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Arist
Feb 13, 2012

who, me?


This is a very good game.

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Arist
Feb 13, 2012

who, me?


I'm wondering how you're gonna cover the gamepad stuff because there's a lot of it.

Arist
Feb 13, 2012

who, me?


You can't session off support skills, no.

Arist
Feb 13, 2012

who, me?


The designs for some of the characters are weird, yes, though any character I've felt has a particularly egregious outfit has always had a much better option in their alt costumes. Kiria gets probably the best alternate outfit in the game, for instance.

Arist
Feb 13, 2012

who, me?


Gratuitous English in anime games is always a plus.

Arist
Feb 13, 2012

who, me?


In the very very endgame it can be kind of annoying to get drops for the materials but otherwise you're usually fine.

Arist
Feb 13, 2012

who, me?


snapbacks own

Arist
Feb 13, 2012

who, me?


Best character alert

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Arist
Feb 13, 2012

who, me?


Omobono posted:

X-Slayer attacks both trigger sessions and elemental immunities/repels/absorbs are ignored from the start in said session.


Wouldn't a party member chaining dekaja/sukunda force Matador to waste turns rebuffing himself in that case? 1 to 1 turn trades tend to be in the player's favour in this kind of games.

Nocturne uses a system called "Press Turn" where you get a turn for every party member you have, consumed upon use, and you can also add a "half" turn by exploiting a weakness. The thing to understand though is that bosses get multiple turns (Matador gets two, for instance, letting him Dekunda away your debuffs and then go again).

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