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JT Jag posted:It was probably nearly as bad then as it is now (we are, admittedly, around more carcinogens these days than people were then), they just didn't diagnose it nearly as well. Bad humours and such. Not only that, but cancer develops quite slowly and gradually - other diseases usually managed to claim their victim first. Besides, in many cases people wouldn't know they have a tumor, as those tend to be well-hidden.
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# ¿ Feb 11, 2017 19:49 |
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# ¿ May 4, 2024 07:57 |
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The system is very opaque, but this is how I understand it. As soon, as POPs militancy becomes high enough, they start supporting rebels. Which organization they support exactly, it depends from many factors - their ideology, if they are a minority culture and religion, their consciousness (low CON makes them follow reactionaries, high CON moves them towards anarcho-liberals or communists, depending of their class), cores on the province where they sit, etc. This is what the icon on the left shows - the number of people who generally support this particular movement and help it grow. But this is not enough to actually cause rebels to rise. They need to organize. Each POP pools some money to the movement, which somehow translates into their readiness. The fist icon shows the percentage of them that are armed and ready to revolt. Or maybe it is organization speed instead, I'm not sure. The "three soldiers" icon shows how many brigades could rise in this exact moment - only organized POPs count, that's why three million of sepoys can only field 12 brigades right now. The "shooting soldier" icon shows how many of them already rebelled. The last icon is a tricky part. Theoretically it's supposed to show how likely is it for some POPs to actually revolt, but this doesn't seem to correspond to reality very well. I've seen it sitting on 100% for months. In the early versions of V2, POPs used to revolt regardless of their organization if their Militancy hit 10, but this doesn't happen anymore. I suppose the percentage was supposed to show how likely is that? Who knows? It doesn't help that the only place this system was described clearly were V2 development diaries, and it was such a mess in the game's early days that it was hastily reworked multiple times. For example, soldier brigades supporting rebel movements would always mutiny when their POPs joined the revolution. This was so infuriating for the players, that this behavior was changed and it only happens if the rebels mobilized every other unit. At least that's how it was described in patch notes. Nevertheless, not only the tooltip still suggests they can revolt anytime, but in random moments you can see some random brigades starting a doomed fight against their armies even if the entire rebel movement didn't organize at all. I don't know how the gently caress it's supposed to be working. I think this is the most opaque system in the game except the world market, but it's hard to compete with a feature even developers claim not to understand.
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# ¿ Jul 9, 2018 22:55 |
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Agean90 posted:No mechanisms for funding rebels in Vicky 2 There is a mechanism to support rebels by one of National Focuses. It does poo poo to their organization though. Instead, it makes crisis more likely to happen in that part of the world.
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# ¿ Jul 10, 2018 23:43 |
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ZearothK posted:Yeah, rebels don't benefit from any technology or invention in V2, so once you have enough of them you can essentially kill infinity dissidents with any professional army. This is true in the vanilla, but as far as I remember, NNM boosts rebels every twenty years or so.
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# ¿ Aug 11, 2018 12:36 |
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The problem with modding the Upper House reform support is that the mechanics is barely working just as it is. The Liberal and Socialist unwillingness to work with each other is the only thing that prevents most countries from instantly becoming fully socialist liberal democracies. The AI countries pass reforms as soon as 2% of people want them and the UH permits them, which pretty much means a reform every year. This mechanics is pretty easy to gently caress up - either by changing the Upper House itself, or the values that make POPs support reforms (which makes them join movements, which is the thing that pushes Conservatives, Socialists and Liberals to accept stuff they normally wouldn't). An extreme example is Divide by Zero, a PDM submod, where even the Russian Empire usually becomes a country with full voting rights before 1890. Gantolandon fucked around with this message at 19:46 on Aug 19, 2018 |
# ¿ Aug 19, 2018 19:41 |
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Zikan posted:Ah Hohenzollern memories of goons owning themselves. I'm not sure if this is more glorious than the goons deliberately sabotaging the entire country to get the Andalusian Revolution and getting hit with a swarm of separatists, while Bavaria gets all the guillotines.
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# ¿ Aug 24, 2018 23:45 |
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What a clusterfuck. Our alliances are obliterated, including the one that protected us from Morocco. The African colonies are given away to a power-hungry governor (not even a local one), who immediately not only uses it to profit himself, but also plans new conquests. We turn down every single offer that could give us prestige, including an opportunity to build the Suez Canal (which Russia promptly grabs). And then the Grand Vizier tries to peacefully overthrow the Sultan, only to fail miserably, cause a riot and get murdered for his troubles. Andalusi Socialists are the worst.
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# ¿ Sep 9, 2018 19:33 |
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Red John posted:They absolutely were due something, but I don’t see how any rational person could read through this thread and conclude that the Maijis needed to be publicly garrotted. Remember that time when the Mejlis wanted a liberal revolution in their country and they purposely sabotaged everything, drowning the country in separatist rebels and causing decades of hellwars between the successor states?
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# ¿ Dec 10, 2018 21:13 |
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I can already imagine Space Mejlis in action.
Gantolandon fucked around with this message at 08:48 on Dec 20, 2018 |
# ¿ Dec 20, 2018 07:19 |
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I saw my share of people whiteknighting totalitarian communist regimes, but usually those regimes actually existed. It rarely happens that people bother to defend the honor of an imaginary dictator and point out that maybe he starved some imaginary people, but at least defeated some imaginary fascists.
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# ¿ Dec 20, 2018 19:20 |
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V. Illych L. posted:how the devil is germany in third place Revolts in V2 are not terribly threatening to the general score (unless separatist). You lose a bit of Prestige, but there is a minimum value you can't go below. The soldiers killed by revolutionaries you usually re-recruit in the span of months. Bankrupt factories may be a bit of a problem, but most regimes spawned in revolutions are either Planned Economy or State Capitalist, so they can just reopen them and shower them with subsidies.
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# ¿ Jan 15, 2019 19:34 |
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vyelkin posted:Remember when Al-Andalus reinstated the monarchy for a one-time relations boost with France and then condemned itself to a century of reactionary monarchism and eventually a devastating civil war, lmao that owned Remember when Al-Andalus tried to instigate a liberal revolution and purposely ran itself into the ground, only to get a fuckload of separatist revolutions that tore the country into little pieces?
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# ¿ Apr 11, 2019 08:17 |
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# ¿ May 4, 2024 07:57 |
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It didn't work with Stellaris.
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# ¿ Jun 18, 2019 14:49 |