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Calaveron
Aug 7, 2006
:negative:
Eldin is terrible because it's home to lava, an escort mission section and a forced stealth section
Both dungeons it has are pretty good, but God getting to them is a slog

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Calaveron
Aug 7, 2006
:negative:

Raylax posted:

I was really disappointed that the house you can buy only lets you display something like 7 weapons total and serves basically no other purpose. It having vast catacombs to display all your stuff, like Skyrim's Hearthfire expansion, would have been incredible.

It should’ve included a soft bed or something to make it worthwhile to sleep in it.


I just beat skyward sword hd and I really do like this game. The presentation is lovely and I love how it takes the time to explain the origin of most of the series' staples, including the main theme.

Calaveron
Aug 7, 2006
:negative:
The Water Dragon is easily the worst character in this game because you walk in already having proven yourself explicitly as the chosen hero of the goddess wielding her legendary sword and already having done a dungeon or two and she’s still like duhhh you need to prove yourself as the chosen hero if you want my help, and the fucker does it twice

Calaveron
Aug 7, 2006
:negative:

Khanstant posted:

No poo poo, doesn't mean it feels like a dungeon because they announce "here's our dungeon, you can tell mostly because we're telling you"

Had no problem navigating the sand paths, it's just a stupid gimmick and I wasn't impressed with how they implemented it. In the actual dungeon especially it was useless, you didn't need to use the map or visual indicators just fuckin run lol. The fact that the gust does nothing whatsoever with it is also just ??? to me.

The sand piles room where you just had a little spike maze and switch to hit I briefly thought was better than it was, because the sand graphics were glitched in that room. I thought perhaps they wanted me to push sand into piles around the room to get over the spike walls, which would've been a cool use of the bellows but it's a special kind that only destroys dust.

Time crystal was neat, always like a light world / dark world but didn't feel like they did all that much with it. I kept waiting for them to make me have to do something in one mode to carry over into the other to accomplish or move something you otherwise couldn't... but it never happened. Twice I overthought puzzles assuming they were finally utilizing it further. First in a room where I thought they wanted me to take the baby electro-crabs to put them space apart so I could do sand-dashing and rest on their shells to recover stamina. Another time, first time I encountered the door guardian totem, I thought they wanted me to lure it away, hit the crystal to make him inert away from the door, then I could proceed. But you just have to turn the past on to wake it up and fight it, it's a fine enemy but they weren't really doing anything by making me hit a switch to turn it on once.

It really is kinda hard to play this game after playing BOTW because that game gives you liberty to do anything and every puzzle has three or four different ways to solve them. Next time you’re lost don’t be afraid to ask Fi because she really does spoil absolutely every puzzle for you.

Calaveron
Aug 7, 2006
:negative:

Blackbelt Bobman posted:

Good news, when you return to Lanayru there are tons more puzzles that utilize the timeshift stones in creative ways.

It took me a few minutes after getting the Bow to realize they change it in this version so you don’t have to pull back with the left controller to ready the arrow. I’m guessing it’s because that would be impossible to replicate in button-only mode and it would be an unfair advantage to the people using motion controls. Tbh it makes the bow less fun when you can’t just instantly ready arrow and shoot them rapid fire.

You can totally do the motion control for the bow to ready it instantly though. Press L and waggle backwards with the left joycon.

Calaveron
Aug 7, 2006
:negative:

Khanstant posted:

Yeah I was just irritated, played some HZD to reset and to remember what life was like when devs understood the right thumbstick is for camera controls first and foremost. I've talked some shi on the game, but I agree, it's not a bad game, it's adjacent to a really good game and you can too often see the great over the fence but the game ain't going there.

I keep imagining a Kojima Zelda, Death Stranding with Link. I think that Zelda would be incredible.

I've enjoyed all of these so far and I was wondering how you were meant to stock up on relics, I usually grabbed any I could see along the way but I beat em all first try. I think I wound up with more than enough. Only have a bag or two left to upgrade. Oh and my shield(but maybe not even, the only time I've seen need for a shield is deku scrubs you can just ignore or bomb) because I can't find plain bird feathers no matter how many fake birds I try to kill with scattershot.

I liked the "oh poo poo" moments, usually from the poes with lights in a section you're almost guaranteed to hit one through. I liked they took away your weapons and tools and the time-pressure was enough to keep a fire under your rear end but not screw you if you happened to miss one way back over yonder. The worst part was the cut-scenes of everyone waking up -- I get it, let me start running like crazy now, thx.

You find plain bird feathers by catching birds with the net.

Calaveron
Aug 7, 2006
:negative:
I'm tickled pink that so many people are having issues with puzzles that Fi originally wouldn't keep her piehole shut about

Calaveron
Aug 7, 2006
:negative:
I am 100% sure that BoTW2 will have a set of gear that will let you climb when it's raining.

Calaveron
Aug 7, 2006
:negative:
I mean if the loving THING IS EVER RELEASED

Calaveron
Aug 7, 2006
:negative:

Skrill.exe posted:

Every criticism of BotW boils down to "It's not a Ubisoft game" and every suggestion for improvement is just "Make it more like the old games." Thankfully there are about 100 games that offer this experience already and BotW sold gangbusters so we'll keep getting that style for a few decades.

I think you mean, in a few decades, when BoTW2 is finally released

Calaveron
Aug 7, 2006
:negative:
I am angry, I want to play this stupid game already. At least step it the gently caress up with the online service games you motherfuckers

EDIT: I hope Spring 2023 means last week of March and not third week of June

Calaveron
Aug 7, 2006
:negative:

BRJurgis posted:

Skyward sword is great and the controls were good as long as you had the upgraded wiimote. The ballad of the goddess rocks. I felt far more fluid and deadly with the melee combat in skyward than in botw, but then I did play the poo poo out of it.

You couldn't play it without the motion plus, unless you mean the wiimotes that had the motion plus already built in

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Calaveron
Aug 7, 2006
:negative:
These demos are done with the intention of getting cease and desisted in order to drum up interest in the creators' portfolio and resumé :ssh:

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