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wedgekree posted:So, for the folks who have a far better handle on this game than I do, which team seems to be (admitteldy as super early as this is) in the better position for things at the moment, both with general plans, forces already on the board, and spirit as far as thing sgo and do they feel is better positioned for things to come?
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# ¿ Mar 16, 2017 05:32 |
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# ¿ May 5, 2024 11:00 |
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Nuramor posted:I think Saros can't see that reinforcement line at the sunken road. I know grey is the traditional color of the Central Powers, but I think it does kinds vanish against the border and the road. ? what do you mean by this? Loel posted:
What do they think the Germans are doing - playing Taschenbillard in Stethoscope? The Main Body is attacking Foret de Effyaders, and the Entente is sending in a lonely Brigade to counter that. Oh, and they are deploying their
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# ¿ Mar 21, 2017 20:16 |
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I don't want to get in a fight with you or anything, I just dont understand the French plan. Of course they know nothing about the Gemans, but just assuming that they will not attack seems kinda foolish? The Entente have no information about the Germans, yet they send a single Brigade North. What is that supposed to accomplish? Either a) the Germans attack there - the Brigade is dead, because it is alone without support or b) the Germans do not attack - the Brigade is useless up there and helps noone. What is the purpose of deploying the artillery where it can not help anyone? Why not concentrate on the known German forces in BDB with Infantry and Artillery (instead of just assuming that those are only scouts), and using the Cars and the Cav in conjunction with the plane to find out where the boche is? I know that many things can still go wrong for the Germans, but the Defense of Effya should not rely on that. I am not saying this Scenario is unfun or whatever, I am just an Armchair General that does not understand the Ententes plan and thinks it is not very well thought out, that is all.
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# ¿ Mar 21, 2017 21:11 |
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Trin Tragula posted:If the Germans attack perfectly, with artillery support and a 3:1 advantage in men all arriving at the same time, sure, it's dead. How likely is that, though? There weren't many perfectly-planned attacks last round and they were all on a much smaller and simpler scale. They seem currently to be targeting a 12 noon attack with no more than two brigades. quote:If they don't, the defenders are in a big fat brigade that can take a lot of losses before they have to morale-check; it stands a reasonable chance of either driving the attack off or at least damaging it bad enough to affect the enemy's morale in the next round of orders. Even if it rolls terribly and disappears quick, it still at least spots the enemy and provides vital intelligence. quote:Calculatus Eliminatus. If you want to find a certain something, you've got to find out where it's not. This is the fork the defenders are trapped in; to be sure of winning any given battle they need to concentrate their men, but to be sure of even knowing that there's a battle to be fought, they need to spread out. No good committing everything to the south and then finding out that you've been headfaked and the enemy's taken the Foret de Effyaders without a fight and is marching through Trois Freres towards the canal. The way they're playing it seems to me to be about the best they can do with a bad hand. Again, I would have concentrated the Arty and Infantry on the known Enemies, and the Cav and the Cars for scouting duty. Sure, Foret de Effya might be lost (if the Germans attack in the North), but one Brigade has not many Chances of holding them up either.
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# ¿ Mar 22, 2017 00:44 |
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Trin Tragula posted:This just in: Slim Jim Pickens has in Roll20 just become the first Entente commander to suggest that the Germans might have built a bridge in the night. Slim Jim Pickens posted:If we don't know where the enemy is, spreading out our forces into mutually unsupportable positions is a bad plan! Give this man a medal - hes apparently the only one that understands why Loels Plan is bad. wedgekree posted:It's been a very fun read and watching of both threads so far! Which side is going to likely benefit more by the availability of artillery, if either? This Adjucation, the French Guns probably will not be in range, while the Germans have guessed the French Positions quite well. However, after this Adjucation, the Germans will probably have enough Units in Sighjt and Range to be fired upon by the French Guns. If the German Brigade that is going to hug south and enter that Valley sneakily can get to the Guns first however, the French will be in a very bad situation.
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# ¿ Mar 22, 2017 06:47 |
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Terrifying Effigies posted:1) I want to make sure nothing manages to slip away to the south of Bois de Blob. Yeah, its going to be a nice blundering turn, with btwo rather solid plans that will go south soon...
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# ¿ Mar 22, 2017 20:02 |
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I guess those Cav Units on the Long Ride will just disappear into the Night. They have no Landmarks to navigate by, so they will very probably get lost. Since they are hugging the Map Border, maybe they will ride right off of it.
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# ¿ Mar 31, 2017 17:44 |
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SlothfulCobra posted:This has probably been the best turn for the Germans in a while. That southern trench along the river is free again to take up again, so they don't need to give so much ground with their southern defensive line Also: The Germans managed to work out the British Positions pretty well, except fpor one "Phantom"-Brigade... which they decide to attack Also, not giving counter-Arty Missions Priority is going to bite them, hard.
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# ¿ Apr 6, 2017 18:53 |
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# ¿ May 5, 2024 11:00 |
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FourCartridge posted:Oh, this is back. Brings memories of my command getting gassed by my own side's artillery fire. Not until the current Battle ends, since you have read the Observer Thread, in which neither Germans nor Frenchies are allowed. French Thread is here, German one here.
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# ¿ Apr 18, 2017 17:49 |