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Harrow posted:Looks like I'm grabbing Gravity Rush Remastered when I get home, then! I got the original for my Vita when I was desperate to justify its existence but never really got around to playing it, and I wonder whether I should just get the remaster on the PS4. Same with Tearaway
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# ¿ Dec 24, 2016 18:57 |
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# ¿ May 15, 2024 18:28 |
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CJacobs posted:The division is on sale for a relatively good price, should I buy it? Is The Division fun now? I heard it's fun now?? Timely: https://www.youtube.com/watch?v=CfbLGKNfrrU
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# ¿ Dec 25, 2016 08:47 |
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Jay Rust posted:What are some 2017 releases to look forward to? https://www.youtube.com/watch?v=VSz815Srub0
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# ¿ Dec 25, 2016 19:10 |
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Drawful is probably the best party game of the past decade. In comparison Tee KO is so cynically aimed towards streamers but it's not even that fun to watch since the period where everyone is focused on their phones is like ten minutes long
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# ¿ Dec 26, 2016 17:56 |
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Alpha Protocol has multiple endings which are substantially different in outcome from each other and do not just feature swaps of whether a character is present or not. You also can discover huge revelations about characters which dramatically change your understanding of the story and its outcome, or you can miss those and be totally oblivious as you proceed to an ending that feels just as complete but is totally different. It allows you to have conversations with people about that game where one of you will go, "Wow, I had no idea that was even in there." You never have that with Telltale games, considering all branches will consolidate to the same thing. Not to knock it when it worked (Walking Dead Season 1) but it's definitely different.
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# ¿ Dec 26, 2016 21:44 |
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I haven't played Firewatch, does it really foreground the "choice" aspect of things? Like, Titanfall 2 gives you dialogue choices and I don't think anyone is disappointed that there aren't branching paths. Telltale games hammer you over the head with "YOUR CHOICE MATTERS" in the marketing and introduction of each episode, with all the little "X WILL REMEMBER THIS" notices, and the notes at the end of the game. Life is Strange is limited in a similar way and features a lot of the same tropes, but at least the narrative is about the inescapable nature of fate so you are encouraged to temper your expectations by the end
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# ¿ Dec 26, 2016 22:03 |
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Armstrong literally says "Make America Great Again"
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# ¿ Dec 27, 2016 02:43 |
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Anyway the best game politician is Governor Marley from Monkey Island.
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# ¿ Dec 27, 2016 02:44 |
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glam rock hamhock posted:Random question for the thread: what is the first game you ever beat? I think for me it was Ducktales (though I also think I played on easy). Ciaphas posted:First game I beat was Actraiser for the SNES. Maxed those towns out as hard as my little eight year old heart knew how. Felt good I was thinking my first was Final Fantasy IV, but I remember that I owned ActRaiser and beat it so it must have been that. (I can hear the theme to the first act of Fillmore as I type this) I only beat Duck Tales when I was in college and played it on an emulator. There are so many NES and SNES games that I have only beaten because of the introduction of save states into my life (I'm looking at you, UN Squadron) CharlieFoxtrot fucked around with this message at 03:54 on Dec 27, 2016 |
# ¿ Dec 27, 2016 03:52 |
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Ciaphas posted:I'm trying to sit down and actually play HITMAN but I'm just sort of not sure what to really do Look at the Opportunities for a mission, those are guided objectives that will get you in a good position for the hit or even complete it. Those will be the easiest way to complete the story objective. Once you complete a mission once you can choose to move on, or you can do the mission using different Opportunities or Challenges.
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# ¿ Dec 27, 2016 05:51 |
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Ciaphas posted:I forced myself over the last hour to play a game and chose Paris again, because I still haven't opened the other levels on account of not really knowing what I'm doing That is really good for an early "not really knowing what I'm doing" run!
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# ¿ Dec 27, 2016 07:47 |
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Yeah, Hitman is very much a puzzle game, if you look at the patterns long enough (and experiment, even if it ends up with you dying) you can see how to get in and get things done. Seeing Silent Assassin Suit Only runs where players waltz through a room of hostile guards but always manage to be in everyone's blind spot and cause weird Rube Goldberg chain reactions is really cool
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# ¿ Dec 27, 2016 08:04 |
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Ciaphas posted:dear god i'm loving dying at this giant bomb hitmanning i couldn't breathe for about five minutes there If you haven't seen previous Giant Bomb Hitman videos you should watch them, they are all quality content. Especially ones where Vinny is playing, and you get moments like this https://fat.gfycat.com/GorgeousPerkyAmazontreeboa.webm
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# ¿ Dec 27, 2016 08:36 |
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Jay Rust posted:I mean, 2017-2020 is going to be infinitely worse. I mean, if it keeps up morale for people to think of this year as a singular thing rather than the beginning of a long Dark Age, then more power to them
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# ¿ Dec 27, 2016 19:40 |
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When I first started Bloodborne it took me six hours just to get past the first corridor in Central Yharnam. That is, the one street from the starting lantern to beyond the big bonfire. Game is amazing
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# ¿ Dec 27, 2016 23:37 |
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Game of the Millennium is clearly Fanorona
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# ¿ Dec 28, 2016 01:36 |
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The question about Bloodborne's backstory reminds me of a moment in Danny O'Dwyer's documentary on Doom (2016): A focus tester was confused, apparently, by just being dropped into the game and expected to fight demons. He said, "Why do I want to kill these demons? You have to give me a reason why." Also in Bloodborne I think I went a couple hours before someone on these forums helped me realize you have two different melee attack buttons
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# ¿ Dec 28, 2016 19:08 |
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Ciaphas posted:I love HITMAN but the idea of doing suit only, silent assassin or not, leaves me loving mystified This is actually really easy, there is an invitation lying around in one of the bathrooms that you can pick up that will let you waltz right into the auction
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# ¿ Dec 28, 2016 20:42 |
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Agent 47 is a lethal weapon. But you can smuggle a pistol to the third floor by concealing it in a food crate and then a staff member will take it past security CharlieFoxtrot fucked around with this message at 21:01 on Dec 28, 2016 |
# ¿ Dec 28, 2016 20:56 |
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I am reminded that Hitman has some of the best NPC chatter of any game. I am partial to the line "Hey, there's somebody doing some KOs over here!" but https://www.youtube.com/watch?v=-eVZXyCQNl4
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# ¿ Dec 28, 2016 21:53 |
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Titan Souls looks cool
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# ¿ Dec 29, 2016 02:48 |
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More than the Witcher comparison, I am skeptical that someone said Bloodborne is The Wire of video games, and even more skeptical that the point of comparison one would first make would be about the writing. Games are games, the core is the gameplay. The logic that Bloodborne should be as funny(?) and as biting a social critique of American institutions(?) does not follow
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# ¿ Dec 29, 2016 06:59 |
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I mean, I will agree with the fact that Bloodborne is at least slightly more arcane than most focus-tested AAA games. It does not have a maximally user-friendly tutorial designed to onboard you as cleanly as possible. Yes, there are those notes, but they are missable, and even the expectation that one would search for tutorial information within the game is an expectation borne out of familiarity with game conventions. If someone has only played games where you are forced to complete tutorial actions to confirm to the game that you know them, a game where that's not present can be confusing. (This is not to say that it needs to have it, as part of the allure of the game is in this kind of ambiguity and lack of handholding) This ties back in to an earlier conversation where someone asked about how previously-accrued knowledge about game mechanics transferred over into other skills. It more often than not transfers into other games. And those friends who are not "gamers" that bounce off many games for reasons that someone posting in this thread would find utterly simplistic would probably bounce off Bloodborne
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# ¿ Dec 29, 2016 07:08 |
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Bicyclops posted:only slightly better American McGee's Alice in terms of overall feel, Uh, OK, this is where I go "what the gently caress"
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# ¿ Dec 29, 2016 07:10 |
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Reading the manual, also a thing most game players are not expected to do these days
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# ¿ Dec 29, 2016 07:16 |
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Bicyclops posted:It's great at making you feel unnerved, but the reason these things are explained to you in most other games is because pressing buttons to make a person move is not a natural thing you should be expected to understand, and feeling unnerved for 20 minutes while a mad hatter caricature (whom I don't even know why he's trying to kill me) and I experiment with the controls while getting sent back to the hub zone is way less frustrating than a literally five minute "Here is how the buttons make your character move" tutorial. I think it just requires a certain personality type to enjoy the game, then. The fact that I didn't feel safe anywhere and I kept dying, over and over for hours on one small area of the initial part of the game, is something that I look back on fondly
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# ¿ Dec 29, 2016 07:18 |
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By the time I had gotten through the first part of Central Yharnam, I was so paranoid about my surroundings that I basically attacked everything including random barrels and boxes in case anything was trying to kill me. This eventually caused me to go apeshit on Eileen the Crow before she could talk to me, so instead she killed me. When I learned that she was a potentially friendly NPC that I had made permanently hostile it really made me think, "Wow, I can't believe the game got me into that state." Honestly I'm glad it happened before I got to the chapel, a teachable moment really
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# ¿ Dec 29, 2016 07:26 |
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Most sports games since the rise of the simulationist approach are incredibly obtuse for people who aren't already familiar with the sport and it's only been in the past few years that designers have gone back to thinking "Maybe we should try to be more user-friendly"
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# ¿ Dec 29, 2016 17:20 |
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precision posted:Dark Souls games should have optional quest markers.
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# ¿ Dec 29, 2016 19:09 |
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I ended up drawing a map for the Forbidden Woods in Bloodborne. Every other area I eventually knew by heart
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# ¿ Dec 29, 2016 19:13 |
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A game where every door asks you to take the square root of very large numbers to click on a specific pixel in a grid of 1,000,000 would be near-impossible for humans but trivial for computers
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# ¿ Dec 29, 2016 19:29 |
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Gio posted:hope this is a decent thread to post this! You cannot play Steam games on the Xbox or PS4. PS4 will have more "retro indie" games, and it also has a good exclusive horror game in Until Dawn.
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# ¿ Dec 29, 2016 19:32 |
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The PS4 can definitely play Blu-Rays, and since it's the same drive the PS4 Pro should too. The functionality it doesn't have is 4K Blu-Ray which requires a different drive.
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# ¿ Dec 29, 2016 19:53 |
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Every time I click on this thread I see the image on the top of this page for a split second and I hate it so much
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# ¿ Dec 29, 2016 23:07 |
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https://www.youtube.com/watch?v=LzdhTGaWzec
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# ¿ Dec 29, 2016 23:11 |
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In Training posted:It's not comparable because every movie is consumed exactly the same way (except specialty cases like video installations) Things like "difficult" art films make use of alienating stylistic techniques, lack of explanation or closure, and purposeful obtuseness, though, and they reward people who have a lot of knowledge of cinema history and form, and who want something more mentally taxing than just a story delivered to them. So on that level the analogy holds
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# ¿ Dec 30, 2016 00:34 |
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Klaus Kinski posted:People using howlongtobeat to prove a point. Site in question says 15 hours for doom 2016 I spent about 12 hours on Doom.
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# ¿ Dec 30, 2016 01:41 |
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I spent 15 hours on Central Yharnam in Bloodborne
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# ¿ Dec 30, 2016 01:48 |
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If only cheat codes were still a thing.
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# ¿ Dec 30, 2016 02:09 |
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# ¿ May 15, 2024 18:28 |
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I have 385 hours played in Civ V. I have 195 hours in Civ IV, but that only counts from the time I got Beyond the Sword, so I probably have about 400 hours in that, too. I have 70 hours in Civ VI, this holiday away from my PC is dragging my numbers down
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# ¿ Dec 30, 2016 03:51 |