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I saw a video where a guy selected his whole battleline, and was able to reposition it somewhere else while maintaining the relative positions of each unit. Whenever I try to do that it just drags it into a single line...what sorcery is this?
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# ¿ Jan 19, 2017 03:40 |
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# ¿ May 7, 2024 18:38 |
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I forgot how vital the +movement in own territory mod is, my stunties chasing chaos all over the badlands
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# ¿ Jan 21, 2017 08:32 |
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I haven't used them but they seem like they'd be good just anchoring the centre of your line in front of missile units so you can fold in from a heavily stacked flank
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# ¿ Jan 22, 2017 02:11 |
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I just need fat dead toads, crocodile men and glorious jungle temples
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# ¿ Feb 23, 2017 01:06 |
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The Cheshire Cat posted:Yeah Skaven are going to be interesting when they get added. I imagine they will probably be one of the core races of one of the sequel/expansion releases rather than a DLC thing - they've got enough unique mechanics that they'd probably have to design the rest of the content around them for it to work. You know they're just going to use the exact same underway/beast path/roots of the world mechanic right?
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# ¿ Feb 23, 2017 03:41 |
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Dartonus posted:It was, but with a functionality change: where the old version damaged all enemies who had line-of-sight to the casket when opened, the most recent rules had it fire a shot with a chance to bounce to other nearby units, potentially bouncing until it ran out of eligible targets. In exchange the Casket was no longer tied to your Liche Priest and they lifted the 1-per-army restriction. Did they give the army book to someone who's never even seen raiders? gently caress.
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# ¿ Feb 23, 2017 07:49 |
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Cythereal posted:Yeah. Remember that Bretonnia is Arthurian England of myth, only French. Show me a dwarf with an awesome moustache and I'll show you a dwarf with a lovely beard
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# ¿ Feb 28, 2017 03:09 |
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Isn't the idea of foot and mounted squires just that...they're squires?
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# ¿ Feb 28, 2017 07:23 |
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Panfilo posted:When all the map expansions are done I wonder if it will be possible to circumnavigate the map by just heading east far enough. I would be very surprised if they included places like Cathay
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# ¿ Mar 2, 2017 06:32 |
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Does burning down all the norscan settlements actually have an effect? Bjornlings or whatever haven't had any settlements for a while and are stomping around Tilea with two full stacks. I'm just wondering if it's actually worth my time to do so
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# ¿ Mar 5, 2017 03:36 |
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Had a battle which the strength thing at the start told me I was less than 5% chance of winning, wiped out the opposing force losing 1/3rd of my guys (no units wiped), got given a close victory
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# ¿ Mar 5, 2017 11:59 |
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Drunk in Space posted:I hope for the next TW game they let you attach to allied AI armies or have them follow your own. The best battles tend to be the ones where your friends come and Particularly if the enemy army ends up retreating when you do manage to get an allied battle set up. I had a great one the other day though, Archaon attacking Karl Franz while my Louen was on site. Real Helms Deep type poo poo when my mass cavalry comes sweeping onto the flank of the chaos army.
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# ¿ Mar 9, 2017 04:42 |
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JIZZ DENOUEMENT posted:Cool thanks for feedback. Yeah when you mouse over an enemy for attack there will be yellow / red arrows from any armies who would be reinforcements. If you're aiming to 2 on 1 an enemy army it's worth having some movement left over because they'll often retreat the first time, so it becomes move army B up close, attack with army A, move army B up to the enemies new position, attack with army A again
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# ¿ Mar 17, 2017 22:35 |
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I love playing as Beastmen. Something very satisfying about ambushing empire armies especially and starting some hounds 2 seconds away from their artillery trains.
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# ¿ Mar 19, 2017 14:48 |
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# ¿ May 7, 2024 18:38 |
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Dinosaurs own
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# ¿ Sep 29, 2017 03:11 |