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A.o.D. posted:I've had quests break in weird ways with Bruuma. For instance, the not-mage's guild quest broke when I was supposed to find strange objects. The best I could do was find a blue bubbly particle effect emanating from a non descript bit of wall between the ground floor and basement. I had this too Generally Bruma has been fantastic but my mage dudes, what is your deal
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# ¿ Jul 21, 2017 04:26 |
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# ¿ May 21, 2024 19:13 |
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Followup - I patched to the latest patch and now I found it. the items are a book, a soul gem on a bed post, and a boot on the stair railing
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# ¿ Jul 22, 2017 06:52 |
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wormil posted:I found 2 of those 3 but in different places. I ended up completing the quest a different way. Via College of the Whispers Probably bugged out, that mod glitches to heck if you so much as look at it wrong. E: Also, two more little things that are driving me crazy about Bruma - the "syn" in "Synod" sounds like "sin", not like "sign". Nobody told the voice actors this though. Also, the past tense of "sting" is "stung", not "stang". If I hear one more bandit/necromancer talk about how much my sword "stang", I'm going to resurrect them and then kill them again. Dalris Othaine fucked around with this message at 09:10 on Jul 22, 2017 |
# ¿ Jul 22, 2017 09:01 |
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greetings fellow goons, long time reader, first time poster I'm having a glitch that's driving me up the wall - whenever a ghost dies, I crash immediately to desktop. So far it's been a ghost added by a mod, the ghosts in Yngol Barrow, and the spooky black edgy spectres in Meridia's temple. Any ideas? Load order: https://pastebin.com/fvR6mQ0h
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# ¿ Jul 20, 2018 07:47 |
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GaistHeidegger posted:Did you already try walking yourself back through mod installs to prior to this occurring, or is that buried in the annals of history? You've been using LOOT for load order and whatnot? Yeah, I was thinking it was something up with the dead ghostblob, but I wouldn't have the first idea of how to track that down. (also yes, loot sorted, ages ago, usual song and dance here). Nothing in my mod list should mess with ghosts - that is, nothing there is advertised as doing it. No ghost overhauls or whatever, and I tried swapping out my body mods, the xpmse skeleton, and the rest. I will try this "xEdit" - is there a good tutorial somewhere?
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# ¿ Jul 20, 2018 18:34 |
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Cyberpunkey Monkey posted:It's actually pretty straightforward. The files are relatively simple hierarchical data structures that are pretty well organized, though they are big. There are tutorials on YouTube, but I didn't actually finish any of them and just started poking at the files. I've been doing it with the Fallout 4 flavor, but it's pretty much the same poo poo. If you try to change (break) anything, the software brings up a big warning and makes you wait three seconds, so you really can just go hog wild without worrying that you are going to brick your game. I'll see what I can do - this looks like Spanish to me. Spanish in code. That said, I did find a lead - there are three types of "ghostly remains" in my game. I tried to spawn one of each type - two worked, the third did a hard crash. Attaching a screenshot. E: The first two were what worked, when I submitted the third one, instant CTD. How would I go about seeing what's messing with it? Dalris Othaine fucked around with this message at 19:31 on Jul 20, 2018 |
# ¿ Jul 20, 2018 19:21 |
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Shear Modulus posted:find the item with that ID number and xedit will tell you what mods touch it, then you can do some detective work It looks like it's referenced by a few mods, but I don't see anything that says what changes it. I tried out disabling the mods that reference it one by one and then all at once, but no dice. Is there anything more basic than the xEdit guide on S.T.E.P? It seems to assume a level of fluency that I'm just not at. Dalris Othaine fucked around with this message at 20:35 on Jul 20, 2018 |
# ¿ Jul 20, 2018 20:31 |
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8one6 posted:Project AHO has great environments, ok voice acting, and is one of the most tedious things I've ever played. If Forgotten City is a 10 on the "weird isolated area with odd physical rules that you're trapped in" scale, AHO is like.. a 2? Basically everything that was intriguing about it wasn't followed up on, and the poo poo I didn't care about was front and center. Also it added those stupid landing pads to like half the dwarven ruins (still hunting down my ghost bug)
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# ¿ Jul 21, 2018 00:55 |
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I did manage to find out which mods were poking at it - not as many as I thought, and not the ones I thought. I disabled those, and nothing happened. I tried the binary search tree, it didn't work. Finally I uninstalled and reinstalled all the mods, and now it works. ty for all your help though, I learned things about xEdit at least!
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# ¿ Jul 21, 2018 03:09 |
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Ms Adequate posted:Also fun times at Ms Adequate's place where I had to totally reformat my drive and thus lost my extremely painstaking assembled mod collection that took me days to install and tweak and play nice ah, the pain of chronic modding. sometimes I get the urge to say "no this time I'll just play instead of spending the night before a new game working out a loadout", but it never happens
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# ¿ Aug 5, 2018 23:58 |
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Agents are GO! posted:Read to the point where you have Legacy of the Dragonborn installed and stopped. Did he ever fix the huge number of typos and grammatical errors? I've played through the entirety of Legacy once and I didn't notice too many. Maybe I was just having too much fun with my weird relic museum/archaeology pals?
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# ¿ Aug 8, 2018 13:48 |
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The Doormat posted:It also seems to work just fine activated from the start if you use an alternate start mod, at least in my own experience. Same. That said, for a "rebuild Helgen" mod, there sure is a lot of "not-rebuilding Helgen" content in it that also is not great imo.
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# ¿ Oct 31, 2018 13:47 |
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Pylons posted:Has he mentioned anything about adding Mannimarco? If you want Worm Cult stuff, do Undeath. https://www.nexusmods.com/skyrimspecialedition/mods/6180 You'll have 99 problems but a lich ain't one because you are the lich and you make problems for other people you see
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# ¿ Jan 7, 2019 23:00 |
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Lunchmeat Larry posted:He sort of became a god at the end of Daggerfall so it's not unreasonable. Who loving knows though. I don't think the writers did I'm still a little salty that Awake fell apart, that looked like it could have been fun
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# ¿ Jan 11, 2019 19:49 |
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Berke Negri posted:recruit not emptyquoting
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# ¿ Jan 18, 2019 09:50 |
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nine-gear crow posted:Helgen Reborn's a good one to start with because you can follow it's questline from start to finish without really deviating to or from other places, plus you basically get an entire town of your own as a reward for finishing it, so why not do it first? Also if you haven't done it yet I'd recommend adding The Forgotten City to that list. Just beware, if you start TFC it's one of those questlines where there is no way to bail out on it unless you complete it or dive all the way back to a save from before you started it. Note that your mileage may vary - I found 70% of Helgen Reborn dumb and repetitive and Project AHO could be 2018's poster child for "we completely wasted a cool premise". Forgotten City is the bomb dot com though, play it! Moon and Star/Wheels of Lull also good.
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# ¿ Jan 24, 2019 15:31 |
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Agents are GO! posted:I think an excellent modpack middleground would to be able to export modlists from Mod Organizer that another user could just click on and start downloading. Isn't that modpicker? (is that the joke? )
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# ¿ Feb 13, 2019 21:29 |
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Siegkrow posted:Anyone know of a music replacing mod? https://www.nexusmods.com/skyrimspecialedition/mods/4827 Also what happened to Soule?
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# ¿ Aug 27, 2019 06:02 |
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*checks back in* so did he get cancer orCrazypoops posted:He said his music is inspired by his loving rape victims. ooookay then, gently caress him
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# ¿ Aug 29, 2019 05:13 |
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Leal posted:Yeah, a little after Morroblivion finishes up Late to the party, but didn't Morroblivion finish up a few years ago? I know I've played it.
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# ¿ Feb 4, 2021 18:04 |
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# ¿ May 21, 2024 19:13 |
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Leal posted:Whaaaaaaaaaaaaaaaaaat yeah I checked - everything's done except like 1% of Bloodmoon. Sadly, Oblivion jank is almost as much of a pain to deal with as Morrowind jank these days
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# ¿ Feb 5, 2021 12:55 |