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Very nice. A vamp faction leader who's not Manny is enough.
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# ¿ Jul 20, 2017 00:12 |
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# ¿ May 22, 2024 05:46 |
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The Skarsnik campaign is probably the most fun start in the game.
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# ¿ Jul 20, 2017 00:22 |
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1. Because you can just start being a pain in everyone's rear end from turn 1 2. You're a Greenskin army that doesn't have to slog through the Wastes unless you want to 3. You can cross off "deal with Skarnik before he becomes a dick" instantly because you are Skarsnik
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# ¿ Jul 20, 2017 00:27 |
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The thing about the Eight Peaks malus is that it means gently caress all to Skarsnik but is absolutely crippling to Belegar. They really didn't make those campaigns equally fun. It feels like you're actively punished for picking Belegar while Skarsnik can safely ignore his objective the whole game.
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# ¿ Jul 20, 2017 01:54 |
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dead comedy forums posted:I am having a certain level of trouble hammering thorgrim as grimgor at the start, any protips for current version greenskins? I think "murdering the poo poo out of the stunties asap" isn't viable anymore, or it is a classic case of needing to gitgud Tried the "two armies two Waaagh's autoresolve siege" method? Always seemed like the most practical way, though not terribly honorable. You're Orks though so gently caress honor.
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# ¿ Jul 20, 2017 04:19 |
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thebardyspoon posted:My dwarf game is going pretty well, it might be going slow but I haven't been completely smashed in my home province and that seems unlikely now. I have a lot of grudges to settle and apparently the longbeards are very angry, is that going to have really bad effects if I let it fester? Right now it's just -2 to public order and like -20 rep I think and the bar is pretty much filled so it looks like it can't get worse. Nah, the grudge system sucks and ain't no one got time to handle each one as they're received - it's why I just settled for the short victory when I played Dwarfs. Despite having so many grudges I don't remember having many issues with other Dwarfs and my settlements were stable, so emptying the Book of Grudges is really more trouble than it's worth.
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# ¿ Jul 20, 2017 17:15 |
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littleorv posted:What are my opening moves as Wood Elves in the Grand Campaign? Go kill Skarsnik and Karak Norn.
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# ¿ Jul 20, 2017 19:37 |
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Should have been a level-locked skill like most lords' mounts - pair him with Kemmler like Skarsnik and Gobbla and turn Kemmler into a surprising melee powerhouse.
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# ¿ Jul 20, 2017 19:51 |
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verbal enema posted:All DLC on sale 33% off until Monday. Love Beastmen. Unlike Chaos they can... A) Ambush B) Loot & Raze in a single action C) Bunch up their hordes since there's no attrition for being close together Plus their units are some of the most fun in the entire game, especially Minotaurs.
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# ¿ Jul 20, 2017 20:04 |
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At the end of the day Kemmler is still disappointing, so i guess nothing of value was lost.
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# ¿ Jul 20, 2017 20:36 |
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Might start up a Bret campaign some time this weekend, having never tried them since release. What should my priorities be? Who's your favorite LL?
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# ¿ Jul 20, 2017 21:44 |
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Glenn Quebec posted:I like playing as Chaos. More than beastmen.
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# ¿ Jul 20, 2017 22:31 |
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Yup Chaos more than any campaign is an auto-resolve fest. It just wasn't fun for me after a while but I appreciate that some folks like it.
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# ¿ Jul 20, 2017 22:54 |
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Eventually you'll want to phase them all out with skulkers.
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# ¿ Jul 21, 2017 05:48 |
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Honestly they cost too much for their niche, which they're not even terribly good at. Is what I would say if I didn't mod them to be awesome.
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# ¿ Jul 21, 2017 21:15 |
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Ragingsheep posted:How do I play the main campaign as Orion? You only have 1 province and no good way to make money or expand. Go slaughter Skarsnik and Karak Norn. I'm honestly not a fan of the welfs. Some neat ideas there, not all of them translated to being fun.
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# ¿ Jul 25, 2017 15:13 |
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Playing Couronne and not sure what to do next. I've weathered the 20 turns of Orc incursions , focused on growing my starting province and diplomatic options. I'm stuck with one stack of 17 units and can't get an army strong enough to take Mousillon or Marienburg without going way over my peasant limit. Do you basically have to say gently caress it for a while until you get more cities?
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# ¿ Jul 25, 2017 16:03 |
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Mans posted:which beastmen leader is the best to start with? they all look like random goats to me. Khazrak isn't my favorite Beast LL (or my second) but he comes with Minotaurs and, unless this has been patched, his recruitment is required to finish their campaign, so starting with him will save you some trouble. I remember that part being a chore, and the others are a lot easier to recruit. Malagor is canonically the cooler LL.
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# ¿ Jul 25, 2017 20:23 |
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That giant always gets a unique name from me and stays with me the whole campaign.
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# ¿ Jul 25, 2017 20:26 |
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Glenn Quebec posted:Sometimes people choose units because it fits a motif rather than something being the "best. " This is how I outfit 100% of my armies, tabletop included. Props to factions like Crooked Moon that actually encourage themed playstyles.
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# ¿ Jul 26, 2017 20:04 |
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I would recommend a new player experience vanilla for a few games so they actually know what any of these massive overhauls are changing. I'm 250 hours in and I've only got a few mods plugged in to deal with very specific issues.
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# ¿ Jul 26, 2017 23:37 |
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Jastiger posted:Is there an easier way to deal with these stuipd agents? They just follow my army around and harass me. Why can't I turn around and splat em? I like Less OP Agents for dealing with agents. Keeps them in the game, keeps them relevant, but reduces the effectiveness of the agent spam the AI likes to pull. It extends the duration of an army's on guard buff following a successful action against them, and also debuffs agents who performed a successful action. You're still gonna get assaulted and assassinated but not on literally every turn.
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# ¿ Jul 27, 2017 18:39 |
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The Wood Elf mini-campaign required a few restarts for me. Ultimately the key to a good start was to spam diplomacy with those who are receptive, expand into the southeast corner of the map, and seriously limit the amount of military alliances you form (especially with rowdy Argwylon) if you don't want to get pulled into a million different wars at once. The tree as a battlefield gives defenders a distinct advantage, so every time a Beast stack beelines for it just stack an army or two next to it and they'll brainlessly kill themselves on it. If you focus on the diplomacy techs you should never have to fight the Bretonnian factions.
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# ¿ Aug 1, 2017 15:49 |
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He is a viking covered in skulls. It really depends on what flavor of you're looking for.
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# ¿ Aug 1, 2017 20:43 |
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Go for their archers first, if you fire on their melee units you'll risk hitting your own. They're also squishier and won't be shielded. Hold down their melee units with yours and charge the backs of the enemy with cavalry. The toughest part of the Wood Elf campaign for me was balancing amber usage until I just modded it to make it a lot more forgiving.
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# ¿ Aug 2, 2017 20:44 |
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Yeah Orion is a nerd, Derthu is the definitive Wood Elf Lord. They may as well be the tree man faction.
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# ¿ Aug 2, 2017 22:28 |
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I don't play MP but I slow-mo instead of pause strictly for cinematic effect.
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# ¿ Aug 4, 2017 20:43 |
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Wow, just heard the news about the revamping of the base LL's in the latest patch. I might have to drop my Bretonnian playthrough for one of them. Chaos finally sounds...playable? jokes posted:Why do people like nazis? I thought they were reviled and also dead..? Like, what appeals do they have that people want to have a fantasy nazi army. Nazis are fascinating because they're a particular strain of evil that combined aesthetic and a weird spiritual mythos - like if you idolize them you're 100% a piece of poo poo but i get looking at something like that with a sense of awe, same as you would a Dark Eldar army for example. Not that it excuses neo-nazis in any way. You should look at nazis as you'd look at a particularly deadly spider pinned to a board, as in it's dead but imagine if it wasn't.
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# ¿ Aug 9, 2017 17:11 |
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I'm generally willing to give old guys who model period-specific German tanks and aircraft a pass because that's a specific design philosophy not really present among the allies and I can imagine that having a specific, subjective appeal. There's really no excuse for slapping a swastika on a poor Reiklander just trying to stop an Ork from burning his farm and eating his family, though.
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# ¿ Aug 9, 2017 17:47 |
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Skinwolves give me huge Minotaur vibes at a glance. Are they equivalent? I haven't had a chance to play yet, just started a campaign and checked my starting roster.
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# ¿ Aug 10, 2017 20:39 |
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Panfilo posted:The whole 'fighting big monsters for sweet loot and recruitment' makes me hope that in the future Ungrim gets a unique start that is somewhat similar in that he can take on various monsters and get permanent bonuses to himself+Slayers upon victory. It can also set up an interesting rivalry where you have these two guys of very different factions with uncannily similar goals (murder the biggest, baddest monsters around). The fact that they retroactively gave Vlad an alternate start but not Ungrim is a headscratcher. Is there a fluff-based reason why he doesn't start in Karak Kadrin?
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# ¿ Aug 10, 2017 21:01 |
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Are you guys raiding south or consolidating the north as Norsca? I tried the former and currently all my settlements are wiped while I was away.
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# ¿ Aug 11, 2017 15:35 |
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Incidentally, last night I beat Skaeling's lord in a battle, for the tutorial pop-up that said he's ripe for confederation now, but when I checked I still couldn't sue for peace. I had to have another go and entirely wipe out his army before he'd let me end the war between us and then confederate, so maybe that's what the guy encountered.
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# ¿ Aug 11, 2017 16:11 |
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Junkenstein posted:Might be a stupid question, but did you end turn before checking if the peace option was green? I don't think so, I think I attacked and won, he retreated, then I pursued and wiped his army for peace to become possible all in one turn.
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# ¿ Aug 11, 2017 16:55 |
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dead comedy forums posted:So my good goons, norsca + update is a solid legit on fire hit and I can preorder the 2nd game to enjoy hot viking action this weekend? Probably the 2nd coolest DLC faction after Beastmen.
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# ¿ Aug 11, 2017 19:10 |
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juggalo baby coffin posted:i dont like starting with 2 hordes as beastmen, its annoying managing that crap early on when you have no money Disband all the lord's troops and have him tag along on your main horde's adventures - you'll be happy for all the growth later. Beastmen are always rolling in dough.
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# ¿ Aug 21, 2017 21:04 |
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If you think vanilla is garbage, as opposed to say "I played 200+ hours of vanilla and got burned out", I can't imagine any amount of modding will really fix that.
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# ¿ Aug 21, 2017 22:44 |
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I mean it's a sequel - if the new factions didn't make the old ones seem bland by comparison I'd be disappointed. That said hopefully they get thrown a bone when they're integrated into the grand campaign.
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# ¿ Aug 24, 2017 22:24 |
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Mordja posted:I haven't played the Beastmen yet, but I do know they're all about the charge. So is it to your benefit to try cycle-charging even your frontline of infantry, or does the lost DPS/extra casualties make it not worth the micro? Once your bulls mop up the pinned down enemies you probably won't even have time to cycle charge the front.
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# ¿ Aug 28, 2017 20:33 |
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# ¿ May 22, 2024 05:46 |
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juggalo baby coffin posted:the grudge mechanic stacks up way too fast for me any time i play as dwarves. a greenskin army comes in to the very edge of my territory, raids for a turn, then marches away and I have no hope of catching them. its like death by a thousand cuts. When I played as them I basically just acclimated to the fact that having close to max grudges was the norm and that having anything less than that was a bonus.
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# ¿ Sep 5, 2017 20:48 |