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Harlock posted:Finally something we can all agree on Don't make me post my Mercury shrine
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# ¿ Aug 3, 2016 10:15 |
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# ¿ May 5, 2024 11:11 |
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Drone posted:Was there region-lock on GBA games? I seem to remember the DS didn't have it, but the 3DS does. Nah. Portables really didn't until this gen, with a few exceptions over the years.
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# ¿ Aug 4, 2016 09:07 |
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I thought the Vita was too. edit: you also edited a thing. I swear there was something else, I'm gonna go look.
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# ¿ Aug 4, 2016 09:14 |
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Doc Morbid posted:(this thing actually isn't particularly heavy compared to some of the bigger Trinitrons, it's just a pain in the rear end to move because you can't get a good grip anywhere) I had to get one of those fuckers out of a place recently and it was hellish. Literally just the bottom and a weird side groove are grabbable, and the groove is a trap to smash your feet. You didn't want it, it didn't display video anymore.
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# ¿ Aug 6, 2016 03:02 |
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So Heidi Kemps is doing a massive series on an old Taito game called Raimais. It's halfway done right now and fascinating to read. It's something you might want to look at and/or emulate yourself!
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# ¿ Aug 8, 2016 09:25 |
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In terms of upcoming titles anyway, that new South Park game seems to lean real hard on "coon" based on E3, and a few people have said that Mafia 3 is gonna go places re: race in the south. So.
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# ¿ Aug 17, 2016 12:56 |
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Not to mention the walls being sticky in X5, which can be the difference between squeaking by or loving yourself.
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# ¿ Sep 6, 2016 15:04 |
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If you dig that, import Mr Driller: Drill Land for the GC. It's got Dristone mode and plenty of other fantastic variants.
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# ¿ Sep 15, 2016 07:18 |
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I don't regret this purchase at all, this is a pretty good album
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# ¿ Oct 11, 2016 22:47 |
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Allen Wren posted:wait wait WHAT Yeah, it's actually only weird in a few cutscenes, where the animations clearly don't match. Then it becomes hilarious. Lemme see if I can find the pictures... It doesn't show well in stills, but the ghost model is flipping the gently caress out in this scene, turning in on itself and flailing wildly.
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# ¿ Oct 26, 2016 10:12 |
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Allen Wren posted:fantastic Pick and choose, mate. I think I used a pack but most of this will tell you if it'll gently caress with something else.
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# ¿ Oct 26, 2016 12:31 |
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PaletteSwappedNinja posted:Data Discs also confirmed they'll be putting out [...] Streets of Rage 3 YES YES YES GOD loving YES
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# ¿ Nov 30, 2016 15:07 |
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absolutely anything posted:streets of rage 3's soundtrack seems like exactly the kind of thing someone who collects video game soundtrack vinyls would love It will be my second after that excellent Zuntata album and I feel no shame.
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# ¿ Dec 1, 2016 02:28 |
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Reading this has made me curious: is there a single positive thing to come out of Twin Galaxies or associating with them in the past decade?
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# ¿ Dec 1, 2016 05:44 |
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It means he gets Super Adventure Island II though, and that cancels out a lot.
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# ¿ Dec 2, 2016 00:05 |
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Captain Rufus posted:Jupiter is the best Sailor Scout. Them Mercury fans can't be trusted. You filthy sonovabitch.
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# ¿ Dec 10, 2016 00:07 |
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kirbysuperstar posted:Jupiter is factually the best and Mercury is a bastard who won't stop hardcore zoning me in the SFC fighting game. Smartest Scout knows how to wreck her allies in a pinch, news at 11.
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# ¿ Dec 10, 2016 09:08 |
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Byuu did this with more than a few chips that were in single titles in developing BSNES/Higan.
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# ¿ Dec 22, 2016 06:21 |
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RichterIX posted:Similar to the Ranma conversation from a little while ago, I always get mixed up on the Sailor Moon games. Is the SNES beatemup the good one? I remember there being one on MD too. In all honesty none of them are BAD, just underwhelming. The Arcade one is kinda slapdash, for instance, and I'd avoid the... Master System? I think it is? one. The brawlers are better than the fighting games. Avoid the RPG. It's not good. The puzzle games are fun to dick around with if you want a vs. title.
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# ¿ Jan 20, 2017 11:44 |
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El Estrago Bonito posted:Apparently the English translations are pretty faithful to the original in spirit if not in actual text. Only bringing this up because I saw this last week: not according to some of this
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# ¿ Feb 3, 2017 06:23 |
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Nate RFB posted:DK64 was a step too far The one that's always going to be my "gently caress you, no" moment was Jet Force Gemini. You're at the end! But wait! Go back and collect all the little bastards you stopped caring about who did nothing. No, there's no reason for this, we just hid the final boss because gently caress you.
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# ¿ Feb 21, 2017 15:51 |
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Hey, good news. https://twitter.com/byuu_san/status/834842108330704896 Byuu found his poo poo.
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# ¿ Feb 23, 2017 20:26 |
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I mean, that was serious. It's good news.
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# ¿ Feb 23, 2017 22:03 |
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d0s posted:actually they're both good, each one does things the other is bad at. unlike the spectrum which is objectively worse than the C64 in every way jesus christ its like a tiger handheld with TV out. did clive sinclair coat them with transdermal heroin or something related to this: Soft and Cuddly, the latest Boss Fight Books release, is basically guaranteed to be the star of this batch, and the chapter just talking about "Clive Sinclair is a tremendous fuckup" is amazing
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# ¿ Feb 27, 2017 15:15 |
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Turbinosamente posted:And how was Double Dragon 4 dire? I got the other NES remake by Arc System Works: River City Tokyo Rumble and sadly I haven't had a chance to play it myself but I haven't heard anything bad about that one. Or much of anything at all it doesn't seem to have left an impact either. DD4 is a game that didn't really have any beat-em-up designers working on it, so a lot of baffling decisions were made. None are particularly dealbreakers but it results in the game just being lazy and boring. Stuff like "game's playfield is in widescreen but it never spawns more than a few enemies at a time, nearly never next to you", so the extra real estate just makes things take longer, or that you've seen all(?) the sprites within the first few minutes, or platforming challenges (always a fun time in a brawler) next to dudes who throw boomerangs, or... It's real lazy.
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# ¿ Mar 16, 2017 10:12 |
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Random Stranger posted:I got kind of curious about what in the first year of the PS2's lifespan was worth playing. 2000 is pretty much all terrible; when the only thing on the list where I go, "Oh yeah, I'd play that" is Super Bust-a-Move then it's a real load of stinkers. I'll concede Fantavision is distinctive, though. Even if Armored Core 2 isn't your jam, you're just gonna poo poo on Gradius III & IV like that? drat, man.
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# ¿ Mar 24, 2017 03:01 |
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Kaboobi posted:SSX made having a launch PS2 worthwhile, SSX Tricky was that formula perfected, and SSX 3 is still the best snowboarding game of all time This man knows the score. I set up PS2 emulation solely for SSX3 future proofing.
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# ¿ Mar 24, 2017 04:32 |
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Prism posted:There is no excuse for Unlimited SaGa. I will fight you all over Unlimited Saga. Game's obtuse but fun.
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# ¿ Mar 30, 2017 22:45 |
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HAT FETISH posted:AH nice, they should make armbands that also say that too, maybe with black text set in a nice neat white circle. imo I mean, you say this, but I think I still have some old Beatmania armbands Konami sent me with a controller repair
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# ¿ Apr 9, 2017 01:50 |
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PaletteSwappedNinja posted:Retro vinyl update: Pissssssss You've just cost me more than I should admit, you monster.
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# ¿ Apr 12, 2017 10:15 |
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Allen Wren posted:Did someone mention to Stallone guy that there was an arcade light gun Rambo game a few years back? I was kind of skimming the posts as I caught up. It's been ported to Steam, as well.
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# ¿ Apr 13, 2017 09:56 |
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You sure? It looks identical to the machine at the bar next door to my work.
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# ¿ Apr 13, 2017 10:11 |
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Elliotw2 posted:The Sega Rambo arcade game is a Ghost Squad conversion, while the Steam one seems to have been made entirely just to sell on Steam. Huh. I'll toss a credit in tomorrow and give it a spin, then, I thought it was the same as the thing someone gifted me a while back.
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# ¿ Apr 13, 2017 10:25 |
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univbee posted:Anyone remember the actual name of this game? Arm Champs II. I'm not sure if Arm Champs I existed. I've never seen one.
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# ¿ Apr 27, 2017 07:34 |
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Rollersnake posted:"Alice & Ape III" kinda sounds like a weird/bad Amiga platformer, and I'd assumed it was something along those lines until I happened to watch a playthrough of Arm Wrestling. The white background to it has reminded me for years of a single screen shareware platformer series from my DOS days. My brain says it was an alliterative title and the games all had a "playable" splash screen which had the title and roman numerals on it akin to that image. Now you know my hideous secret.
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# ¿ Apr 28, 2017 03:15 |
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Cloks posted:DS port or nothing. Nah, the DS stuff is in the PC version now, it's the definitive.
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# ¿ Jun 5, 2017 06:49 |
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Shadow Hog posted:Well obviously Super Bubsy for Windows 95 This is actually the correct answer. It just runs at a nicer resolution.
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# ¿ Jun 10, 2017 08:29 |
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And I'd say the number spikes a bit if we add in other regions and don't just go NES. There was some real shite on the Famicom that never saw the light here.
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# ¿ Jun 12, 2017 10:29 |
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Charles Get-Out posted:A while ago I remember some people talking about a gird mapping program that hooks onto runtimes for Wizardy/M&M/etc. but googling now doesn't seem to bring it up. Does anyone remember this? I believe you're talking about Grid Cartographer.
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# ¿ Jul 8, 2017 21:17 |
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# ¿ May 5, 2024 11:11 |
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90s Cringe Rock posted:Can't wait for the advanced teledildonics mods for PC Rez. Surely technology has moved on since the original Trance Vibrator. I mean, they were touring the thing around for journalists with a full-body synesthesia suit, so. I would kill a man to get my hands on one of those things.
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# ¿ Aug 10, 2017 10:10 |