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I finally got around to finishing DOOM 2016, does that count as good news?
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# ¿ Feb 4, 2017 03:25 |
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# ¿ May 14, 2024 07:56 |
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Pope Guilty posted:That's terrible news, you're out of DOOM! There's still Arcade mode Really though, I wanted to finally finish it so I could at least clear that off the backlog (and get back those 70+ GB), but I really do feel like the game made me better at FPS games. Of course, anything else I play now is going to feel slow by comparison.
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# ¿ Feb 4, 2017 03:31 |
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Lemon-Lime posted:Go play Doom 2 and its many mods. Believe it or not, I've never actually played Doom 2. Or Doom 1, really. I never had a PC back in the day.
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# ¿ Feb 4, 2017 03:44 |
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NorgLyle posted:What ever ended up happening with Pathfinder Online? I remember that everything about it looked hilarious but I can't remember the last update I saw about it here. Apparently it's still a thing? https://goblinworks.com/blog/update-from-lisa/
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# ¿ Feb 4, 2017 05:01 |
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Maybe they can get Curt Schilling to bankroll it!
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# ¿ Feb 4, 2017 05:36 |
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Have there actually been people who paid upwards of three figures for anything in PFO?
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# ¿ Feb 6, 2017 02:34 |
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Halloween Jack posted:My favourite thing about PFO is still the fans who projected onto it all their completely unrealistic-to-the-point-of-insanity dreams about what a video game could be. Like the people who insisted that every single 3e spell needed to be included, including Time Stop and Divination spells. Or the guy who wanted to spend his entire in-game experience running a stable, demanding gameplay deep enough to make taking care of horses a rewarding experience. Let me tell you about a game called Star Citizen...
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# ¿ Feb 6, 2017 04:39 |
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Alien Rope Burn posted:What's more, of all the things being kept from Pathfinder, it's not like, dungeons or the magic system or even the races but alignment is what he fixated on. Alignment. Ugh.
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# ¿ Feb 6, 2017 05:45 |
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Ewen Cluney posted:I still find it just bonkers that Paizo decided to go from "never did anything with video games before" to "let's make an MMO!" The ridiculously obvious thing would be to start with smaller Pathfinder-branded games in genres that aren't ludicrously difficult to succeed in, and maybe eventually do an MMO if the intervening games do well enough. What's really bonkers is that both Dancey and Schilling wanted to make MMOs in general in 2015/2016, when it was obvious to (almost) everyone that MMOs were a dying business model unless you were Blizzard. fake edit: Holy gently caress Schilling is planning on running for Senate in Massachusetts next year are you loving kidding me?
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# ¿ Feb 6, 2017 16:59 |
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Given that he's gone full-blown right-wing hate he probably will.
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# ¿ Feb 6, 2017 17:06 |
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He's also got a bit of a bad reputation in Mass. and RI because of the whole 38 Studios thing.
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# ¿ Feb 6, 2017 18:32 |
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Halloween Jack posted:I've never seen a wrestling fed have a match that lasts for several 22-minute episodes. Speaking of which, what was that Japanese fed that had the batshit insane things like having a ladder be World Champion for a few weeks? e: nevermind, found it
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# ¿ Feb 10, 2017 19:04 |
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Halloween Jack posted:That championship was also held, very briefly, by each successive component of a bowl of curry, which a wrestler then won by eating the pork cutlet on top. Winning a championship belt by eating your opponent is more hardcore than 1,000,000,000,000,000 sick chairshots.
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# ¿ Feb 10, 2017 19:24 |
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mango sentinel posted:That's silly as hell but you watch those matches and it blows your mind witnessing the talent of the person in the ring selling those as believable competitors. https://www.youtube.com/watch?v=_LApVz53Spw I can't find any videos of the ladder winning, though.
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# ¿ Feb 10, 2017 20:25 |
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The slow collapse of WCW is fascinating on a lot of levels. I still say the best was Bischoff trying to spoil that Mick Foley was going to win the belt on RAW, which lead to most of his audience going "oh poo poo, Foley's finally getting the belt? I gotta see that! *channel switch*". This also gives me a chance to link 306 Quotes from Meltzer about WCW, which is mostly about Russo's stuff but is still great reading. quote:"Thursday was supposed to be a grudge Flair vs. Benoit lumberjack match. However, WCW forgot to tell Flair he was booked. Jason Hervey was in Charlotte at request of management and they gave Flair off Thunder because they were producing an upcoming Flair home video, but never informed the people writing the show about Flair having the day off. When they panicked since Flair wasn't there at 6pm, they called him and told him to get to Syracuse. At the cost of thousands of dollars, they chartered a flight from Charlotte to Syracuse to get Flair to Thunder, but due to the weather problems it couldn't get off the ground until 7pm. The show was put together with the idea that Flair would do several interviews building to the Benoit match. So virtually the entire Thunder show was filling time. Flair finally arrived at 9:55pm, but they had already changed plans for the show because they had to be off the air at 10:03pm because TBS decreed that the Chimp movie had to start on time. When Flair got there, they told him he wasn't needed and to go right back home. So, as a panic move, the decision was made to turn the Kanyon-Saturn singles match into a tag title match. However, Bam Bam Bigelow wasn't there either, so Kanyon defended the titles with Page with zero explanation given to have this make sense. It wasn't even announced as a title match until about a minute left"
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# ¿ Feb 10, 2017 21:05 |
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Please do not get this thread locked. It's one of the few lines of communication I have with the outside world during work.
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# ¿ Feb 13, 2017 06:05 |
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Xiahou Dun posted:A bunch of people at work got the RPG bug from listening to The Adventure Zone podcast, and they just made me run them through a session of Dungeon World. Your posting is good and you should feel good.
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# ¿ Feb 14, 2017 05:36 |
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I've actually been running 13th Age organized play for about three years now. We're going to stop after this season and start doing some Shadowrun mainly just to play something else. Of course this means I'll have to start writing my own adventures and stating up NPCs again. I haven't done that in ages due to organized play or running Fate/PbtA stuff I don't really prep for.
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# ¿ Feb 16, 2017 05:29 |
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Helical Nightmares posted:Good news! Looks like Mutant Year Zero is completing it's trinity. How is Mutant: Year Zero? It seems to be doing well but I never hear anything about it.
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# ¿ Feb 19, 2017 04:16 |
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Japanese Dating Sim posted:Is this the thread to post in if I'm weighing between picking up one of three different setting's core rulebooks, or is there a more appropriate one? I saw the "what system should I use" but that seems more for established GMs that have a campaign in mind.
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# ¿ Feb 21, 2017 16:33 |
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The Blades book also has some nice articles about why the system is designed the way it is, which go a long way to helping you get how the game's supposed to work.
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# ¿ Feb 21, 2017 21:22 |
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Am I the only one who heard that entire back copy in the Cryptkeeper's voice?
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# ¿ Feb 21, 2017 21:37 |
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Helical Nightmares posted:Overall, Mutant: Year Zero is a marriage of story game elements to base building and hex crawl mechanics. Well that all sounds like stuff I'd enjoy! Of course, I'd have to find someone who'd want to run it for me because I've already got two campaigns (Fragged Empire and Shadowrun 4e) in the pipe.
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# ¿ Feb 22, 2017 01:22 |
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# ¿ Feb 22, 2017 15:39 |
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Asimo posted:Mystara is like 60% forgettable generic fantasy tolkein crap and 40% absolute amazing. There was unusual character options in some of the supplements that haven't really been repeated in D&D since (Immortals, anyone?), let alone various craziness like flying continents and crashed spaceships and basically everything to do with the hollow world and its divine T-rex creator.
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# ¿ Feb 23, 2017 18:40 |
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The problem is that for D&D (and most bad fantasy asettings), they just go with the "pile of gods" thing where you just make gods for whatever concepts you think you need gods for, regardless if the overall setup makes sense or not. One of the (many) things I appreciated about Eberron was that it was polytheistic, and each religion was very distinct from the others.
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# ¿ Feb 23, 2017 20:41 |
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Ratpick posted:I want to write the ultimate bad adventure with all the elements of a bad pre-made adventure just to see if all the bad elements together would make it sort of so bad it's actually kinda good.
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# ¿ Feb 24, 2017 22:07 |
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SunAndSpring posted:A few insta-kill traps that the player will have no prior anticipation of, random bullshit that exists to destroy player's equipment/levels/wealth and other hard-earned stuff, and a female character that exists solely to seduce and then trick a player character into a terrible trap. slap me and kiss me posted:An angry three-page screen accusing people who don't enjoy the adventure of being hitlers who are killing "Real Gaming."
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# ¿ Feb 24, 2017 22:34 |
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Falstaff posted:What's The Unity? A cursory google search proves... unhelpful. Read my post before that post. I link to my review one of the worst two metaplot adventures ever written.
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# ¿ Feb 25, 2017 03:59 |
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The only good RPGs are the ones that I, personally, enjoy.
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# ¿ Feb 25, 2017 20:02 |
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I came in late; what are we supposed to be arguing about now?
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# ¿ Feb 26, 2017 03:01 |
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Countblanc posted:Got 'em. ...good?
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# ¿ Feb 26, 2017 03:27 |
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Torg was also metaplotty as gently caress, given that a lot of the metaplot stuff happened not in the books, but in the newsletter. To make matters worse, the writers assumed you'd read and memorized everything that had been published. So when they referred to something that happened in the newsletter in one of the books, they never did a "here's a summary to refresh your memory" thing or put in a note that said "this happened in issue X of the newsletter". Bear in mind that this was back in the 90's, so it's not like you could go and buy a PDF of a back issue: if you came in late tough titties. Deadlands at least had the courtesy to tell you what books things happened in or would summarize past events for you. I know I'm probably biased, but I'd say that Torg's metaplot was worse than Deadlands'. Mainly because Torg's lasted longer, the newsletter thing, and it got in the way a lot more. Like, with Deadlands they really didn't have huge plot beats that got in the way of a day-to-day campaign (stuff like Stone or other unkillable NPCS notwithstanding) because at the heart it was basically "Cheesy Western + <other genre>". Anything that "blew up" or invalidated part of the setting really didn't happen until the end of the various game lines. You didn't have to know the ins and outs of the setting to be able to enjoy it. But with Torg, you had the canon novel trilogy that was the setup to the whole game line, plus multiple "here's where the metaplot is now" books, and at one point they blow up about a third of North America with about two years left in the overall metaplot. It doesn't help that Torg is basically ten setting in one, and each one had a full 90-page supplement plus important NPCs and reality borders moving all over the place.
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# ¿ Feb 26, 2017 06:48 |
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The new Bundle of Holding is up: get all four volumes of Designers & Dragons and a few other books for ~$20.
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# ¿ Feb 27, 2017 20:07 |
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Was it this one? It seems to be the source of the "ursine" thing.
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# ¿ Feb 28, 2017 16:59 |
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dwarf74 posted:YES! Thank you! Bookmarked so I don't lose it again. Welcome! I only found it because someone in one RPGNet thread that quoted the bears thing linked to the original thread a few posts down.
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# ¿ Feb 28, 2017 17:15 |
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# ¿ Feb 28, 2017 18:13 |
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Alien Rope Burn posted:What I do is get cheap packs of normal playing cards (like from a dollar store), print the cards on regular paper, then use penny sleeves to put the playing card and the printed card together so it has backing. It's a little work-intensive but it's relatively cheap. Yeah, I was just going to suggest the same thing, except that instead of getting a pack of cards I go to the game store and just grab a handful of Magic basic land cards since most stores are swimming in those things.
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# ¿ Mar 3, 2017 01:44 |
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There's also Noteboard, which folds up nicely for storage but has the odd size of 35" x 15".
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# ¿ Mar 6, 2017 16:39 |
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# ¿ May 14, 2024 07:56 |
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Haven* was also from that weird 90's era of RPG design where the idea of having your game be about something hadn't quite hit yet. You just made RPGs, what people were supposed to do with them was up to them. c.f.: most licensed games of the era. *
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# ¿ Mar 7, 2017 15:47 |