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*slams door open, panting for breath* Did an anime TTRPG discussion start and nobody mentioned Teenagers From Outer Space?? Seriously it's thirty year sold and still better than most of the modern attempts, at least for comedy-style gaming. Asimo fucked around with this message at 00:43 on Jan 7, 2017 |
# ¿ Jan 7, 2017 00:38 |
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# ¿ Apr 28, 2024 23:54 |
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Well it's still pretty great.
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# ¿ Jan 7, 2017 00:44 |
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Ewen Cluney posted:BESM: A game designed by a man who likes anime far more than he likes game design. And I don't hate BESM I guess, but 1e was kind of super light so the balance didn't matter. 2e is where it kind of got a bit crunchier and wound up a rolling disaster due to it, and 3e made things even crunchier and a bit better balanced by the time it actually came out we already had stuff like Mutants & Masterminds 2e that handled the same design space a lot better and it was basically obsolete from the get go.
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# ¿ Jan 7, 2017 04:39 |
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oriongates posted:If you ever want to feel really charitable towards the tri-stat system, take a look at BESM d20. They manage to combine the worst elements of tri-stat and d20 design.
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# ¿ Jan 7, 2017 05:35 |
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At least one of the writers for it was super into incest fetish stuff too. Which also makes some of it make so much more sense.
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# ¿ Jan 8, 2017 02:49 |
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There's an argument to be made that having a wide roster of characters with clear archetypes but relatively shallow personalities and backstories lets people inject their own personal idea and theories and make fan media to their tastes without being "wrong", and as a result the casts are ironically much more appealing than you'd get from a more niche or lore-heavy characters. I mean I'm not sure this inherently leads to porn or that discouraging it is counterproductive but it's not entirely a unknown phenomenon either, and you see a similar strategy with the big sprawling rosters in LoL and other MOBAs and such. To be vaguely on topic, a similar phenomenon is probably why stuff like WoD splats or the like in RPGs tend to be pretty well received even today, if they're maybe not the best for the game in the long run. Giving a rough hook to latch onto and wrap ideas around can sometimes be easier than trying to think up a character from scratch.
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# ¿ Jan 20, 2017 11:23 |
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It managed the amazing task of getting put on maintenance mode before even getting officially released. Impressive really.
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# ¿ Feb 4, 2017 05:15 |
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The object lesson is that when you have a team that can barely design tabletop games this does not count as qualification to design video games. Especially the genre of video games that has arguably the hardest and most elaborate coding, hardware, and network requirements from the business end. If they measured their expectations and did a Neverwinter Nights clone it... okay probably would have still sucked, but at least have been doable and much easier to expand. But that wouldn't have gotten the fabulous WOW-level subscription gravy train Dancey was clearly envisioning.
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# ¿ Feb 6, 2017 08:45 |
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Ferrinus posted:I just want fighters to get dailies back! gently caress! Less smarmy, the class really was the perfect addition to the game, emulated a shitload of fantasy hero archetypes that previous editions didn't really capture well, and had a lot of fun potential concepts and mechanics. And seeing it basically discarded before 4e was even halfway through it's life due to Mearls' dumb grog bullshit is aggravating.
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# ¿ Feb 13, 2017 08:33 |
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SunAndSpring posted:How is Mutants and Masterminds? Might be doing a superhero game soon so I'm looking into picking that up. I read Masks and that's a little too specialized towards relationships and not general punch-man stuff. I rather enjoy it, I've played in and run campaigns in it for years, but it has its faults and I can see why some folks wouldn't like it.
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# ¿ Feb 13, 2017 20:50 |
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gradenko_2000 posted:https://twitter.com/machineiv/status/832477423899783168
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# ¿ Feb 17, 2017 11:43 |
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FMguru posted:A much better gameline than you'd think. Mike Pondsmith was the main designer.
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# ¿ Feb 23, 2017 04:46 |
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Plutonis posted:All WoTC settings suck rear end except Eberron and Dark Sun
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# ¿ Feb 23, 2017 14:17 |
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Plutonis posted:Oh yeah Spelljammer was cool I love it dearly.
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# ¿ Feb 23, 2017 17:40 |
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God, imagine a 4e Spelljammer with a ship design and combat system as robust as 4e's combat.
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# ¿ Feb 23, 2017 17:53 |
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Halloween Jack posted:I actually really like Mystara.
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# ¿ Feb 23, 2017 18:10 |
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Alien Rope Burn posted:encounter design
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# ¿ Feb 24, 2017 05:45 |
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Alignment is a mechanic for defining army factions in a wargame and the fact it somehow continues to persist in D&D nearly forty years later speaks to a deep intellectual rot within the hobby.
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# ¿ Mar 11, 2017 06:52 |
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Kwyndig posted:Semi-serious answer, kill the mind flayer because they eat human brains, gently caress the beholder because I'm curious how that would even work, and marry the red dragon because fire-breathing spouse with shapeshifting, spell-casting ability, and mad treasure.
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# ¿ Mar 21, 2017 16:28 |
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Reene posted:Dark Sun seems fine if fantasy apoc is your poo poo (it is my poo poo) Honestly even 2e dark sun was easily one of the best settings for the line and had a lot of tweaks to try and make the game fit the themes better. But then the revised box set came out after the horrible horrible novel trilogy. Let's not talk about that.
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# ¿ Apr 16, 2017 00:45 |
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Unfortunately all that potentially interesting stuff was basically a footnote on the map, and most of the actual revised line spent most of the time on loving space halflings and horrible adventures all done in cheaply-printed books with horrible art and two-inch margins.
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# ¿ Apr 16, 2017 08:04 |
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Doctor Spaceman posted:The Mjolnir bit is from an issue that hasn't been released yet but from everything else he's written recently he comes across as short-sighted and privileged rather than outright alt-right.
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# ¿ Apr 24, 2017 08:25 |
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# ¿ Apr 28, 2024 23:54 |
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Tuxedo Catfish posted:Everything in the second post is absolutely true He just says it in absolutely horrible ways, incessantly, to people who wouldn't be open to hearing it. I'm not sure if this is a good or a bad gimmick, but it's interesting enough.
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# ¿ May 21, 2017 10:53 |