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Kid Fenris posted:From a distance the Titus fox-head logo looks vaguely like a pentagram.
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# ¿ Aug 6, 2016 14:58 |
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# ¿ May 3, 2024 17:32 |
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azurite posted:Not that it matters much, but does anyone know what emulator they use? I understand it's encapsulated in some 3D "hub," but I'm guessing it's based on GenesisPlus GX or Fusion.
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# ¿ Aug 6, 2016 19:29 |
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This is the video about the Saturn stuff: https://www.youtube.com/watch?v=jOyfZex7B3E
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# ¿ Aug 7, 2016 14:16 |
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The sun rises. The rain falls. Captain Rufus screams a whole bunch of words in reaction to someone insinuating that Nintendo may not have been founded and operated purely by candy-stealing Hitler clones.
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# ¿ Aug 9, 2016 10:21 |
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The Internet Archive has updated its big in-browser emulation collection with 2000 Amiga games, demos and other programs. These are using the AROS kickstart substitute, so there'll probably be incompatibilities, but hey, Deluxe Paint in your browser. Cool, I guess.
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# ¿ Aug 9, 2016 13:11 |
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Djarum posted:Sadly I imagine a ton of Japanese stuff is likely lost forever. The Japanese consider paper media (newspapers, magazines, manga, etc.) disposable. After it is read they will throw it away or recycle it. In entirely unrelated news, a friend of mine did a write-up and lengthy video recording of a FMV game that might as well be considered lost to time: Gooch Grundy’s X-Decathlon! quote:Enter Gooch Grundy’s X-Decathlon, the zero-to-hero sports fantasy of your deepest nightmares and a triumphant disaster on every imaginable level. Top to bottom, from its concept to execution, the game’s freaky version of an international sports championship straddles the line between horrible and wonderful. It shouldn’t work, but because you can sample the game at your own pace as you find most entertaining, it endures as a stupid miracle. https://www.youtube.com/watch?v=aSCaGyQsNzE
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# ¿ Aug 17, 2016 08:10 |
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d0s posted:crimzon clover is a rare modern bullet hell game that's also super good & I encourage anyone who thinks that subgenre is poo poo to get it on steam or whatever because it will surprise and delight you Allen Wren posted:...what is SFX?
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# ¿ Aug 20, 2016 07:31 |
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Captain Rufus posted:My posts are quality and full of knowledge, wisdom, and balance.
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# ¿ Aug 20, 2016 09:49 |
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The folks behind the Analogue NT have announced a successor, the Analogue NT Mini. The original system used hardware salvaged from a stock of old Famicoms with hosed up cases, limiting the amount that could be made, while the new system uses Kevtris's FPGA core on a more powerful FPGA chip, allowing both traditional 240p analog output along with 1080p HDMI output. It'll be US$449 with a wireless controller packed in, limiting it to the kind of weirdo obsessives who... well... post in this thread, really. Lotta NES clones popping up lately.
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# ¿ Aug 22, 2016 16:11 |
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Top Hats Monthly posted:Not a huge deal, but would it be my NES or TV that Mario's sound is a little...off. Not in rhythm or time but it's like it's been slightly pitch shifted
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# ¿ Aug 22, 2016 16:23 |
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I AM THE TOILET posted:I'm not happy with how all this poo poo is fast approaching the realm of fetishism and kitsch.
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# ¿ Aug 25, 2016 08:32 |
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Uncle at Nintendo posted:Wow, that's awesome. Is there any way to play Super Game Boy games on an emulator? I really want to play Donkey Kong 94 portably with the border and colors and better sound effects.
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# ¿ Aug 25, 2016 14:54 |
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A friend of mine interviewed a former Maxis employee who headed up the somewhat controversial SimHealth and the Chevron training tool SimRefinery. Here's a sentence from that interview that will cause TheRedEye to spontaneously combust in fury.quote:We built another simulation called SimElection. The sponsor, who I won’t name, was horrified when it came out! I made the mistake of bragging that SimElection would help people to understand that given enough money and a dog that looked like Rin Tin Tin, you could make Rin Tin Tin become the president. And they were horrified and shocked and said, “We can’t have our name associated with that!” And they actually had it destroyed, the entire stock, the entire product.
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# ¿ Aug 26, 2016 09:03 |
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Bizhawk has updated! The new version boasts large improvements to NES and Atari 2600 emulation accuracy, alongside the usual minor bugfixes.
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# ¿ Sep 4, 2016 05:42 |
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d0s posted:as cool as it is (esp. a physical re-release of garegga) playing vertical arcade shooters on a 16:9 TV makes me want to kill myself, if you get these do yourself a favor and hook it up to a computer monitor you can tate (I assume there's no easy way to hook up a PS4 to a 4:3 CRT or anything like that, they're HDMI with 16:9 resolutions only right?)
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# ¿ Sep 8, 2016 09:31 |
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azurite posted:Mednafen. You can either get Mednafen itself, Retroarch, or Bizhawk. They all include it.
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# ¿ Sep 16, 2016 14:50 |
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While the forum was having its quarterly heart attack, PPSSPP v1.3 was released! New features include support for texture replacement (for ill-conceived high-res texture pack mods), some basic TAS functionality and "half a year's worth of fixes".
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# ¿ Sep 18, 2016 11:07 |
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XYZ posted:Comedy option: World's tiniest MAME cab Granted, it's not very fun to actually play, but it's a cute little thing intended to inspire other DIY folks to make gadgets.
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# ¿ Sep 30, 2016 05:40 |
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NoE released a trailer for the EU NES Classic. https://twitter.com/NintendoUK/status/781735356450217984 It seems to imply that both 50hz and 60hz versions of games will be playable.
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# ¿ Sep 30, 2016 18:31 |
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This is what the UI for the NES Classic looks like: Certainly not a fan of the colorscheme in comparison to the Famicom Mini's variant.
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# ¿ Sep 30, 2016 20:42 |
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I humbly refuse to license my work out to rights holders for respectable re-releases and use the money to make my UI Anything Remotely Resembling Usable, because otherwise I wouldn't be an Internet Piracy Hero.
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# ¿ Oct 12, 2016 01:53 |
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Part of the nostalgia for FF6, I'd imagine, is that it was a huge visual leap from previous games in the series. FF4, the previous US release, hews a lot closer to the NES era visually then it does the SNES, wheras FF6 introduced more animated and expressive party members, more detailed monsters, dramatic visual effects and backgrounds based off of digitised photographs.
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# ¿ Oct 17, 2016 18:48 |
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ScummVM has updated, boasting support for Myst, the first couple entries of the very early Sierra Hi-Res Adventure series, and whatever the hell this is, along with a general switch over to SDL2.
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# ¿ Oct 18, 2016 09:58 |
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In historical news, the Ubisoft folks dug up a piece of history that was previously considered lost forever...Michel Ancel posted:Incroyable !!!! We have found the old unique SNES Rayman ROM !!!! It was sleeping since 24 years ..... Time to wake it up !!!! Michel Ancel posted:It's working !!!! 4 people in the world have seen this . We thought it was lost , but somewhere in the cold electronic circuit , something was still alive . and running at full 60fps !!! should do a Switch version of this 😂
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# ¿ Oct 23, 2016 18:26 |
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Orgophlax posted:Hope it's not uncouth to ask, but what is the best SNES emulator at this point? Still using ZSNES but starting to notice some sound quality issues. If your computer is unable to comfortably handle bSNES, SNES9X is more lightweight while still being more accurate than ZSNES.
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# ¿ Nov 10, 2016 05:05 |
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Nintendo posted up some interviews about the NES Classic and some of the games in it, similar in vein to the old Iwata Asks interviews. You've probably seen a news article about an unofficial translation of the first one before hand, but here it is anyway... Donkey Kong with Miyamoto Balloon Fight with Sakamoto SMB1 and 3 with Miyamoto, Tezuka and Koji Kondo They've also uploaded the original printed instruction manuals for each game on the platform, along with their boring modern digital manuals. Its fun to look at all the little drawings in these things! NES Classic Famicom Mini
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# ¿ Nov 11, 2016 11:44 |
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Star Man posted:What's next, nostalgia for the N-Gage? I got to play a NGage at PAX AUS. It's... strange. The word that kept coming to mind while playing it was "shoehorned". Everything was poorly shoved into the context of an old Nokia.
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# ¿ Nov 13, 2016 03:48 |
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Somewhat relevant considering what it was mostly used for: The Wii Homebrew Channel has been open-sourced to celebrate the Wii's 10th birthday. This source code release has the "security" that was intended to keep scammers from selling it stripped out (so you can run it on Dolphin... if you want... for some weird reason) and adds an aspect ratio fix when run on the Wii U. Which is, you know, nice.
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# ¿ Nov 23, 2016 12:15 |
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Wise Fwom Yo Gwave posted:Where is that guy's pillow waifu
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# ¿ Nov 28, 2016 07:17 |
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You might remember a while back (rapidly approaching two years ago), Ed Fries (former Xbox exec) wrote a very lengthy piece about restoring an original Computer Space arcade machine. I only just found out that earlier this year, he wrote a second piece about restoring the extremely rare color version of Atari's Gotcha... the first color arcade game. https://www.youtube.com/watch?v=SFkUgivTsWI
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# ¿ Dec 16, 2016 15:32 |
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Rollersnake posted:Until now I wasn't aware Dr. Mario was The Mom Game outside my own family. How strange. Dad was pretty big on PC games and was kind of the patient-zero for my own love of games, showing me The Adventures Of Captain Comic when I was a little'un. He played a lot - a LOT - of single-player Diablo 2. To this day, Mum has a bizarre love of games that'd probably make everyone here stop, blink, and take off their glasses in dramatic disapproval. Like Final Fantasy Mystic Quest, and Bubsy 2. Nowadays she plays lots of Hidden Object games because, and I quote, "they're so poo poo, it's hilarious". Come to think of it, most of my extended family were huge Wolfenstein 3D addicts in the early '90s. This explains an awful lot about my obsession with loudly rubbing up against walls made of bright blue stone.
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# ¿ Jan 4, 2017 09:12 |
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Rirse posted:The only drawback with having the Everdrive is deciding on what games to pick beyond the familar ones. Is there a decent system to try random games. Just seeing them on the list doesn't get me to just boot it up, especially if the page is nothing but ancient sports games. Shame the GBA Everdrive feature of picking a random game isn't on the other versions yet.
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# ¿ Jan 6, 2017 08:03 |
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Quiet Feet posted:Figures that the first I've heard of this peripheral is that it's being cancelled. Y'okay. So the story goes, the peripheral was finished and ready to go in September 1994 (about a month before Ballz dangled onto shelves) when AT&T got cold feet and decided not to enter the games industry, dooming the peripheral.
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# ¿ Jan 7, 2017 06:28 |
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Discount Viscount posted:I don't have a PS4, but I've had occasion to browse through that section of the PS store recently and I'd forgotten about/missed how many cool games HAMSTER has put out under the Arcade Archives banner. Gradius II, Bubble Bobble, and the arcade version of Super Dodge Ball with the weird size discrepancy between team captains and the rest of the players were all surprises to me. I miss the days of all those 20+ game retro collections coming out, and these are quite a bit more money per game, but if the emulating job is less slapdash then some of these are definitely still worth it. Anyone taken the plunge?
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# ¿ Jan 22, 2017 11:56 |
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Charles Get-Out posted:I'm a hardware junkie mostly, but dang does that emulator look slick. Wise Fwom Yo Gwave posted:How bad is the Amiga on the "uses the unholy poo poo out of arpeggios" scale?
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# ¿ Jan 23, 2017 04:17 |
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A new version of MAME has been released, adding a new cross-platform low-latency audio solution, support for linked Race Drivin' cabinets over TCP, as well as support for 36 new titles. Some of these are of course the usual clones and promotions from "not working" to "working", but there's some actual interesting new things in there - Tatakae! Big Fighter and Sky Robo by Nichibutsu are now playable, as well as the recently-dumped HOT-B prototype Hangzo. https://www.youtube.com/watch?v=QHI0oak1Tas
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# ¿ Jan 25, 2017 17:57 |
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Ludicrous Gibs! posted:It should have been difficult for Sega to whiff on the design of their 32-bit console as badly as they did, seeing how their Model 2 and 3 hardware ruled the high-end arcade market, but they managed somehow (although I suppose the arcade systems being co-designed by Lockheed Martin didn't help the team working on the consumer hardware). Sometime that was either near the end of '95 or the start of '96, the team that developed that Model 2 chip at GE was spun off into a seperate company, Real3D, which developed a full-fledged GPU for the Model 3. The story goes that Real3D were also working on a "Saturn 2" using a consumer version of their Model 3 tech, but for various reasons the project was dropped in favor of the 3DFX-powered "Black Belt", which in turn was dropped in favor of the PowerVR-based "Katana" that became the Dreamcast. Real3D was closed shortly after. Shadow Hog posted:I know Yabause is still kinda assy (but much better than it was ten years ago, at least), and don't really know how Mednafen fares at the moment... KozmoNaut posted:I'm still surprised that Capcom decided to make the GC the primary platform for REmake, RE Zero and RE4. Eventually ports came out for other systems, but for a long time, they were GC-exclusive.
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# ¿ Jan 27, 2017 11:43 |
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KozmoNaut posted:PC, I assume.
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# ¿ Jan 27, 2017 12:35 |
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Sega apparently dumped nearly 50 soundtrack CDs onto Spotify recently. It's a pretty impressive selection, covering a little bit of everything.
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# ¿ Jan 30, 2017 07:33 |
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# ¿ May 3, 2024 17:32 |
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Today, the MAME project celebrates its 20th birthday. http://mamedev.org/?p=438 http://mamedev.org/?p=439
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# ¿ Feb 5, 2017 04:01 |