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The Game Castle Crashers is a side scrolling beat-um up. Made by Tom Fulp of Newgrounds “fame”. This being a Newgrounds product, expect a lot of questionable humor and memes from years ago. While it can be played single player, it is more fun to bring 3 more The LP This is a casual 4-player run of the game. I do not intend to 100% the game but we will probably backtrack for things we know we missed. Meet the Knights mateo360 the Leader Will be trying to keep everyone going in the right direction. Most likely to die a lot. dscruffy1 the Fighter Will be throwing everything he's got at the enemy. You're not his dad, you can't tell him what to do. Most likely to be confused. Miz Kriss the Girl Will be excited by her Rainbow spell and the cute creatures she summons. Most likely to lose connection. shibbotech the Will be trying to take everything and is not sorry for it. Most likely to swear and piss off Scruffy. Episodes mateo360 fucked around with this message at 15:15 on Sep 30, 2016 |
# ? Jun 24, 2016 16:18 |
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# ? Apr 27, 2024 08:03 |
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reserved just in case
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# ? Jun 24, 2016 16:18 |
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I look forward to much hilarity.
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# ? Jun 24, 2016 17:18 |
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The Ram was a good pun. Considering this is a Newgrounds game, I don't expect to see much of that in the rest of this.
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# ? Jun 24, 2016 17:41 |
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I always have time for Castle Crashers
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# ? Jun 24, 2016 23:15 |
My favorite character is the grey knight. He seems like the sole surviving mook in the king's guard and he has no idea how the hell he got himself into this situation. He just signed up to pay for college man.
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# ? Jun 25, 2016 03:33 |
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Oh hey, this game. I played this solo about one and a half times, which is around the point where beating bosses becomes pretty unfeasible for a single player. I'll be looking forward to this bumble-fuckery.
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# ? Jun 25, 2016 03:48 |
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It seems like Kriss's audio is a couple seconds ahead of everyone else.
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# ? Jun 25, 2016 04:52 |
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Spikey posted:It seems like Kriss's audio is a couple seconds ahead of everyone else. her audio sync point was missing but the points I listened to seemed to match up well enough
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# ? Jun 25, 2016 05:32 |
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Spikey posted:It seems like Kriss's audio is a couple seconds ahead of everyone else. She may simply be prescient.
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# ? Jun 25, 2016 05:42 |
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mateo360 posted:her audio sync point was missing but the points I listened to seemed to match up well enough When fighting the trojan sheep thing she'll often say "owww" 2-3 seconds before actually getting hit by a bomb
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# ? Jun 25, 2016 08:24 |
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mateo360 posted:her audio sync point was missing but the points I listened to seemed to match up well enough Yeah... It's really jarring during the boss fight. I forget if my dumb rear end forgot to hit record when we were doing the sync check or not.
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# ? Jun 26, 2016 05:19 |
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Maybe lower Kriss' audio a little bit for future videos, since her normal voice is a lot louder than everyone else's? I found the out-of-sync moments far more jarring when they came through twice as loud as the rest of the video.
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# ? Jun 26, 2016 06:31 |
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Alright, going back and re-editing everything. Moved Kriss's audio ahead by two second and lowered her. Don't know how long it will be before a new version will be up. Depends on if Movie maker decides to duplicate instead of moving my audio again. edit: and if I have enough time before I have to go to work for 9 hours today. edit 2: mateo360 fucked around with this message at 17:06 on Jun 26, 2016 |
# ? Jun 26, 2016 15:13 |
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mateo360 posted:Alright, going back and re-editing everything. Moved Kriss's audio ahead by two second and lowered her. Don't know how long it will be before a new version will be up. Depends on if Movie maker decides to duplicate instead of moving my audio again. ok guys. so... there is actually an echo in one of the audio tracks (most likely mine) where I can hear Miz Kriss introducing herself in the call. If I line it up with that... it's still desynced from what is going on on screen. as much as I have been trying to sync it up, it seems to be desynced at points and synced at others. EDIT: Yeah, that's as close as it's going to get for the first session videos. mateo360 fucked around with this message at 03:49 on Jun 27, 2016 |
# ? Jun 27, 2016 03:25 |
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New version is up.
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# ? Jun 27, 2016 04:40 |
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It's definitely a marked improvement, nice job mateo. I really had a great time doing the first session with y'all and look forward to recording again.
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# ? Jun 27, 2016 04:55 |
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Seems nice and chaotic. I know the guy who did Isaac came from Newgrounds, too. Any other games out and about (that are acceptable/good) from that wasteland?
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# ? Jun 27, 2016 05:54 |
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Samovar posted:Seems nice and chaotic. I know the guy who did Isaac came from Newgrounds, too. Any other games out and about (that are acceptable/good) from that wasteland? The criteria for getting on this list is that the developer was a Newgrounds developer. I don't recognize a bunch of these games, but of the one I do, quite a few are pretty sweet. Also, Dying Light is on the list for having an obscure reference to a NG dev in the form of some fridge magnets seen in-game.
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# ? Jun 27, 2016 06:23 |
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I'm just glad there's no friendly fire until the princess kiss part.
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# ? Jun 29, 2016 18:45 |
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# ? Jul 1, 2016 15:14 |
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Watching these back reminds me that I simultaneously love and despise the three of you. Friendship. <3 I was not expecting rocks to be the main antagonist of that water section though.
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# ? Jul 1, 2016 16:04 |
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Rocks and logs seem to be my downfall, as you can tell how quickly I died in both sections.
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# ? Jul 1, 2016 20:26 |
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I think I got a bit farther in the game than you guys did, but not much else. The game can be fun, but it's much better in a local game. Less internet connection to worry about. This game has way too much poop for me to stay interested, though. I think that's why I stopped playing.
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# ? Jul 1, 2016 21:19 |
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Why are these pictures coming out so squashed? bman in 2288 posted:This game has way too much poop for me to stay interested, though. I think that's why I stopped playing. I was a lot more miffed about how ridiculous the game got on hard mode and the weapon gating really. Also the lack of a combo list.
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# ? Jul 1, 2016 22:10 |
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I got to the very last section with a friend a few years ago, but the end part is very difficult with only 2 knights (and incompetent ones at that).
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# ? Jul 2, 2016 01:45 |
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Any accusation of competence leveled towards me will be dismissed with extreme prejudice. I have no idea what's going on most of the time and I don't expect that to change anytime soon!
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# ? Jul 2, 2016 07:01 |
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I'm still trying to figure out what that giant black "thing" chasing you all through the watermill is supposed to be.
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# ? Jul 2, 2016 07:09 |
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^Probably one of these.
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# ? Jul 2, 2016 07:46 |
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Did anyone actually TRY the defend button?
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# ? Jul 2, 2016 07:50 |
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dscruffy1 posted:Any accusation of competence leveled towards me will be dismissed with extreme prejudice. I have no idea what's going on most of the time and I don't expect that to change anytime soon! Try using more magic. Because that would help.
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# ? Jul 2, 2016 16:37 |
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Samovar posted:Did anyone actually TRY the defend button? I'm pretty sure I tried it a few times. Maybe. It didn't work out too well. I'm more of a dodge tank than a sword-and-board anyway.
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# ? Jul 2, 2016 16:41 |
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Samovar posted:Did anyone actually TRY the defend button? Defend? What is this defend you speak of? I know of no such thing.
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# ? Jul 2, 2016 16:58 |
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bman in 2288 posted:This game has way too much poop for me to stay interested, though. I think that's why I stopped playing. It's a Newgrounds game at-heart. See also: all of Ed McMillen's games. RareAcumen posted:Also the lack of a combo list. Miz Kriss posted:I got to the very last section with a friend a few years ago, but the end part is very difficult with only 2 knights (and incompetent ones at that). I ended up beating the game but it was disappointing because you could just endlessly juggle enemies with the same two air combos, and there was no incentive to not do that.
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# ? Jul 3, 2016 02:22 |
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frozentreasure posted:I ended up beating the game but it was disappointing because you could just endlessly juggle enemies with the same two air combos, and there was no incentive to not do that. Yeah, the final boss is a ridiculous slog with like five different forms. The combat depth is really something that'd need to be improved on if a sequel ever got put on the table. Fun fact about the deer/doe/whatever section, if you're playing with less than four people the deer you're not riding controls itself so you can just follow slightly behind it and never run into a wall that way. Also, grass and those tall really skinny trees sometimes have food or gold in them if you hit them. I'm glad that you guys got some potions at the end.
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# ? Jul 4, 2016 18:45 |
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I forgot about my schedule and didn't remember to upload this til today. Oops.
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# ? Jul 9, 2016 17:01 |
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I like how even the episode link photo shows just how poo poo I am at staying on any of the floating objects.
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# ? Jul 14, 2016 05:44 |
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whose ready for seeing how buggy the PC multiplayer can be?
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# ? Jul 15, 2016 19:32 |
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Oh good, the first bonus episode. Wonderful. I thought for sure you'd have cut this one out. Oh well, lovely multiplayer partying ahead!
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# ? Jul 15, 2016 19:40 |
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# ? Apr 27, 2024 08:03 |
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shibbotech posted:Oh good, the first bonus episode. Wonderful. I thought for sure you'd have cut this one out. The next one starts right when we get back to this part of the level.
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# ? Jul 15, 2016 19:44 |