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achillesforever6 posted:Legally which means no more massive ancient civilizations with supernatural curses. Turns out humanity is protected from finding these supernatural threats due to the legal system. There are lawyers involved. The kind of lawyers with sharkskin briefcases and smiles made of stolen teeth.
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# ? Feb 12, 2017 22:12 |
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# ? May 8, 2024 06:48 |
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achillesforever6 posted:Legally which means no more massive ancient civilizations with supernatural curses. Turns out humanity is protected from finding these supernatural threats due to the legal system. Turns out doing it legally also protects a lot of the poo poo from being destroyed by ancient traps and rushing to solve puzzles. And the ancient elevators always work..but not the local ones in more modern buildings.
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# ? Feb 12, 2017 22:12 |
Lord Hydronium posted:To me the big ~*~ludonarrative dissonance~*~ in the games isn't the killing, it's the whole recurring theme about how treasure hunting is dangerous and Nate could die. Because in the gameplay, he literally can't. Just about every jump he does is insanely dangerous and would probably kill someone who wasn't the PC of an shooter-platformer, but in the game they're all just simple navigational obstacles. The peak of this for me is in the chapter where you're heading back to the plane and Nate has decided he no longer wants to risk his life on this, and then a few minutes later, with everyone's full cooperation and consent, makes a fifteen foot leap over a chasm to grab the other edge by the skin of his teeth. For someone actually concerned about safety, it would be insane, but the game never treats it as anything but Nate's normal way of moving about. Nate can't die doing his dangerous stunts (minus the player loving up and restarting from a checkpoint) because the game ends there. This critique applies to literally every action game in which the player character isn't killed off midway through.
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# ? Feb 13, 2017 00:57 |
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chitoryu12 posted:Nate can't die doing his dangerous stunts (minus the player loving up and restarting from a checkpoint) because the game ends there. This critique applies to literally every action game in which the player character isn't killed off midway through. I'm not saying this is a game killer or anything - I think I enjoy UC4 most of all the series, in fact - it's just something that stuck out to me. Particularly in the last video, where he has a heart to heart with Elena about not risking his life and then immediately makes a dozen death-defying stunts that a normal man would die trying any one of.
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# ? Feb 13, 2017 01:20 |
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I don't think this game could have ended more perfectly for me (and as a capstone to the series, the entire game in general). There's enough grimdark out there and there's enough "huh, really makes you think " out there too that I'm genuinely glad that all the good guys got a happy ending and someone got paid to animate a dogs jowl squidging up. After Neil Druckmann took over I was worried it was because they wanted to take things in a much darker direction after the success of The Last of Us. That we'd end up with half the cast dead by the end to provide the sacrifice and suffering that any serious modern game has to have. But instead, the thread of influence seems to mostly be in adding a lot of fairly 3 dimensional humanity to characters in extraordinary situations. I'm also glad that they went to great lengths to close out Nate's story long term so that fingers crossed there shouldn't be a sequel that ruins all the character development this game worked hard for. Thanks Chip and Ironicus, stellar work as ever.
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# ? Feb 13, 2017 01:29 |
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Lord Hydronium posted:Right, but most of them don't make a major running theme of everyone in the game being concerned that the main character will die. Like, Elena's entire emotional arc in this game is based around the idea that everything Nate does in the pursuit of treasure is risking his life. From the player's perspective, though, all that perilous climbing is a straightforward way of getting from point A to point B, and the most dangerous moments in character are for us amusing little cutscenes where Nate shouts "Oh crap!" Her problem wasn't that Nate was risking his life, it was because he was doing it behind her back and lying to her. They were supposed to be partners and he broke her trust. In the last video she even admits to missing the adventure herself. That and there's a big difference between risking your life for treasure and risking your life for family.
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# ? Feb 13, 2017 01:53 |
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You might have learned over the years that I'm a big fan of the wild poo poo that can come from running with dissonance. On that note; my wife and I launched a new podcast today! SEX ARCHIE Sex Archie is a recap-and-react podcast about the best thing on TV right now: Riverdale. Riverdale is a teen melodrama on the CW based on the characters of Archie comics. It's a hell of a ride, and we're here to be your guide. Even though the first episode is only a few hours old, I've already heard from people saying they enjoyed it and follow along perfectly well despite not watching the show. Episode 1: Archie got hot Where we meet the cast and introduce the sex, lies, and murder that lie just beneath the surface of this small, sleepy town Episode 2: #RiverdaleStrong Where we get deep into Cheryl Blossom (but not as deep as her brother did) and everyone learns something about themselves Episode 3: #JusticeForEthel Where vengeance comes Canadian-style and the truth taste likes cherries and hot fudge RSS
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# ? Feb 13, 2017 01:58 |
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General Ironicus posted:You might have learned over the years that I'm a big fan of the wild poo poo that can come from running with dissonance. On that note; my wife and I launched a new podcast today! i know just who to send this to and thanks for the lp
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# ? Feb 13, 2017 02:20 |
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Alternate show title: Tween Peaks
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# ? Feb 13, 2017 02:26 |
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General Ironicus posted:You might have learned over the years that I'm a big fan of the wild poo poo that can come from running with dissonance. On that note; my wife and I launched a new podcast today! Ironicus, no one else I know remembers Archie comics at all. I'm so following this to hear how other people are taking Riverdale.
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# ? Feb 13, 2017 03:09 |
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General Ironicus posted:Sex Archie is a recap-and-react podcast about the best thing on TV right now: Riverdale. Riverdale is a teen melodrama on the CW based on the characters of Archie comics. It's a hell of a ride, and we're here to be your guide. Even though the first episode is only a few hours old, I've already heard from people saying they enjoyed it and follow along perfectly well despite not watching the show. Following recap-and-react podcasts without actually watching the show in question can be surprisingly entertaining. I've been enjoying the Sailor Business podcast for years despite never watching Sailor Moon. Haven't watched Riverdale but I'll check this out!
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# ? Feb 13, 2017 03:21 |
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I really liked the epilogue and the great thing about it is that it could also be seen as Naughty Dog's (and maybe even games in general) maturing over the years. Considering the first Uncharted was a pretty straightforward action adventure with rudimentary cover shooty mechanics, the series has improved over time, culminating in Thief's End. The gameplay hasn't changed much: it's still about shooting nameless goons in the face and climbing highlighted cliff faces. I guess ND has taken what they have done well for years and concentrated on polishing that rather than inventing the wheel again. At least doing one tried-and-true thing really well let's them explore other areas such as narrative and how to build it through both gameplay environments and pacing thrilling action sequences with quiet story bits. Uncharted 4 is a really fun shooter game as well as a narrative epilogue to a great series. ND's self-congratulating feels justified considering what a huge undertaking their games are. I loved every single one of those "level designer jerking off" vistas, there's so much skill and attention poured into this game. Uncharted 4 owns bones and the reason I even bought the game (and loved it!) was you guys' LP series. Thanks for the ride, that was a really good one.
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# ? Feb 13, 2017 12:45 |
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General Ironicus posted:
drat it, now I want to watch Riverdale
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# ? Feb 13, 2017 19:15 |
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As I think I mentioned towards the middle of the LP, this games epilogue made me cry. Its so wonderful. Especially the dog.
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# ? Feb 13, 2017 22:30 |
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Wow, I actually guessed the no supernatural elements ending. But not the sword fight with Rafe. I still liked it and your LP guys, keep up the good work. Also for the whole argument about ludo-narrative dissonance, you guys realize the camera is floating over and behind Nate for the climbing and shooting bits. For most of the character interactions and dialogue the camera is in front of them. I think that helps me at least, ignore the whole argument.
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# ? Feb 14, 2017 07:55 |
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I CAN'T GET ENOUGH AUTOMATIC GUNFIRE Podbean / RSS / iTunes / Stitcher / Google Play Music Episode 20: The St Valentine's Day Massacre Happy Valentine's Day! In this holiday special, Alaina talks about the most romantic thing she knows: gruesome murder. How are movie gangsters different from the real guys? Why can't rival operations just get along? Who actually did the dang thing, anyway?
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# ? Feb 14, 2017 17:26 |
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The killing and big action setpieces in the games are actually Nate's flourishes while recounting his adventures. At most he killed each big villain per game and monsters. That's why everything turns out so cheerful for Nate and co.
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# ? Feb 14, 2017 23:57 |
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https://www.naughtydog.com/blog/naughty_dog_celebrates_valentines_day_2017
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# ? Feb 15, 2017 00:03 |
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Roses are red, Violets are blue. Won't you be mine? Love, Thomas Tew.
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# ? Feb 15, 2017 00:20 |
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Happy Saint Valentines Day!
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# ? Feb 15, 2017 00:23 |
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Me, after going through your post.
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# ? Feb 15, 2017 00:30 |
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No Headmaster Sully?
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# ? Feb 15, 2017 00:53 |
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No talbot?
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# ? Feb 15, 2017 04:03 |
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bunnyofdoom posted:No talbot? Who?
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# ? Feb 15, 2017 06:53 |
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BravestOfTheLamps posted:Me, after going through your post. Reading that post made me sick.* *parvis magna
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# ? Feb 15, 2017 07:23 |
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Marlowe's sidekick in 3
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# ? Feb 15, 2017 14:28 |
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bunnyofdoom posted:No talbot? Not even a Tenzin!
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# ? Feb 15, 2017 14:30 |
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No Jeff either
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# ? Feb 15, 2017 16:26 |
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morallyobjected posted:No Jeff either Wrestle with Jeff, prepare for death. Anyhow, the one thing that bugs me about these games isn't the mas murder, it isn't the fact that Nathan can fling himself around like the Hulk and must have adamantium bones, it's the durability of the crap they find. They really just don't build 'em like they used to. Human skeletons included. Actually, maybe that is Nathan's secret. He happens to be a throwback to these humans who were so sturdy their skeletons are intact 100s of years later.
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# ? Feb 15, 2017 18:28 |
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sleepy.eyes posted:Wrestle with Jeff, prepare for death. I understand the game logic but especially in the last chapter where you're spiking walls, I kept thinking "his shoulder would be loving dislocated." Nathan Drake in the epilogue should be like Bruce Wayne in Dark Knight Rises.
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# ? Feb 15, 2017 18:44 |
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I wonder how much farther we'll backslide about complaining about game mechanics now. Maybe next we'll have someone saying how it's bullshit that dynamite doesn't reduce people into meat chunks. Ooh, or how about how healing from not taking more damage works up to a point but that point is long before bullet wounds!
RareAcumen fucked around with this message at 19:26 on Feb 15, 2017 |
# ? Feb 15, 2017 19:21 |
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To be clear, I don't care that Nathan Drake is apparently impervious. I think it's fun. I just had a very visceral reaction to those particular jumps. I also get that weird feeling in my stomach from some of the vistas, like a "step away from the edge, you're making me nervous" sort of feeling.
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# ? Feb 15, 2017 19:26 |
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dismas posted:To be clear, I don't care that Nathan Drake is apparently impervious. I think it's fun. I just had a very visceral reaction to those particular jumps. I also get that weird feeling in my stomach from some of the vistas, like a "step away from the edge, you're making me nervous" sort of feeling. Thank God I am not the only one that gets twitchy about giant drops in games.
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# ? Feb 15, 2017 19:36 |
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RareAcumen posted:I wonder how much farther we'll backslide about complaining about game mechanics now. Maybe next we'll have someone saying how it's bullshit that dynamite doesn't reduce people into meat chunks. Ooh, or how about how healing from not taking more damage works up to a point but that point is long before bullet wounds! Imagine being this much of a giant baby about other people's observations and opinions.
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# ? Feb 15, 2017 20:22 |
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Ometeotl posted:Imagine being this much of a giant baby about other people's observations and opinions. Imagine being so loving sick of people pointing out the blatantly obvious unrealistic parts of a video game. Like Chris Redfield punching a boulder into lava.
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# ? Feb 15, 2017 20:25 |
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RareAcumen posted:Imagine being so loving sick of people pointing out the blatantly obvious unrealistic parts of a video game. Like Chris Redfield punching a boulder into lava. Sounds like a miserable existence so i'll pass, thanks
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# ? Feb 15, 2017 21:05 |
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we all get that Uncharted's realism makes the video game parts of it stand out a bit more (in the same way that no one complains about how Sabin can suplex a train or Mario can jump like five times his own height) that doesn't make it interesting to point out in and of itself though like it's a fascinating criticism morallyobjected fucked around with this message at 23:34 on Feb 15, 2017 |
# ? Feb 15, 2017 23:22 |
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Chip Cheezum posted:Go make some popcorn or something, because we've hit the end of Uncharted 4, and it's a looooong episode. There are a few points where I could have cut it, but it didn't feel right! Thank you so much for this LP, Chip and Ironicus! (And as always, apologies that I wasn't more active in it) What a great game, I'm glad you shared it with
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# ? Feb 16, 2017 04:52 |
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Chip, if you're sure about not playing multiplayer, you should at least show off the best thing about it.
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# ? Feb 17, 2017 08:18 |
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# ? May 8, 2024 06:48 |
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TheLoser posted:Chip, if you're sure about not playing multiplayer, you should at least show off the best thing about it. Truly beautiful.
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# ? Feb 17, 2017 15:23 |