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The game of my childhood! I was never good enough at this or aoe2 to do the higher difficulties/online stuff on account on picking civs based on how cool their wonder looks and only building fancy looking castles populated by the best units(5 villagers per resource is plenty, right? Gotta save that population for all my minotaurs )
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# ¿ Dec 31, 2016 15:04 |
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# ¿ Apr 28, 2024 09:21 |
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Yeah, I suggest letting the computer voices do their thing first in general before talking, even if what they're saying is rarely important and they're captioned on the screen anyway, the effect of two people talking at the same time makes you a bit hard to understand. And headphones are a good idea to stop echo from happening.
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# ¿ Dec 31, 2016 20:31 |
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When you get there, will you show off the spectacularly cheesy strategy for the last titans expansion mission that doesn't require user input for most of it's duration in a (sped up) side video?
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# ¿ Jan 2, 2017 16:33 |
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Melth posted:Not sure which one you mean; there are a LOT of ways to trivialize the final level hard enough that you can wreck Kronos's base if you want to.
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# ¿ Jan 2, 2017 21:18 |
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Don't forget the time that the Pharaoh randomly decided they were going to do monotheism based on an previously obscure sub-deity!
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# ¿ Jan 3, 2017 21:14 |
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That was age of empires 2.
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# ¿ Jan 24, 2017 22:46 |
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Cossack and it's own fantasy spin off, Heroes of Annihilated Empires*? HoAE is on steam and cossack recently got a HD update. *meant to be part of triology, campaign ends on a cliffhanger, trigger warning half life 2 episode 2 flashbacks.
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# ¿ Feb 4, 2017 12:24 |
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Yeah of the modern AoE/M expansions, TotD is easily the one that has the least amount of effort put into it. Forgotten Empires also had garbage campaigns but at least those clearly had hundreds of man hours put into them even if nobody on the FE campaign team had any idea what balance, pacing and mission variety were.
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# ¿ Mar 7, 2017 17:21 |
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They really turned up the shade's lighting effects for the re-release.
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# ¿ Mar 27, 2017 23:32 |
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Fun fact: You can draw out the krakens in mission 10 one by one and have then intercepted by heroes standing on the shore to keep your ships alive. If you preserve your fleet this way, a bunch of leviathans will eventually spawn behind you and eat them anyway.
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# ¿ Apr 10, 2017 19:29 |
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I think Melth just did the mission too fast for the Scarabs to show up, I don't recall seeing them this soon on any difficulty.
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# ¿ Apr 10, 2017 23:56 |
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The way I cheesed this mission was by having Amanra hop the gate into the base and sloooowly chop up everything inside without activating their AI by sending somebody to the town center.
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# ¿ Apr 25, 2017 16:46 |
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The way I would do it is advance the timeline a bit, (mostly) keeping the Greeks and Norse and having them be Romans and Germans, with some rebalancing where those cultures diverge from the originals like having romans have their counter infantry infantry(now known as the legionary) be their main unit and then look east for new stuff like Zoroastranism(Ahura Mazda/Mithra/Apam Napat) and Hinduism(Brahma/Vishnu/Shiva). Or maybe go back in time and have the Mesopotamians with their city protector's deities as major gods.
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# ¿ May 11, 2017 12:00 |
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Emperordaein posted:As a fan of the original Rise of Nations who didn't play Legends, what exactly was wrong with the game? Also the campaign was unfinished and the entire third act has like 5 proper missions and 10 plain skirmishes. Despite all that, the art and creative direction was still pretty rad though.
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# ¿ May 11, 2017 13:29 |
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It runs the risk of being easily unbalanced. If an Aztec player is expected to sacrifice a significant chunk of his economy to get heroes, an Aztec player who's left alone a bit longer due to teammates/lucky terrain/winning an early skirmish with human soldiers is now ahead in eco by a bunch, which will compound over time.
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# ¿ May 11, 2017 22:27 |
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When I tried that mission on titan the first time I sent wave after wave of units at the sons of osiris and still lost so I eventually did the wall hop with Amanra.
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# ¿ May 26, 2017 12:17 |
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cheetah7071 posted:Are there supposed to be a bunch more enemies you skipped by going fast? Obviously you skipped the guards outside the prison, but other than that, there's nothing but a few towers and three anubites between you and the final battle--what's supposed to be the factor that forces you to slow down and care about playing this as an RTS instead of a beat em up?
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# ¿ Jun 6, 2017 10:29 |
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I love that the great tree is an actual tree in terms of game logic that would give 20k wood once chopped down if not for the scenario removing it by trigger. This also results in the villagers working on it be considered woodcutters for AI purposes so after the great tree disappears, they spread around to cut other trees just as the map ends.
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# ¿ Jul 26, 2017 00:47 |
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Chronische posted:I'd assume the Collosus and the Automatons from Atlantis? Not sure, but there aren't that many other metallic things. Should surely make that sound for the Nemean Lion, even though it doesn't I'm pretty sure.
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# ¿ Aug 8, 2017 16:33 |
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News from gamescom: All age of empires games except mythology are getting a re-release exclusive to the windows store. Yes that includes aoe2hd, the latest expansion of which is less than a year old at this point. There'll also be an age of empires 4, likewise exclusive to the windows store and microsoft have, in their infinite wisdom, farmed it's creation out to relic entertainment, most recently of
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# ¿ Aug 21, 2017 22:30 |
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Have we passed any missions where sequence breaking would have resulted in a much faster time? I'd be curious to see how a true maximum gottagofast run of this game would look as a side thing. Also, have you considered submitting your fastest videos to speedrun.com? The only other runs I find are all on easy difficulty. (tip: record your practice runs, if they end up being faster, just submit that)
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# ¿ Aug 28, 2017 08:09 |
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I'd like it see it shown off the way Cannibal9K did for the Talos Principle, little compilations of easter eggs that didn't come up during gameplay at the end of each major zone(in this case the end of campaigns would be appropriate I think)
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# ¿ Oct 10, 2017 13:53 |
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Nuramor posted:You never even showed the giant...Giant army. Next time there's a big red blob on the minimap and you have the time, please give us some indication of what the gotcha moment consists of.
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# ¿ Oct 23, 2017 13:21 |
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Glazius posted:Is it ever a concern or an advantage in this game to chop down enough forest that you open a path for yourself or your enemy?
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# ¿ Oct 24, 2017 11:22 |
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Melth posted:I'm glad you like it!
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# ¿ Dec 12, 2017 02:33 |
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Melth posted:I used to like it a lot too. Replaying it again now I find some downsides, but it's still pretty great.
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# ¿ Jan 11, 2018 12:19 |
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Melth posted:Didn’t I do that in mission 7 or so? Where I demonstrated with hydras? You mention that damaging walls damages nearby walls but not that walls under attack will synchronise their hp to that of their lowest neighbour, leading to the situation that damage from a siege unit attacking in one place can be spread across it's entire length by other units attacking elsewhere.
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# ¿ Jan 12, 2018 19:01 |
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If you wanted to, you could save a little bit of time demolishing the red/purple base by having your ballistae shoot over the rocks and take out half the front gates, one of the rear gates and one tower.
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# ¿ Jan 22, 2018 00:47 |
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What is the planned order for the other campaigns? Golden Gift next? Or Titans first so GG doesn't come so soon after the base game Norse campaign?
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# ¿ Jan 29, 2018 15:52 |
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When I played this, the friendly towns get taken out after a while, is this timer based and were you just too fast or did you avoid the triggers for them to get blown up by not attacking the base directly north of you?
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# ¿ Feb 26, 2018 10:44 |
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Radio Free Kobold posted:Which begs the question, what do you have to gently caress in order for your kids to come out giant, stupid, and one-eyed? Is Poseidon secretly a Habsburg or something?
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# ¿ Feb 27, 2018 17:35 |
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Wouldn't it be faster to skip the first wolf by landing behind either the red or yellow army or would that be too many hits to take for your kraken?
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# ¿ May 14, 2018 15:57 |
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# ¿ Apr 28, 2024 09:21 |
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I'm not getting any noticeable fps drops on either the next campaign map or the map that I think has the most objects on it/most triggers(titans map 11 with it's many many decorative objects and location triggers), try doing a clean reinstall of the game)
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# ¿ May 28, 2018 15:40 |