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It... really just seems like Dishonored at this point. Maybe there'll be some more unique ninja tricks later on?
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# ¿ Oct 13, 2016 00:50 |
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# ¿ May 10, 2024 12:27 |
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The Light bad guys definitely introduce a new element, though I had to laugh at your co-op mate running right into a battle, flailing around, and dropping in the water. It... doesn't look that deep, but I guess it's got light in it?
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# ¿ Oct 17, 2016 02:54 |
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Can I just say I love the cognitive dissonance of looking out on a sun-dappled forest grove with a babbling brook and going "oh my god this place is a loving deathtrap". It's kind of like how Bee Mario and Boo Mario make you a lot more aware of water and light in Mario Galaxy.
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# ¿ Oct 21, 2016 02:23 |
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Good lord these levels are getting to be full of dudes.
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# ¿ Oct 23, 2016 22:29 |
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Does the game spawn more monsters because of the potential for simultaneous kills in team-up mode? Or is this what a solo player would see, and the lost potential is offset by not having some random person raise an alert on the other end of the map that would screw you up too?
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# ¿ Nov 5, 2016 02:56 |
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I liked that mix of terrain in the level - big open plains with little cover giving over to shadow-laden cityscapes.
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# ¿ Nov 15, 2016 02:08 |
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Well, hey, now you're getting hit by exploding fireballs. Those could probably kill a regular ol' person!
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# ¿ Nov 24, 2016 03:46 |
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That's actually a pretty good stealth boss fight. Kind of like the Mr. Freeze fight from Arkham City, but not quite as involved.
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# ¿ Nov 29, 2016 09:25 |
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Aw man. Dawn is near, you guys better hurry. I hear tell where the sun has an infinite supply of bullets. Though having like a sunrise level would be kind of interesting.
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# ¿ Dec 11, 2016 03:23 |
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They're just kind of throwing dudes at you. It hardly seems fair.
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# ¿ Dec 24, 2016 07:38 |
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# ¿ May 10, 2024 12:27 |
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I was surprised you actually didn't have to play Ganon Tennis at the end there when it looked like you had to play Ganon Tennis.
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# ¿ Dec 27, 2016 03:41 |