# ¿ Jun 22, 2016 21:35 |
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I actually bring in 1 wear/tear in the dark vs ANT for carpet of flowers, grid, city and other random stuff - at worst it's a 1/2 for counterbalance. If I see a target I bring in the other one for game 3.
Rogue0071 fucked around with this message at 21:53 on Jun 22, 2016 |
# ¿ Jun 22, 2016 21:45 |
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Not an Aggro Loam player, but Garruk comes in against Miracles and I would assume stuff like Merfolk and D&T. Engineered Plague on monk will kill Mentor tokens. Pulse I could see vs Miracles (it's an out to Moat, is a CMC3 so hard to CB, and can kill Jace or a bunch of monk tokens or whatever).
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# ¿ Jul 19, 2016 15:21 |
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So I am playing Miracles vs TES and my opponent and I just discovered that Rite of Flame produces 0 mana with a Rest in Peace out.
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# ¿ Jul 29, 2016 04:02 |
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Yeah, we both realized it was a bug. Can I file for comp even though I won the match (possibly because of the bug, not really clear if my opponent could have won that game anyway)?
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# ¿ Jul 29, 2016 04:18 |
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Got back:quote:Thank you for contacting Wizards of the Coast customer support. I'm sorry you encountered an error with Rite of Flame in your League event.
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# ¿ Jul 29, 2016 05:19 |
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http://i.imgur.com/seKekfs.jpg Won this game on a mulligan to 3 on the play against an opponent who kept 7 and played a turn 3 Choke (which stayed on the board for a lot of turns). Don't keep your Veteran Explorers in vs Miracles, Nic Fit players. Also be careful with your Pithing Needle names, I guess. Rogue0071 fucked around with this message at 23:41 on Sep 23, 2016 |
# ¿ Sep 23, 2016 23:14 |
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Sigma-X posted:I think it would be very viable in a miracles-heavy format as something you can drop turn 1 and then just kill them with and it doesn't die to StP. Against most other decks I think most of the regular spells are just better. The problem with this is that Miracles is already bringing in wear//tear for Vortex, Eidolon, and random SB cards. A lot of EEs around right now too. Also as a 1 drop it is really bad vs established countertop if you don't have it in your opener. Really for the Miracles matchup with burn you just want 4 firecrafts and try to knock your opponent low enough before they get cb/top to finish them off with them.
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# ¿ Sep 28, 2016 15:14 |
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Plow and most if not all of your terminus stay in against burn. Not only does burn have a bunch of creatures that are very important to answer but you can use plow as a life gain spell in a pinch and terminus counterbalances fireblast and gets rid of eidolon without extra damage.
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# ¿ Sep 30, 2016 02:26 |
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Things that happened in legacy tonight at my LGS: - My tin fins opponent drew the whole deck except 5 cards, couldn't go off, moved to discard, I point at their Jin-Gitaxias "you draw 7 and lose". - I cast Arcanis the Omnipotent twice (and attacked with it for 6 in one game). -Survived a turn where I untapped with 1 life and a Sulfiric Vortex in play. Greatest format. Rogue0071 fucked around with this message at 03:52 on Oct 13, 2016 |
# ¿ Oct 13, 2016 03:45 |
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Archenteron posted:What deck runs Arcanis? Was running it as a 1-of over my third Jace in legend miracles purely for fun.
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# ¿ Oct 13, 2016 04:01 |
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suicidesteve posted:Everyone always says this (they also say it about every deck so ) and I've never seen it win a game, let alone a match. I play Miracles, I have a friend who plays Merfolk who I have played against many times and watched play against many times. The matchup is not good for Miracles if the Merfolk player doesn't wildly overextend into Terminus without countermagic backup. Counterbalance is next to worthless and a single TNN demands a Terminus, Council's Judgment, or EE, and Chalice on 1 is a huge beating. Mutavaults are also incredibly annoying for the Miracles player if they are not overextended into a big Terminus. Postboard Moat is big game against them - their only out is usually 1-2 Echoing Truth if that - otherwise it's still not great. I would call it at least a 60-40 matchup for Merfolk if not better. IIRC I am like 2-7 personally against my experienced Merfolk friend. Rogue0071 fucked around with this message at 07:59 on Oct 31, 2016 |
# ¿ Oct 31, 2016 07:55 |
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http://imgur.com/a/DxVcm Greatest thief in the multiverse.
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# ¿ Nov 17, 2016 20:17 |
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Back when you had legacy dailies, you occasionally had people entering with pauper decks. I guess someone decided to keep doing so with leagues.
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# ¿ Nov 18, 2016 04:00 |
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Johnny Five-Jaces posted:what are you playing? UWR mentor or something? Big blue UWR control.
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# ¿ Nov 22, 2016 07:36 |
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Apparently you can no longer use undo to change the order you are putting back cards mid-ponder or top activation on MTGO. I think I've had to retop about a dozen times in one match tonight so far because I'm so used to using undo liberally.
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# ¿ Dec 9, 2016 04:32 |
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Another one bites the dust. Rogue0071 fucked around with this message at 00:11 on Dec 14, 2016 |
# ¿ Dec 13, 2016 20:00 |
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At least one of which is a Tropical Island.
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# ¿ Dec 23, 2016 17:17 |
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Tim Raines IRL posted:I've been experimenting with two different builds, with and without a street wraith / reanimate package. Here are where they both are presently: Being at 1 with force backup does not seem terribly exciting unless you have 3UU up.
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# ¿ Dec 25, 2016 16:06 |
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It is correct to scry yourself rather than fateseal your opponent with Jace if they have an active top going. You're not really accomplishing anything with the latter except make them spend a bit of mana.
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# ¿ Jan 8, 2017 00:29 |
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https://clips.twitch.tv/tmdbrassman/DullMonkeySuperVinlin MTGO is a quality program.
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# ¿ Jan 29, 2017 01:49 |
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Johnny Five-Jaces posted:and in the P9 challenge too That was in a fun game he was playing after the challenge; Brassman was playing ballista/animation module shops in the P9 and lost in the first round of top 8.
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# ¿ Jan 29, 2017 02:34 |
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Yeah ravager + animation module is 1: put a +1/+1 counter on ravager which is pretty nuts. You then shunt that onto a ballista...
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# ¿ Jan 29, 2017 02:55 |
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Joe Lossett style Legend Miracles has always been pretty fringe. 4 ponder, some # of predict and counterspell, with mentor Miracles has been the most common build since before Fatal Push.
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# ¿ Mar 28, 2017 19:44 |
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http://imgur.com/a/1rWCh The sweet tech of getting your opponent to play a combo piece for you.
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# ¿ Apr 18, 2017 04:56 |
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Dr. Angela Ziegler posted:Wat. You had grindstone down and they played servant? They played t1 Painter on the play, I played Grindstone on my turn 1. They actually had a turn 2 Grindstone kill but needed to tap a mana to Pyroblast my Force of Will on their Grindstone, so they had to pass and I had Time Walk into the kill. Rogue0071 fucked around with this message at 05:18 on Apr 18, 2017 |
# ¿ Apr 18, 2017 05:15 |
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https://clips.twitch.tv/BillowingSpoopyGnatDxAbomb They can stop me from playing Miracles in Legacy, but they can't stop me from playing Miracles.
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# ¿ Apr 30, 2017 17:00 |
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Pictured: a hardcast chalice for X=5 is countered by a hardcast force with two defense grids in play.
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# ¿ May 2, 2017 06:15 |
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http://i.imgur.com/qkRtskJ.png Opponent scooped to this one.
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# ¿ May 19, 2017 07:44 |
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Pictured: Not the greatest misdirection I've ever seen.
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# ¿ Jun 17, 2017 03:14 |
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# ¿ Apr 28, 2024 23:02 |
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Man it feels good when your tiny % play of splitting Pyroblast and REB matters. (Opp didn't know about the Pyroblast, they were guessing based on the mana I left up/having REBed them last game).
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# ¿ Jun 22, 2017 05:23 |