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I'm reposting this here in the discussion thread for those who don't follow the recommendation thread: https://www.youtube.com/watch?v=nTzwCvyWjGo A surprisingly accurate video on the history of let's play, taking the role SA had in making this a thing in full regard. A good watch.
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# ¿ Oct 19, 2016 20:55 |
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# ¿ May 4, 2024 04:19 |
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While working on an update just now, I noticed that the latest version of Firefox now blocks Adobe Flash by default, popping up a notification asking whether you want to run it or not. I knew this was coming, I think Chrome is going to do something similar. It's because Flash is just not secure anymore and it's time to switch to HTML 5. The thing is, some services we commonly use - in my case TinDeck - aren't up to date yet and only support Flash. It still works, but it costs an extra click just to play a soundbite and it's expected that as time goes on, browsers will make it more and more difficult to run flash stuff. Might be a good idea to start looking into HTML5-supporting alternatives.
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# ¿ Oct 30, 2016 13:11 |
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TooMuchAbstraction posted:I agree, but in this specific case, you know that lpix can host MP3s now, right? As long as they don't exceed the per-file size limit. Should be perfect for soundbites. ... I did not know that. That's useful information.
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# ¿ Oct 30, 2016 15:31 |
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I've been having the same problem for a long while and don't know how to fix it. I'm guessing it somehow refreshes old entries regularly and some readers can't deal with that. My solution is to use the new LP thread as main source for new LPs.
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# ¿ Nov 16, 2016 17:25 |
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Is there any way to get rid of spam/phishing comments posted under the music you uploaded on tindeck, other than by moving to another service entirely?
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# ¿ Nov 24, 2016 17:15 |
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Red Metal posted:I'm not seeing that They used to be way more visible. The new UX design from a few months ago almost completely hid them, afaik they're only visible when you first upload a new picture, you can't find them for existing pictures anymore.
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# ¿ Dec 31, 2016 18:47 |
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Zanzibar Ham posted:Weird, I can get the links to my images in imgur no problem. What about preformatted [img] links to other people's images? True, those don't matter much in letsplay, but elsewhere on the forums, imgur has become somewhat more annoying to use since the redesign.
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# ¿ Dec 31, 2016 19:27 |
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This LP in the archive has youtube links - but for some reason they don't link directly to youtube, but to some no longer existing site instead. http://lparchive.org/Legend-of-Zelda-Minish-Cap/ Any chance of this getting fixed?
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# ¿ Jan 14, 2017 11:37 |
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Fedule posted:We don't deserve you, baldurk. MeccaPrime posted:You're awesome. Indeed.
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# ¿ Feb 2, 2017 20:04 |
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I read your OP and watched bits and pieces of your first video. First, one note on the OP: It's of course completely fine to allow spoilers, but I'm slightly surprised that you took "I've already completed the game" as a reason over "most viewers will already know the plot of this game". But that's really minor. Concerning the video, first of all, is it me or is the recording quality a bit low? Even with Youtube at the highest resolution... I don't remember Skyward Sword looking quite this low-res. Fake edit: After looking up some other people's recording, yeah this one def seems to be lower recording quality. Secondly, I noticed you constantly talking over the opening cutscene. It felt like you were trying to fill every moment of the video with your own words, which gets annoying after a bit. A bit of quiet is completely fine and gives viewers the opportunity to focus on what the game has to say. But that might just be your start-up nervousness. Other than that, as far as I could see in my quick look, the LP seems fine.
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# ¿ Feb 18, 2017 18:58 |
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Nihilarian posted:You can spoil whatever the gently caress you want, it's your thread Indeed. It's just the somewhat unusual phrasing that made me raise one eyebrow.
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# ¿ Feb 18, 2017 21:05 |
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Catberry posted:I just recently started a playthrough of final fantasy 7. I googled in hopes of finding an SA thread to discuss the game. The only thread I found was a locked thread and a link to the archive page. I think you might be misunderstanding something here. The letsplays on lparchive.org have not been done by baldurk, the person who runs the site. They have been done by all kinds of people on these forums. As it's not allowed to 'shill for donations' for an LP, all LPs are done completely voluntarily. So, if you were to donate to lparchive, no money would go to the people who made that LP. It would go to maintenance of the archive site instead. The LP makers wouldn't mind because they never asked for/expected money in the first place. In case you do want to donate to baldurk for the maintenance of the LP archive, which I do think is a worthy place to put your money - I honestly have no idea where to do that, or whether he even accepts donations at this time. But he reads this thread so I'm sure he can answer this question.
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# ¿ Mar 5, 2017 21:33 |
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There are also tons of tiny things: - Don't have intros to your videos, or if you do, make them not loud and shorter than 5 seconds. - Do not ask for likes or subscribes. - Pace your updates and don't make the videos too long or too short. - And probably other things I'm forgetting. It's best to just, well, lurk more. Just go check out some running LPs and see what works for them. And yeah, just make a test post here and we can give more advice based on that.
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# ¿ Mar 27, 2017 19:01 |
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Pursus posted:Well, I guess I'm halfway there. quote:When you say "reading dialog out loud" are you talking about reading text boxes (I do this) quote:I'd just post one of my other videos to see where you think I fall on these points, but I don't want to shill, maybe I'll just do the first video and mock up the OP in here and you guys can just tell me if I suck. If anyone really wants to look, my youtube and SA names are the same. quote:I'm obviously not known at all, any ideas about which of the games I listed might work best as far as interest goes? Don't do this. The first post of this thread says: quote:: How can I ask if anyone is wanting to see me LPing this game? What is an interest check?
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# ¿ Mar 27, 2017 20:18 |
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Mega64 posted:Here's a rough guide I post when this comes up. Probably needs some tweaking and updating but it'll do for a start. I personally take screenshots from the avi using VLC's built in screenshot keyboard shortcut. In the settings you can set what kind of name you want the images to have, and it will append numbers such as 001 itself. After taking screenshots I first go through the folder, remove any duplicates or otherwise failed images. Then I upload all images to lpix, and write the update directly on the screenshot LP test poster at https://lpix.org/sslptest/ because it supports BBcode. If it looks good in the sslptest preview, I upload it here. I didn't know about that replace links plugin, that would certainly have been useful, and I didn't know about those Notepad++ macros either, that's handy too. I usually have a browser open with the sslp test post in the first tab, the lpix folder with my images in the 2nd tab, then I middle click a couple dozen images so they open in new tabs in the right order, and then I work through the image tabs one by one. Maybe not the most efficient way but it works well for me. Then, for convenience I actually use my second screen to look up background information, music links, and to play my video recording to see if I didn't miss anything. That's also where I make gifs, because I usually decide if I need them while writing an update. I use gifcam for making gifs (couldn't get gooncam to work for some reason). The edit function is useful for picking exactly the frames you want. juicedup posted:Thanks guys. Don't worry, I'm not the funniest guy on the block either. I try to be informative instead. Better that than people who think they're funny but are not. Those folks make the shittiest LPs.
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# ¿ Apr 16, 2017 06:40 |
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noether posted:okay! I think the images ought to look better now. let me know how this draft looks: It's up to you, but unless people are shitposting or called eonwe, I strongly prefer sentences to start with an uppercase letter.
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# ¿ May 6, 2017 07:26 |
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that ivy guy posted:So, I've been recording some daily runs on the binding of isaac, but it seems like diversifying is going to be a good way to go forward here—going to start a walkthrough of sorts with the game. New save file, race to 1000000%, explaining stuff as we go. Any feedback regarding this tentative OP? The walkthrough video is still processing, but you might want to mention in your post that Isaac is a roguelike game (if you die you have to start over, but you permanently unlock items) that seems vaguely inspired by the gameplay of the original Legend of Zelda, but with way more poop humour. I'm saying this because, one, you never describe what the game actually IS, and two, while I think most people will by now be familiar with Isaac, some might not be and I've talked to quite a few people who wouldn't even give the game a go because it looked gross. The gameplay is actually really good, and it won't do any harm to 'sell' the letsplay and the game by mentioning that.
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# ¿ Jun 11, 2017 21:07 |
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ZiegeDame posted:I have a new LP ready to go, with plenty of backlog to keep updates timely. Problem is it starts a little slow as my co-commentator and I work out some logistical issues involving stream lag. By the second session we've resolved the issues, but because of the nature of the LP (Blind + Live Commentary) redoing the beginning isn't really an option. Do I just make the thread with the first episode and hope for the best, or should I start with three episodes so people can see what the rest of the LP will be like from the start? Without further info, I suggest you add the occassional line of post-commentary or subtitling to explain to the viewer what's going on and till what time in the video they can skip if they don't want to see you fiddling around with settings. Alternatively, you could just do a bit of editing, cutting the boring parts out entirely.
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# ¿ Jun 25, 2017 06:31 |
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ZiegeDame posted:Oh it's nothing as bad as fiddling with setting on camera. Mostly just too much meta-commentary about the stream delay compared to actually commentary on the game. Probably I'm just being too much of a perfectionist. (I tend to do that.) At the very least you might want to enable embedding of your videos. I had to click through to youtube and then to your timestamp manually because you turned off embeds.
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# ¿ Jun 25, 2017 08:07 |
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Skypizza posted:I was wondering if there was an existing discord channel for this forum? If not, what do you guys think of having one? It could make collabs ten times easier, maybe even have some fun discussions. 1. Go to the first post in this thread. 2. Press Ctrl+F. 3. Search 'Discord' 4. Click on the link you find. Good luck!
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# ¿ Aug 17, 2017 06:39 |
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TheGamerGuy23 posted:So, a bit of an odd question which probably doesn't have a straight answer. What would be a good way to invoke posts in my threads? I know I can't make people post or anything, but it I notice my threads will usually get hundreds, maybe thousands of views, but very little audience participation or feedback. Is there anything I should do to try and fix this? One thing I noticed in your Paper Mario LP which I watched, and overall, enjoyed, is that you seem to approach the game in a very casual way. What I mean with that is that you enjoy playing through it, know the overall game progression - but you don't seem to go into detail very much considering plot and character details. I don't have an example ready, but one thing I noticed is that sometimes you'd go "This is character X, he wants Mario to do Y, but I don't really know why." Or "This is character X, he wants Mario to get him an ice cream, I think because he likes ice cream or something." While in fact, I know that Paper Mario has a surprisingly detailed world where all those little details and reasons why characters do stuff are explained, either in dialogue with them or in dialogue with nearby NPCs. Quite often it felt to me like you didn't even bother finding out those world-building details, you just went with a guess from memory and that was it. And if you don't seem to care about that stuff, why should I, you know? So I personally would suggest you really become an expert on the games you LP. Either you show off all NPC dialogue on screen and talk about it, or you play ahead on a second file and use that for input for your commentary. While you're at it, if you find you have gaps in your gameplay knowledge/special weapon powers/stuff like that, go look it up in a guide or wiki. That kind of game mechanics details that a casual player might never bother with are interesting to me when I watch an LP.
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# ¿ Jan 15, 2018 08:06 |
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ArknknuckleRpg posted:Hey everyone, this is not an OP yet I am fairly new to this site and I wanted to get some feedback by putting my LP on here. I made the mistake of starting with an OP and got torn to bits but still had some constructive criticism, so I did some research and my second attempt I am trying it on this thread first. Enjoy and do let me know what you think! Looks like a big improvement compared to your first attempt! I personally don't have any direct criticism right now - except for pointing out a tiny technical glitch: your audio suddenly cuts out 3 seconds before the end of the video.
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# ¿ Jan 22, 2018 20:33 |
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baldurk posted:Side-note, do people not use the master list anymore? I found that a large number of the LPs didn't have entries there and I had to add them manually. I can't speak for anyone else but I honestly tend to forget that it exists. If I need to *find* an LP, either I know there's one going on right now because I saw the notice in the new LP thread, or I do the search on the lparchive.
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# ¿ Feb 4, 2018 23:40 |
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Okay, so first of all, I suggest perhaps not making EVERY POSSIBLE CHOICE a thread vote. It really depends on the situation. But it doesn't seem wise to cut off a video 5 minutes after it starts because some sort of fake choice comes up. And secondly, if I remember the LP someone did of the first game correctly, there were one or two short bits where the LPer self-censored and cut those bits out because they were simply too inappropriate even for South Park. I suggest you put NSFW in your thread title, and if you come along any of those parts, use your best judgement, or if you aren't sure, contact one of the LP mods to ask if something is okay or not. Don't go censoring the whole game, then there wouldn't be any point in LP'ing it, but if you run into any 'holy poo poo did they really do that' moments, maybe think twice.
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# ¿ Mar 25, 2018 11:42 |
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Blind Sally posted:I just always like to hammer home the point that there's no hard and fast rule. I'm doing Killzone Shadow Fall atm, which I feel is still a pretty darn recent game, and my cocommentators and I have talked constantly over EVERY cutscene so far and the thread hasn't complained yet. I say, if you care enough as an LPer, going with ThornBrain's solution is the best: have two versions for each video, one with full commentary, and one with the same commentary except during cutscenes it's muted. Give people a choice and there's a lot less to complain about.
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# ¿ Mar 28, 2018 06:34 |
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The people running the Something Awful forums are overworked, sick, death or all of the above. Don't get your hopes up.
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# ¿ Apr 4, 2018 21:26 |
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Quackles posted:This is a test post of a level from the game I'm planning to Let's Play, Shenzhen I/O. This is going to be a screenshot LP, and it's written in-character from the point of the game's protagonist, the Engineer (the premise is it's their blog about their job). I like this game. About your test post: Right now it feels very disjointed. Like we're only seeing flashes of a story. Is it supposed to be like that? Also, please do not ever use [timg]s or thumbnail screenshots in an SSLP. Use full size images, shrink overview images before posting them on the forum, or crop the relevant parts when you want to show the programming you did in a chip. Having to click on timgs/thumbnails to see them full size takes you right out of the flow of reading the LP and makes it so annoying that I won't follow an LP at all no matter how good it is otherwise.
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# ¿ Aug 12, 2018 11:44 |
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TooMuchAbstraction posted:I'm not gonna read an LP where I have to click on every image to understand what it's telling me. If resizing on its own doesn't give useful images, then you should look into cropping and/or multi-image approaches. Like, you could have a full-size image of the chip along with a smaller image of the play area. This. Also, looking at the test post again, I think the problem is you don't go into what makes this game interesting at all. You show the story, give a reply to that, then show the solution to the puzzle and that's that. There's nothing about your thought process. Nothing about why the design you made works here. I don't think that with a game like Shenzhen I/O you're gonna get away with only separate game mechanics posts. Every single step of the LP should breathe game mechanics, puzzle solving, trying stuff. It's a complicated puzzle game, so show that off in your LP. And don't assume that if you dump a bunch of code in a screenshot that viewers are gonna 'get' it. Zachtronics games are very hard to follow if the player doesn't spell out their thought process.
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# ¿ Aug 12, 2018 21:32 |
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Quackles posted:OK, so I realized that part of the problem (aside from the whole business with the [timg]s) was that: That looks a lot better! Just one final remark: it might be a good idea to put an out-of-character description of how your LP works with the double posts in the OP, otherwise people might be confused.
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# ¿ Aug 13, 2018 17:56 |
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I agree. Either make it a stream or have some live-commentators during recording who can give you hints on the go. Reason I'm saying this is while blind LPs can be fun, to me at least it becomes less fun when someone spends 30 minutes bonking their head at the same puzzle or missing something that is obvious to me. A co-commentator can ask if you want a hint after a couple minutes of being stuck. On the other hand, I've seen quite a few people who seem to love people stumbling around for who knows how long, so maybe disregard this post in favour of them.
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# ¿ Aug 23, 2018 18:07 |
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Halp I'm very spooked by these changes Edit: Psycho Knight posted:It's not that. When I tried using the "https://" it ended up doubling the slash and made it look something like [url="https://https:////". Plus, in my post above, where I linked the videos properly, the code is [url=www.youtube.com/watch?v=6A1Z4xiqBb8. I just copied that directly out of the post. I don't know what the hell you're doing with the test poster, but I do know your link in the new LP thread is broken because you added www to forums.somethingawful, while the forums cannot be reached if you type in www in front of them. As a general tip: In web urls, "http://" or "https://" is the protocol, it tells your browser in what way it should retrieve data. http and https are the default for sending web pages. There are others but those are mostly used in rather technical settings. The s in https means that it's secure. "http://" or "https://" are required in every web url, but if you forget to type it in the browser bar, your browser will just try them one by one until it finds something. However, you usually need to explicitly add them to page links otherwise it might not work. On the other hand, www is... well, a mistake. I suppose that in the beginning days, it was thought that www would be a good way to discern between world wide web pages and internal company network pages. However, it doesn't add any information: If a site is reachable on the web, it's obviously a world wide web page. On top of that, it can be a big hassle for site admins to support both URLs with www and without, because the server treats those as different pages. Sites nowadays (should) either automatically redirect anything starting in www to its non-www equivalent, or not accept www URLs at all. SA does the latter. tldr; always use "https://", never use "www". Carbon dioxide fucked around with this message at 07:10 on Oct 2, 2018 |
# ¿ Oct 2, 2018 06:55 |
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Xelkelvos posted:I've got it in my head to do some sort of weird Legacy inter-generational Pokemon run going from Gen 3 to Gen 6 or 7 (by emulator). The start will be either FR/LG or R/S/E with the goal to take a set of Pokemon through every region (B/W. Pokemon on the final team at end game will be bred and the Eggs (or the hatched pokemon) will be passed onto the next game. May or may not make it a Nuzlocke run to actually make it challenging or do something to make it actually interesting. My only hitch is that I've never done an LP before so this might be a bit too ambitious. At the higher generations, I may just have to hatch and then hack in the pokemon since Bank doesn't exist for emulation. If you really want to do this (I agree it's ambitious), an interesting thing to do is start with a pokemon in R/S/E and migrate it all the way to Alpha Ruby/Omega Sapphire. If you hack stuff you'll need to hack in the place of origin as well and even then it might not work if you don't officially transfer it, but you get a little neat thing for doing this.
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# ¿ Nov 2, 2018 20:26 |
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DoubleNegative posted:Something I find that helps with making the "should I lp this???" decisions is actually recording a bit of gameplay and writing a proof of concept. You don't ever have to show it to anyone, but just writing a single test update lets you get a feel for what the challenges of lping that particular game would be. Ask yourself "is this something I can feasibly do multiple times per week for months on end?" Reminder that it's also fine to have a couple weeks between updates. That does mean it takes longer before the whole thing is finished, of course.
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# ¿ Dec 30, 2018 09:11 |
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baldurk posted:The recent drought is certainly my fault, I apologise for that. The excuses are pretty much what you'd expect - life getting busy and not having as much time to dedicate to this, combined with just putting things off. I kept thinking I would find the time sometime soon but that's easier said than done as I never found a weekend to catch up. That sounds like a good way to go about things. Thanks! Just one point of note: with this approach you are somewhat condemning yourself to respond to authors within a couple of months of them submitting a thread, because if they need to go back and make edits, that can only happen before the thread gets locked by the forums for forum archival.
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# ¿ Apr 4, 2019 18:38 |
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TooMuchAbstraction posted:Was archiving fixed? Last I heard threads were basically never dying. They don't go into the actual archives thing but they still get locked in a way that I think mods can't undo.
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# ¿ Apr 4, 2019 19:02 |
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For those who used Annotations for anything on old vids, all of those have been archived by the Internet Archive and are/will be made available again through plugins: https://www.reddit.com/r/DataHoarder/comments/b7imx9/youtube_annotation_archive_annotation_data_from/
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# ¿ Apr 6, 2019 08:55 |
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Turtlicious posted:Why does everyone assume I'm being a dick? The rule is there to prevent people from posting in bad faith purely to farm views. The very first impression I get from this new person is that they're posting in good faith, and they came to the Sandcastle to ask for advice which is much better than them just starting a thread and dumping an LP in there. So yes, you are being a bit of a dick by assuming they're here in bad faith and trying to rules-lawyer them. Now, I'm absolutely not convinced that catgame's format of writing their own story around a game would work on these forums, because LPs here are mostly about showing off the game itself and this format almost turns it into an original game of sorts, but that's another matter entirely that has nothing to do with the specific rules. If this was a regular LP and catgame's indeed willing to remake it post by post for SA, I'd say . As it is with the fan story setup, I'm in doubt and I'd like to see some more opinions, from other posters and/or mods.
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# ¿ Apr 14, 2019 22:25 |
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Oheao posted:Is there a SA LP Discord server? Yes, the link is in the OP.
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# ¿ Apr 23, 2019 06:17 |
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I've seen both LPs and movies where normally the subtitles are at the bottom, but if, in a game, an interface pops up in the bottom, or in the movie, there's something important in the bottom quarter of the screen, they move the subtitles to the top of the screen for a couple seconds. If you use this technique sparingly and don't go jumping back and forth all the time it won't be too annoying.
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# ¿ May 11, 2019 06:31 |
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# ¿ May 4, 2024 04:19 |
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CirclMastr posted:I know next to nothing about the entire series. I haven't played them. Same for me. And this LP might be an interesting way for me to find out about it. But with this OP I'm not convinced. Why? Because I often decide whether I want to follow an LP based on whether I like the type of game. So, please add to the OP some general information you can tell us about this game, such as what genre is it and how does this game stand out compared to other games in this genre? What convinced you to LP this series, if you don't know much about the game yet? Any other general stuff you do know about the games? Also, this is much less important, but in case you know: when was this Director's Cut edition released and what did it change?
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# ¿ May 29, 2019 06:19 |