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Lumpy the Cook
Feb 4, 2011

Drippy-goo-yay, mother-gunker!
Serious question, if ARPGs are such an addictive why aren't there more portable ones? The only one I can really think of is the GBA version of Lord of the Rings: Return of the King. I played a bunch of the PSX version of Diablo on my PSP

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Lumpy the Cook
Feb 4, 2011

Drippy-goo-yay, mother-gunker!

Kazvall posted:

I think it's as simple as a dpad not working well for the formula. Then looking at inventory management and such. D1 psx is definitely a strong release. And tons of people play d3 on console, but that's with a full controller.

Record of Lodoss War would be a fun handheld game.

PSP, 3DS and Vita all have joysticks... It would probably work best on Vita though.

Coolguye posted:

there's also the fact that most phones are actually pretty poo poo in terms of real horsepower, and almost all arpgs require a fair bit of crap like map generation and enemy generation. even if you get it to run at a smooth FPS with all that, it slaughters batteries and ask anyone who owned a game gear, it doesn't matter how much fun a game is if you can only play it for 15 minutes before the battery's dead.

maybe you could get away with doing some iphone-only thing since apple all but mind controls people to upgrade every year so you at least know what you're programming for, but gently caress off trying to program for android where you could have a thousand different phones with a thousand different capabilities and battery profiles.

some kind of eye of the beholder style thing that's turn based and generated with daily dungeons might be cool and good though? interesting to think about

Portable, for portable systems. Not mobile AIDS. Also did you just sincerely recommend Battleborn to somebody

Lumpy the Cook
Feb 4, 2011

Drippy-goo-yay, mother-gunker!
I never downloaded PoE because I assumed it was AIDS since it's free. Apparently it's not though?

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