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VivaLa Eeveelution
Apr 3, 2011

It's over in only two in-game days; it can always be Somebody Else's Problem, and I'm sure there's at least two people who do know what they're doing and can fix the major issues. Everything's temporary. You'll be fine.

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Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


Oh I'll be fine yes, many of the prisoners and staff might not. :v:

VivaLa Eeveelution
Apr 3, 2011

That's the spirit. :allears:

Bene Elim
Feb 9, 2010

The beast from Crete that can't be beat!
What does one million dollars worth of nurses look like?

Cathode Raymond
Dec 30, 2015

My antenna is telling me that you're probably wrong about this.
Soiled Meat

Galaga Galaxian posted:

Oh I'll be fine yes, many of the prisoners and staff might not. :v:

But this is a private prison in the US, right?

Just remember, such an institution was never intended to benefit or have a positive impact on the prisoners, the staff, society in general, or any concept of justice. So don't worry about fires or diseases or shankings or whatever.

Try to grab as much money as you can, and if your superiors decide that you didn't grab enough money fast enough, blame some other corporate prison executive.

Veloxyll
May 3, 2011

Fuck you say?!

Galaga Galaxian posted:

Starting my turn shortly I haven't forgotten.

[edit] Oh man, an epidemic! I've never dealt with one of those (not to mention this prison is about 4 times the size of the largest I've built and much MUCH more byzantine).

And now blood is spilling as much as vomit. :ohdear: Technical difficulties! Please Stand by!

I had the same problem! Two tips - one: Infirmaries have a range. Two: There's a button next to lockdown that forces all compliant prisoners back to their cells. Lockdown just makes it so no-one can open doors.

Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


Finishing up my turn now. Will have the update tonight

Gridlocked
Aug 2, 2014

MR. STUPID MORON
WITH AN UGLY FACE
AND A BIG BUTT
AND HIS BUTT SMELLS
AND HE LIKES TO KISS
HIS OWN BUTT
by Roger Hargreaves
Oh phew I was about to post asking if this has become another dead succession game.

Like I would help buy I don't own the game so :(

Veloxyll
May 3, 2011

Fuck you say?!

Gridlocked posted:

Oh phew I was about to post asking if this has become another dead succession game.

Like I would help buy I don't own the game so :(

It's a good game, you should get it. I should get around to actually doing a screenshot summary post of the hyjinks that ensued on my turn too, but ehhh, effort.

Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


Yeah sorry, I've had a distracting week. :v: Also I didn't take nearly enough screenshots.


ANYWAYS.




Ah good ol' Firston Correctional Facility, known as "The Bootstraps" for some reason. It was my pride and joy. Arguably small, but a highly successful example of what a modern prison can achieve. But now its time to for a change, the company has ordered me to move to another facility to oversee things for a couple of days. How bad can the place be?



Well, its certainly larger that ol' Bootstraps. The arrangement sure seems haphazard. I guess it was expanded over time. Anyways, let's take a look around, the secretary misplaced the briefing documents, but did mention to watch out for "the lurgy" going around, guess that is what the surgical face mask is for?



Huh, that guy looks familiar. I asked the doctors how the sickness was going and they said things were bad, especially in the minsec Dorms. I ask a guard to take me there and holy poo poo, this isn't just a flu, its an epidemic! While there are sick individuals in other areas, the minsec dormitory system is allowing sickness to spread like wildfire there! They are filled with the sick, dying, and dead.



At first I think of separating the prisoners, but converting the dorm to individual rooms will just take too long. Instead I order several nearby parole rooms and half of the visitation are partitioned off to create emergency medical wards for treating the sick. I convert an absolutely massive cleaning "closet" near the other dorm to another medical triage. A few extra doctors are brought in and many of them transferred to the new triage areas, where they begin setting to work. Meanwhile I begin making other small modification to other problems. The kitchen/canteen in the larger minsec dorm is absolutely terrifying, any prisoner can just squeeze past the serving tables and have the run of the kitchen, easily grabbing a knife if they want! Even if they are just minsec, this will not do! I order the tables relocated and a new wall put up between the kitchen and the canteen. Meanwhile the prison is filled with the sound of work, the din of prisoner's going about their day, and the occasional report of a tazer going off as some trouble maker is subdued. I hear tazer fire far more often here than I was used to at Bootstraps, its rather worrying.

With all this set in place, I try to get a few hours sleep before dawn. I still haven't even toured the entire facility, I'll do that in the morning....



Unfortunately, no sooner does my phone alarm beep 6AM, than guard runs up to the staffroom couch I'm crashed on and reports the MaxSec prisoners are attacking the guards in the block. Two guards for all those murderous savages?! They're holding their own for a moment, as evidenced by one of the guardwomen stoving in some reprobate's skull, but they won't last long! We must reinforce them!



I immediately order all nearby guards to rush in and subdue the bastards before they can overpower the two guards. The crimson shirted inmates are soon faced by a wave of Blue-vested brutes who rush in, tazers flashing and truncheons smashing. A second MaxSec prisoner dies, his throat torn out by one of the guard dogs. Messy but Justified.



Unfortunately this swift display of authority and power means nothing to some of these prisoners, the Security Chief mentions that the violence is spreading to other cells and soon the report comes in, a full blown riot has erupted in the medium security blocks!




The regular guards refuse to go into the rioting blocks for some stupid reason, nevermind with their numbers they could overwhelm the rioters, instead I'm forced to have them hold the entrances while Riot Guards are brought in.





The riot guards move to the two main hotbeds of unrest and move in, shields and cudgels beating the unruly prisoners into submission. Reports come in of sporadic fighitng elsewhere, especially in "that brain block" as the Chief called it. But soon the prisoners are brought to heal, leaving the prison a bit blood stained, but still firmly under control. Surprisingly the riot squad proves a gentler hand than the Maxsec relief group. While many prisoners are horribly beat within an inch of their life, no one actually dies, unlike the two MaxSec prisoners.


To my amazement, once the ruckus from this riot settled down... not much happened! In the end my tenure proved surprisingly dull and, lacking grand amibition, I just did little things here and there.




I fixed another terrible kitchen. (but screwed up a door it seems)



Watched two Minsec prisoners escape because someone left the exit gate open. And in so doing noticed that ALL the autodoor servos in the prison are controlled by a mere two door control panels. Didn't the builders know a guard can only operate two doors per second? These things are way over worked!



I beautified areas including laying sod and installing flooring in various places. I also expanded the armoury for another project.




I saw... these things. :stare:



I converted my triage areas back to their former purposes after the disease was mostly dealt with. (and totally NOT because they were barely used) Also, apparently cheap tattoos are available in MinSec, just two cigarettes!



Watched a guy nearly cut his own hand off in shop class, and then, rather than take him to get medical help, the guard searched him!



Laughed at stupid intake dossiers.



Modified Execution for better viewing of the dispensing of final justice.





Oh, and installed gun cages where armed guards can keep a watchful eye over the savages in High/Max Security and shoot them dead if they even THINK of causing trouble, with no risk to the guards and their precious guns. Try rioting NOW assholes.







I almost forgot! I also expanded the Northwest security room with new CCTV monitors and Door control systems. I also added chairs, even to the old stations, so the poor bastards don't have to stand. However, I ran out of time before I could get around to rewiring all the door servos. But someone has to do it, so I did what I could to ensure it'd get done.



Snip Snip!


Screw this place, I'm going back to Bootstraps!

Prison Save, Day 46


Probably a disappointing turn, sorry :shobon: also I don't think the gun cages work.....

Galaga Galaxian fucked around with this message at 05:52 on Feb 24, 2017

Veloxyll
May 3, 2011

Fuck you say?!

Galaga Galaxian posted:

Probably a disappointing turn, sorry :shobon: also I don't think the gun cages work.....

Maybe that's why I couldn't get the auto-doors working.

Glad you Enjoyed Eaton's parting Gift! 90% sure it started in the Dorms, and since infirmaries have a maximum range, weelll.

You do have to work a little to cause drama at this point, epidemic aside.

Microplastics
Jul 6, 2007

:discourse:
It's what's for dinner.

Veloxyll posted:

You do have to work a little to cause drama at this point, epidemic aside.

Indeed it does seem to have become pretty tame since Eaton's departure.

Despite being a complete design mess the prison is surprisingly good at coping with the odd 2 day stints of inattentive architects, but that's probably because we have some pretty modest house rules and the game has been too slow to bring in the gang members (because intake has been heavy on the minsec). Also without failure conditions switched on there's basically no consequence, not even fines, for deaths or escapes - and all those events do is empty the prison of the troublemakers. And with money so easy to come by (probably a result of so many minsec early paroles), it's trivial to fill the prison with guards and medical staff whenever a problem shows up.

That said it does feel like there's a gang problem slowly bubbling beneath the surface...



Also lol @ this food distribution network



Poor protected custody must have to put up with stone-cold food by the time it's delivered from that kitchen that's literally an hour's walk away from that kitchen east of the road...


Anyway, if people feel this prison has run out of steam what we could do is sell the prison (it's worth just over a mil) and start anew with some much harsher house rules. For one, I'm inclined to turn MaxSec intake to max and leave it there.

Nettle Soup
Jan 30, 2010

Oh, and Jones was there too.

Min sec is always boring, they just pad the numbers.

Cathode Raymond
Dec 30, 2015

My antenna is telling me that you're probably wrong about this.
Soiled Meat
Let's max out max sec and try to get a real gang fiasco going.

Tenebrais
Sep 2, 2011

Could just have the next architect switch one of the huge minsec blocks to max sec and fill 'er up.
Let all the minsec guys stew in a holding cell for a while.

Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


New Prison with High and Max Security + Death Row only?

VivaLa Eeveelution
Apr 3, 2011

Galaga Galaxian posted:

New Prison with High and Max Security + Death Row only?

If we do that with a ladyprison, there won't be a need for a family unit in between SuperMax and the Armoury.

Bene Elim
Feb 9, 2010

The beast from Crete that can't be beat!
Lots of stuff we could do to make this tricky again.

I think we should sell this one and start again with ladies, guard needs and an 'interesting' warden. Going for pure max-sec would make things more interesting as well.

VivaLa Eeveelution
Apr 3, 2011

The other wardens provide benefits that the vanilla one doesn't but, as you said, they're interesting.

The Same Wiki That Told Me Nocturnal Schedules Were Totally Kosher posted:

The Warden
most balanced individual on the planet, he does his job and nothing else. People just call him The Warden. The default warden, offers no special abilities.
(This is the ineffectual putz that's currently in charge. gently caress this guy.)

The Lobbyist
The Lobbyist has friends in high places, and makes sure the more easily controlled prisoners end up coming his way. Halves the likelihood of receiving prisoners who are Violent, Lethal, Volatile, Deadly or Fighters.

Rita
Ruthless and terrifying, Rita has a reputation for running her facilities through judicial application of fear. Rumours of her carrying a whip may be exaggerated. Halves likelihood of prisoners being Stoical or Fearless and Prisoners are suppressed twice as quickly.

J. W. Periwinkle
Warden Periwinkle says he was a sapper in the war. He never says which war, specifically, but he certainly knows everything about digging tunnels. Guard Dogs have a 50% chance of fully uncovering any tunnels they detect.

The Pacifier
The Pacifier has an unusual talent for being able to calm even the most violent individuals. Even being in the same room as him is enough to make people docile and compliant. Reduces the overall temperature of your prison, making your inmates less likely to cause trouble.

Saphara Acknova
Saphara Acknova has a spotless reputation and a squeaky clean record. But behind the scenes, shady deals and under the table offerings are nothing uncommon for her. Gets a small cut of the re-sale value of each piece of contraband found - Prisoners found with contraband will be 'fined' directly from their savings.

I like J. W. Periwinkle and Saphara Acknova because they won't improve prisoner behaviour.

E: If we're going for pure MaxSec, then Periwinkle will be almost as ineffectual as the normal guy. 'Clever' prisoners - the only kind that will dig - are unlikely to show up; their crimes are not quite so stabby-killy so they're more of a MinSec phenomenon, though normal security gets a few too.

VivaLa Eeveelution fucked around with this message at 12:50 on Feb 25, 2017

The Lone Badger
Sep 24, 2007

Saphara definitely sounds fun. Provides an incentive to farm contraband.

ViggyNash
Oct 9, 2012

Veloxyll posted:

You do have to work a little to cause drama at this point, epidemic aside.

I like that this is basically our intentional goal now.

VivaLa Eeveelution
Apr 3, 2011

ViggyNash posted:

I like that this is basically our intentional goal now.

the flesh is dead but he remains
in a form now unconstrained
walk his path or face his wrath
it matters not shall you survive
all are rendered eaten alive

Veloxyll
May 3, 2011

Fuck you say?!

ViggyNash posted:

I like that this is basically our intentional goal now.

Well (though this may be coloured by replaying it 3 times)), my turn was basically "I fixed the trainwreck of a schedule, recruited some more informants, expanded the land of the prison, adusted deployments, and built a wall (but couldn't figure out door servos).

Then a plague happened and I learnt that Infirmaries DON'T auto-cover the whole prison."

Dareon
Apr 6, 2009

by vyelkin
My turns have basically been "Things are no longer threatening to catch fire every day." Though I think I would have been hard pressed to tone down Riotpalooza 2017 in two days.

Veloxyll
May 3, 2011

Fuck you say?!

I almost feel like I should have, in fact, fired half the guards or something. Though loving up the epidemic lockdown was kind of effective. at making things interesting for my successor.

Microplastics
Jul 6, 2007

:discourse:
It's what's for dinner.
Speaking of whom, I've dropped jerkstoresup a PM.

lizardhunt
Feb 7, 2010

agreed ->
Sorry but I can't take a turn anytime soon. Maybe next time around?

Microplastics
Jul 6, 2007

:discourse:
It's what's for dinner.
No probs, looks like I'm next then

I'll try and get a turn in before I go away for the weekend

Microplastics
Jul 6, 2007

:discourse:
It's what's for dinner.
Okay. This is a quick one because things are getting busy, tonight's my only free evening for like a week, and I don't want to hold up the game.

---------

For the past week I've heard nothing but boasting at head office from some wanker architect who built the "perfect chapel" in his pet prison. From what I've seen it's nothing much, but the smug is insufferable. Only one thing will wipe that poo poo-eating grin off his face: a better chapel. Oh I'll build a better chapel alright, and what a better place to build it than in the place that needs redemption most.

Yes, I'm back at Goon Prison, where some idiot let 28 prisoners dig their way out of my superdorm and give it a bad name. Then some later idiot let a virus get in to the superdorm and give it a worse name yet. "Barf Fortress" they call it now. Fuckers, the lot of them.

So now I have a reputation that needs restoring.

Dear middle of the Prison,





GTFO. "Project God" needs that space.



The evicted prisoners will have to debate, in a civil manner as always, who gets the remaining unfilled cells for now, and who gets to share the holding cell. There's no time to build extra capacity in advance, but I'm hoping to have new cells up by noon.



As a quick fix, I’ve ordered the cells in the Brain Room or Binary Ward or whatever the gently caress it’s called today filled with bunk beds. At 5am, sleeping prisoners get a nasty wake-up call as they find their beds being dismantled right from under them. The sound of screws being loosened fills the halls like a swarm of cicadas.



At breakfast time, there’s a minor incident as Tom Smyth dislocates a shoulder picking up his breakfast tray and his good friend Warren Busby tries to beat it back into the socket with an improvised club. One of the guards mistakes it for an assault and things kick off. All a big misunderstanding.



Meanwhile, residents of the Brainy Block attend breakfast while all their cells are retrofitted for double occupancy.



Gah!



Tom Ansley has murdered a snitch and got blood on his clothes – apparently his most pressing concern. Wyatt and Leduc watch from indoors while Martin contemplates the beauty of nature.

Turns out the protected custody prisoners are just roaming the prison whenever they want to go somewhere. I reclassify an area as Staff Only so they can’t go beyond their block without an escort.



Suddenly the fire alarm goes off and the Warden is on the phone!



Then he hangs up. Erm. Ok.



Suddenly the phone rings again!



GO BACK TO YOUR OFFICE SELFIES YOU SENILE gently caress

The sprinklers take care of the fire swiftly and cooks are soon back at work, picking wet cabbages off the floor and putting them on the stove like the three second rule is open to some very loving liberal interpretation.



Meanwhile, the cathedral progresses smoothly.

While things are calm I do a headcount.



One staff for every prisoner?? A colossal waste. I cull 75% of the builders (starting with all the “Tired” ones) but before I can finish reviewing other staff categories...



....a gigantic ruckus breaks out over in Brain Block, and a guard ends up dead. What a shame, he was just one day from being sacked too.

Turns out my installation of a boiler to solve a pressure problem was getting everyone a little hot and bothered. The boiler wasn’t even connected to a mains pipe so it was just sitting there, pumping out heat like a super radiator.





The guards decide the best course of action is to herd all the culprits into tiny rooms and beat them senseless.

As my shift comes to an end I check in on the cathedral – now finished – to see how popular it is.



A ROARING SUCCESS





Epilogue:

A lonely piece of mail, unclaimed, sits on the floor in the middle of The Pit.



:smith:



Save file is here! https://drive.google.com/open?id=0BweP0rB82W2pekJrUWl0VzZRRG8

Microplastics fucked around with this message at 23:13 on Mar 1, 2017

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
Well, it's Eaton, it's even odds on whether he comes back to reclaim it, somehow.

Good update, it made me cackle.

ViggyNash
Oct 9, 2012

PurpleXVI posted:

Well, it's Eaton, it's even odds on whether he comes back to reclaim it, somehow.

Good update, it made me cackle.

Y'know, maybe it runs in the family. It would explain why dad still thinks his son is in prison.

VivaLa Eeveelution
Apr 3, 2011

He only had a mother listed in his family. Papa Eaton probably only just learned of his son, too. :smith:

psst it's a letter for one of the eleventy billion Eatons I had shoved in there on my last turn but w/e

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
Ah, now we're getting into the ill-conceived megaprojects.

Tunicate
May 15, 2012

The Deviations posted:

He only had a mother listed in his family. Papa Eaton probably only just learned of his son, too. :smith:

psst it's a letter for one of the eleventy billion Eatons I had shoved in there on my last turn but w/e

No. It's worse than that.

Eaton has a son.

And he left his son a note.

Microplastics
Jul 6, 2007

:discourse:
It's what's for dinner.

Glazius posted:

Ah, now we're getting into the ill-conceived megaprojects.

How dare you sir.

If I had had enough time to adjust the rota that chapel would be packed to the rafters :colbert:

Veloxyll
May 3, 2011

Fuck you say?!

JeremoudCorbynejad posted:

How dare you sir.

If I had had enough time to adjust the rota that chapel would be packed to the rafters :colbert:

Sounds like you fired the workers too soon!

Skylight
Nov 25, 2011

DIE TO THE DEATH!
SENTANCE TO DEATH!
GREAT EQUALIZER IS THE DEATH!


Binge-read the thread and wow it is a wild ride.


...so how long do folks think it'll be till Eaten- I mean Eaton comes back this time?

Deadmeat5150
Nov 21, 2005

OLD MAN YELLS AT CLAN

Skylight posted:

Binge-read the thread and wow it is a wild ride.


...so how long do folks think it'll be till Eaten- I mean Eaton comes back this time?

Mr Eaten :stare:

Are we crossing over to Fallen Londen now?

Skylight
Nov 25, 2011

DIE TO THE DEATH!
SENTANCE TO DEATH!
GREAT EQUALIZER IS THE DEATH!


Deadmeat5150 posted:

Mr Eaten :stare:

Are we crossing over to Fallen Londen now?

Look, I'm not saying James Eaton is actually a demented space bat who just can't die or even one of his followers. Nor am I saying this accursed place was built anywhere near a well or his territory. That's up to the brave souls actually playing this game.


It'd sure explain a lot, though! :unsmigghh:

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Spookydonut
Sep 13, 2010

"Hello alien thoughtbeasts! We murder children!"
~our children?~
"Not recently, no!"
~we cool bro~
So we dead? Who's up?

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