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Azhais
Feb 5, 2007
Switchblade Switcharoo

Chronojam posted:

You're a candidate for Horizon, congratulations

Or Frost

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DamnGlitch
Sep 2, 2004


Yooooo.

Flesh Forge
Jan 31, 2011

LET ME TELL YOU ABOUT MY DOG

Arivia posted:

it's the horny body replacer if you want outfits that make your character look sexy in the post-apocalypse video game

A lot of people treat these games as, well, dysphoria therapy

Flowing Thot
Apr 1, 2023

:murder:

Flesh Forge posted:

A lot of people treat these games as, well, dysphoria therapy

Nexus premium is cheaper than therapy.

Philippe
Aug 9, 2013

(she/her)

Flesh Forge posted:

A lot of people treat these games as, well, dysphoria therapy

Fallout New Vegas joke goes here

Flesh Forge
Jan 31, 2011

LET ME TELL YOU ABOUT MY DOG

Arc Hammer posted:

Is there a go-to damage rebalance mod out there or are there a bunch of competing ones?

missed this, imo you should look at The6thMessenger's weapon overhaul, it revamps essentially every vanilla weapon and makes them all meaningful at all all levels of difficulty and scale. it does this for enemies as well as you so even when you're level 100+ with maxed out endurance and giant piles of hitpoints yourself, you can still get easily killed by some dickhead with an OP gun (mostly the top level super-mutants and gunners).

https://www.nexusmods.com/fallout4/mods/55924

used it for many years now, the mod author regularly updates it and fixes stuff. the only weapon in the whole set I ended up not liking too much is the Gatling laser, but maybe I just didn't hit the weapon mod combo right for me.

combine it with Survival Options to give you a very straightforward slider option to increase or decrease the damage bonus everything gets (NPCs/monsters and yourself)

Arc Hammer
Mar 4, 2013

Got any deathsticks?

Flesh Forge posted:

missed this, imo you should look at The6thMessenger's weapon overhaul, it revamps essentially every vanilla weapon and makes them all meaningful at all all levels of difficulty and scale. it does this for enemies as well as you so even when you're level 100+ with maxed out endurance and giant piles of hitpoints yourself, you can still get easily killed by some dickhead with an OP gun (mostly the top level super-mutants and gunners).

https://www.nexusmods.com/fallout4/mods/55924

used it for many years now, the mod author regularly updates it and fixes stuff. the only weapon in the whole set I ended up not liking too much is the Gatling laser, but maybe I just didn't hit the weapon mod combo right for me.

combine it with Survival Options to give you a very straightforward slider option to increase or decrease the damage bonus everything gets (NPCs/monsters and yourself)

The comments page says that it's unsupported and the new version is called Weapons Overhaul Systems

Tankbuster
Oct 1, 2021

Flesh Forge posted:

A lot of people treat these games as, well, dysphoria therapy

that and the game is available for sale in a lot of countries where porn is more restricted. Arca.live for instance is quite a trip for skyrim/fallout mods.

boo boo bear
Oct 1, 2009

I'm COMPLETELY OBSESSED with SEXY EGGS
munitions (https://www.nexusmods.com/fallout4/mods/66051) at the top of your load order, then scourge (https://www.nexusmods.com/fallout4/mods/60917) towards the bottom, followed by true damage (https://www.nexusmods.com/fallout4/mods/66071) work out really well for a damage overhaul and all are flagged as .esl files. scourge comes with an mcm menu to mess around dr and hp pools for mobs and munitions has a robco patcher that covers pretty much every gun on the nexus. the combo does make a lot of the different receiver mods on guns kinda useless though, unless they change ammo type or fire rate.

Phrosphor
Feb 25, 2007

Urbanisation

I'm sorry if this has been answered, I looked through the last few pages and didn't see anything but I might have missed it.

I, like a lot of people I am sure, are coming back to Fallout to do a run through because of the TV Show. I started downloading mods but it quickly got really overwhelming with lots of prerequisites piling up and I was getting worried about compatibility. Are there any maintained modpacks (that you can reccomend) out there that pack a bunch of stuff together that are an easier install and setup than trying to get a mod list together from scratch?

I would love to throw more quests into the game, and I hear Sim Settlements 2 is worth playing around with, but I would also like some new armour and equipment if possible too.

boo boo bear
Oct 1, 2009

I'm COMPLETELY OBSESSED with SEXY EGGS

Phrosphor posted:

Are there any maintained modpacks (that you can reccomend) out there that pack a bunch of stuff together that are an easier install and setup than trying to get a mod list together from scratch?

storywealth (https://next.nexusmods.com/fallout4/collections/5atq9t) is the big one on nexus collections, but I've never tried it and have no clue how vortex works. it'll have all the latest larger quest mods and all the compatibility/prp patches that'll make them work together fairly well. there's also a dude on youtube named dropped icecream (https://www.youtube.com/@DroppedIceCreamMods) who does reviews of all the wabbajack mod lists and put together a tutorial on how to set it up.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
Not sure what might have caused it but I'm no longer getting notifications in the upper left hand corner whenever I receive items or caps as rewards. Is that a known bug when using DEF UI?

Flesh Forge
Jan 31, 2011

LET ME TELL YOU ABOUT MY DOG

Arc Hammer posted:

The comments page says that it's unsupported and the new version is called Weapons Overhaul Systems

Oh no, oh poo poo that sucks :mad:
excuse to restart I guess :pervert:

e: even this is no longer updating but I've still had many years happily using that mod author's weapon revamp, so I am comfortable endorsing it :thumbsup:
it is even Sim Settlements 2/Chapter 3 aware

Flesh Forge fucked around with this message at 04:22 on Apr 18, 2024

Phrosphor
Feb 25, 2007

Urbanisation

boo boo bear posted:

storywealth (https://next.nexusmods.com/fallout4/collections/5atq9t) is the big one on nexus collections, but I've never tried it and have no clue how vortex works. it'll have all the latest larger quest mods and all the compatibility/prp patches that'll make them work together fairly well. there's also a dude on youtube named dropped icecream (https://www.youtube.com/@DroppedIceCreamMods) who does reviews of all the wabbajack mod lists and put together a tutorial on how to set it up.

Thanks, I will take a look, appreciate you taking the time to post this.

dolphinbomb
Apr 2, 2007



Grimey Drawer
Storywealth is a goddamn mess, literally a giant pile of quest mods thrown together without any regards for how well they play with each other. The collection author has made no attempt to resolve any conflicts or patch out any issues or bugs that may result.

I'm personally a fan of Magnum Opus. There's a heaping pile of new content, quests, locations, items, etc. and the modlist author has done an incredible amount of work making sure everything plays nicely. The result is a list that is rock-solid stable. I've played the most recent iteration of Magnum Opus for about 80 hours now, and I've had a grand total of 3 crashes.

Flowing Thot
Apr 1, 2023

:murder:
I installed Magnum Opus and then quickly got rid of when I was getting killed in a couple of hits when I met super mutants for the first time and my weapons did basically no damage to them. It seemed like it had a lot going for it, but I hated the balance.

BigRoman
Jun 19, 2005
Just in case anyone was inspired to reinstall and mod this game because of the recent TV show, here's some things i found:

1. I could get Valdacil Item Sorting (VIS) to work outside my pipboy in DEF UI/DEF INV, but couldn't get it to work in the pip boy. It appears its no longer supported. I was able to get VIS-G Item Sorting to work though. Its a spinoff of the original.

2. If you're like me and can't figure out why all plant life is still dead 200 + years after the bombs dropped, I would recommend Boston Natural Surroundings. It adds in grass an trees without being "too much" in my opinion.

I just started playing so I hope some of my old favorites still work.

boo boo bear
Oct 1, 2009

I'm COMPLETELY OBSESSED with SEXY EGGS

dolphinbomb posted:

Storywealth is a goddamn mess, literally a giant pile of quest mods thrown together without any regards for how well they play with each other. The collection author has made no attempt to resolve any conflicts or patch out any issues or bugs that may result.

that was probably true at one point and might still be, but the person who put the list together has cranked out a bunch of compatibility patches and previs rebuilds ( https://www.nexusmods.com/fallout4/users/697340?tab=user+files ) over the last year. they're kind of a dick, but it looks like they've tried to solve the problems you mentioned.

BigRoman posted:

1. I could get Valdacil Item Sorting (VIS) to work outside my pipboy in DEF UI/DEF INV, but couldn't get it to work in the pip boy. It appears its no longer supported. I was able to get VIS-G Item Sorting to work though. Its a spinoff of the original.

it looks like a lot of people are using HUD Framework ( https://www.nexusmods.com/fallout4/mods/20309 ) as a base, since it's required for sim settlements 2, then layering various Fall UI ( https://www.nexusmods.com/fallout4/mods/48758, https://www.nexusmods.com/fallout4/mods/51813 etc ) over the top of it. you'll need to run a complex item sorter ( https://www.nexusmods.com/fallout4/mods/48826 ) through Xedit to get the most out of the collapsible pipboy menus but it's a fairly easy process.

BigRoman
Jun 19, 2005

boo boo bear posted:

that was probably true at one point and might still be, but the person who put the list together has cranked out a bunch of compatibility patches and previs rebuilds ( https://www.nexusmods.com/fallout4/users/697340?tab=user+files ) over the last year. they're kind of a dick, but it looks like they've tried to solve the problems you mentioned.

it looks like a lot of people are using HUD Framework ( https://www.nexusmods.com/fallout4/mods/20309 ) as a base, since it's required for sim settlements 2, then layering various Fall UI ( https://www.nexusmods.com/fallout4/mods/48758, https://www.nexusmods.com/fallout4/mods/51813 etc ) over the top of it. you'll need to run a complex item sorter ( https://www.nexusmods.com/fallout4/mods/48826 ) through Xedit to get the most out of the collapsible pipboy menus but it's a fairly easy process.

This is so much better than what I installed.

I swear to god I spend more time modding than actually playing the game.

Arc Hammer
Mar 4, 2013

Got any deathsticks?

BigRoman posted:

I swear to god I spend more time modding than actually playing the game.

GamebryoModding.txt.

Fat_Cow
Dec 12, 2009

Every time I yank a jawbone from a skull and ram it into an eyesocket, I know I'm building a better future.

So I'm installing some weapon mods, however it feels like every other bandit is using these weapons instead of the weapons being varied.

Is this a mod issue or something I need to change?

Arc Hammer
Mar 4, 2013

Got any deathsticks?

Fat_Cow posted:

So I'm installing some weapon mods, however it feels like every other bandit is using these weapons instead of the weapons being varied.

Is this a mod issue or something I need to change?

Likely culprit is the last esp in your load order is overriding the leveled lists so those weapons are the ones showing up. Check your load order and see if the last weapon mod on the list is the one thst keeps showing up a disproportionate amount.

Tankbuster
Oct 1, 2021

BigRoman posted:

Just in case anyone was inspired to reinstall and mod this game because of the recent TV show, here's some things i found:

1. I could get Valdacil Item Sorting (VIS) to work outside my pipboy in DEF UI/DEF INV, but couldn't get it to work in the pip boy. It appears its no longer supported. I was able to get VIS-G Item Sorting to work though. Its a spinoff of the original.

2. If you're like me and can't figure out why all plant life is still dead 200 + years after the bombs dropped, I would recommend Boston Natural Surroundings. It adds in grass an trees without being "too much" in my opinion.

I just started playing so I hope some of my old favorites still work.

I think people use FallUI now.

Relyssa
Jul 29, 2012



Fat_Cow posted:

So I'm installing some weapon mods, however it feels like every other bandit is using these weapons instead of the weapons being varied.

Is this a mod issue or something I need to change?

Look for weapon mods that use scripted level list injection. Those are much easier to get to play nice since they don't do hard edits to the lists and won't overwrite/be overwritten by other mods.

YerDa Zabam
Aug 13, 2016



Another returnee here. Ideally I would like to...
1- just make the game look as pretty as possible
2 - Maybe just a basic fixes/qol/de-fuckedness

Is there an easy-ish way to do those, or do I need to get into the weeds?

Relyssa
Jul 29, 2012



YerDa Zabam posted:

Another returnee here. Ideally I would like to...
1- just make the game look as pretty as possible
2 - Maybe just a basic fixes/qol/de-fuckedness

Is there an easy-ish way to do those, or do I need to get into the weeds?

Get wabbajack, download the welcome to paradise modlist. Very lightweight, should be just about what you're after.

Flesh Forge
Jan 31, 2011

LET ME TELL YOU ABOUT MY DOG
the dodge roll mod has such a huge impact on making basic gameplay more fun
you want both of these:
https://www.nexusmods.com/fallout4/mods/70647
https://www.nexusmods.com/fallout4/mods/70757

YerDa Zabam
Aug 13, 2016



Relyssa posted:

Get wabbajack, download the welcome to paradise modlist. Very lightweight, should be just about what you're after.

Cool, thanks. The name rings a bell from my "research" a while back actually.

While I'm here, with the impending update next week, am I right to assume that I should just set the game to not update itself while the mods are fixed?

Relyssa
Jul 29, 2012



YerDa Zabam posted:

Cool, thanks. The name rings a bell from my "research" a while back actually.

While I'm here, with the impending update next week, am I right to assume that I should just set the game to not update itself while the mods are fixed?

Setting the game to not update itself is good practice in general when modding, as even minor updates can break the script extender among other things. The big update will break everything.

ThaumPenguin
Oct 9, 2013

BigRoman posted:

2. If you're like me and can't figure out why all plant life is still dead 200 + years after the bombs dropped, I would recommend Boston Natural Surroundings. It adds in grass an trees without being "too much" in my opinion.

In my last playthrough I used the Wabbajack modlist Life in the Ruins and the forest mod they use there is absolutely fantastic



e: and another mod in the same list, for the Glowing Sea

ThaumPenguin fucked around with this message at 20:27 on Apr 19, 2024

Azhais
Feb 5, 2007
Switchblade Switcharoo
To be fair if the oceans and groundwater were still that radioactive 200 years after a nuclear war there'd be nothing at all alive

Diogines
Dec 22, 2007

Beaky the Tortoise says, click here to join our choose Your Own Adventure Game!

Paradise Lost: Clash of the Heavens!

I reinstalled Fallout 4 and I know that the game is going to update on Steam in like 1-2 weeks. I have not had a lot of time to play but don't want to update. I installed a few mods via Vortex. I tried launching it via the Script Extender button in Vortex but it tries to launch Steam. I tried to launch it via just opening the Script Extender directly without Vortex (f4se_loader) and it tried to launch Steam.

I know that Mod Organizer 2 is better but I am lazy and for the minimal amount of mods I wanted to install Vortex got the job done.

What do I need to do to ensure Fallout 4 does not update, so I can play with old mods without worrying, when the new update comes out?

Arivia
Mar 17, 2011

Diogines posted:

I reinstalled Fallout 4 and I know that the game is going to update on Steam in like 1-2 weeks. I have not had a lot of time to play but don't want to update. I installed a few mods via Vortex. I tried launching it via the Script Extender button in Vortex but it tries to launch Steam. I tried to launch it via just opening the Script Extender directly without Vortex (f4se_loader) and it tried to launch Steam.

I know that Mod Organizer 2 is better but I am lazy and for the minimal amount of mods I wanted to install Vortex got the job done.

What do I need to do to ensure Fallout 4 does not update, so I can play with old mods without worrying, when the new update comes out?

install mod organizer 2

you spend all your spare time writing a lovely cyoa, you can spend an hour learning to use a better mod manager that will actually do what you want to do

Flowing Thot
Apr 1, 2023

:murder:
The game requires Steam to be open because it has Steam DRM. Launching it through F4SE won’t trigger an update. If you are really concerned look up how to mark the manifest file as read only and Steam won’t even realize there is an update and will never update that game or attempt to. You could also just copy paste the install folder to somewhere else if figuring out the manifest stuff is too hard. Steam won’t care where the game is located on your drive as far as DRM is concerned, but if the files aren’t in the place Steam installed them it won’t be possible for them to be updated. This will have the side effect of when the game update does come out it will download the entire game again and now you will have two copies installed. One the current patch with all your mods and one the new update with no mods. Then you could rip the new creation club DLC being added and add it to your non updated version.

Flowing Thot fucked around with this message at 23:38 on Apr 19, 2024

Diogines
Dec 22, 2007

Beaky the Tortoise says, click here to join our choose Your Own Adventure Game!

Paradise Lost: Clash of the Heavens!

Arivia posted:

install mod organizer 2

you spend all your spare time writing a lovely cyoa, you can spend an hour learning to use a better mod manager that will actually do what you want to do
That is true, I do spend a lot of my spare time working on a CYOA, thus I do not have a lot of time, thus I don't want to waste an hour installing what is yes, a better mod program...

Flowing Thot posted:

The game requires Steam to be open because it has Steam DRM. Launching it through F4SE won’t trigger an update.
Great. I won't worry about messing around the files then, not updating it is easy. Thank you very much!

boo boo bear
Oct 1, 2009

I'm COMPLETELY OBSESSED with SEXY EGGS
for people who are just getting started with modding or aren't really sure of the basics, there's a guide put out by the people who made viva new vegas called midnight ride ( https://themidnightride.moddinglinked.com/intro.html ). it's not exactly a tutorial, but it'll give you a decent idea of how to properly set up mod organizer, why you're downloading things and how they fit together in both the left and right panes of the program when it comes to overwriting files and load order. it's a great base to build on.

DamnGlitch
Sep 2, 2004

Arivia posted:

install mod organizer 2

you spend all your spare time writing a lovely cyoa, you can spend an hour learning to use a better mod manager that will actually do what you want to do

Don’t be a dickhead.

flashman
Dec 16, 2003

How on earth do you install lfie in the wasteland on wabbajack.. It's 1000 mods I can't have to click and wait five seconds for each one do I?

Arivia
Mar 17, 2011

DamnGlitch posted:

Don’t be a dickhead.

It’s 2024. There’s no excuse except laziness not to use mod organizer. It’s in all the relevant Bethesda modding OPs for a reason. Spending an hour and learning what a virtual file system is, how MO’s two-pane structure works, etc, saves you uncountable grief down the line. So yes, I’m going to call someone out who admits they’re too lazy to do it the right way then asks us to have answers for them.

flashman posted:

How on earth do you install lfie in the wasteland on wabbajack.. It's 1000 mods I can't have to click and wait five seconds for each one do I?

If you sign up for Nexus premium the whole thing works automatically. It’s sadly pretty much a requirement for any Wabbajack list.

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Magmarashi
May 20, 2009





Arivia posted:

It’s 2024. There’s no excuse except laziness not to use mod organizer. It’s in all the relevant Bethesda modding OPs for a reason. Spending an hour and learning what a virtual file system is, how MO’s two-pane structure works, etc, saves you uncountable grief down the line. So yes, I’m going to call someone out who admits they’re too lazy to do it the right way then asks us to have answers for them.

Who gives a poo poo what other people use, don't be a dickhead

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