|
KoB posted:Bosses wont use map attacks if they'll hit friendlies.
|
# ¿ Oct 18, 2016 22:18 |
|
|
# ¿ May 17, 2024 01:56 |
|
Wasn't very interested in the new SD Gundam game but the cut-ins are very pretty and detailed. My gundam is getting weak though, I don't recognize quite a few of the early stuff in the trailer. https://www.youtube.com/watch?v=FSulqmDz3zA
|
# ¿ Oct 26, 2016 14:35 |
|
Uhhhh it's okay. I only like it cause of the content. I'd pay an extra $10 for every one of those titles I like to be on the Vita. RIP Vita, rip anime
|
# ¿ Oct 28, 2016 04:24 |
|
Yamato looks real good. That's my only take away!
|
# ¿ Oct 31, 2016 15:09 |
|
Ryoga posted:A simple glitch for alpha 3 that will trivialize a good portion of the game if you wish to abuse it. Reminds me of some of those dumb glitches in F/FF. Man those were the days...
|
# ¿ Nov 19, 2016 00:44 |
|
ZuljinRaynor posted:When you have the Hyperlion, does it ignore the Abilities that you have equipped on Sleigh and Vegalion?
|
# ¿ Nov 26, 2016 22:06 |
|
Do I need to be logged into my Singapore PSN account on my PS4 to play DLC or is it a once to download and can happily play on my EN account? I thought it was the latter but lately I've been reading the former in some dark corners of the internet.
|
# ¿ Dec 23, 2016 18:24 |
|
I'm 6 episodes into Cross Ange as prep for V and I'm still bewildered how this one is making it into an SRW game. There doesn't even seem to be that much mecha stuff.
|
# ¿ Jan 7, 2017 22:13 |
|
What's going on with the bgm preview at the end of the trailer?
|
# ¿ Jan 17, 2017 16:06 |
|
There's a tiny ZZ clip at the very end.
|
# ¿ Jan 17, 2017 16:28 |
|
I kinda wish I stuck with watching Cross Ange after reading that spoiler block above. I punched out around episode seven though since it wasn't going anywhere at the time.
|
# ¿ Jan 17, 2017 19:05 |
|
Ryoga posted:Now that I have watch the trailer I'm shocked that nobody has mentioned the best thing about it, full body cutscene portaits! The small face boxes were one of the biggest things I have hated about the games since Z2.
|
# ¿ Jan 17, 2017 20:41 |
|
They host them at like 360p half the time anyway.
|
# ¿ Jan 19, 2017 14:31 |
|
I remember they did something like that in one of the ACE games and it was horrifying. Nobody probably remembers that though cause they were too busy muting the TV after the fifth forced playing of some Macross Frontier music.
|
# ¿ Jan 25, 2017 17:49 |
|
Hunter Noventa posted:I think they took out hte ability to upload music to your PS4 from a USB stick, so probably not. I never took the time to figure it out in MD, I'll look into it later. The function was there I thought.
|
# ¿ Jan 26, 2017 05:08 |
|
What was the dumb morale glitch again for split stages? Whatever it is do that. I think it's you need to end the first half of the stage below 100 morale so on the next stage when it does the subtraction it loops around and gives you near max morale or something.
|
# ¿ Jan 27, 2017 20:09 |
|
I liked playing L and K if only for some of the rarer series inclusions like Iczer and Gun X Sword.
|
# ¿ Feb 8, 2017 16:45 |
|
Did they actually get in trouble or was it just internet mad?
|
# ¿ Feb 10, 2017 08:34 |
|
Man that's embarrassing. Guess whoever did that is blacklisted.
|
# ¿ Feb 10, 2017 09:07 |
|
Ahhh it's nice to hear the Yamato theme again. I used that track as a custom theme in Z3 and OGs. Re shipping - when I lived in DC if I used FedEx it was usually a little under a week. One time I tried the other option (USPS? I forget) and it took like three weeks and was a complete mess. I never ever did economy. I just do all digital these days. Still haven't decided on the fancy version with the soundtrack. Think I'll just load up my own music again though so no real need I think? Rascyc fucked around with this message at 16:24 on Feb 21, 2017 |
# ¿ Feb 21, 2017 16:21 |
|
Man, SRW is eternal. I can remember playing SRW3 at like age 14. It would not be until like a boring day at college that I would load SRW4 and get hooked. I sat in a web programming class and played SRW Gaiden and got the strangest looks. Then I discovered alpha 2 videos and MX videos online and wondered how I could ever play the cool new ones. Alpha 3 released around my graduation. I dumped my first pay check for an imported ps2 just to play alpha 2, alpha 3 and MX. Going through my career and the latest SRW console games would usually be when I took my vacations. Played the handheld SRWs on planes and in hotels around America as I travelled for my job back then. It hasn't been quite the same since Z2 or so for me but it's just been a wild and very long ride.
|
# ¿ Feb 21, 2017 16:33 |
|
Ignited sounds real bad this time.
|
# ¿ Feb 21, 2017 21:40 |
|
Just remember that R1+X or O maybe, still skips the text real fast!
|
# ¿ Feb 22, 2017 03:42 |
|
Samurai Sanders posted:I felt that way about Z3 too. Quite a few units' animations, and mostly the originals, are hard to track visually because they have so few frames for some high speed movement. I figured it was just a memory or something issue because it has to run on the Vita too. Really shouldn't be a hardware problem. That one video upthread is really rough though, I've never seen it that bad. I'll probably pick the other upgrade even if it's simpler in animations, at least they have more animation frames.
|
# ¿ Feb 23, 2017 17:18 |
|
Fix posted:Ok, so I ordered this because SB Yamato, but I am really seriously not up to speed on my giant robots in general. Am I going to be awash and lost in inside references, or is there a followable story going on here at all? Just ask the thread if you ever have a question about something.
|
# ¿ Feb 24, 2017 16:00 |
|
Can we put him in a cooler mech cause that thing is still Top 5 Dumbest Mecha I'd rather use the ball if it was in the game
|
# ¿ Feb 24, 2017 22:54 |
|
I just can't understand what they were going for with Chitose's art style. It seems very random.
|
# ¿ Feb 25, 2017 20:09 |
|
Pureauthor posted:Stage 20's SR Point also appears to be mistranslated. It says 'Kill 20 enemies before Kodai reaches the objective point' but I only got the Point after I killed everyone, not just 20 units.
|
# ¿ Feb 26, 2017 17:38 |
|
Is there anything new or cool to the Huck and Grungust or is it just business as usual? After playing MD I am pretty original'd out.
|
# ¿ Feb 28, 2017 07:55 |
|
HitTheTargets posted:Macross Delta good? The series premise sounded like Babby's First Anime to me. I'm still a big fan of how Macross in Alpha-3 turned out. Macross 7 can be all right but only because of Basara IMO. I suppose Delta would be more like Frontier though, LE SIGH. Why did we get Zero in an ACE game but never SRW is what I want to know, I guess it was too low tech compared to the rest of the Macross series? Rascyc fucked around with this message at 00:03 on Mar 1, 2017 |
# ¿ Mar 1, 2017 00:01 |
|
Get out of here!
|
# ¿ Mar 7, 2017 20:39 |
|
ZuljinRaynor posted:The Beam Saber attack seems just a bit extra jerky. Like, it's the only animation that sticks out to me as a bit strange. After the attack hits, it feels like the Gundam turns around almost instantly. Let's be honest they spent too much money on Nu Gundam's final attack and said uhhh poo poo we forgot the beam saber!
|
# ¿ Mar 14, 2017 05:57 |
|
I only bother with that on the strictest of skill point checks in some SRWs. Think the last time I did was Z. Otherwise it's far too much menu work for me.
|
# ¿ Mar 24, 2017 16:39 |
|
ImpAtom posted:Someone bought people a bunch of them. I want my old one back but last time I tried to change they just re-bought it for me. What was your old avatar anyway? I always think of the Iceman one from years back..
|
# ¿ Jun 1, 2017 00:04 |
|
That's a fun watch. Doesn't sound like they got Ikeda back for Char though, or maybe I really misremember classic Char. Seems like I'm really misremembering! Been so many years. Rascyc fucked around with this message at 16:43 on Aug 4, 2017 |
# ¿ Aug 4, 2017 16:38 |
|
Whew thank you, saved me from having a senior moment.
|
# ¿ Aug 4, 2017 16:50 |
|
I take a different tact and usually grab a morale skill so I can use the cool moves earlier in the game when the maps are a little skimpy on units. They are cheap enough so I don't care much about PP efficiency. After that it's pretty much damage/CA and then e-save/b-save if it's relevant. Towards the later half of the game everyone gets the raise will to 170 or whatever. Toss ignore size, support attack around as necessary. Never bother with support defense. I hardly ever bother with H&A either. If a unit is like old school Wing Zero just turn on sprint and do the counter attack strategy. No sprint? Bench that poo poo. Rascyc fucked around with this message at 10:20 on Aug 6, 2017 |
# ¿ Aug 6, 2017 10:18 |
|
MarsDragon posted:SP Regen is so top-tier in OG2 because the OG2 endgame is such a slog. The last few stages all have multiple high-HP regenerating bosses and tough mooks. The White Star mission alone justifies SP Regen on everyone. Tbh gba og2 was probably the last srw I spent more than a few minutes of thought on consistently instead of one offs here and there like in z1 or the latest ogs.
|
# ¿ Aug 6, 2017 23:44 |
|
I don't get what the hang up is, just put focus on boss killers and SP regen on poo poo you want to use to kill buffed up gespensts and stuff.
|
# ¿ Aug 8, 2017 08:34 |
|
|
# ¿ May 17, 2024 01:56 |
|
IDK if they still do those game of the year/Hall of fame copies or whatever but that was usually the way to get them at like half off. I think the last one I did that with was like MX though, I have no idea if they still do this.
|
# ¿ Aug 15, 2017 02:31 |