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For the N64, you should buy Tetrisphere. It's one of the best games on the system and is usually dirt cheap.
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# ¿ Aug 1, 2016 14:48 |
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# ¿ Apr 27, 2024 11:48 |
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Please add this to the OP with regards to VGA grading: http://www.ebay.com/itm/122034604912
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# ¿ Aug 1, 2016 15:24 |
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Link to the Past and the NES Zeldas use a CR2032 battery, right?
Instant Sunrise fucked around with this message at 18:32 on Aug 1, 2016 |
# ¿ Aug 1, 2016 18:17 |
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I can just save my games on the cartridges themselves, no need to buy an extra memory card!
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# ¿ Aug 1, 2016 21:50 |
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That's how I got a SNES mini, Yoshi's Island, and some NCAA basketball game that's gonna end up as a flash cart for $60
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# ¿ Aug 1, 2016 22:41 |
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Now that DigitalFoundry has started doing retrospective stuff, I really hope they end up doing a face-off article about all the different versions of Doom. Also I pulled the trigger and ordered a SFC copy of Super Mario Kart. I'll probably end up doing the same with Mario Kart 64, since the North America version of that game is ridiculously priced for how common it is.
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# ¿ Aug 2, 2016 21:04 |
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Random Stranger posted:Wait, there were video games before 1985? That's just silly. Everyone knows that video games started when the NES was released in the US and not a moment before. there was that one system that they used to have, the tengen 2600 or something like that
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# ¿ Aug 3, 2016 01:02 |
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Cubey posted:I really want a Colecovision, but it has become weirdly expensive for a system of that era. Maybe I'll look for a busted one and see if I can fix it, always kinda wanted to get into buying and fixing broken consoles anyhow. The NES and N64 are probably the easiest places to start, the NES because its common ways of breaking are well known and relatively easy to fix. The N64 because 90% of the broken ones are just missing a jumper pack. The consoles from the 80s are easier to deal with in terms of soldering and fixing the PCBs, since the PCB traces are bigger and the components are almost exclusively through-hole mount.
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# ¿ Aug 3, 2016 02:03 |
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Improbable Lobster posted:Please do not learn a language exclusively to play retro video games with. Namaste. Have you SEEN the price differences between Super Famicom and SNES games?
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# ¿ Aug 3, 2016 02:18 |
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Caitlin posted:New thread attracts new trash posters, hooray! I like that you've got a picture of the best sailor scout next to your Famicom.
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# ¿ Aug 3, 2016 03:50 |
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FireMrshlBill posted:I got my Elgato HD game capture today from Amazon. I played around a bit tonight with my GC connected and think I can get it going well. I don't know why, but I want to do some streams of 007 games to start with. I plan to start with Everything or Nothing for the GBA since I haven't played through it yet and I figure since it is a handheld game and shorter, its a good starting point. I really should drag my Retron5 down for better output, but I kinda like the idea of using my GB player via s-video... though that may look ugly on the stream... I dunno. Please tell me you have all those awful PSX games EA made after getting the rights to make Bond games after the success of Goldeneye. Instant Sunrise fucked around with this message at 07:14 on Aug 3, 2016 |
# ¿ Aug 3, 2016 07:03 |
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On Super FX carts, the cartridge shells have space for two metal clips by the additional PCB edge connectors the Super FX chip uses. My copy of Yoshi's Island has only one metal clip in it, is that normal or should there be metal springs on both sides of the cartridge?
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# ¿ Aug 3, 2016 23:59 |
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Caitlin posted:normal, stop staring at it okay good. i had taken my copy apart to clean it and i thought i had lost one of the metal clips.
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# ¿ Aug 4, 2016 00:11 |
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Seat Safety Switch posted:I've always wished someone from Rare would dish on where that one went off the rails. This game will randomly crash for no reason if the expansion pack isn't in the system, let's just bundle the expansion pack with it since we can't find the bug.
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# ¿ Aug 4, 2016 15:06 |
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Cubey posted:I think I remember reading years ago that DK64 was done by a B-team at Rare while the more talented devs were doing other poo poo. excuse me but what about the magnificent n64 masterpiece chameleon twist
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# ¿ Aug 4, 2016 16:50 |
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I kinda want to get into Sega stuff, since there's probably a lot of good games that I missed out on, but I don't really know where to start since I never had a Sega console as a kid. (Though my best friend in middle school had a Genesis/Sega CD combo that was made by JVC that's apparently pretty rare now). Maybe I'll try one of the 16 bit sonic games that are on steam or the eshop.
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# ¿ Aug 4, 2016 23:21 |
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I kinda missed out on the entire 16 bit era, going straight from the NES to the N64, so Sega was just never really a thing for me
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# ¿ Aug 5, 2016 00:42 |
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horchata posted:How difficult is it to RGB mod a SNES mini without prior soldering experience? Also, probably a stupid question, but do framemeisters ever go on sale or am I stuck paying 340~ for one? It's pretty tricky since the video encoder chip is surface mount, and probably not something I'd suggest doing if you've never soldered before.
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# ¿ Aug 5, 2016 01:00 |
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Is there a decent consensus about which model of Genesis sounds the best or is it a subjective "the Genesis model I had as a kid is the best sounding one?" Or did I just open a can of worms by even asking this?
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# ¿ Aug 5, 2016 02:04 |
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Kthulhu5000 posted:Your best option would be to get a SCART RGB-to-HDMI converter. This could be one of the cheap ones on Amazon (no idea which, if any, are worth a drat), which may be kind of slow in their conversion and introduce input lag. Or you could go whole hog for the XRGB Framemeister. Keep in mind that you would also need to get a SCART cable (or cables, if you want to hook up other consoles), either way. You can also pick up S-Video to HDMI scalers that are a decent and inexpensive middle ground between composite and going full hog with RGB SCART.
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# ¿ Aug 5, 2016 14:59 |
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Silhouette posted:A launch aka "High Definition Graphics" unit, or a VA6, both are model 1 variants. Bass is too loud as in they were trying to compensate for the lovely small speakers that most TV's had and still have?
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# ¿ Aug 5, 2016 17:34 |
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Somebody near me is selling an F-Zero AX cabinet. Too bad I don't have $2000.
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# ¿ Aug 5, 2016 21:11 |
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Rirse posted:Actually this is a silly question, but is there a good guide to tune the picture settings on a crt? I know there is a ton of guides for LCD tvs, but can't think of any for a CRT these days. Do your systems have the capacity to display the standard SMPTE bars through a test suite on a flash cart? I know how to do it for using those. Not my guide, but it's handy, although it is written for video editors in mind, just FYI. https://sites.google.com/a/risd.edu/fav-wiki/processes-and-techniques/calibrating-a-monitor-with-color-bars
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# ¿ Aug 5, 2016 22:12 |
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is wetrix on the n64 worth picking up?
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# ¿ Aug 5, 2016 23:55 |
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LORD OF BOOTY posted:Holy poo poo that's cool some code wizard should try making an adapter and a modern Windows driver for it. There are specialty motherboards for industrial PC's that still have ISA slots on them but have modern Intel sockets & chipsets. Just saying...
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# ¿ Aug 6, 2016 20:57 |
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Kthulhu5000 posted:Agreed. OEM cables aren't that expensive, and are probably more physically robust (if nothing else) than third-party cables. I tried this cable and I had diagonal lines all over the picture on my SNES mini. YMMV though.
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# ¿ Aug 7, 2016 00:37 |
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FireMrshlBill posted:Since your TV doesn't have a VGA input or s-video input, you would need to get an HDMI adapter. There are some VGA to HDMI adapters for cheap that do not add too much lag to be noticeable for most games. However, a good chunk of games do not support VGA output, so you either need to suffer with composite or get a s-video to HDMI converter as well. For the record, this is the VGA compatibility list: http://www.epforums.org//showthread.php?42182-Dreamcast-VGA-Compatability-list
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# ¿ Aug 7, 2016 16:05 |
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Uncle at Nintendo posted:Yeah I saw a vector arcade game for the first time a few weeks ago and I could not believe how gorgeous it looked. Apparently it just came out last year.
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# ¿ Aug 8, 2016 07:37 |
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So the Analogue NT is gutting original NES's for their chips? That feels wrong somehow.
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# ¿ Aug 8, 2016 18:03 |
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And they're selling Metroid II on the 3DS eShop I'm pretty sure.
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# ¿ Aug 9, 2016 17:15 |
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Neddy Seagoon posted:The component video processor is part of the cable, which no-one's been able to replicate. That's changed somewhat recently though. Somebody reverse engineered the digital output port and people have started modding 480p HDMI and Wii style component into GameCubes.
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# ¿ Aug 10, 2016 06:30 |
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i'll be a bitter old lady who goes on about how "kids these days don't know how good they have it, in my day we started with 3 lives and if we lost all of them, we'd have to start over again from the beginning and we liked it that way!"
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# ¿ Aug 11, 2016 17:43 |
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fishmech posted:Does the GCVIDEO require you to own an older GameCube with the specific digital out port, or is it also compatible with the later ones without the port using a case/internal mod? Yes*, but it's obviously a much more complex installation to do. *: http://modretro.com/xen/index.php?threads/component-cable-on-dol-101-gamecube.13251/ Instant Sunrise fucked around with this message at 21:00 on Aug 12, 2016 |
# ¿ Aug 12, 2016 20:57 |
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Personally, I think that if the SNES-CD got released, without the soured business relationship between Sony and Nintendo, that might have pushed Nintendo to use CD's for the N64 instead of cartridges. But with Sega dropping the ball with the Saturn, and there not really being an alternative to Nintendo/Sony, we'd probably see a return to NES-era Nintendo, for better or worse.
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# ¿ Aug 14, 2016 00:02 |
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Elliotw2 posted:Was the N64 really good at fast rendering? They farmed it out to a render farm company and even ignoring the texture issues, the N64 seems to have trouble rendering anything quickly. Even the games where Rare and Factor 5 did their own microcode and used every ounce of power they could wring out of the N64 kinda run like loving trash. It was slower than it should have been because the GPU microcode was designed to render at an insanely high level of precision that wasn't really necessary for the resolution it was rendering at. Add to that the use of high-bandwidth high-latency RDRAM, which was cut in half at the last minute because of chip shortages, and the already mentioned tiny texture cache, you had a powerful system with some serious bottlenecks.
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# ¿ Aug 14, 2016 01:57 |
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Discount Viscount posted:I have like 3 Japanese carts now so I went and printed this at the library. How is that cartridge slot working out? It seems like a more elegant and less permanently destructive solution than taking a dremel to the original plastic slot.
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# ¿ Aug 15, 2016 01:55 |
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Top Hats Monthly posted:So I have a question, I was thinking about the original SMB on the NES vs SMB3. How did they advance so far with only ~40 kilobytes of memory? Mario 3 used a mapper chip that would split the program into 40KB banks so that the NES could address more than just that 40KB ROM. SMB1 is almost procedurally generated in terms on how it stores its level data. And for the record, the NES had 2 KB of system ram, and 2 KB of video ram. (plus some other, smaller memory caches on the PPU itself, and also cartridges themselves could add additional memory)
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# ¿ Aug 15, 2016 17:58 |
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Crimson Harvest posted:SMB1's design is kind of like sheet music or guitar tabs, or something. The instructions for building the level are there, but that's it. The level doesn't exist in its finished state anywhere but in the RAM and on screen. Which is why if you do stupid cart swapping tricks to gently caress with the memory, you can generate new levels out of random garbage data
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# ¿ Aug 15, 2016 18:35 |
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Yeah like the warp zones select the level you warp to by what number is drawn above the pipe you go down. Which is why the minus world bug works.
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# ¿ Aug 15, 2016 18:43 |
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# ¿ Apr 27, 2024 11:48 |
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ComradeCosmobot posted:Own a Dexdrive Yeah? well I've got a Gameshark Pro and an old laptop with a parallel port. i have yet to figure out HOW to get any files off of it, since i'm keeping a windows 98 laptop air gapped for somewhat obvious reasons.
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# ¿ Aug 16, 2016 01:06 |