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Waldorf Sixpence posted:As someone who raids two to three times a week and has seen no progression or loot or anything in nearly a year, and no new raids in two years M_Sinistrari posted:Since we're talking old MMOs, what was the allure around Star Wars Galaxies? I didn't start playing MMOs until DDO and my frame of reference has been WoW, LOTRO, Secret World and SWTOR. From how people in SWTOR wax nostalgic about SWG, it sounds as if it was more like Secret Life with a Star Wars skin. What was the big deal with SWG? Was it just that point in time of something Star Wars combined with MMO or something more? *I know when I play a Star Wars game I totally want to run a moisture farm or dance on a table for hours!
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# ¿ Oct 19, 2016 08:39 |
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# ¿ May 22, 2024 10:07 |
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Darth Baras is pretty much entirely redeemed by his VA yeah. The guy can totally chew the scenery.
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# ¿ Nov 21, 2016 02:03 |
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Fuzz posted:I'm just glad I got the full set of the exp armor. That was the one must have thing from DvL, and if you missed out on it that really sucks for you because that set is stupidly hilarious for making alts. I admit I didn't bother with the event myself since I already had one character of each class from the big bonus XP event during the leadup to KotFE, and I wasn't doing all that again.
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# ¿ Nov 29, 2016 20:20 |
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Okay, so... what's going on with Assassin lightsaber charges? Are they still there as a toggle skill or not? Since a half dozen different talents and passives reference them, but I don't actually have them anymore as either a usable ability or a passive in the ability list, and I can't train them again at the trainer. Is there something I'm missing, or is my character just turbofucked? EDIT: Aha, they're passives. But apparently whatever was replacing lighting charge with surging charge in Deception was broken and just makes it vanish from the list entirely instead. Asimo fucked around with this message at 03:37 on Nov 30, 2016 |
# ¿ Nov 30, 2016 03:32 |
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See the edit. Apparently whatever's supposed to be granting Surging Charge isn't actually giving it, or at least it's not showing up in the ability list. Respeccing gives Lighting Charge back into the list, but it goes away again the second I pop back into Deception and doesn't grant Surging Charge. I'm guessing the talent is trying to grant the now-invalid toggle instead of whatever the new passive power is. Well, guess I'll try a different spec...
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# ¿ Nov 30, 2016 03:43 |
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It's the sort of thing that would have been great as a supplement to dropped gear and commendation gear, a nice bonus you'd get along the that would help smooth other sources of RNG out and give some bonuses for doing stuff. But then they remove drops and commendations. So yeah I got no idea.
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# ¿ Dec 11, 2016 03:11 |
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Medullah posted:the Wampa companion is humongous.
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# ¿ Dec 14, 2016 04:41 |
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I have to admit it's really kind of obnoxious how Bioware's outright removed a lot of easily accessible gear over the life of the game, especially considering how big a focus there is on collecting cosmetic stuff. I can totally see an understand the reason - streamlining things so it's easier to understand or what not - but it wouldn't be that hard to shove a <Legacy Vendor> or something like that somewhere on the fleet as a credit sink. But then I have no idea what the gently caress they were thinking when they stripped out commendations entirely and such, so hey.
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# ¿ Dec 15, 2016 20:19 |
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It's more that it takes a giant smug deconstructive poo poo all over the concepts and themes of the setting, better written or not.
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# ¿ Dec 26, 2016 02:29 |
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Sure. I just can't exactly blame Bioware/Lucasarts for not exactly sticking close to the plot afterwards though.
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# ¿ Dec 26, 2016 02:53 |
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Medullah posted:KOTOR2 is the most dividing game I've ever seen. And really a lot of dumbness in the franchise - even in many official spinoffs and licensed products - comes from a fundamental misunderstanding of the force, assuming there's a yin-yang sort of light/dark balance, when it's actually that there's "the force" that is the omnipresent bond between life and all that, and "the dark side" that's a corruption of this. It's not some sort of separate but equal thing, if you use the dark side you are inherently broken. Look at all the sith and villains throughout the actual movies - the Emperor is a scheming, power mad tyrant who gets his only joy from proving that others are as morally compromised as he is. Darth Vader is ruled by his fear and doubt, and even in the original trilogy he admits he hasn't even attempted to redeem himself because he doesn't think he deserves it. And Kylo Ren- ... okay, this one's a gimme. I won't go so far and say that the main subtext of the series is that the galaxy desperately needs mental health services, but it's telling that the heroes only win through the trust, understanding, and support of their friends. I mean yeah it's obvious that Kreia is feeding the main character a load of bullshit but the whole narrative of KotOR2 (including things from lots of other characters beside her) is still trying to deconstruct the series from a place that misunderstands it. And I'd rather take media that flubs something but does it earnestly and entertaining (like SWTOR here, or some of the other spinoffs) than a dreary, grinding, nihilistic slog of a game that seems to be giving a taunting middle finger to the property it's supposed to be part of.
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# ¿ Dec 26, 2016 10:28 |
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Magmarashi posted:I really never liked that the canon puts the Jedi's teachings of suppressing your emotions and 'humanity' up on a pedestal. It's about as poo poo as always showing the Dark Side as being emotion-roid-rage fueled monsters.
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# ¿ Dec 26, 2016 21:20 |
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M_Sinistrari posted:About that: You do meet Skadge in the Rusk alliance alert and you do get the option to kill off either Skadge or Rusk. From what I've seen in SWTOR forums posts, I think Skadge is hitting a near 100% die off rate.
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# ¿ Jan 3, 2017 08:42 |
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Knight is fine except for the bullshit twist at the start of act 3 that could have been really interesting in an actual RPG but fell totally flat because it's an MMO and I have no idea how anyone who doesn't like dumb heroics is playing a loving Star Wars game. Smuggler's similarly pretty great as long as you know what to expect going in (misadventure and jerky allies), but yeah it's a huge tonal shift once you get past the main class arc. Trooper's utterly irredeemable though. Horrible pacing, excruciatingly dull storyline with minimal relevance, annoying NPCs, annoying or dull companions (except 4X), and it even ends in a horrible tepid anticlimax with no real payoff. Even Bounty Hunter at least has a bunch of fun little moments littered throughout it and has a pretty important finale.
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# ¿ Jan 5, 2017 12:45 |
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Blockhouse posted:Feel like Smuggler and Bounty Hunter have the most fun companion interactions. BH and Mako still cracking jokes about the Republic guy disguised as his lover's brother missions later stands out. sassassin posted:What do you mean by "relevance" and why do you consider it important? I mean if you want to do that sort of thing more power to you, but it's not only a lovely fit for a star wars plot it's not nearly well paced or well-written to justify telling it. And it looks even more spectacularly worse considering the inevitable comparisons the Imperial Agent storyline which basically does everything the Trooper storyline really wants to do except it's not poo poo.
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# ¿ Jan 5, 2017 16:16 |
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sassassin posted:What did Trooper "really want to do" that happens in the Agent story? The mind control? The allying with enemy forces? Depcover triple agent missions (Agent didn't succeed with this anyway)? Getting drafted to the front lines as a dramatic third act twist (which lasts 5 minutes before reverting to norm)? Companions that have no reasonable reason for being kept around? But it is poo poo, so hey.
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# ¿ Jan 5, 2017 23:51 |
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Kaysette posted:Vailyn only worked as a sarcastic/comedic foil to Arcann. Mainlining her is just awful.
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# ¿ Jan 6, 2017 00:23 |
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# ¿ May 22, 2024 10:07 |
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Medullah posted:They did a big purge of moves in the latest expansion. Many people complained that the game has massive ability bloat, so they went through and removed moves from classes that weren't meant to be used in that spec, Generally moves that were granted to the base class but were only meant to be used in one Advanced Class - Examples are Cover for Smugglers/Operatives, Rocket Punch/Stockstrike for Mercenaries/Commandos, Shiv/Blaster Whip for Snipers/Gunslingers, Flamethrower from Mercenaries/Commandos, etc.
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# ¿ Jan 14, 2017 06:29 |