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I'm not huge into open world type of games but I am totally down with what I saw today.
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# ¿ Jun 14, 2016 22:49 |
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# ¿ May 5, 2024 17:56 |
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Erata posted:Since everyone's talkin about playin the old games, is it worth it to blow money on the 3DS Ocarina of Time?
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# ¿ Jun 17, 2016 13:00 |
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I got my NES set up to work on my HDTV and not look like poo poo and the first game I've been seriously testing on it is the first LoZ. Everyone always says that game hasn't aged well but drat it it's like comfort food gaming for me. Most likely because I can run through the first quest practically blind and thus don't need a map but I'm having so much fun! It's a good game!!
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# ¿ Jul 25, 2016 13:18 |
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I prefer SS to TP but I also played SS with a ton of QOL enhancements turned on via Ocarina, like instant text display and disabling the majority of Fi's interactions with the player outside of cutscenes.
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# ¿ Aug 8, 2016 18:02 |
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I didn't really mind the motion controls, though I did have to get in the habit of re-calibrating them frequently. I'd take them over the halfassed attempt used in TP Wii at any rate.
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# ¿ Aug 8, 2016 18:18 |
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Explore a lot? Game's pretty self-explanatory, as you'd imagine. Maybe that you can buy a super bomb in Dark World Link's house to blow open the cracked wall in the pyramid after you beat dungeons 5 and 6, I don't think that's ever explicitly told to the player.
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# ¿ Aug 10, 2016 17:45 |
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Trent posted:My NES and SNES games still have all their saves. I've never replaced a battery. Having spent the past year modding my systems to work on my HDTV my next project is probably going to be to replace all of the batteries in my cartridges, just to be safe.
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# ¿ Aug 11, 2016 13:13 |
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Skyloft and its NPC cast, to say nothing about Groose, are just so much more interesting than anything (anything) in TP that I will always pick SS. I can get better at motion controls, I can hack Fi's annoying quips to be less frequent and make the bird permanently faster, but there is nothing I can do to make TP's world at all more fun to explore and interact with.
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# ¿ Aug 17, 2016 13:15 |
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Waltzing Along posted:Uh....
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# ¿ Aug 17, 2016 18:34 |
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Zelda II can be pretty rough, specifically the run up to the final dungeon. It can be mitigated by saving the extra lives spread throughout the overworld for that run specifically at least. Zelda I isn't too bad but once the blue wizzrobes show up it does get a bit nasty at times.
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# ¿ Sep 23, 2016 13:13 |
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Yeah I actually like Death Mountain quite a bit, even after all these years I don't need to look up the map for how to get through it it's just sort burned into my memory. It's so satisfying too because that's the only thing in your way from getting the downward thrust which is a game changer.
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# ¿ Sep 23, 2016 14:36 |
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There are enough good things about Skyward Sword, mostly centered around Skyloft/Groose and the general level of style and personality in that world, that it more or less comes out ahead. Zelda II's only damning feature is that it's so radically different from most other Zelda games, it's still an exceptional NES title in of itself. Spirit Tracks is the only one you'll never see me say anything positive about it.
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# ¿ Jan 1, 2017 03:17 |
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The combat in Zelda 2 just feels good. There's just something about a nice timed jump/slash on an Iron Knuckle that works.
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# ¿ Jan 1, 2017 14:55 |
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The boss of the third palace w/ the down stab is a top 5 Zelda boss fight IMO.
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# ¿ Jan 1, 2017 17:16 |
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I feel that top to bottom Link's Awakening is the best Zelda in almost every way that matters. The overworld is dense, full of secrets to find and things to do. The dungeons are IMO the best in the franchise with mostly good gimmicks. And the plot is surprisingly one of the more well crafted endeavors, especially for a 2D Zelda. It's also just really kind of weird and charming in a way that is uncommon for a Zelda title, except for maybe some parts of Wind Waker and obviously Majora's Mask. It's let down by two major issues: 1). technical limitations by a lack of additional buttons making equipping weapons/items a pain and 2). those loving messages that pop up whenever you brush against rocks or whatever. If it weren't for these two things I would be perfectly comfortable saying the game, as-is, is my favorite Zelda over LTTP.
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# ¿ Jan 3, 2017 04:12 |
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By the time I had played it they had pushed out an update that made the Omega Metroids a lot easier, at least.
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# ¿ Jan 11, 2017 15:34 |
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I still have my GBA SP I generally never get rid of handhelds since they don't take up a lot of room, unless I get a better/updated version. For example when I got my AGS-101 I didn't need my old SP.
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# ¿ Feb 1, 2017 15:20 |
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ImpAtom posted:"If you're not careful, Link can get struck by lightning. During a storm, Link will want to unequip his metal weapons and items."
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# ¿ Feb 10, 2017 02:11 |
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LividLiquid posted:Everybody keeps saying this, but it was about 1/5th the game New Super Mario Bros. U. was. It's like it was made for children.
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# ¿ Feb 21, 2017 14:10 |
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Finally finished this myself. Don't really have anything to add that others assuredly have not already mentioned but I enjoyed it a lot, though I admittedly had a lot of up and downs at the beginning when stamina/health/inventory was more of an issue.
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# ¿ Oct 19, 2017 20:24 |
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I love both games. But I will say that Mario is more of what I expected/wanted out of a Mario game in general, while I really had to fight against my aversion to openworld games to get into Zelda. On one hand great that it's not just repeating the same ol' formula, but on the other hand goooooood so many openworld sandbox games bore me to tears. BOTW was able to more than deliver in the end and make excellent use of its format, but there were definitely some periods of time at the start where I waxed and waned on it a bit (eventually resolved once I had a much larger inventory/arsenal/armor/recipes to deal with stuff at my leisure). Whereas with Mario I've had a permanent face on from the word go.
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# ¿ Oct 31, 2017 14:13 |
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"The freedom to do anything leaves me doing nothing" is a common problem I have with super huge open world non-linear games. I overcame it eventually in BOTW but it's absolutely been a big barrier for those types of games and myself over the years.
Nate RFB fucked around with this message at 19:39 on Nov 10, 2017 |
# ¿ Nov 10, 2017 19:30 |
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I really wish there had been a Stasis++ upgrade at some point that reduced the cooldown.
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# ¿ Jan 16, 2018 14:25 |
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Because it could be more game breaking. Also freezing dudes is rad.
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# ¿ Jan 16, 2018 14:57 |
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Circle Nine posted:The bits in the end credits of the Link's Awakening remake where the blend the old gameboy music with the new arrangements was both really surprising to hear and also just the biggest wave of nostalgia in the entire thing. Great game. I have a few quibbles here and there but nothing can possibly outpace what the QOL improvements bring to the table.
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# ¿ Sep 22, 2019 19:14 |
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If you mean seashells, you get a seashell finder from the mansion at 15 shells.
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# ¿ Sep 23, 2019 14:52 |
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obi_ant posted:Is this the thread where we can talk about Link's Awakening? Does anyone know if there is going to be a patch for the frame rate issue? It's really noticeable even in docked mode and I don't see myself playing it at this point. I really takes me of the game.
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# ¿ Sep 24, 2019 00:32 |
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No, that was Akira Kurosawa.
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# ¿ Sep 24, 2019 19:39 |
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GATOS Y VATOS posted:I just want to say that I never played LA before and now that it's on the Switch and I'm going through it: gently caress the Eagle's Tower dungeon. t The Face Shrine still took me a while though.
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# ¿ Sep 24, 2019 21:58 |
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Augus posted:Something I wish I realized earlier is that you can save yourself some headache in dungeons by marking which stairs link up to each other on your map using matching stamps.
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# ¿ Sep 25, 2019 14:20 |
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I mean Akira is also kind of garbage compared to its comic, it doesn't make it less of a classic though.
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# ¿ Apr 11, 2020 20:19 |
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# ¿ May 5, 2024 17:56 |
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I feel like the last time I tried to mess with BS Zelda ROMs they ran like garbage in Retroarch and never did the research to learn what cores or settings I needed to use to make them work. Honestly though I think the look and feel of the original Zelda is kind of part of the package, if you're interested in Zelda 1 it's implicit IMO that it being a NES game is part of the reason. If those are proving to a barrier then there's no shame in just saying you tried and moving on.
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# ¿ Jun 16, 2020 14:49 |