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BJPaskoff posted:Did anyone else notice that the Awakenings set includes only characters and events from the first movie of each Star Wars trilogy (plus some generic SW universe art for the fittingly generic cards)? At least that's my impression from two starters and ten packs. If it is that way, it's an inventive way to force themselves to not spread their game's theme too thin too quickly. I've seen stuff from Star Wars Rebels and Clone Wars for the art on several cards, and I'm pretty sure the sith woman on the art for No Mercy is from the Clone Wars series. Assuming they also take from Rogue One, that gives them 8 movies and two TV series to take characters and events from. I think they're good for another couple of sets yet.
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# ¿ Dec 19, 2016 04:50 |
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# ¿ Apr 27, 2024 12:08 |
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So far my wife and I have bought 19 loose boosters, a booster box and one each of the two starters. We've had decent luck with the legendaries, we have 2 Millennium Falcons, a Darth Vader, Han Solo, Phasma, Commanding Presence, Poe Dameron, and Black One. One of the LFGS in the city does Destiny on Wednesdays, and has already ordered prize kits from FFG. I've thrown together a couple of decks I want to try out on Wednesday, should I try them out there before posting the decks here for critique, or ?
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# ¿ Dec 19, 2016 17:32 |
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Here are the two decks I've thrown together so far that still need testing. Many of the cards that are one-of are only because... I only have one copy of it. Is it better to run epic characters or to spread them out? Or is that something that people are still trying to work out? I'm open to suggestions, but I'm missing about 25 cards in general, and another 30-odd that I only have one copy or dice for.
Character Admiral Ackbar (1 die) Qui-Gon Jinn (2 die) Upgrade x2 Jedi Robes x2 Lightsaber x1 Mind Probe x1 Scout x2 Survival Gear Support x2 Jedi Council x1 Outpost x1 Resistance HQ Event x2 Block x2 Defensive Position x2 Defensive Stance x2 Deflect x2 Dug in x2 Patience x2 Riposte x2 Strategic Planning x2 Take Cover Battlefield Command Center General idea is to mill them out while using Qui-Gon's ability to deal damage while turtling, and Ackbar's there mostly for the 1/3 chance of resource generation and to punish the opponent if they run out of cards in hand.
Character (3) Count Dooku (1 die) Kylo Ren (1 die) Tusken Raider (1 die) Upgrade x1 Flame Thrower x1 Force Throw x2 Gaffi Stick x2 Immobilize x2 Lightsaber x1 Mind Probe x1 Prized Possession x2 Sith Holocron Support x2 Backup Muscle x2 Underworld Connections Event x2 Close Quarters Assault x2 Deflect x2 Enrage x2 Nowhere to Run x2 Scramble x2 Unpredictable x2 Use The Force Battlefield Emperor's Throne Room All the melee dice! But seriously, all melee all the time. I would love to get Close Quarters Assault to empty their hand. Backup Muscle is there for the cheap, reliable unblockable damage. I just wish I could find some way to return your own support cards to your hand. Randalor fucked around with this message at 20:19 on Dec 19, 2016 |
# ¿ Dec 19, 2016 19:53 |
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Admiral Joeslop posted:It's usually going to depend on your deck setup. If I had a second Jango die and any yellow cards at all, I'd go hard in on him. Free actions are wonderful; I had two lightsabers on him after Kylo died. My opponent activates a character because it's the start of the round and he has nothing else to do. I roll Jango's dice for one melee and two +2 melee from the sabers. Amidala eats five damage and dies before she can do anything. That's sort of why I went with Tusken Raider in my villain deck. Sure, his ability costs you a card to use, but you can do it before the opponent gets a chance to act. He's a bit less consistent than Jango on his dice faces, but taking him lets me take a second force user.
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# ¿ Dec 19, 2016 20:19 |
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HidaO-Win posted:Card pool is small enough and the costs of going dual colour small enough that the only mono builds I've seen are in blue, Kylo/Nightsister builds, Rey and Dual Padawans or Rey and Qui-Gon. It Binds All Things being the best value resource generator in the game just plays into that and the requirements for some blue upgrades seals the deal. I'm partial to Underworld Connections over It Binds All Things. It costs 1 more to play, but just generates resources instead of reducing the cost of a specific colored card-type.
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# ¿ Dec 19, 2016 22:09 |