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Is there some secret non-horrible hair mod or just retexture of vanilla hair for Skyrim SE?
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# ¿ Jan 15, 2017 22:36 |
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# ¿ May 22, 2024 00:37 |
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dwarf74 posted:Exactly as you might guess - kind of a perma-roll until you toggle it again.
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# ¿ Jan 23, 2017 16:56 |
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counterfeitsaint posted:Is there anywhere that I can find a list of Good(TM) SE mods yet, like the OP is for Oldrim? And I think developer of Mod Organizer was hired by Nexus to work on Nexus Mod Manager? So there won't be Mod Organizer for SE, but NMM might be less poo poo. Edit: Oh, right, so there is MO for SE now, developed by some other people. Dwesa fucked around with this message at 12:55 on Feb 5, 2017 |
# ¿ Feb 5, 2017 10:58 |
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counterfeitsaint posted:So I remember reading about open cities and gategate years ago. I would have thought that it would have sorted itself out by now, but the Open Cities page on the nexus has comments indicating that there are still oblivion gates in the cities, and a 'patch' won't be available until the script extender is out. Is that correct or does anybody know a guy where I can get this mod sans gates? I checked that mod piracy reddit :shh: in the OP but didn't find anything there. Dwesa fucked around with this message at 00:10 on Feb 6, 2017 |
# ¿ Feb 6, 2017 00:06 |
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Former Human posted:Sorry if this has been answered, but is there a mod that works for the SE that lets you recruit more than one follower at a time? I think I found one on Nexus but you have to be a member to download large files and registering an account costs money
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# ¿ Feb 15, 2017 10:26 |
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They all look like they're going to start crying. I guess it's based on modder's experience.
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# ¿ Apr 10, 2017 16:25 |
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Max Wilco posted:Something I've thought about recently, though, is why Skyrim:SE and Fallout 4 even require a script extender. What I mean by that is that at this point, you'd think Bethesda would have looked at what the mod community has done and tried to build their game in such a way where it's easier for mod authors to work with the game without the need for script extenders or anything like that. The fact that Skyrim:SE still has the same default UI from six years ago when SkyUI exists is kind of baffling. Additionally, when you look at the stuff that modders like TrainWiz have done with the game, you wonder why Bethesda doesn't hire anyone based off their work.
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# ¿ May 16, 2017 09:58 |
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Azhais posted:Is there any SSE mod that helps you track down errant children? Mine has gone missing. Sounds like I could probably just adopt a second one and tell him we're moving and the other would magically reappear, but I'd rather have a radio tracker mod if such a thing exists
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# ¿ Jul 28, 2017 08:41 |
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Stefan Prodan posted:but man I wish they had better writers. Dwesa fucked around with this message at 11:31 on Aug 4, 2017 |
# ¿ Aug 4, 2017 11:29 |
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wiegieman posted:Morrowind Meyers-Briggs Testicle posted:morrowind
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# ¿ Aug 5, 2017 20:48 |
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Overheating hardware would (likely) freeze your whole system and not just kick you into a main menu.
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# ¿ Aug 30, 2017 21:46 |
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Why is it weird? But... Cyrodiil already exists in a newer engine (in TES:O) and it is still boring and bland area just like in the original game!
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# ¿ Sep 27, 2017 14:35 |
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Lunethex posted:I suppose it's a known issue that NMM is slow, lovely, fails to perform simple tasks and crashes for no reason?
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# ¿ Oct 18, 2017 08:45 |
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Tasteful Dickpic posted:I don't know how the keeps getting worse, but it's happening. I was initially reluctant to use Mod Drop, because MxR endorsed it and some semi-decent modders were against it, but after reading this thread, I hope it will succeed, just to spite
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# ¿ Dec 27, 2017 10:45 |
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The mod author used resources from a parodic brony mod to made an unironic brony mod? Interesting.
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# ¿ Dec 31, 2017 12:11 |
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I knew it would be something dumb once I saw that frog avatar, but it exceeded my expectations.
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# ¿ May 2, 2018 16:20 |
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# ¿ May 22, 2024 00:37 |
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Randaconda posted:is it supposed to be Serana? Isn't that the elder scroll peeking out? Dwesa fucked around with this message at 23:12 on May 2, 2018 |
# ¿ May 2, 2018 23:10 |