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incoherent posted:I just wanna know how hosed earth\milky way is after all those races stuck there after the explosions of the gates. Sures, its 600 years after ME3 but they can't gloss over it. THey died.
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# ¿ Nov 7, 2016 22:52 |
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# ¿ May 3, 2024 00:25 |
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Inquisition is a really quite ambitious and intriguing single player RPG, that for some reason Bioware built in the shell of a really bad MMO and then also the back half of the game forgets all the good stuff and it just gets worse and worse as it drags on for a thousand plus hours.
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# ¿ Nov 12, 2016 19:09 |
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Soap! Your knife has overheated! Now, remember; switching to a reloading mechanic is always more fun than a cooldown mechanic.
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# ¿ Nov 15, 2016 20:42 |
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Thor-Stryker posted:
I don't care about any of that, dude.
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# ¿ Nov 16, 2016 03:40 |
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I don't want to sound like I'm being contrarian just for the sake of it; but actually, I disagree, Idris Elba IS an elf.
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# ¿ Nov 16, 2016 18:45 |
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Mymla posted:Mass effect 2 had better combat in every single way, and going from heat to ammo was a large part of that.
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# ¿ Nov 16, 2016 20:27 |
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I Kett believe how uninspired these designs are.
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# ¿ Nov 17, 2016 23:17 |
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Mass Effect 1's environments are so beautiful that they made you walk through the three of them a thousand times over the course of the game.
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# ¿ Nov 20, 2016 21:03 |
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ME2 was viciously robbed at the Spike Video Game Awards.
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# ¿ Nov 20, 2016 22:24 |
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I actually don't remember, but it was some dumb game of the decade thing in 2010, I think?
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# ¿ Nov 20, 2016 22:33 |
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Rinkles posted:You can take off your helmet, but you lose the associated buff. It's hard sci-fi.
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# ¿ Nov 21, 2016 00:10 |
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https://www.youtube.com/watch?v=i1OGexjaP1U lmao
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# ¿ Nov 21, 2016 00:20 |
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Max Payne 3 is good as hell.
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# ¿ Nov 21, 2016 05:29 |
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Alpha Protocol's dialogue system was cool because literally the first or second conversation you have, your boss explains that Thorton will want to cloak his true intentions and only say what he thinks someone will want to hear in his role as a superspy and yet people still complained about how their Thorton wasn't 'consistent' and seemed like a self-interested sociopath.
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# ¿ Nov 21, 2016 11:51 |
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It also played with that conceit in interesting ways; like if you tried to deliberately piss Marburg off, but acted differently outside of that, he'd know because he's, y'know, also a superspy, and it wouldn't work on goading him into facing off with you.
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# ¿ Nov 21, 2016 12:31 |
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Also the combat systems, mechanics and encounter design are all garbage.
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# ¿ Nov 21, 2016 22:42 |
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Zane posted:Yes and these were all still miles better in da2 than da1 and especially da3 what can I tell you No, they weren't. Origins is bugged, but it's a pretty sensible attempt at updating an older style of game for the current time period and it's all tied together with systems far more satisfying than 'Mash A to pretend this is an action game'. Inquisition has interesting encounters in some spots and at least tries to build an interesting framework with what 2 tried and failed to do, as much as it's hamstrung, the moment to moment combat is still way more satisfying.
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# ¿ Nov 21, 2016 23:00 |
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Moola posted:nah da1 had the cool dog This, also.
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# ¿ Nov 21, 2016 23:00 |
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I'm going to have to disagree and here's my reasoning: Dragon Age 2 is the worst game ever made.
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# ¿ Nov 22, 2016 12:34 |
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I don't think particularly highly of The Witcher games, and yeah, they're better than the Dragon Age series, which I'm somewhat fond of, to a ridiculous degree.
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# ¿ Nov 23, 2016 03:58 |
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I don't think there being a lot of sex in the Witcher 3 is equivalent to it being bad in the same way that it is in Bioware games.
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# ¿ Nov 23, 2016 04:05 |
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Zore posted:They can both be poo poo. There is.
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# ¿ Nov 23, 2016 04:21 |
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Geralt is my strong friend.
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# ¿ Nov 23, 2016 06:25 |
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Somebody ban that dude.
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# ¿ Nov 24, 2016 03:29 |
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Chomp8645 posted:The SHEPARD sytem. lol, good grief.
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# ¿ Nov 26, 2016 00:41 |
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The Reapers; so mysterious and exotic.
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# ¿ Nov 28, 2016 02:21 |
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Blackwall's mission started off good as hell and then I can't remember how it ended, so like most of Dragon Age: Inquisiton is probably kind of boring and forgettable.
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# ¿ Nov 28, 2016 10:18 |
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Sebastian was DLC, so it's definitely possible to miss that dude.
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# ¿ Nov 28, 2016 11:14 |
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Android Blues posted:Oh yeah, for sure, I just mean you can miss him even if he's installed if you just choose never to go hang out with him. Ah, that makes more sense.
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# ¿ Nov 28, 2016 15:16 |
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They didn't cut him. Wall elected not to do the soundtrack.
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# ¿ Nov 29, 2016 03:50 |
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Harbinger asked for too much money and unrestricted access to the mass relay network, so they decided not to bring him back for Mass Effect 3.
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# ¿ Nov 29, 2016 03:51 |
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Pattonesque posted:Chobot's inclusion was kinda weird because like who was on the fence about buying ME3 and then was like "oh dang Chobot is in it? sold!" I wasn't going to buy it until I found out about the Chobes' inclusion.
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# ¿ Nov 30, 2016 05:15 |
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I could beat Aaron Flynn in a fight.
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# ¿ Dec 2, 2016 05:06 |
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A Buff Gay Dude posted:Actually the start and end of ME2 are interesting but very flawed.
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# ¿ Dec 3, 2016 07:46 |
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Agreed. RPGNexus must be destroyed.
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# ¿ Dec 3, 2016 11:20 |
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Oh wait, that's RPG Codex I'm thinking of. Ah well, whatever.
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# ¿ Dec 3, 2016 11:23 |
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If you ever think that people in this thread are insane and have crazy brains, well, A) You're right but B) RPG Codex is a website where people pick over screenshot of female characters in isometric CRPG's and say things like, "If you can't see the agenda here, you're blind" to each other in all seriousness, so y'know.
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# ¿ Dec 3, 2016 11:31 |
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If you grab a gun fast, you might get hurt.
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# ¿ Dec 3, 2016 11:51 |
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The retroactive, rose-tinted re imagining of Mass Effect as some kind of trend setting, boundary pushing innovator, forging ahead to build a new future for RPGs is really hilarious when you think about how generic that game actually is in almost every area mechanically.Android Blues posted:Also, if you really try it's possible to never mend the fence with the Virmire survivor and shoot them dead while they're protecting Udina on the Citadel, and it's not even a simple dialogue choice, it's also a series of taking renegade interrupts/not taking paragon interrupts. That's rad that that's in there when they could have easily just put you on the rails towards reconciliation. The stuff like that is really cool. One big thing in ME3's favor is that in a lot of cases it really does try to do the heavy choice and consequence lifting that Bioware generally shy away from.
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# ¿ Dec 3, 2016 15:42 |
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# ¿ May 3, 2024 00:25 |
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[lmao, some kid sitting, weeping with joy as he clicks on a featureless rock and plays a QTE in order to collect a resource collection mini-game sidequest:] this is wildly original
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# ¿ Dec 3, 2016 15:51 |