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LordSloth posted:What's the problem? Can't you walk through fountains? I'm missing something obvious
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# ¿ Nov 5, 2016 02:28 |
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# ¿ May 3, 2024 19:23 |
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I'm sorry I basically haven't been contributing so far, this has been... a really unfortunate time for a tourny for me
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# ¿ Nov 9, 2016 08:13 |
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Carcer posted:So oka is actually a pretty good god for formicids, then? A lot of thier power comes from being able to tool up with the heaviest of everything so getting weapons, armor and shields as god gifts should really benefit them, right?
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# ¿ Nov 10, 2016 21:12 |
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The thing is Fo have really good durability in a fight with shield/large shield, and when you have finesse your offense is sorted and durability is all you need.
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# ¿ Nov 10, 2016 23:11 |
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Pretty sure that's out of date. I think you get to choose between paralyze and something else at some point for the hexer, and the knight chooses between a demon trident and a broad axe?
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# ¿ Nov 11, 2016 23:18 |
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Uskayaw is not actually that strong because the more careful you play the less you get to use their powers. They are, IMO, kind of a "win more" god-if you're strong enough they will make you feel very powerful, but if you're weak enough that you would actually need a god to survive they will not help you much. Certainly not as strong as "infinite wand charges and guaranteed rod, the god" was, and more importantly less dumb design wise
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# ¿ Nov 12, 2016 10:07 |
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maxwell's is great on Fo lol
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# ¿ Nov 14, 2016 09:34 |
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Shoals is the hardest lair branch unless you have invis, in which case Snake is the hardest.
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# ¿ Nov 16, 2016 21:58 |
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orc sorcerer's bolts can do up to 51 damage!
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# ¿ Nov 18, 2016 20:48 |
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Broadly speaking you should level dodging as much as you normally would, which is... probably at least 10? But get more fighting/armor.
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# ¿ Nov 29, 2016 01:33 |
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euphronius posted:I'm over thinking it then
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# ¿ Nov 29, 2016 23:21 |
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In terms of damage? Yes, by a bunch.
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# ¿ Nov 30, 2016 04:03 |
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https://www.youtube.com/watch?v=zT3evoHORfw
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# ¿ Nov 30, 2016 15:42 |
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Serephina posted:So many bad ideas, the foremost being blinking into an unknown vault rather than just safely tabbing the elephants from across the lava you should watch my thorn god game where I berserked with 2 HP next to an OoF and survived
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# ¿ Nov 30, 2016 22:27 |
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someone awful. posted:Long blades are also there rarest class of weapon to show up, iirc (especially in higher qualities, like anything beyond a great sword) I still prefer going axes or maces though. LazyMaybe fucked around with this message at 23:56 on Dec 1, 2016 |
# ¿ Dec 1, 2016 23:50 |
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Floodkiller posted:Great maces are also severely underwhelming.
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# ¿ Dec 2, 2016 01:04 |
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I'd recommend using http://sli.mg/ instead of tinypic(and imgur, and others), I think it's the best image host out there atm
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# ¿ Dec 2, 2016 03:35 |
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You are probably like me and burnt out/getting burnt out.
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# ¿ Dec 2, 2016 09:28 |
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PleasingFungus posted:The Shoutitis mutation could be triggered by non-monsters, e.g. fulminating prisms, orbs of destruction, or tentacles. This seemed incorrect.
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# ¿ Dec 2, 2016 20:52 |
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I think that's usually a memory issue. Switching to chrome and a faster computer basically completely removed issues like that for me.
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# ¿ Dec 2, 2016 22:46 |
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cheetah7071 posted:Are acid dragons a thing now? I just found a set of their scales in a shop
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# ¿ Dec 3, 2016 02:18 |
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Yeah. Now all I want for christmas is for elec draconians to become blue, black(shadow) draconians to get added, grey draconians to get splinter breath attack, and ghost drac breath reformed so it either goes away on death or doesn't change to draining
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# ¿ Dec 3, 2016 02:36 |
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that's the idea for most characters, but for Fo it's that+also the biggest shield you can find at the same time
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# ¿ Dec 3, 2016 14:17 |
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http://crawl.berotato.org:8080/#lobby is, specifically
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# ¿ Dec 3, 2016 21:43 |
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euphronius posted:First time with two runes after an easy swamp and spider.
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# ¿ Dec 3, 2016 22:28 |
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can he actually shatter you for that much damage? flight reduces shatter damage to 1/3
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# ¿ Dec 5, 2016 17:45 |
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E Equals MC Hammer posted:Aaaaa. Shafted myself and landed next to a bailey entrance. Inside were 10 gnolls with electric halberds and an orc knight with an antimagic battleaxe. Qazlal was instrumental in surviving that insanity, got good weapons and an xp potion out of it.
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# ¿ Dec 7, 2016 18:08 |
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They do not grab gear, you eventually get an ability which lets you give gifts to named followers(orcs earn names after leveling enough), one gift per orc. If you get banished once you get back they'll still be hanging out
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# ¿ Dec 7, 2016 18:54 |
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jerkstoresup posted:Next time I'll put my shops in a neat square I guess. jerkstoresup posted:I'd love to make this large shopping mall in the shape of a dong. But to avoid conflict, all of my designs will be inoffensive squares and rectangles.
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# ¿ Dec 9, 2016 02:25 |
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Definitely don't go chei for that, armor doesn't mean much if you're playing statue form anyways. I would use the armor and drop statue form, but ymmv.
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# ¿ Dec 9, 2016 03:08 |
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E Equals MC Hammer posted:Do orc knights/priests/sorcerrors eventually upgrade into the next tier of orcs?
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# ¿ Dec 9, 2016 16:08 |
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Monster attack delay with a weapon is (10+[base delay])/2 ex: a monster attacking with a bardiche has an attack delay of 15 and one with a spear has an attack delay of 10 or 11 randomly. Basically the delay they will have is an average of the weapon's delay and 1.0. This means your orc warlords will output more damage with a spear than a bardiche, because most of their damage per hit comes from their base damage(32), not their weapon, and they'll attack significantly faster. (32+6 at 10.5 delay=36.19 max damage per aut for spear, 32+18 at 15 delay=33.3 max damage per aut on average for bardiche) Then, on top of that, having a 1H weapon means they can get a shield, which is by a long shot the thing which improves their survivability the most(just think about how much more annoying it is to kill monsters with shields than monsters without). LazyMaybe fucked around with this message at 16:41 on Dec 9, 2016 |
# ¿ Dec 9, 2016 16:35 |
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definitely ditch like all but a few by telling them to wait, going down a floor, and then just recalling a few. they'll level up far faster
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# ¿ Dec 9, 2016 16:42 |
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ps if there's like, an orc wizard or priest or whatever you don't want who keeps getting recalled before orcs you do want you can always kill them without incurring penance via standing in shallow water, using wand of flame on yourself to make steam, then switching spots with them so they get scalded to death.
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# ¿ Dec 9, 2016 17:03 |
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Microcline posted:Winning with Beogh is about learning to treat perma-allies as disposable chaff. It's useful to have a reserve of powerful units but if you put effort into keeping them alive they're more of a liability than an asset. warlords will shred absolutely anything in a 3-rune game and you are hugely incentivized to keep them alive, while smite is useful but even with faith you can't use it all the time and it's mostly just a "once in a while for a problem enemy" thing. you just have to have the presence of mind to not suicide to keep orcs alive, but that's not hard when you can retreat like normal and then recall to get them out of trouble(and also res them at high piety if need be)
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# ¿ Dec 10, 2016 02:19 |
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yes, PF is still correct however
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# ¿ Dec 11, 2016 17:55 |
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it's not like you won't get corroded but you'll get corroded a lot slower when it only goes through half the time
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# ¿ Dec 11, 2016 18:13 |
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World Famous W posted:This is an awful change.
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# ¿ Dec 14, 2016 12:14 |
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World Famous W posted:See my post about offense as defense on an ogre. You won't have any real AC for awhile unless you luck into a dragon armour or good AC ring. You can buff up your HP with fighting but that only goes so far when your evasion sucks and each hit is not being reduced by armour. Your best defense is being able to get maces to about 12 early on so you can one or two hit most things with a big piss off stick before they kill you in four hits. The magic apt buff helps a little, but that is delaying the club again which, well, sucks.
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# ¿ Dec 14, 2016 13:58 |
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# ¿ May 3, 2024 19:23 |
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There's not that many buffs in the game anymore though outside of the skald book(and for good reason). Charms is basically just repel, spectral weapon, ozo's and regen.
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# ¿ Dec 14, 2016 15:21 |