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TheLastRoboKy posted:Also worth noting from the same book, the sheep are dumb as bricks and assuming their "shepherds" don't eat them they often just walk off cliffs. That's normal for sheep.
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# ¿ Oct 25, 2016 09:35 |
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# ¿ May 22, 2024 14:41 |
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Should Beastmen immediately found a second guide, like Chaos?
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# ¿ Nov 7, 2016 07:22 |
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Should minotaurs cycle-charge or stay stuck in?
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# ¿ Jan 25, 2017 21:02 |
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Really the biggest downside of minotaurs is that they are neither cats nor birds.
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# ¿ Jan 25, 2017 23:30 |
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I can't decide what kind of brayshaman I should have. Free manticorse sounds tasty, but so does the always excellent Lore of Death...
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# ¿ Jan 26, 2017 03:58 |
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Do beastmen have any method of destroying walls? Neither of their heroes seems to have that ability.
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# ¿ Jan 28, 2017 01:23 |
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Some units get bonuses if their leadership is >50%. This is an ability they have.
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# ¿ Jan 29, 2017 07:33 |
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Grand Prize Winner posted:Are Chaos Dwarfs coming? I thought they were no longer can(n)on. There are short dudes in very big hats crewing the Hellcannon. Is there any secret to forming trade agreements as VC, or is it just 'you can't'? I have lots of buildings that produce trade resources, but not much to do with them. The Lone Badger fucked around with this message at 09:52 on Jan 30, 2017 |
# ¿ Jan 30, 2017 09:48 |
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Nash posted:Chaos dwarves are far and away superior in hat technology. The High Elves can give them pretty stiff competition in tallness though, and the Empire have access to some impressive brim technology. The Lone Badger fucked around with this message at 11:44 on Jan 30, 2017 |
# ¿ Jan 30, 2017 11:39 |
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Ammanas posted:I'm gonna run a new dwarf campaign, want to do some kind of gimmick. Playing straight has got boring. Ideas? * Slayer King. At least 50℅ of each army must be Slayers. * Tech-fetishist. Bring as many gyrocopters as possible, every battle. * RAGE. Be at war with everyone, at all times. The Lone Badger fucked around with this message at 02:48 on Jan 31, 2017 |
# ¿ Jan 31, 2017 00:11 |
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Is there a mod that either disables the assassination grudge, or gives dwarves a competent assassin hero?
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# ¿ Feb 4, 2017 05:39 |
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Can someone link me to a video that shows how to properly use cannon / organ guns? Every time I try them out they seem hugely inferior to just having more crossbows.
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# ¿ Feb 5, 2017 11:48 |
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SurreptitiousMuffin posted:but I have no idea what 'an old friend' is supposed to be -- there's a tower in the background and something blurry running around down near the bottom. Attila stumbles through a warp anomaly, ends up in the Old World.
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# ¿ Feb 7, 2017 11:05 |
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Syrnn posted:I had been trying to apply tactics I picked up recently in Shogun 2 this time, and had thought I was overloading on ranged before, but clearly this game is a slightly different beast and I should stick to keeping my comp to 30-35% ranged, instead of the like three units. I like 50% for dwarfs.
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# ¿ Feb 11, 2017 02:30 |
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I've never fought a defensive city battle.
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# ¿ Feb 12, 2017 00:40 |
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You NEED ap versus dwarves. Big 'Uns, Boar Boyz and and Sneaky Stabbin'. Black Orks when you get them.
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# ¿ Feb 13, 2017 00:10 |
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wiegieman posted:Man raise dead is so good now. Don't bring a vampire, bring a necromancer with just raise dead (still bring Mannfred because he's can ride a zombie dragon and is a power source.) Isn't it still just Zombies? (Unless you're Ghorst).
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# ¿ Feb 13, 2017 06:24 |
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Has anyone created a guide to the new Kraka Drak units / what they're good for?
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# ¿ Feb 13, 2017 08:22 |
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Dwarves have no -attrition or +replenish on their heroes. Adventuring in unconquerable territory is hard. (especially if attrition means you lose troops every time you fight).
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# ¿ Feb 13, 2017 11:50 |
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State Troops also got the 'detachments' special rule.
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# ¿ Feb 15, 2017 05:05 |
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Fidel Cuckstro posted:Help...chaos armies are killing my Empire armies. Get more chickens.
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# ¿ Feb 15, 2017 07:19 |
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Lassitude posted:Lizardmen slaan (the dudes who'd negotiate) are hyper-intelligent. Wouldn't most of the negotiation be done by Skink priests acting on their master's behalf? I can't imagine an outsider being granted an audience with a Slaan without a lot of effort.
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# ¿ Feb 16, 2017 08:56 |
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Is Belegars +50% upkeep for all armies, or only for his army?
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# ¿ Feb 19, 2017 00:13 |
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theDOWmustflow posted:In comparison, the dwarf equivalent gives bonuses to... miners and warriors only. Units that quickly go obsolete in the mid and late game. And these units have abysmal attack and defense. There's another dwarven skills that buffs Longbeards and Ironbreakers (!).
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# ¿ Feb 22, 2017 09:26 |
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Cythereal posted:Slann are, pound for pound, some of the strongest mages in all of Warhammer Fantasy Not sure about that. On a poundage basis you can get a lot of high elf mage lords for the weight of one Slaan.
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# ¿ Feb 23, 2017 08:55 |
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Promontory posted:Diplomacy questions: Bribing is good, so is beating the poo poo out of someone they're at war with. edit: ^ The above post is very true. When confederating having them like you helps a bit, but them being in a weak position and currently being invaded by someone else counts for a lot more. The Lone Badger fucked around with this message at 11:05 on Feb 23, 2017 |
# ¿ Feb 23, 2017 11:02 |
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Night10194 posted:That hat is an obviously vital defensive fixture. Pretty sure it's actually the moustache.
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# ¿ Feb 24, 2017 00:21 |
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I can totally imagine a goblin Fultoning someone. fakeedit: balloon squig
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# ¿ Feb 24, 2017 07:06 |
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Dandywalken posted:You'd have to actively try to make Vlad NOT work well He's totally usable as a fighter. I kinda want a mod that allows you to take Vlad as faction leader for the Empire.
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# ¿ Feb 24, 2017 23:54 |
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The best way to play Chaos is to play Beastmen instead.
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# ¿ Feb 26, 2017 04:04 |
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I'm not sure how Brets conquer fortified settlements at all. Just siege them out?
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# ¿ Mar 10, 2017 11:30 |
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basic hitler posted:i thought 40k stuff with psykers and all that was more or less a physical manifestation of the warp/chaos and totally not magic because reasons There's also Sorcery where you combine your psychic powers with a bunch of ritual poo poo to achieve other effects.
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# ¿ Mar 12, 2017 13:08 |
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Cythereal posted:By backstory and personality he's a doctor who sold his soul to Nurgle for the cure to an uncurable disease Was the cure another disease?
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# ¿ Mar 18, 2017 02:19 |
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KPC_Mammon posted:Help, how do I play Vlad / Vampires so they aren't a miserable slog. Have a Banshee explode the walls on the strategic map. Then pour your troops through the breaches and head straight for the courtyard. (Also, get vampire heroes with the +replenishment and -attrition skills, With a few of them in your army casualties are basically meaningless.)
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# ¿ Mar 19, 2017 01:48 |
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Walls in every city. The AI doesn't attack walled cities, just sieges them.
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# ¿ Mar 19, 2017 11:37 |
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The mod i use makes it cost 100% of base movement to enter March stance. This means that on the first turn you only move half of your normal movement and it only makes sense to March if you will be marching for several consecutive turns.
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# ¿ Mar 20, 2017 13:26 |
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Fartbox posted:of course, when they ended the setting they retconned that and had it just "be a close fight" and then some bullshit demonshit with archaons sword cut grimgors head off. Lammeee Hah! You think cutting off his head is enough to kill him?
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# ¿ May 31, 2017 13:55 |
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# ¿ May 22, 2024 14:41 |
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Angry Lobster posted:Lizardmen lost access to High Magic in 6th edition (gently caress elves), which was a shame, because it used to be pretty beastly (at least in 5th edition) Didn't they *invent* High Magic?
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# ¿ Sep 19, 2017 13:43 |